The death of [44 Minstrel] Jubei <:Clan Abrakadabra:> (Human)

in A Dark Trail

from the perspective of [44 Minstrel] Jubei <:Clan Abrakadabra:> (Human)

<worn on head>       a wildmage hat covered in stars [poor] (glowing)
<worn on eyes>       an eyepatch of swirling shadows (glowing)
<worn in ear>        a mysterious ear stud
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       platemail of the maelstrom (humming) [79%]             
<worn about body>    a mantle of dolomite
<worn on back>       a large leather backpack
<worn about waist>   a thick leather strap
<worn on belt buckle>a glowing quill (glowing)
<attached to belt>   a spellbook
<attached to belt>   a spellbook
<worn on arms>       the sleeves of thieves [poor]
<worn on hands>      some blood-stained dragonscale mitts
<worn on finger>     a legendary granite ring
<secondary weapon>   a boreal ivory ghurka from The Surface Realm of Duris
<held>               a small wooden drum
<worn on legs>       some spiked chainmail leggings [superior]

Approaching the Artist Colony of Harrow
Obvious exits: -N -S -W

< 472h/472H 59v/114V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
An art student tries to find the class.
An art student tries to find his way around.

< 472h/472H 58v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 472h/472H 58v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
Henna stands here selling flowers and handblown glass vases.

< 472h/472H 57v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An artisan, wandering and looking at exhibits.
Gipie is a charming baker with red hair.

< 472h/472H 57v/114V Pos: standing >

< 472h/472H 58v/114V Pos: standing >
You can buy:
 1) A gourmet fungus salad                   for 8 platinum, 1 gold, 2 silver, and 1 copper.
 2) Fresh clover honey sticks                for 4 platinum, 4 gold, 4 silver, and 3 copper.
 3) A cornish meat pie                       for 2 platinum, 6 gold, 2 silver, and 7 copper.
 4) A pork harvest stew                      for 2 platinum, 8 gold, 6 silver, and 4 copper.
 5) A plate of eel sushi                     for 1 platinum, 6 gold, 1 silver, and 6 copper.

< 472h/472H 58v/114V Pos: standing >
You stop using a large leather backpack.

< 472h/472H 59v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 472h/472H 59v/114V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You can buy:
 1) A gold ring with diamonds [superior]     for 7 platinum, 2 gold, 3 silver, and 4 copper.
 2) A silver band with blue stones [poor]    for 34 platinum, 7 gold, 5 silver, and 4 copper.
 3) A pair of silver earrings with red rubies for 7 platinum, 6 gold, 4 silver, and 5 copper.
 4) A choker with red, white and a blue gems [superior] for 2 platinum, 9 gold, 9 silver, and 2 copper.

< 472h/472H 60v/114V Pos: standing >
a large leather backpack does not contain the coins.

< 472h/472H 61v/114V Pos: standing >
The sun rises over the northern horizon.

< 472h/472H 62v/114V Pos: standing >
You give Vetrix the jeweler 2 platinum, 9 gold, 9 silver, and 2 copper.

You now have a choker with red, white and a blue gems [superior].

< 472h/472H 64v/114V Pos: standing >
You give Vetrix the jeweler 2 platinum, 9 gold, 9 silver, and 2 copper.

You now have a choker with red, white and a blue gems [superior].

< 472h/472H 64v/114V Pos: standing >

		Score information for Jubei

Level: 44   Race: Human   Class: Bard / Minstrel Sex: Male
Hit points: 472(472)  Moves: 65(114)
Coins carried:   53 platinum     3 gold     1 silver     8 copper
Coins in bank:  143 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 1 hours/ 21 minutes
Received data: 0.0477 MB this session.
Send data:     0.0016 MB this session.
Compression ratio: 82%
Title: Enchanter <:Clan Abrakadabra:>
Status:  Standing.
         Coldshielded Singing
Epic points(total): 21(21)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -0.50   Deaths:   11
Consenting: Jubei
Enchantments:    Fly Aware Haste Listen
Songs:    Song of Flight
Bartender Quests Remaining: 4
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  399 

Active Spells:
--------------
Auctions Disabled (2 minutes)
haste (7 minutes)
rested bonus (65 minutes)


< 472h/472H 65v/114V Pos: standing >
You duck your head and place a choker with red, white and a blue gems around your neck.

< 472h/472H 66v/114V Pos: standing >
You duck your head and place a choker with red, white and a blue gems around your neck.

