The death of [27 Illusionist] Zek (Kobold)

in Inside a Gloomy Cave

from the perspective of [50 Assassin] Werii (Halfling)

<worn as a badge>    a royal badge of Arcium [superior]
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a worn pair of sandstorm goggles
<worn in ear>        a flaming earring [34%]             
<worn in ear>        the earring of a MaDMaN
<worn on face>       a white hot mask of living flame of regeneration (glowing)
<worn around neck>   a studded dragonscale neckguard of damage
<worn around neck>   a necklace of halfling ears of dexterity
<worn on body>       the legendary platemail of defense [superior]
<worn about body>    a legendary crystal cloak
<worn as quiver>     a glowing stone of precision (glowing)
<worn about waist>   the enchanted adamantium belt of vitality (glowing)
<worn on belt buckle>a chipped soulstone dagger of regeneration
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       some leather sleeves studded with rusty iron spikes
<worn around wrist>  the bangle of the Dreamer of greater intelligence
<worn around wrist>  a wisp of total and utter blackness of health (glowing)
<worn on hands>      some massive studded mithril fists [superior] [89%]             
<worn on finger>     a glowing faerie ring of endurance
<worn on finger>     a ring of the beholder [poor]
<primary weapon>     a dagger called 'Stealth' [superior]
<secondary weapon>   a bright silver dagger [poor]
<worn on legs>       some unicorn leggings [80%]             
<worn on feet>       a pair of black, buffalo hide shoes [poor]


< 489h/489H 180v/203V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A crude stone amulet lies here on the ground.
Some obsidian dust in a pouch has been left here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 489h/489H 179v/203V Pos: standing >
You attempt your skills at tracking.

< 489h/489H 181v/203V Pos: standing >
The trail is too old to follow with any certainty.

< 489h/489H 184v/203V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood splatters cover the area.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 489h/489H 190v/203V Pos: standing >
A young villager leaves west.
Backstab who?

< 489h/489H 190v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 489h/489H 193v/203V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
A ghastly granite bracer lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 489h/489H 191v/203V Pos: standing >
Backstab who?

< 489h/489H 192v/203V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
Some padded leather armor is on the ground here gathering dust.
A glowing obsidian medallion lies here on the ground.
A fragile limestone cap lies here on the ground.
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 489h/489H 191v/203V Pos: standing >
Backstab who?

< 489h/489H 192v/203V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
A ghastly granite bracer lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 489h/489H 190v/203V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood splatters cover the area.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 489h/489H 189v/203V Pos: standing >
You attempt your skills at tracking.
You feel your skill in track improving.

< 489h/489H 190v/203V Pos: standing >
The trail is too old to follow with any certainty.

< 489h/489H 193v/203V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] you are carrying.

< 489h/489H 195v/203V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A crude stone amulet lies here on the ground.
Some obsidian dust in a pouch has been left here.
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 489h/489H 200v/203V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
Fresh blood splatters cover the area.
The corpse of a village champion is lying here.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South -Down
Puddles of fresh blood cover the ground.
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 489h/489H 197v/203V Pos: standing >
Backstab who?

< 489h/489H 198v/203V Pos: standing >
Backstab who?

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
Fresh blood splatters cover the area.
The corpse of a village champion is lying here.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A crude stone amulet lies here on the ground.
Some obsidian dust in a pouch has been left here.
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood splatters cover the area.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
There are some tracks heading east.
There are some tracks heading west.

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
A ghastly granite bracer lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
Some padded leather armor is on the ground here gathering dust.
A glowing obsidian medallion lies here on the ground.
A fragile limestone cap lies here on the ground.
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
A wandering merchant leaves south.
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 489h/489H 201v/203V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West

< 489h/489H 200v/203V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
The corpse of a village warrior is lying here.
A young villager wanders here, singing songs of joy.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)

< 489h/489H 198v/203V Pos: standing >
Backstab who?

< 489h/489H 199v/203V Pos: standing >
A wandering merchant enters from the west.
You attempt your skills at tracking.

< 489h/489H 203v/203V Pos: standing >
You find traces of tracks leading east.
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
You feel your skill in track improving.

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading north.
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East -South
A majestic bluejay circles here looking for food.(Gold Aura)
A hostile woodchuck roams the forest here.
A mistgrave hare hops around here looking for food.(Gold Aura)
A weevil walks on the ground here looking for food.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
A mistgrave hare leaves east.
You find traces of tracks leading north.
Within Smokeveil Forest
   This part of the forest is very quiet, except for some sounds that can be
heard coming from the south.  You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast.  This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye.  The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you.  Or maybe you are just hearing things again, the
mist starts to evade your mind again.  Your thoughts start to cloud and loose
their place.  Confusion becomes your reality and you start to stare around in a
chaotic manner.  You start to wonder if you are truly here, or if this is all a
strange dream.  The forest seems to continue to the East and South.
Obvious exits: -East -South
A small sparrow flaps his wings frantically.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A dew faerie is stretched out, sound asleep.(Gold Aura)
A deadly looking wolf stands, apparently asleep.

