The death of [51 Enslaver] Gonskr <:Clan Abrakadabra:> (Githzerai)

in Road Beneath the Northern Tower

from the perspective of [56 Spiritualist] Kroth La Resistance (Goblin)

<worn as a badge>    an unearthly dragonscale badge from Ruined Temple of Tezcatlipoca [78%]             
<worn on head>       the helm of the dragonkind of endurance (magic) (glowing)
<worn on eyes>       eyes of the zombie lord made by Om [48%]             
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        an earring of entwined roots (magic)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming) [83%]             
<worn around neck>   the amulet named "Flow"
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming)
<worn on body>       a mysterious hooded white robe emitting black smoke of agility (magic) [55%]             
<worn about body>    a dark-green bodycloak (magic)
<worn on back>       leather alchemist sack
<worn as quiver>     a sheath of stitched together skulls (magic)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>the head of Raxthan [88%]             
<attached to belt>   lucky alchemist sack
<worn on arms>       some stitched sleeves of the Knights of the Raven made by Gimran (magic)
<held as shield>     an exquisite electrum shield from Shairak and Smokeveil Forest [51%]             
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks of evil protection [poor] made by Rethax (magic) [82%]             
<worn on hands>      the gloves of warding of cold protection [superior] made by Dahamma (magic) [76%]             
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a diorite ring set with an opal (magic) (glowing)
<held>               the totem of Mox (magic) (humming)[239h 57m 50s]
<worn on legs>       a pair of chromium dragonscale greaves of endurance (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

The corpse of a Minotaur is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
Znar sneaks in from the north.
A Dwarf enters from the west.

< 763h/763H 246v/247V Pos: standing >
You follow Nib.

The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -NorthB -East# -SouthB -WestB
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
You follow Nib.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -EastB -South -WestB
The corpse of a Minotaur is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib sneaks south.
Alarm bells sound, signalling an invasion!
You follow Nib.

The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -NorthB -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Znar sneaks in from the north.
Alarm bells sound, signalling an invasion!
Slay whom?

< 763h/763H 245v/247V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Znar.
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Nib sneaks north.
You follow Nib.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -EastB -South -WestB
The corpse of a Minotaur is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib bravely steps in front of you, shielding you from harm!
Nib avoids being bashed by the Tharnadian Quartermaster, who loses his balance and falls.
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib anticipates the Tharnadian Quartermaster's attack and masterfully parries the incoming blow.
Nib snaps into visibility.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib avoids being bashed by a militia guard, who loses his balance and falls.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib's impressive slash strikes the Tharnadian Quartermaster.
Nib's powerful slash strikes the Tharnadian Quartermaster very hard.
Nib's slash strikes the Tharnadian Quartermaster hard.
Nib's awesome slash causes the Tharnadian Quartermaster to grimace in pain.
Nib's powerful slash seriously wounds the Tharnadian Quartermaster.
Nib's slash seriously wounds the Tharnadian Quartermaster.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
A militia guard assists a militia guard heroically.
Nib avoids being bashed by a militia guard, who loses his balance and falls.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -EastB -South -WestB
A few drops of fresh blood are scattered around the area.
The corpse of a Minotaur is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting the Tharnadian Quartermaster.(holy)(Red Aura)
A militia guard is lying here, fighting Nib.
A militia guard is lying here, fighting Nib.
The Tharnadian Quartermaster is lying here, fighting Nib.
The town crier is standing here, eagerly awaiting to perform his duties.

< 763h/763H 246v/247V Pos: standing >
Nib parries a militia guard's lunge at him.
Nib snaps into visibility.

< 763h/763H 246v/247V Pos: standing >
Nib anticipates the Tharnadian Quartermaster's attack and masterfully parries the incoming blow.
Znar assists Nib heroically.
Znar snaps into visibility.
Znar's powerful slash enshrouds the Tharnadian Quartermaster in a mist of blood.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing the Tharnadian Quartermaster to scream in pain!

< 763h/763H 246v/247V Pos: standing >
Nib dodges a militia guard's attack.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.

< 763h/763H 246v/247V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.

< 763h/763H 246v/247V Pos: standing >
The town crier recognizes Nib, and charges to attack!
The town crier suddenly attacks Nib!
The town crier suddenly appears a bit confused!
The town crier's feeble punch grazes Nib.
Nib's slash causes the Tharnadian Quartermaster to grimace in pain.
Nib's powerful slash hits the Tharnadian Quartermaster.
The Tharnadian Quartermaster is mortally wounded, and will die soon, if not aided.
Nib neatly performs a coup de grace and beheads the Tharnadian Quartermaster.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the Tharnadian Quartermaster dies in agony.
You have killed 1 of 1 Human(s) for boon # 1402.
Slay whom?

< 763h/763H 246v/247V Pos: standing >
You get a small pile of coins from the corpse of the Tharnadian Quartermaster.
There were: 28 platinum coins, 10 gold coins. 

< 763h/763H 246v/247V Pos: standing >
Nib sneaks south.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Nib.

