The death of [50 Defender] Firr AnGEr Of The Honoured (Human)

in Entrance to The Savannah of Broken Trusts

from the perspective of [56 Air Magus] Orthyn AnGEr Of The Honoured (Grey Elf)

<worn as a badge>    a human-made dragonscale badge
<worn on head>       the helmet of corruption (glowing)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        the earring of the Krahns of constitution (glowing)
<worn in ear>        the earring of a MaDMaN of lesser defense [poor] made by Om (magic) [80%]             
<worn on face>       a white hot mask of living flame of endurance (glowing) [23%]             
<worn around neck>   an amulet of the Neogi Lords of the Vampire [poor] made by Daweava (magic) [77%]             
<worn around neck>   a shrunken halfling head on a platinum chain [72%]             
<worn on body>       a spiked suit of fluted dragonscale [poor] (magic)
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn about waist>   an exquisite silk sash (magic)
<worn on belt buckle>a thick book labled 'A Woman's Pleasure' [78%]             
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [80%]             
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      the gloves of the adept [superior] (magic)
<worn on finger>     a two-fingered gold band of focusing [superior] (magic) (glowing)
<worn on finger>     an ancient ring of spellweaving (magic)
<held>               the writhing soul of a demon lord [superior] (humming) [67%]             
<worn on legs>       some stitched leggings of the Knights of the Raven of magic detection [superior] made by Dahamma (magic)
<worn on feet>       a pair of stone boots [poor] (glowing) [87%]             


Obvious exits: -N -S
A giant bronzed statue overlooks this foyer(holy)
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A giant bronzed statue overlooks this foyer(holy)

< 667h/667H 178v/180V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 667h/667H 177v/180V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S

< 667h/667H 176v/180V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 667h/667H 175v/180V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 667h/667H 174v/180V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 667h/667H 173v/180V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 667h/667H 172v/180V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 667h/667H 172v/180V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.

 
    MMM^..M^    
  MMMMM^*..M^   
 MMMMM^**^.^MM  
  MMMM^***..^M  
    M^*@^*.^^.  
     *******..  
      *M+**^**  
       ^M++++   
      *M+*^*    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 667h/667H 171v/180V Pos: standing >
 
   MMMMM....    
    MMM^..M^.   
 MMMMMM^*..M^.  
 MMMMM^**^.^MM  
  MMMM^@**..^M  
    M^**^*.^^.  
     *******..  
      *M+**^*   
       ^M+++    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 667h/667H 170v/180V Pos: standing >
 
    MMM^..M^    
  MMMMM^*..M^   
 MMMMM^**^.^MM  
  MMMM^***..^M  
    M^*@^*.^^.  
     *******..  
      *M+**^**  
       ^M++++   
      *M+*^*    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 667h/667H 171v/180V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)

< 667h/667H 169v/180V Pos: standing >
The rift isn't quite stable enough yet...

< 667h/667H 175v/180V Pos: standing >
The rift isn't quite stable enough yet...

< 667h/667H 179v/180V Pos: standing >
The rift isn't quite stable enough yet...

< 667h/667H 180v/180V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
A Wide Swath of Plain
Obvious exits: -E -W
A black rift of swirling mass is here, tearing itself apart. (magic)
Firr AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here. (camping) (Gold Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 667h/667H 180v/180V Pos: standing >
Firr says in common 'was a duergar hc in here before'

< 667h/667H 180v/180V Pos: standing >

< 667h/667H 180v/180V Pos: standing >
You start chanting...
Om nods.

< 667h/667H 180v/180V Pos: standing >
Casting: dispel magic 

< 667h/667H 180v/180V Pos: standing >
You complete your spell...
The wormhole crumbles to dust and blows away.

< 667h/667H 180v/180V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
Firr AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here. (camping) (Gold Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 667h/667H 180v/180V Pos: standing >
Om has just given you his consent.

< 667h/667H 180v/180V Pos: standing >
Om is now a member of your group.

< 667h/667H 180v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 667h/667H 180v/180V Pos: standing >
Firr has just given you his consent.

< 667h/667H 180v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 667h/667H 180v/180V Pos: standing >
Firr is now a member of your group.

< 667h/667H 180v/180V Pos: standing >

< 667h/667H 180v/180V Pos: standing >
You start chanting...

< 667h/667H 180v/180V Pos: standing >
Casting: conjure elemental **

< 667h/667H 180v/180V Pos: standing >
Casting: conjure elemental *
Firr recites a chant and a blood-red glow radiates from his finger tips.
You are surrounded by a blood-red glow.

