The death of [51 Necrolyte] Pumkin AnGEr Of The Honoured (Gnome)

in Before the Gates of the Oasis Village

from the perspective of [53 Air Magus] Norabi La Resistance (Drow Elf)

<worn as a badge>    a frost dragon's eye of health (glowing) [84%]             
<worn on head>       a frozen dragonscale crown from The City of Winterhaven [89%]             
<worn on eyes>       eyes of the tanar'ri (magic) [71%]             
<worn in ear>        a polished scale of Tiamat of intelligence (magic) (glowing)
<worn in ear>        the earring of a MaDMaN of regeneration (magic) [69%]             
<worn on face>       a white hot mask of living flame [poor] (glowing) [84%]             
<worn around neck>   an amulet of the Neogi Lords made by Daweava (magic) [85%]             
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    the robes of the maelstrom of endurance [72%]             
<worn on back>       Choron's eq for Norabi Backpack
<worn as quiver>     the epic flute of sleeping and charming of health (magic) [65%]             
<worn about waist>   the woven entrails of an unfortunate soul of endurance [72%]             
<worn on belt buckle>a series of small skulls laced into a tome (humming)
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven of burning [superior] made by Gimran (magic) [80%]             
<held as shield>     a gold tablet entitled "The Holy Code of Honor" with a strange green stone [84%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks of burning [superior] made by Om (magic)
<worn around wrist>  a satanic bracelet (magic)
<worn on hands>      the cubes of protection of agility (humming) [83%]             
<worn on finger>     a yellow ring of chrysoberyl of intelligence (magic)
<worn on finger>     the ring of celestial wonders [poor] (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[217h 44m 46s]
<worn on legs>       some stitched leggings of the Knights of the Raven of strength (magic) [69%]             
<worn on feet>       a pair of shadowseed stone boots of evil protection [poor] made by Naz

Obvious exits: -N -W -U
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a young teenager is lying here.
An air elemental crouches in mid-air here, fighting a black dracolich. (minion) 
An air elemental crouches in mid-air here. (minion) 
An air elemental crouches in mid-air here. (minion) 
A black dracolich stands in mid-air here, fighting an air elemental. (minion) (Red Aura)

< 567h/567H 118v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE

< 567h/567H 117v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 567h/567H 118v/121V Pos: standing >
Inside a Guard Tower
Obvious exits: -N -W -U
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a young teenager is lying here.
An air elemental crouches in mid-air here, fighting a black dracolich. (minion) 
An air elemental is here looking like a small living tornado. (minion) 
An air elemental is here looking like a small living tornado. (minion) 
A black dracolich stands in mid-air here, fighting an air elemental. (minion) (Red Aura)

< 567h/567H 119v/121V Pos: standing >
An air elemental fades from your mortal viewing...

< 567h/567H 119v/121V Pos: standing >
An air elemental fades from your mortal viewing...
You do not see that here.

< 567h/567H 119v/121V Pos: standing >
Looks like an exit.
You extend your sights upward.
Standing atop a Watch Tower
Obvious exits: -D
The corpse of a relaxing guard is lying here.
A strong guard watches the area around the village.
A strong guard watches the area around the village.

< 567h/567H 119v/121V Pos: standing >
A black dracolich's powerful claw enshrouds an air elemental in a mist of blood.
An air elemental rises to its feet.
A black dracolich's fine claw strikes an air elemental very hard.
A black dracolich's impressive claw enshrouds an air elemental in a mist of blood.

< 567h/567H 119v/121V Pos: standing >
An air elemental's feeble crush grazes a black dracolich.
An air elemental's feeble crush grazes a black dracolich.
An air elemental's decent crush wounds a black dracolich.

< 567h/567H 119v/121V Pos: standing >
Ok.
An air elemental attempts to flee.
An air elemental leaves north.
An air elemental attempts to flee.
An air elemental leaves west.
An air elemental attempts to flee.
An air elemental leaves up.

< 567h/567H 119v/121V Pos: standing >
Saving Norabi.

< 567h/567H 119v/121V Pos: standing >
A black dracolich suddenly attacks YOU!
You snap into visibility.
A black dracolich's claw wounds you.
[Damage:  5 ] A black dracolich is burned severely as it hits you!

< 555h/567H 119v/121V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: black sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 555h/567H 119v/121V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: black sta EP: pretty hurt >
 You attempt to flee...
Standing atop a Watch Tower
Obvious exits: -D
The corpse of a relaxing guard is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A strong guard watches the area around the village.
A strong guard watches the area around the village.
You flee upward!

< 555h/567H 91v/121V Pos: standing >
Pardon?

< 555h/567H 99v/121V Pos: standing >
Saving Norabi.

< 556h/567H 104v/121V Pos: standing >
Inside a Guard Tower
Obvious exits: -N -W -U
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a young teenager is lying here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
An air elemental enters from above.

< 556h/567H 108v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
*An air elemental is here looking like a small living tornado. (minion) 
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
An air elemental enters from the east.