The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -NorthB -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Znar enters from the north.

< 763h/763H 246v/247V Pos: standing >
Ok.
You put 31 platinum, 27 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Nib sneaks north.
You follow Nib.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -EastB -South -WestB
Fresh blood covers everything in the area.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a Minotaur is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A militia guard is lying here.
A militia guard is lying here.
The town crier is standing here, eagerly awaiting to perform his duties.
Alarm bells sound, signalling an invasion!
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib sneaks east.
You follow Nib.

The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -NorthB -East# -SouthB -WestB
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
You follow Nib.

Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -NorthB -SouthB -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib sneaks north.
You follow Nib.

The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -EastB -SouthB -WestB -Up
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Nib.

The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -EastB -WestB
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Nib.

Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -NorthB -EastB -WestB -Up
The corpse of A tharnadian illusionist is lying here.
The corpse of a militia guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[3] The corpse of a swarm of insects is lying here.
The corpse of a stray dog is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a stray dog is lying here.
The corpse of a militia guard is lying here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A young man in leather armor seems to be patrolling the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Slay whom?

< 763h/763H 247v/247V Pos: standing >
Nib sneaks north.
You follow Nib.

Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North -SouthB
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Znar sneaks in from the south.
Alarm bells sound, signalling an invasion!
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib sneaks north.
Alarm bells sound, signalling an invasion!
You follow Nib.

Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -NorthB -SouthB
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
A Githzerai enters from the north.

< 763h/763H 246v/247V Pos: standing >
You follow Nib.

The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -NorthB -South
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib sneaks south.
You follow Nib.

Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -NorthB -SouthB
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
Slay whom?

< 763h/763H 244v/247V Pos: standing >
Slay whom?

< 763h/763H 244v/247V Pos: standing >
Slay whom?

< 763h/763H 244v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Nib sneaks south.
You follow Nib.

Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North -SouthB
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Nib sneaks south.
Alarm bells sound, signalling an invasion!
You follow Nib.

Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -NorthB -EastB -WestB -Up
The corpse of A tharnadian illusionist is lying here.
The corpse of a militia guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[3] The corpse of a swarm of insects is lying here.
The corpse of a stray dog is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a stray dog is lying here.
The corpse of a militia guard is lying here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Githzerai (medium) Arch Magus<:Clan Abrakadabra:> stands in mid-air here.
A young man in leather armor seems to be patrolling the walls.
Znar sneaks in from the north.
Slay whom?

< 763h/763H 244v/247V Pos: standing >
Slay whom?

< 763h/763H 245v/247V Pos: standing >
Slay whom?

< 763h/763H 246v/247V Pos: standing >
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Githzerai is knocked to the ground by Nib's mighty bash!

< 763h/763H 247v/247V Pos: standing >
Znar assists Nib heroically.
Znar snaps into visibility.
Znar's weak slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!

< 763h/763H 247v/247V Pos: standing >
Znar's slash wounds a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
Znar's weak slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Githzerai to scream in pain!
Znar's weak slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
Znar's fine slash wounds a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
Znar's weak slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!

< 763h/763H 247v/247V Pos: standing >
Nib snaps into visibility.
Nib's weak slash grazes a Githzerai.
Nib's feeble slash grazes a Githzerai.
Nib's feeble slash grazes a Githzerai.
Nib's weak slash grazes a Githzerai.

< 763h/763H 247v/247V Pos: standing >
Nib deflects a Githzerai's blow and strikes back at him!
Nib snaps into visibility.
Nib's slash grazes a Githzerai.

< 763h/763H 247v/247V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 763h/763H 247v/247V Pos: standing >
You complete your spell...
You point at a Githzerai.
[Damage: 159 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 763h/763H 247v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 247v/247V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Githzerai.
Your spell flows around a Githzerai, leaving him unharmed!
Znar snaps into visibility.
Znar's crude slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
Znar's decent slash wounds a Githzerai.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Githzerai to scream in pain!
Znar's weak slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
Znar's weak slash grazes a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
Znar's slash wounds a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!

< 763h/763H 247v/247V Pos: standing >
Nib snaps into visibility.
Nib's crude slash wounds a Githzerai.
Nib's impressive slash strikes a Githzerai.
Nib's weak slash grazes a Githzerai.

< 763h/763H 247v/247V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 763h/763H 247v/247V Pos: standing >
A Dwarf enters from the east.

< 763h/763H 247v/247V Pos: standing >
A Dwarf leaves north.

< 763h/763H 247v/247V Pos: standing >
You complete your spell...
You point at a Githzerai.
Your victim's soul is exposed causing your spell to do more damage!
Your spiritual assault devastates a Githzerai from within, he SCREAMS in utter anguish!
[Damage: 380 ] A Githzerai's well-used silver collar from Abandoned Elven Homestead. shattered in bits as the tortured body spasms and quivers!
A Githzerai's skin-wrapped emerald vambraces shattered in bits as the tortured body spasms and quivers!
A Githzerai's frost-rimed dragonscale leg plates from the Obsidian Citadel shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.