< 472h/472H 66v/114V Pos: standing >

		Character attributes for Jubei

Level: 44   Race: Human   Class: Bard / Minstrel 
Age: 24 yrs / 5 mths  Height: 68 inches Weight: 192 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  89 ( 84)    Pow:  85 ( 85)
Dex:  95 ( 90)    Int: 109 (109)   
Agi: 111 (105)    Wis: 101 (101)
Con: 111 (100)    Cha:  86 ( 86)   Luc:  85 ( 85)
Equipped Items:  18     Carried weight:   23

Armor Points: -130  Reduces melee damage taken by 13.0% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 10% 
Hitroll: 6   Damroll: 8
Alignment: 735  (-1000 to 1000)

Saving Throws: PAR[36]  FEA[36]
               BRE[16]  SPE[26]

Load carried: Not a problem

< 472h/472H 67v/114V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 472h/472H 67v/114V Pos: standing >
You stop using a choker with red, white and a blue gems.

< 472h/472H 68v/114V Pos: standing >
You stop using a choker with red, white and a blue gems.

< 472h/472H 68v/114V Pos: standing >

		Character attributes for Jubei

Level: 44   Race: Human   Class: Bard / Minstrel 
Age: 24 yrs / 5 mths  Height: 68 inches Weight: 192 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  89 ( 84)    Pow:  85 ( 85)
Dex:  95 ( 90)    Int:  97 ( 97)   
Agi: 111 (105)    Wis:  89 ( 89)
Con: 111 (100)    Cha:  86 ( 86)   Luc:  85 ( 85)
Equipped Items:  16     Carried weight:   23

Armor Points: -122  Reduces melee damage taken by 12.2% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 10% 
Hitroll: 6   Damroll: 8
Alignment: 735  (-1000 to 1000)

Saving Throws: PAR[36]  FEA[36]
               BRE[16]  SPE[26]

Load carried: Not a problem

< 472h/472H 69v/114V Pos: standing >
You duck your head and place a choker with red, white and a blue gems around your neck.

< 472h/472H 70v/114V Pos: standing >
You duck your head and place a choker with red, white and a blue gems around your neck.

< 472h/472H 71v/114V Pos: standing >
Fountain
Obvious exits: -N -E -S -W
A sparkling fountain is here.

< 472h/472H 70v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
Henna stands here selling flowers and handblown glass vases.

< 472h/472H 70v/114V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
An art student tries to find the class.
An art student tries to find his way around.

< 472h/472H 69v/114V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N -S -W

< 472h/472H 67v/114V Pos: standing >
 
   ^MMMMMMMMMM    
  .^M^MMMMMMMMM   
 ^.^^.^^MMMMMMMM  
 .^^..^^^MMMMMMM  
 ..M..^.@^MMMMMM  
 ^^.^^^.^.^MMMMM  
 ..^^.^.^.^^MMMM  
  ..^..^^.^^MMM   
   ...^.^.^.^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 66v/114V Pos: standing >
 
   ^^MMMMMMMMM    
  ^.^M^MMMMMMMM   
 ^^.^^.^^MMMMMMM  
 ^.^^..^^^MMMMMM  
 ^..M..^@^^MMMMM  
 ^^^.^^^.^.^MMMM  
 ...^^.^.^.^^MMM  
  ...^..^^.^^MM   
   ....^.^.^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 64v/114V Pos: standing >
You are using:
<worn as a badge>    a bat wing [superior]
<worn on head>       a wildmage hat covered in stars [poor] (glowing)
<worn on eyes>       an eyepatch of swirling shadows (glowing)
<worn in ear>        a mysterious ear stud
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       platemail of the maelstrom (humming) [79%]             
<worn about body>    a mantle of dolomite
<worn about waist>   a thick leather strap
<worn on belt buckle>a glowing quill (glowing)
<attached to belt>   a spellbook
<attached to belt>   a spellbook
<worn on arms>       the sleeves of thieves [poor]
<worn on hands>      some blood-stained dragonscale mitts
<worn on finger>     a legendary granite ring
<secondary weapon>   a boreal ivory ghurka from The Surface Realm of Duris
<held>               a plain wooden lyre
<worn on legs>       some spiked chainmail leggings [superior]

< 472h/472H 64v/114V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 472h/472H 65v/114V Pos: standing >
 