< 556h/567H 108v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 556h/567H 110v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
*An air elemental is here looking like a small living tornado. (minion) 
Norabi enters from the southwest.
Norabi enters from the southwest.
Norabi enters from the southwest.
Norabi enters from the southwest.
An air elemental enters from the southwest.
An air elemental enters from the southwest.

< 557h/567H 119v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
Norabi enters from the northeast.
Norabi enters from the northeast.
Norabi enters from the northeast.
Norabi enters from the northeast.
An air elemental enters from the northeast.
An air elemental enters from the northeast.
An air elemental enters from the northeast.

< 557h/567H 117v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NE
Norabi enters from the northeast.
Norabi enters from the northeast.
Norabi enters from the northeast.
Norabi enters from the northeast.
An air elemental enters from the northeast.
An air elemental enters from the northeast.
An air elemental enters from the northeast.

< 558h/567H 115v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 558h/567H 116v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 558h/567H 116v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
A patrolling guard walks the perimeter of the village.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 558h/567H 115v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 558h/567H 115v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW
A patrolling guard walks the perimeter of the village.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 558h/567H 115v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 559h/567H 117v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 559h/567H 118v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 559h/567H 120v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE
Norabi enters from the southeast.
Norabi enters from the southeast.
Norabi enters from the southeast.
Norabi enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.

< 559h/567H 119v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE
Norabi enters from the southeast.
Norabi enters from the southeast.
Norabi enters from the southeast.
Norabi enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.

< 559h/567H 117v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SE
Norabi enters from the southeast.
Norabi enters from the southeast.
Norabi enters from the southeast.
Norabi enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.
An air elemental enters from the southeast.

< 559h/567H 115v/121V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
A few coins lie scattered here.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 559h/567H 114v/121V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 559h/567H 114v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is a brief walk away to your east.

< 560h/567H 116v/121V Pos: standing >
Inside the Village
Obvious exits: -E -W
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 560h/567H 117v/121V Pos: standing >
Before the Gates of the Oasis Village
Obvious exits: -E -W
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 561h/567H 119v/121V Pos: standing >
You start chanting...

< 561h/567H 119v/121V Pos: standing >
Casting: wall of stone ***

< 561h/567H 119v/121V Pos: standing >
Casting: wall of stone **

< 562h/567H 119v/121V Pos: standing >
Casting: wall of stone *

< 562h/567H 119v/121V Pos: standing >
Casting: wall of stone 

< 563h/567H 119v/121V Pos: standing >
You complete your spell...

< 563h/567H 119v/121V Pos: standing >
You do not see that here.

< 566h/567H 119v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is rather far off to your east.

< 567h/567H 119v/121V Pos: standing >
Inside the Village
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 567h/567H 118v/121V Pos: standing >
Ok.
Norabi leaves west.

< 567h/567H 118v/121V Pos: standing >
Ok.
Norabi leaves west.

< 567h/567H 121v/121V Pos: standing >
Before the Gates of the Oasis Village
Obvious exits: -E -W
A greyish stone wall is here to the west. (magic)
Fresh blood splatters cover the area.
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 567h/567H 119v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is rather far off to your east.

< 567h/567H 119v/121V Pos: standing >
Inside the Village
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 567h/567H 118v/121V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 567h/567H 116v/121V Pos: standing >
On the Main Path of the Village
Obvious exits: -E -W
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 567h/567H 115v/121V Pos: standing >
On the Main Path of the Village
Obvious exits: -E -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)

< 567h/567H 119v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your east.
An oasis village commoner who is a brief walk away to your east.

< 567h/567H 121v/121V Pos: standing >
Ok.
An air elemental says in drow 'I have 86 (312) hits, and 128 (143) movement points.'
An air elemental says in drow 'I have 345 (345) hits, and 141 (149) movement points.'
An air elemental says in drow 'I have 327 (327) hits, and 151 (162) movement points.'
Norabi says in drow 'I have 1 (1) hits, and 144 (148) movement points.'
Norabi says in drow 'I have 1 (1) hits, and 142 (146) movement points.'
Norabi says in drow 'I have 1 (1) hits, and 151 (155) movement points.'
Norabi says in drow 'I have 1 (1) hits, and 154 (158) movement points.'

< 567h/567H 121v/121V Pos: standing >
You feel your power of wall of stone returning to you.

< 567h/567H 121v/121V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Gnome (small) AnGEr Of The Honoured stands in mid-air here.(Red Aura)
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
A Gnome leaves west.

< 567h/567H 119v/121V Pos: standing >
Inside the Village
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A Gnome (small) AnGEr Of The Honoured stands in mid-air here.(Red Aura)
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
A Gnome leaves west.

< 567h/567H 117v/121V Pos: standing >
Before the Gates of the Oasis Village
Obvious exits: -E -W
A greyish stone wall is here to the west. (magic)
Fresh blood splatters cover the area.
A Gnome (small) AnGEr Of The Honoured stands in mid-air here.(Red Aura)
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 567h/567H 115v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is rather far off to your east.

< 567h/567H 116v/121V Pos: standing >
Before the Gates of the Oasis Village
Obvious exits: -E -W
A greyish stone wall is here to the west. (magic)
Fresh blood splatters cover the area.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
A Gnome (small) AnGEr Of The Honoured stands in mid-air here.(Red Aura)

< 567h/567H 118v/121V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Gnome, knocking her to the ground!
An air elemental snaps into visibility.
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.

