The death of [26 Defender] Firr AnGEr Of The Honoured (Human)

in Hyree Road

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[235h 1m 32s]
<worn as a badge>    the emblem of a MaDMaN of intelligence (magic) [88%]             
<worn on head>       a magnificent horned dwarven warhelm (magic) [70%]             
<worn on eyes>       some destruction holo-gogs made by Rukkus (magic) (glowing) [76%]             
<worn in ear>        a multi-phased fish bone earring of agility (magic) (humming)
<worn in ear>        a small nightshade splinter (magic)
<worn on face>       a legendary flesh veil from The Twisting Tunnels of the Durian Underdark [56%]             
<worn around neck>   a necklace of giant strength [superior] (magic) (glowing) [71%]             
<worn around neck>   a necklace of dangling bones and relics of regeneration (magic) (humming) [89%]             
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Cerif (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross of endurance (magic) (glowing) [58%]             
<worn as quiver>     a marksman's quiver of sight [poor] made by Daweava (magic)
<worn about waist>   a strip of studded black pudding [73%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[235h 1m 32s]
<worn on arms>       the pauldrons of the tide [superior] (glowing) [47%]             
<worn around wrist>  the power infused bracelet of dark-mithril of magic detection [superior] made by Rukkus [57%]             
<worn around wrist>  the bracer of Uz's alliance of damage [80%]             
<worn on hands>      a pair of pale, misty gloves[235h 1m 32s]
<worn on finger>     the ring of the mind flayer of intelligence (magic) (glowing)
<worn on finger>     a ring of regeneration of damage (magic) (glowing) [79%]             
<primary weapon>     the granite dagger 'BloodFeast' (magic)[235h 1m 32s]
<secondary weapon>   a tricksters dagger of deception and illusions (magic)
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[235h 1m 32s]
<worn on feet>       a pair of dusty boots (glowing) [85%]             

 ....^..LM.^  
 ...^^....^M  
 ...^.@....M  
 .MM^.....^M  
 MMM^.....^M  
  M^......^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1047h/914H 203v/265V Pos: standing >
  ...^..LM.   
 ...^^....^M  
 ...^......M  
 .MM^.@...^M  
 MMM^.....^M  
 MM^......^^  
  .^...M.^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going south.

< 1047h/914H 202v/265V Pos: standing >
  ..^^....^   
 ...^......M  
 .MM^.....^M  
 MMM^.@...^M  
 MM^......^^  
 M.^...M.^^M  
  ^......^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1047h/914H 201v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1047h/914H 202v/265V Pos: standing >
  ..^......   
 .MM^.....^M  
 MMM^.....^M  
 MM^..@...^^  
 M.^...M.^^M  
 M^......^^M  
  ^......^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1047h/914H 203v/265V Pos: standing >
  MM^.....^   
 MMM^.....^M  
 MM^......^^  
 M.^..@M.^^M  
 M^......^^M  
 M^......^^M  
  ^......^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB

< 1047h/914H 203v/265V Pos: standing >
  MM^.....^   
 MM^......^^  
 M.^...M.^^M  
 M^...@..^^M  
 M^......^^M  
 M^......^^M  
  ^......^^   
Sand Dunes of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1047h/914H 202v/265V Pos: standing >
  M^......^   
 M.^...M.^^M  
 M^......^^M  
 M^...@..^^M  
 M^......^^M  
 ^^......^^M  
  .......^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB

< 1047h/914H 201v/265V Pos: standing >
  .^...M.^^   
 M^......^^M  
 M^......^^M  
 M^...@..^^M  
 ^^......^^M  
 ^.......^^M  
  ..M....^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1047h/914H 201v/265V Pos: standing >
  ^......^^   
 M^......^^M  
 M^......^^M  
 ^^...@..^^M  
 ^.......^^M  
 ...M....^^M  
  ...^...^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going west.

< 1047h/914H 200v/265V Pos: standing >
  M^......^   
 MM^......^^  
 MM^......^^  
 M^^..@...^^  
 M^.......^^  
 M...M....^^  
  ^...^...^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going west.