   .^M^MMMMMMM    
  ^.^^.^^MMMMMM   
 ^.^^..^^^MMMMMM  
 ^..M..^.^^MMMMM  
 ^^^.^^^@^.^MMMM  
 ...^^.^.^.^^MMM  
 ....^..^^.^^MMM  
  *....^.^.^.^M   
   ***.^^.^^^M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 64v/114V Pos: standing >
 
   ^.^M^MMMMMM    
  ^^.^^.^^MMMMM   
 ^^.^^..^^^MMMMM  
 ^^..M..^.^^MMMM  
 .^^^.^^@.^.^MMM  
 ....^^.^.^.^^MM  
 .....^..^^.^^MM  
  **....^.^.^.^   
   ****.^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 63v/114V Pos: standing >
 
   ^^.^M^MMMMM    
  .^^.^^.^^MMMM   
 .^^.^^..^^^MMMM  
 ^^^..M..^.^^MMM  
 ..^^^.^@^.^.^MM  
 .....^^.^.^.^^M  
 ......^..^^.^^M  
  ***....^.^.^.   
   *****.^^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 61v/114V Pos: standing >
 
   .^^.^M^MMMM    
  ^.^^.^^.^^MMM   
 ^.^^.^^..^^^MMM  
 .^^^..M..^.^^MM  
 ...^^^.@^^.^.^M  
 ......^^.^.^.^^  
 M......^..^^.^^  
  ****....^.^.^   
   ******.^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 59v/114V Pos: standing >
 
   ..^^.^M^MMM    
  ^^.^^.^^.^^MM   
 .^.^^.^^..^^^MM  
 ^.^^^..M..^.^^M  
 ^...^^^@^^^.^.^  
 ^......^^.^.^.^  
 .M......^..^^.^  
  .****....^.^.   
   *******.^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 58v/114V Pos: standing >
 
   ...^^.^M^MM    
  .^^.^^.^^.^^M   
 ..^.^^.^^..^^^M  
 ^^.^^^..M..^.^^  
 ^^...^^@.^^^.^.  
 .^......^^.^.^.  
 ..M......^..^^.  
  ..****....^.^   
   ********.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 56v/114V Pos: standing >
 
   ^...^^.^M^M    
  ..^^.^^.^^.^^   
 ...^.^^.^^..^^^  
 .^^.^^^..M..^.^  
 ^^^...^@^.^^^.^  
 ..^......^^.^.^  
 ^..M......^..^^  
  ...****....^.   
   *********.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 54v/114V Pos: standing >
 
   .^^.^^.^^.^    
  ..^.^^.^^..^^   
 .^^.^^^..M..^.^  
 ^^^...^^^.^^^.^  
 ..^....@.^^.^.^  
 ^..M......^..^^  
 ....****....^.^  
  .*********.^^   
   **********.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 53v/114V Pos: standing >
 
   .^.^^.^^..^    
  ^^.^^^..M..^.   
 ^^^...^^^.^^^.^  
 ..^......^^.^.^  
 ^..M...@..^..^^  
 ....****....^.^  
 ..*********.^^.  
  ***********..   
   ***********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 472h/472H 51v/114V Pos: standing >
 
 .....  
 **@..  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 49v/114V Pos: standing >
 
 ***..  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 47v/114V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 46v/114V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 44v/114V Pos: standing >
 
 *****  
 **@**  
 ^****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 42v/114V Pos: standing >
 
 *****  
 ^*@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 41v/114V Pos: standing >
 
 ^****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 39v/114V Pos: standing >
 
 *^***  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 37v/114V Pos: standing >
 
 M*^**  
 M*@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 472h/472H 36v/114V Pos: standing >
You are carrying: (7/11)
a large leather backpack
a small wooden drum
a small wooden horn
a small wooden flute
a standard ration
a slab of beef
a masterly-crafted hide coif

< 472h/472H 36v/114V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 472h/472H 37v/114V Pos: standing >
You sit down and relax.

< 472h/472H 37v/114V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - bigbys clenched fist
( 7th circle)  1 - dimension door
( 6th circle)  2 - dispel magic
( 4th circle)  2 - burning hands
               3 - minor creation

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) bigbys clenched fist
   10 seconds:  ( 8th) bigbys clenched fist
   15 seconds:  ( 8th) bigbys clenched fist
   21 seconds:  ( 8th) bigbys clenched fist
   26 seconds:  ( 7th) fireball
   31 seconds:  ( 7th) fireball
   36 seconds:  ( 7th) fireball
   41 seconds:  ( 7th) fireball
   46 seconds:  ( 7th) fireball
   49 seconds:  ( 3rd) magic missile
   52 seconds:  ( 3rd) magic missile
   57 seconds:  ( 6th) lightning bolt
   61 seconds:  ( 6th) lightning bolt
   66 seconds:  ( 6th) lightning bolt
   70 seconds:  ( 6th) lightning bolt

You can memorize 11 1st, 10 2nd, 7 3rd, 3 4th, 7 5th and 3 9th circle spell(s).
You continue your study.