< 667h/667H 180v/180V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.

< 667h/667H 180v/180V Pos: standing >
An air elemental is now a member of your group.

< 667h/667H 180v/180V Pos: standing >
You start chanting...

< 667h/667H 180v/180V Pos: standing >
Casting: conjure elemental **

< 667h/667H 180v/180V Pos: standing >

< 667h/667H 180v/180V Pos: standing >
Casting: conjure elemental *

< 667h/667H 180v/180V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.

< 667h/667H 180v/180V Pos: standing >
An air elemental fades from your mortal viewing...

< 667h/667H 180v/180V Pos: standing >
You start chanting...

< 667h/667H 180v/180V Pos: standing >
Firr's eyes glow briefly for a few seconds, then return to normal.

< 667h/667H 180v/180V Pos: standing >
Casting: conjure elemental **

< 667h/667H 180v/180V Pos: standing >
Casting: conjure elemental *

< 667h/667H 180v/180V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.

< 667h/667H 180v/180V Pos: standing >
An air elemental fades from your mortal viewing...

< 667h/667H 180v/180V Pos: standing >
Om rolls himself up in his bedroll and tunes out the world.
Firr stops following Om.
Om is no longer in your group.

< 667h/667H 180v/180V Pos: standing >
An air elemental is now a member of your group.

< 667h/667H 180v/180V Pos: standing >
You start chanting...

< 667h/667H 180v/180V Pos: standing >
Casting: wall of stone ***

< 667h/667H 180v/180V Pos: standing >
Firr starts following you.

< 667h/667H 180v/180V Pos: standing >
Casting: wall of stone **

< 667h/667H 180v/180V Pos: standing >
Casting: wall of stone *

< 667h/667H 180v/180V Pos: standing >
An air elemental fades from your mortal viewing...

< 667h/667H 180v/180V Pos: standing >
Casting: wall of stone 

< 667h/667H 180v/180V Pos: standing >
You complete your spell...

< 667h/667H 180v/180V Pos: standing >
Firr is now guarding you!

< 667h/667H 180v/180V Pos: standing >
Dromis starts casting a spell.

< 667h/667H 180v/180V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'eakkrz'
Dromis begins to sparkle!

< 667h/667H 180v/180V Pos: standing >
A faint silhouette of a dragon briefly surrounds Firr, then quickly dissipates.
an air elemental is no longer in your group.

< 667h/667H 180v/180V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A greyish stone wall is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Firr AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 667h/667H 180v/180V Pos: standing >
Dromis starts casting a spell.

< 667h/667H 180v/180V Pos: standing >
Firr already grouped by you.
An air elemental is now a member of your group.
An air elemental is now a member of your group.
An air elemental already grouped by you.

< 667h/667H 180v/180V Pos: standing >
You quickly scan the area.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A large zebra who is rather far off to your east.
A cheetah who is in the distance to your east.
A giraffe who is in the distance to your east.

< 667h/667H 180v/180V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'babratgtui'
Dromis's skin gains the texture and toughness of bark.

< 667h/667H 180v/180V Pos: standing >
You sit down and relax.

< 667h/667H 180v/180V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
               1 - group globe of invulnerability
(10th circle)  2 - farsee
               1 - group stone skin
               2 - air form
( 9th circle)  5 - gate
( 8th circle)  3 - disintegrate
               3 - ethereal recharge
( 7th circle)  1 - haste
               1 - dimension door
               2 - ice storm
               1 - wall of ice
( 6th circle)  5 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               3 - wall of stone
( 4th circle)  1 - infravision
               8 - wall of force
( 3rd circle)  2 - strength
               4 - dispel magic
               1 - mage flame
               1 - acidimmolate
               1 - agility
( 2nd circle) 10 - mirror image
( 1st circle)  8 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) dimension door
    2 seconds:  ( 3rd) dispel magic
    3 seconds:  ( 5th) conjure elemental
    5 seconds:  ( 5th) conjure elemental
    6 seconds:  ( 5th) conjure elemental
    7 seconds:  ( 5th) wall of stone

You can memorize 1 2nd circle spell(s).
You continue your study.

< 667h/667H 180v/180V Pos: sitting >
You start meditating...

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing dimension door.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing dispel magic.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing conjure elemental.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing conjure elemental.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing conjure elemental.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 667h/667H 180v/180V Pos: sitting >
Kylian Brightstar starts casting a spell.

< 667h/667H 180v/180V Pos: sitting >
You clamber to your feet.

< 667h/667H 180v/180V Pos: standing >
You purge 'gate' from your thoughts.