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading east.
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)

< 489h/489H 201v/203V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East -South -West
[31] A tiny green plant is on the ground here.
A small sparrow flaps his wings frantically.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
Within Smokeveil Forest
   The forest is rather peaceful here, with faint sounds coming from the
southwest.  A nice cool breeze washes over your back and fills you with an odd
feeling of joy.  The songs of birds ring out in the air, their songs echo from
high up in the sky.  The mist is very thick in this area, it is almost to much
for you to handle.  Your mind is constantly fighting to remain in a perfect and
pure focus.  Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void.  Perhaps you shall stay in this place a bit longer despite
the potent vapors.  The forest continues to the North, East, South and West.
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A doe moves about here looking for her mother.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
An evil looking crow circles here looking for a victim.

< 489h/489H 197v/203V Pos: standing >
You find traces of tracks leading north.
Within Smokeveil Forest
   Roars from the north disrupt the peace in this part of the forest.  The
songs of birds start to drown out the sounds of the beast.  A gentle breeze
begins to blow, causing the branches of the trees to crash and rub together.
Your vision starts to blur and your thoughts start to fade and dissipate.  The
strange mist starts to invade your mind once more.  Causing your reality to
twist and distort.  The crackling of leaves can be heard coming from the south,
the noise seems to be getting closer.  Your head starts to clear and you
remember why you came here in the first place.  The forest continues to the
East, South and West.
Obvious exits: -East -South -West
[31] A tiny green plant is on the ground here.
A rather buff looking deer moves about here.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
A robin leaves west.

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading east.
Within Smokeveil Forest
   The floor of the forest here is lined with the blood of an unfortunite.   
Only the strong survive in this forest of death and deception.  For this is a
very evil and deadly forest of gloom and doom.  Turn back while you can before 
it is to late to escape.  How silly of you, seems you stepped on a poor little
animal.  All this paranoia can not be good for you.  Why have such unfounded 
fears in such a great and peaceful place as this.  Why are you starting to  
think these irrational thoughts.  You look around the forest and see life all 
about.  You realize that this strange mist is starting to altar your reality.
Almost starts to create one that you can see but realize to be false.  How  
much longer shall your sanity control you.  How soon shall all control slip 
away.  The forest opens up to the North, East, South and West.
Obvious exits: -North -East -South -West
A mother deer is looking for her wayward child.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
A swallow enters from the east.

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Within Smokeveil Forest
   The forest starts to get thicker with vegetation here.  The trees block
the wind from getting to you.  As you stop to listen you hear strange sounds
coming from the north west area, you cant quite figure out what they are.      
You almost feel its best you never find out whats making the sounds.  For some 
odd reason you still feel safe in this forest.  Something so peaceful comes    
from this forest its like you have never experienced before.  Perhaps you shall
stay in this forest forever, in this strange paradise.  Now the ungodly sounds 
start to fade out on the breeze.  The songs of the birds can be heard once more
as if nothing had happened at all.  Maybe the mist of this forest is starting to
cloud your mind.  Who is to say what is real and what is purely fantasy.  Now  
you know your reality is starting to slip away the longer you stay here.  You 
start to drift off to ecstasy, the smell once thought strange is now craved
more than you can understand.  Is this mental or physical, you start to ponder
than forget your train of thought.  You see small animal tracks leading to the
west, should be an easy kill.
Obvious exits: -South -West
A humming bird is here flying from flower to flower.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)

< 489h/489H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 489h/489H 200v/203V Pos: standing >
A cute fuzzy squirrel leaves west.
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West

< 489h/489H 200v/203V Pos: standing >
A humming bird enters from the north.
Backstab who?

< 489h/489H 201v/203V Pos: standing >
 
     MMM.^^M^*    
  MMMM..^^^^^**   
 MM.^.^^^*******  
 ^.^^^^*******..  
 .^..^*^@......*  
 ^^^^^*  *******  
 ^^^^**   ******  
  M^^^^*  *****   
   M^^M.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
You attempt your skills at tracking.