< 472h/472H 37v/114V Pos: sitting >

a masterly-crafted hide coif weighs 3 pounds and is worth roughly 17 platinum, 6 gold, and 4 silver.
The item is able to float on water.
This item also affects your:
  HITPOINTS by +16
A masterly-crafted hide coif has an item value of 71.

< 472h/472H 43v/114V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 472h/472H 54v/114V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 472h/472H 56v/114V Pos: sitting >
You start meditating...

< 472h/472H 68v/114V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 472h/472H 70v/114V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 472h/472H 76v/114V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 472h/472H 79v/114V Pos: sitting >
You stop meditating.
You are not using it.

< 472h/472H 85v/114V Pos: sitting >
Ok.

< 472h/472H 86v/114V Pos: sitting >
You strap a large leather backpack on your back.

< 472h/472H 87v/114V Pos: sitting >
You stop your song.

< 472h/472H 87v/114V Pos: sitting >
You stop using a plain wooden lyre.

< 472h/472H 89v/114V Pos: sitting >
You hold a small wooden drum.

< 472h/472H 92v/114V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 472h/472H 95v/114V Pos: sitting >
You start playing your small wooden drum and singing aloud.

< 472h/472H 96v/114V Pos: sitting >
Pardon?

< 472h/472H 96v/114V Pos: sitting >
You start meditating...

< 472h/472H 97v/114V Pos: sitting >
You have finished memorizing fireball.

< 472h/472H 111v/114V Pos: sitting >
You have memorized the following spells:
( 8th circle)  5 - bigbys clenched fist
( 7th circle)  1 - fireball
               1 - dimension door
( 6th circle)  2 - dispel magic
( 4th circle)  2 - burning hands
               3 - minor creation

And you are currently memorizing the following spells:
    3 seconds:  ( 7th) fireball
    8 seconds:  ( 7th) fireball
   13 seconds:  ( 7th) fireball
   18 seconds:  ( 7th) fireball
   22 seconds:  ( 3rd) magic missile
   25 seconds:  ( 3rd) magic missile
   29 seconds:  ( 6th) lightning bolt
   34 seconds:  ( 6th) lightning bolt
   38 seconds:  ( 6th) lightning bolt
   43 seconds:  ( 6th) lightning bolt

You can memorize 11 1st, 10 2nd, 7 3rd, 3 4th, 7 5th and 3 9th circle spell(s).

< 472h/472H 114v/114V Pos: sitting >
You play a song to call the storms.
You feel your skill in drums improving.

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing fireball.

< 472h/472H 114v/114V Pos: sitting >
Autosaving...

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing fireball.

< 472h/472H 114v/114V Pos: sitting >
You play a song to call the storms.

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing fireball.

< 472h/472H 114v/114V Pos: sitting >
You play a song to call the storms.

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing fireball.

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 472h/472H 114v/114V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 472h/472H 114v/114V Pos: standing >
A Dark Trail
Obvious exits: -N -S

< 472h/472H 112v/114V Pos: standing >
You sit down and relax.

< 472h/472H 112v/114V Pos: sitting >
You have memorized the following spells:
( 8th circle)  5 - bigbys clenched fist
( 7th circle)  5 - fireball
               1 - dimension door
( 6th circle)  2 - dispel magic
( 4th circle)  2 - burning hands
               3 - minor creation
( 3rd circle)  1 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 3rd) magic missile
    7 seconds:  ( 6th) lightning bolt
   12 seconds:  ( 6th) lightning bolt
   16 seconds:  ( 6th) lightning bolt
   21 seconds:  ( 6th) lightning bolt

You can memorize 11 1st, 10 2nd, 7 3rd, 3 4th, 7 5th and 3 9th circle spell(s).
You continue your study.

< 472h/472H 112v/114V Pos: sitting >

< 472h/472H 112v/114V Pos: sitting >
You play a song to call the storms.