< 667h/667H 180v/180V Pos: standing >

< 667h/667H 180v/180V Pos: standing >
You purge 'gate' from your thoughts.

< 667h/667H 180v/180V Pos: standing >
You purge 'gate' from your thoughts.

< 667h/667H 180v/180V Pos: standing >
Kylian Brightstar completes his spell...
Kylian Brightstar utters the word 'babratgtui'
Kylian Brightstar's skin gains the texture and toughness of bark.
You purge 'gate' from your thoughts.

< 667h/667H 180v/180V Pos: standing >
You purge 'gate' from your thoughts.

< 667h/667H 180v/180V Pos: standing >
You don't have that spell in your memory!

< 667h/667H 180v/180V Pos: standing >
You don't have that spell in your memory!

< 667h/667H 180v/180V Pos: standing >
You sit down and relax.

< 667h/667H 180v/180V Pos: sitting >
You are memorizing electrical execution, which will take about 1 seconds.

< 667h/667H 180v/180V Pos: sitting >
You are memorizing electrical execution, which will take about 1 seconds.

< 667h/667H 180v/180V Pos: sitting >
You are memorizing electrical execution, which will take about 1 seconds.

< 667h/667H 180v/180V Pos: sitting >
You are memorizing electrical execution, which will take about 1 seconds.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.
You are memorizing electrical execution, which will take about 1 seconds.

< 667h/667H 180v/180V Pos: sitting >
You can't hold any more spells in your thought.

< 667h/667H 180v/180V Pos: sitting >
You can't hold any more spells in your thought.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.

< 667h/667H 180v/180V Pos: sitting >
A Wide Swath of Plain
Obvious exits: -E -W
A greyish stone wall is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Firr AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 667h/667H 180v/180V Pos: sitting >

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.

< 667h/667H 180v/180V Pos: sitting >
Maybe you should get on your feet first?

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.

< 667h/667H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.
Your studies are complete.
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 667h/667H 180v/180V Pos: sitting >
You clamber to your feet.

< 691h/691H 180v/180V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A greyish stone wall is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Firr AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 691h/691H 180v/180V Pos: standing >
You quickly scan the area.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A large zebra who is a brief walk away to your east.
A Duergar who is not far off to your west.
A Drow Elf who is not far off to your west.
A Kobold who is not far off to your west.

< 691h/691H 180v/180V Pos: standing >
A Drow Elf sneaks in from the west.
A Duergar enters from the west.

< 691h/691H 180v/180V Pos: standing >

< 691h/691H 180v/180V Pos: standing >
A Duergar snaps into visibility.
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar knocks you down with a mighty blow!

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sta EP: excellent >
 A Duergar snaps into visibility.

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sta EP: excellent >
 Luncke evaluates the struggle, watching your battle tactics.

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sta EP: excellent >
 A halo of white light settles over Firr as he charges into battle.
A Duergar snaps into visibility.
A Duergar is knocked to the ground by Firr's mighty bash!

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sit EP: excellent >
 An air elemental suddenly attacks a Duergar!
An air elemental snaps into visibility.
An air elemental suddenly appears a bit confused!
An air elemental misses a Duergar.

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sit EP: excellent >
 A Kobold starts casting a spell.

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sit EP: excellent >
 A pitch-black sphere suddenly appears over a Drow Elf's head!

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sit EP: excellent >
 Kylian Brightstar evaluates the struggle, watching your battle tactics.

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sit EP: excellent >
 Firr suddenly appears a bit confused!
A Duergar snaps into visibility.
Firr's slash grazes a Duergar.
Firr ignites into black flames as he hits a Duergar!
Firr is burned severely as he hits a Duergar!
Firr's slash grazes a Duergar.

< 655h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC:few scratches E: A Duergar sit EP: excellent >
 A Duergar snaps into visibility.
A Duergar's crush strikes you.
A Duergar's impressive crush strikes you.
A Duergar's decent crush wounds you.
A Duergar's fine crush wounds you.

< 584h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC: small wounds E: A Duergar sit EP: excellent >
 A Duergar snaps into visibility.

< 584h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC: small wounds E: A Duergar sit EP: excellent >
 A Duergar snaps into visibility.
An air elemental's feeble crush grazes a Duergar.
A Duergar is so overcome with bloodlust, an air elemental's crush barely grazes him!
An air elemental misses a Duergar.

< 584h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC: small wounds E: A Duergar sit EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay uqz'
An air elemental suddenly attacks a Duergar!
An air elemental snaps into visibility.
An air elemental suddenly appears a bit confused!
A Duergar snaps into visibility.
An air elemental's crush grazes a Duergar.