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading west.
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West
A humming bird is here flying from flower to flower.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
You find traces of tracks leading north.
Within Smokeveil Forest
   The forest starts to get thicker with vegetation here.  The trees block
the wind from getting to you.  As you stop to listen you hear strange sounds
coming from the north west area, you cant quite figure out what they are.      
You almost feel its best you never find out whats making the sounds.  For some 
odd reason you still feel safe in this forest.  Something so peaceful comes    
from this forest its like you have never experienced before.  Perhaps you shall
stay in this forest forever, in this strange paradise.  Now the ungodly sounds 
start to fade out on the breeze.  The songs of the birds can be heard once more
as if nothing had happened at all.  Maybe the mist of this forest is starting to
cloud your mind.  Who is to say what is real and what is purely fantasy.  Now  
you know your reality is starting to slip away the longer you stay here.  You 
start to drift off to ecstasy, the smell once thought strange is now craved
more than you can understand.  Is this mental or physical, you start to ponder
than forget your train of thought.  You see small animal tracks leading to the
west, should be an easy kill.
Obvious exits: -South -West
A majestic bluejay circles here looking for food.(Gold Aura)

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading west.
Within Smokeveil Forest
   The floor of the forest here is lined with the blood of an unfortunite.   
Only the strong survive in this forest of death and deception.  For this is a
very evil and deadly forest of gloom and doom.  Turn back while you can before 
it is to late to escape.  How silly of you, seems you stepped on a poor little
animal.  All this paranoia can not be good for you.  Why have such unfounded 
fears in such a great and peaceful place as this.  Why are you starting to  
think these irrational thoughts.  You look around the forest and see life all 
about.  You realize that this strange mist is starting to altar your reality.
Almost starts to create one that you can see but realize to be false.  How  
much longer shall your sanity control you.  How soon shall all control slip 
away.  The forest opens up to the North, East, South and West.
Obvious exits: -North -East -South -West
A dangerous looking warthog roams about here.
A small sparrow flaps his wings frantically.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 202v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
A warthog leaves west.
Backstab who?

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
A doe leaves west.
A robin enters from the north.

< 489h/489H 203v/203V Pos: standing >
You find traces of tracks leading north.
A Trail in Smokeveil Forest
   The forest cuts into a semi narrow trail that leads to the north.  You can
see a cave a little further to the north.  As you listen you hear those strange
sounds you have been hearing.  Only this time they are much louder and seem    
closer than you like.  They sound like the roars of a creature you would prefer
not to meet.  Perhaps you should head back to the south where the forest seems 
much friendlier.  Your heart stars to beat very fast and some sweat drips down 
your brow.  You stare at the entrance to a cave and start to feel thankful your
still in the forest.  Your mind and body are telling you to turn back.         
Obvious exits: -North -South
A charred plant lays on the ground here.
A swallow flys here looking for food.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading north.
Entrance to a Gloomy Cave
   An odd feeling of dread starts to fill your body as you ponder what lives
in the cave to the north.  You start to realize its best to go south back
into the forest.  As you listen you can hear faint roars coming from the cave.
Animals do not seem to stray in this area either perhaps there is a reason.
Even the forest seems a little darker in this area.  You notice some crude
symbols carved into the cave but are unable to figure out there meaning.
Perhaps it is a warning of some sort or the key to some lost treasure.  They
seem as if they were carved centuries ago.  In a time when this forest probably
wasnt even so and there was just barren land.  As you peer into the cave you
see shapes moving about and hear the flapping of wings.
Obvious exits: -North -South
A charred plant lays on the ground here.

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Inside a Gloomy Cave
   The walls of this cave are a very pitch black.  The ground here is damp and
bones of past travelers are scattered about.  The air is rich with the smell of
sulfur and brimstone.  Sounds of creatures can be heard echoing within this
gloomy cave.  The darkness is nearly to thick for your eyes to penetrate. A
rather strong feeling of dread fills this place.
Obvious exits: -North -South
A ghastly looking cave bat flaps around here.
A crag spider wanders here in search of something to eat.

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 202v/203V Pos: standing >
You find traces of tracks leading north.
Inside a Gloomy Cave
   The cave comes to a triad here, with dark paths leading to the North, East,
and South.  Roars can be heard coming from rather close by.  A nasty smell
fills the stagnant air here.  The ground is damp with bits of reptilian scales
scattered about.  The wall to the West has the word "Beware" written in blood.
The stain seems to of been there a very long time.  It is a faded crimson
color, and the author most likely is long since past.
Obvious exits: -North -East -South
A crag spider wanders here in search of something to eat.
A crag spider wanders here in search of something to mate with.

< 489h/489H 201v/203V Pos: standing >
A crag spider enters from the south.
Backstab who?