< 1046h/914H 200v/265V Pos: standing >
  .M^......   
 ^MM^......^  
 ^MM^......^  
 .M^^.@....^  
 MM^.......^  
 MM...M....^  
  M^...^...   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB

< 1046h/914H 202v/265V Pos: standing >
  ^.M^.....   
 ^^MM^......  
 .^MM^......  
 ^.M^^@.....  
 .MM^.......  
 ^MM...M....  
  MM^...^..   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1046h/914H 201v/265V Pos: standing >
  ^MM^.....   
 .^MM^......  
 ^.M^^......  
 .MM^.@.....  
 ^MM...M....  
 ^MM^...^...  
  MM^..^^..   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going south.

< 1046h/914H 200v/265V Pos: standing >
  ^MM^.....   
 ^.M^^......  
 .MM^.......  
 ^MM..@M....  
 ^MM^...^...  
 MMM^..^^...  
  MM^......   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going south.

< 1046h/914H 199v/265V Pos: standing >
  .M^^.....   
 .MM^.......  
 ^MM...M....  
 ^MM^.@.^...  
 MMM^..^^...  
 MMM^......^  
  MM.......   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1046h/914H 197v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/914H 198v/265V Pos: standing >
  MM^......   
 ^MM...M....  
 ^MM^...^...  
 MMM^.@^^...  
 MMM^......^  
 MMM.......^  
  ^...M....   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1046h/914H 198v/265V Pos: standing >
  MM...M...   
 ^MM^...^...  
 MMM^..^^...  
 MMM^.@....^  
 MMM.......^  
 ^^...M....^  
  .......M^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going east.

< 1046h/914H 199v/265V Pos: standing >
  M...M....   
 MM^...^...^  
 MM^..^^...^  
 MM^..@...^^  
 MM.......^^  
 ^...M....^^  
  ......M^^   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB

< 1046h/914H 197v/265V Pos: standing >
  ...M....^   
 M^...^...^^  
 M^..^^...^^  
 M^...@..^^M  
 M.......^^M  
 ...M....^^M  
  .....M^^M   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are Human tracks going south.

< 1046h/914H 196v/265V Pos: standing >
  ^...^...^   
 M^..^^...^^  
 M^......^^M  
 M....@..^^M  
 ...M....^^M  
 ......M^^MM  
  ......^^M   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading east.

< 1046h/914H 195v/265V Pos: standing >
  ...^...^^   
 ^..^^...^^M  
 ^......^^MM  
 .....@.^^MM  
 ..M....^^MM  
 .....M^^MM   
  .....^^MM   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.

< 1046h/914H 194v/265V Pos: standing >
  ..^^...^^   
 ^......^^MM  
 .......^^MM  
 ..M..@.^^MM  
 .....M^^MM   
 ......^^MM   
  ...M.^^MM   
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB

< 1046h/914H 193v/265V Pos: standing >
  .^^...^^M   
 ......^^MM   
 ......^^MM   
 .M...@^^MM   
 ....M^^MM    
 .....^^MM    
  ..M.^^MM    
The Searing Sands of the Calimshan Desert
Obvious exits: -NB -EB -SB -WB

< 1045h/914H 195v/265V Pos: standing >

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>
A Dusty Highway
Obvious exits: -NB -SB
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading south.

< 1045h/914H 194v/265V Pos: standing >
You quickly scan the area.
A sand spider who is close by to your south.
A sand spider who is close by to your south.

< 1045h/914H 196v/265V Pos: standing >

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>
A Dusty Highway
Obvious exits: -NB -WB
A sand spider crawls through here, seemingly gliding across the desert.
A sand spider crawls through here, seemingly gliding across the desert.

< 1045h/914H 196v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1045h/914H 198v/265V Pos: standing >

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>
A Dusty Highway
Obvious exits: -EB -WB
There are some tracks heading west.

< 1045h/914H 199v/265V Pos: standing >

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>
A Dusty Highway
Obvious exits: -EB -SB
There are Human tracks going south.

< 1045h/914H 200v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/914H 201v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/914H 202v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1045h/914H 203v/265V Pos: standing >

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>
A Dusty Highway
Obvious exits: -NB -WB

< 1044h/914H 203v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1044h/914H 204v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1044h/914H 205v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1044h/914H 206v/265V Pos: standing >

<map>
Zone: Nizari.
Room: A Dusty Highway
</map>
A Dusty Highway
Obvious exits: -EB -SB

< 1044h/914H 206v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1044h/914H 207v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1044h/914H 207v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1044h/914H 208v/265V Pos: standing >
Your skin loses its barklike texture.
You no longer regenerate.