< 585h/691H 180v/180V Pos: kneeling >
< T: Orthyn TP: kne TC: small wounds E: A Duergar sit EP: excellent >
 You rise to your feet.

< 585h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 
< 585h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 An air elemental suddenly attacks a Duergar!
An air elemental snaps into visibility.
An air elemental suddenly appears a bit confused!
A Duergar snaps into visibility.
An air elemental's feeble crush grazes a Duergar.
You are already standing.

< 585h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 565h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 A Duergar's skin seems to turn to stone.

< 565h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 545h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 A Duergar snaps into visibility.
A Duergar's weak crush grazes you.
You dodge a Duergar's vicious attack.
A Duergar's crush wounds you.
A Duergar's decent crush wounds you.

< 529h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 A Duergar snaps into visibility.
Firr's feeble slash grazes a Duergar.
Firr's feeble slash grazes a Duergar.
Firr's slash grazes a Duergar.
Firr's slash grazes a Duergar.

< 529h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 An air elemental misses a Duergar.
An air elemental misses a Duergar.
A Duergar snaps into visibility.
An air elemental's feeble crush grazes a Duergar.
You start chanting...

< 529h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 A Drow Elf snaps into visibility.

< 529h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 Ange de Morte watches the battle in amusement.
A Duergar snaps into visibility.
An air elemental's feeble crush grazes a Duergar.
An air elemental's fine crush grazes a Duergar.
An air elemental ignites into black flames as it hits a Duergar!
A Duergar's spell flows around an air elemental, leaving it unharmed!
An air elemental's crude crush grazes a Duergar.
An air elemental ignites into black flames as it hits a Duergar!
An air elemental is burned severely as it hits a Duergar!
A Duergar is so overcome with bloodlust, an air elemental's crush barely grazes him!
An air elemental's weak crush grazes a Duergar.
An air elemental ignites into black flames as it hits a Duergar!
An air elemental is burned severely as it hits a Duergar!

< 529h/691H 180v/180V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Duergar sit EP: excellent >
 You complete your spell...
Before the Tukluk Village
Obvious exits: -N -E -S -W

< 529h/691H 180v/180V Pos: standing >
The snow is coming down faster now.

< 530h/691H 180v/180V Pos: standing >

< 530h/691H 180v/180V Pos: standing >

< 530h/691H 180v/180V Pos: standing >
The blood-red glow surrounding you fades away.
You are no longer being guarded by Firr.
The Savannah of Broken Trusts
Obvious exits: -E -S -W
A thorn-root tree stands amidst the grasses here, looking out of place.

< 531h/691H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 531h/691H 178v/180V Pos: standing >
Northwest Corner of The Savannah of Broken Trusts
Obvious exits: -E -S

< 531h/691H 178v/180V Pos: standing >
You see nothing special...

< 531h/691H 178v/180V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 531h/691H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 531h/691H 176v/180V Pos: standing >
You see nothing special...

< 531h/691H 178v/180V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)

< 531h/691H 177v/180V Pos: standing >
Oof! You bump into a greyish stone wall...

< 531h/691H 178v/180V Pos: standing >
You start chanting...

< 532h/691H 180v/180V Pos: standing >
Casting: dispel magic 

< 532h/691H 180v/180V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.

< 532h/691H 180v/180V Pos: standing >
Firr enters from the west.

< 532h/691H 180v/180V Pos: standing >
You are surrounded by a blood-red glow.

< 532h/691H 180v/180V Pos: standing >
You start chanting...

< 532h/691H 180v/180V Pos: standing >
Casting: mirror image 

< 532h/691H 180v/180V Pos: standing >
Firr slumps to the ground.

< 533h/691H 180v/180V Pos: standing >
You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A Drow Elf snaps into visibility.

< 533h/691H 180v/180V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Wide Swath of Plain
Obvious exits: -E -W
Fresh blood covers everything in the area.
A huge block of solid ice is here to the west. (magic)
A Duergar (medium) La Resistance sits in mid-air here, fighting an air elemental.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
An air elemental stands in mid-air here, fighting a Duergar. (minion) 
An air elemental stands in mid-air here, fighting a Duergar. (minion) 
An air elemental stands in mid-air here, fighting a Duergar. (minion) 
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 533h/691H 180v/180V Pos: standing >
Blood seeps from Firr's ears as his mind is torn to pieces.
Firr's utility belt of poisoning agents shattered in bits as the tortured body spasms and quivers!
Firr is dead! R.I.P.