< 489h/489H 202v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
You find traces of tracks leading east.
Inside a Gloomy Cave
   The walls here are a cold raven black chill.  They mirror and distort
reality, causing an interesting gleam.  The ground is moist, with tiny bits of
bone strewn about.  An acrid substance drips down from the darkness above.
Roars can be heard seemingly coming from all around you.  The sounds do not
seem of the friendly sort.
Obvious exits: -East -West
A tiny pool of moving water lurks here.(Gold Aura)
An acrid pool of acid seems to be moving here.(Gold Aura)
A tiny pool of moving water lurks here.(Gold Aura)

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
A vorvite leaves west.
You find traces of tracks leading east.
Inside a Gloomy Cave
   The walls here are a mystic mirror black.  They almost seem like an odd rock
like sort of glass.  They are both smooth and coarse to the touch, most likely
the walls are some sort of volcanic stone.  Moisture is rich in this room, with
drops of water rolling down the walls and forming pools on the damp ground.
The air here seems strangely fresh and rather refreshing.
Obvious exits: -North -West
A crimson colored mold moves around here.(Gold Aura)
An acrid pool of acid seems to be moving here.(Gold Aura)
Backstab who?

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
Backstab who?

< 489h/489H 202v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
A vorvite leaves west.

< 489h/489H 203v/203V Pos: standing >
Backstab who?

< 489h/489H 203v/203V Pos: standing >
You find traces of tracks leading north.
Inside a Gloomy Cave
   The walls of this cave are very rough and rigid.  They seem to be made from
some sort of volcanic stone.  The ground has tiny puddles of acid scattered
about.  The ceiling drips down drops of what seems to be water.  Roars of some
sort of beast echoes off the blackened walls.  The air here is stagnant with a
strong smell of sulfur.
Obvious exits: -North -South

< 489h/489H 201v/203V Pos: standing >
A vorvite enters from the north.
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
Backstab who?

< 489h/489H 201v/203V Pos: standing >
You find traces of tracks leading north.
Inside a Gloomy Cave
   The smell of doom and gloom is very strong here.  Sounds of a beast not of
this earth echo off the darkened walls.  Raven black walls are a strange sort
of smoothness.  The walls seem to be spun from an almost glass looking stone.
A mirror black that most likely is some sort of volcanic stone.  The ground
here is rather damp and some decayed bones are strewn about.  Perhaps this is a
warning of some kind, or maybe even an omen.
Obvious exits: -East -South
A ghastly looking cave bat flaps around here.
An acrid pool of acid seems to be moving here.(Gold Aura)
A ghastly looking cave bat flaps around here.

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 199v/203V Pos: standing >
A cave bat leaves east.
Inside a Gloomy Cave
   The walls here are a mirror blackness, that seem to destroy the feeble
light.  They are bumpy, yet smooth and pleasing to the touch.  The ground here
is damp with chunks of stone strewn about.  An acrid liquid drips down from out
of the darkness above.  An odd smell drifts within the stagnant air here.  The
smell of which seems to bring an uneasy feeling of doom.  The ghastly roars of
some unholy beast echo loudly in this area.
Obvious exits: -East -West
A ghastly looking cave bat flaps around here.
A tiny pool of moving water lurks here.(Gold Aura)

< 489h/489H 199v/203V Pos: standing >
Backstab who?

< 489h/489H 200v/203V Pos: standing >
You find traces of tracks leading east.
Inside a Gloomy Cave
   The cold chill of doom is strong in this gloomy place.  Roars of a creature
that is anything but mortal ring out.  An unnatural wind seems to blow here,
and you can hear what sounds like the flapping of giant wings.  An acrid smell
fills the air here and spoils the stagnant air.  The walls are a mirror black
color and almost seem to be alive.  The ground is rather moist with some small
bits of bone lining it.
Obvious exits: -North -West
A Kobold (small) stands here.
*A Kobold (small) stands, floating here. (camping) 
A crimson colored mold moves around here.(Gold Aura)
Alas, you cannot go that way. . . .

< 489h/489H 200v/203V Pos: standing >
You snap into visibility.
[Damage: 88 ] A Kobold makes a strange sound as you place a dagger called 'Stealth' [superior] in his back.
[Damage: 79 ] A Kobold makes a strange sound but is suddenly very silent as you place a bright silver dagger [poor] in his back.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.

< 489h/489H 200v/203V Pos: standing >
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 89 ] A Kobold makes a strange sound as you place a dagger called 'Stealth' [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 44 ] A Kobold makes a strange sound but is suddenly very silent as you place a dagger called 'Stealth' [superior] in his back.
A Kobold's durethium armplates was completely destroyed by the massive blow!
A Kobold's small emerald ring was completely destroyed by the massive blow!
A Kobold's ring of Sekhmet [superior] was completely destroyed by the massive blow!
A Kobold's Ihsahn, drow swashbuckler's legacy braid [poor] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.