< 567h/567H 121v/121V Pos: standing >
An air elemental's feeble crush grazes a Gnome.
An air elemental's crush grazes a Gnome.
An air elemental's feeble crush grazes a Gnome.
An air elemental's crush grazes a Gnome.

< 567h/567H 121v/121V Pos: standing >
A Gnome misses an air elemental.

< 567h/567H 121v/121V Pos: standing >
An air elemental's feeble crush grazes a Gnome.
An air elemental's crush grazes a Gnome.
An air elemental misses a Gnome.

< 567h/567H 121v/121V Pos: standing >
You start chanting...

< 567h/567H 121v/121V Pos: standing >
A Gnome misses an air elemental.

< 567h/567H 121v/121V Pos: standing >
Casting: wall of stone ***

< 567h/567H 121v/121V Pos: standing >
Casting: wall of stone **

< 567h/567H 121v/121V Pos: standing >
Casting: wall of stone *
An air elemental's feeble crush grazes a Gnome.
An air elemental's feeble crush grazes a Gnome.
An air elemental's crush grazes a Gnome.

< 567h/567H 121v/121V Pos: standing >
Casting: wall of stone 
A Gnome misses an air elemental.

< 567h/567H 121v/121V Pos: standing >
You complete your spell...

< 567h/567H 121v/121V Pos: standing >
An air elemental rises to its feet.

< 567h/567H 121v/121V Pos: standing >
An air elemental fades from your mortal viewing...
A Gnome clambers to her feet.

< 567h/567H 121v/121V Pos: standing >
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 567h/567H 121v/121V Pos: standing >
An air elemental's feeble crush grazes a Gnome.
An air elemental's feeble crush grazes a Gnome.
A Gnome dodges an air elemental's attack.
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 567h/567H 121v/121V Pos: standing >
A Gnome misses an air elemental.
An air elemental's feeble crush grazes a Gnome.
An air elemental's crush grazes a Gnome.
An air elemental misses a Gnome.
An air elemental's feeble crush grazes a Gnome.
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 567h/567H 121v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is rather far off to your east.

< 567h/567H 121v/121V Pos: standing >
You quickly scan the area.
An oasis village commoner who is in the distance to your east.

< 567h/567H 121v/121V Pos: standing >
Ok.
An air elemental's mass slams into a Gnome, knocking her to the ground!
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.
Uh oh. They don't seem to have agreed with that last order.

< 567h/567H 121v/121V Pos: standing >
An air elemental misses a Gnome.
An air elemental's crush grazes a Gnome.

< 567h/567H 121v/121V Pos: standing >
A Gnome misses an air elemental.
An air elemental's crush grazes a Gnome.
An air elemental's crush wounds a Gnome.
An air elemental's decent crush wounds a Gnome.

< 567h/567H 121v/121V Pos: standing >
An air elemental's impressive crush strikes a Gnome.
An air elemental's fine crush wounds a Gnome.
You start chanting...

< 567h/567H 121v/121V Pos: standing >
A Gnome misses an air elemental.
An air elemental's weak crush grazes a Gnome.
An air elemental's decent crush wounds a Gnome.

< 567h/567H 121v/121V Pos: standing >
You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP:  few wounds >
 You start chanting...

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP:  few wounds >
 Norabi suddenly attacks a Gnome!
Norabi misses a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP:  few wounds >
 You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP:  nasty wounds >
 [Damage: 35 ] Electrical arcs continue to blacken and pincushion a Gnome.
An air elemental's crude crush wounds a Gnome.
An air elemental's fine crush strikes a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP: pretty hurt >
 You miss a Gnome.
You miss a Gnome.
You start chanting...

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP: pretty hurt >
 A Gnome misses an air elemental.
An air elemental's decent crush strikes a Gnome.
An air elemental's decent crush strikes a Gnome.
An air elemental's decent crush strikes a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sit EP: pretty hurt >
 Norabi suddenly attacks a Gnome!
Norabi misses a Gnome.
A Gnome clambers to her feet.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 A Gnome starts casting a spell called 'teleport'.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 [Damage: 37 ] Electrical arcs continue to blacken and pincushion a Gnome.

< 567h/567H 121v/121V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 [Damage: 12 ] Electrical arcs continue to blacken and pincushion a Gnome.
A Gnome is incapacitated and will slowly die, if not aided.

< 567h/567H 121v/121V Pos: standing >
A Gnome stops invoking abruptly!
You start chanting...

< 567h/567H 121v/121V Pos: standing >
A Gnome slumps to the ground.

< 567h/567H 121v/121V Pos: standing >
An air elemental fades from your mortal viewing...

< 567h/567H 121v/121V Pos: standing >
Casting: disintegrate 

< 567h/567H 121v/121V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental fades from your mortal viewing...
[Damage: 34 ] A Gnome's body smokes and her lifeless body turns black.
A Gnome is dead! R.I.P.
You receive your share of experience.