< 472h/472H 113v/114V Pos: sitting >
You start meditating...

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 472h/472H 114v/114V Pos: sitting >
You are memorizing burning hands, which will take about 3 seconds.

< 472h/472H 114v/114V Pos: sitting >
You play a song to call the storms.
You are memorizing burning hands, which will take about 3 seconds.

< 472h/472H 114v/114V Pos: sitting >
Experience till level: 325803

< 472h/472H 114v/114V Pos: sitting >
You are already meditating.

< 472h/472H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 472h/472H 114v/114V Pos: sitting >
Flog, the troll guardian enters from the north.

< 472h/472H 114v/114V Pos: sitting >
Flog, the troll guardian suddenly attacks YOU!
You abandon your studies.
Flog, the troll guardian misses you.

< 472h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC:excellent E: flog sta EP:  few wounds >
 You clamber to your feet.

< 472h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:excellent E: flog sta EP:  few wounds >
 You start chanting...

< 472h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:excellent E: flog sta EP:  few wounds >
 You play a song to call the storms.
[Damage: 34 ] The lightning bolt hits Flog, the troll guardian with full impact.

< 472h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:excellent E: flog sta EP:  few wounds >
 You parry Flog, the troll guardian's lunge at you.
Flog, the troll guardian's fine maul strikes you.
[Damage:  2 ] Flog, the troll guardian shivers from the unnatural cold as he hits you!
Flog, the troll guardian's fine maul strikes you.
[Damage:  3 ] Flog, the troll guardian shivers from the unnatural cold as he hits you!
You dodge a bash from Flog, the troll guardian, who loses his balance and falls.

< 434h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: flog kne EP:  few wounds >
 Casting: bigbys clenched fist *

< 434h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: flog kne EP:  few wounds >
 The day has begun.

< 434h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: flog kne EP:  few wounds >
 You complete your spell...
[Damage: 121 ] Your giant fist of force causes Flog, the troll guardian to stagger in agony!

< 434h/472H 114v/114V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: flog kne EP:  few wounds >
 Someone gives an order to his followers.
An orog shadowpriest snaps into visibility.
The globe around an orog shadowpriest's body flares as it bears the brunt of your assault!
You are knocked to the ground by an orog shadowpriest's mighty bash!

< 433h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC:few scratches E: flog kne EP:  few wounds >
 An orog shadowpriest's mighty slash strikes you.
The globe around an orog shadowpriest's body flares as it bears the brunt of your assault!
An orog shadowpriest's mighty slash strikes you.
The globe around an orog shadowpriest's body flares as it bears the brunt of your assault!
An orog shadowpriest's slash strikes you.
The globe around an orog shadowpriest's body flares as it bears the brunt of your assault!

< 344h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: flog kne EP:  few wounds >
 You miss Flog, the troll guardian.

< 344h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: flog kne EP:  few wounds >
 You play a song to call the storms.
The Neogi militia guard snaps into visibility.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
An Orc snaps into visibility.
The globe around an Orc's body flares as it bears the brunt of your assault!
The globe around an Orc's body flares as it bears the brunt of your assault!
The Neogi militia guard's impressive punch strikes you.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's impressive punch strikes you hard.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's impressive punch strikes you very hard.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's impressive punch strikes you hard.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's punch strikes you.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's decent punch strikes you.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's impressive punch strikes you very hard.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's punch strikes you hard.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's punch strikes you very hard.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!

< 142h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC: nasty wounds E: flog kne EP:  few wounds >
 An orog shadowpriest's impressive slash strikes you.
The globe around an orog shadowpriest's body flares as it bears the brunt of your assault!
An orog shadowpriest's slash strikes you very hard.
The globe around an orog shadowpriest's body flares as it bears the brunt of your assault!

< 109h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC:pretty hurt E: flog kne EP:  few wounds >
 You miss Flog, the troll guardian.
Sparkling magic surrounds an Orc as he begins his chant.
An Orc starts casting a spell.

< 109h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC:pretty hurt E: flog kne EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'xarr ay uqz'

< 109h/472H 114v/114V Pos: sitting >
< T: Jubei TP: sit TC:pretty hurt E: flog kne EP:  few wounds >
 The Neogi militia guard's punch enshrouds you in a mist of blood.
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's fine punch strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's fine punch enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's fine punch enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around the Neogi militia guard's body flares as it bears the brunt of your assault!
The Neogi militia guard's punch critically injures you.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.