< 1044h/914H 209v/265V Pos: standing >

<map>
Zone: Nizari.
Room: The Mountain Pass
</map>
The Mountain Pass
Obvious exits: -NB -SB

< 1044h/914H 209v/265V Pos: standing >

<map>
Zone: Nizari.
Room: The Mountain Pass
</map>
The Mountain Pass
Obvious exits: -NB -SB

< 1044h/914H 208v/265V Pos: standing >

<map>
Zone: Nizari.
Room: The Mountain Pass
</map>
The Mountain Pass
Obvious exits: -NB -SB

< 1044h/914H 207v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1044h/914H 207v/265V Pos: standing >

<map>
Zone: Nizari.
Room: The Sphinx Gate
</map>
The Sphinx Gate
Obvious exits: -NB -S#

< 1044h/914H 208v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 1044h/914H 210v/265V Pos: standing >
Ok.

< 1044h/914H 212v/265V Pos: standing >

<map>
Zone: Nizari.
Room: Beneath the Sphinx
</map>

<map>
Zone: Nizari.
Room: Beneath the Sphinx
</map>
Beneath the Sphinx
Obvious exits: -NB -SB
(Q)The Nizarine guard watches everything with suspicious eyes.
(Q)A thief with a malignant look in his eyes is sneaking here.
(Q)A rat pauses its nibbling on trash to sit up and look around.

< 1043h/914H 211v/265V Pos: standing >
Ok.

< 1043h/914H 212v/265V Pos: standing >
You quickly scan the area.
The thief who is close by to your south.
The thief who is close by to your south.
A camel who is close by to your south.
A camel who is close by to your south.
A camel who is close by to your south.
A camel who is close by to your south.
A camel who is close by to your south.
A guard of Nizari who is close by to your south.
A guard of Nizari who is close by to your south.
A guard of Nizari who is close by to your south.
A guard of Nizari who is close by to your south.

< 1043h/914H 214v/265V Pos: standing >

<map>
Zone: Nizari.
Room: The Camel Yard
</map>

<map>
Zone: Nizari.
Room: The Camel Yard
</map>
The Camel Yard
Obvious exits: -NB -SB
(Q)A thief with a malignant look in his eyes is sneaking here.
(Q)A thief with a malignant look in his eyes is sneaking here.
(Q)The camel snorts and stomps its feet.
(Q)The camel snorts and stomps its feet.
(Q)The camel snorts and stomps its feet.
(Q)The camel snorts and stomps its feet.
(Q)The camel snorts and stomps its feet.
(Q)A Nizarine guard watches with suspicious eyes from his post.
(Q)A Nizarine guard watches with suspicious eyes from his post.
(Q)A Nizarine guard watches with suspicious eyes from his post.
(Q)A Nizarine guard watches with suspicious eyes from his post.
There are Human tracks going south.

< 1043h/914H 214v/265V Pos: standing >

<map>
Zone: Nizari.
Room: City Entrance on Hyree Road
</map>

<map>
Zone: Nizari.
Room: City Entrance on Hyree Road
</map>
City Entrance on Hyree Road
Obvious exits: -NB -EB -WB
(Q)A filthy, destitute denizen of Northern Nizari wanders aimlessly around.
(Q)A Nizarine guard watches with suspicious eyes from his post.
(Q)A Nizarine guard watches with suspicious eyes from his post.
(Q)A Nizarine guard watches with suspicious eyes from his post.
(Q)A Nizarine guard watches with suspicious eyes from his post.

< 1043h/914H 212v/265V Pos: standing >
You quickly scan the area.
The thief who is close by to your north.
The thief who is close by to your north.
A camel who is close by to your north.
A camel who is close by to your north.
A camel who is close by to your north.
A camel who is close by to your north.
A camel who is close by to your north.
A guard of Nizari who is close by to your north.
A guard of Nizari who is close by to your north.
A guard of Nizari who is close by to your north.
A guard of Nizari who is close by to your north.
A Human who is close by to your east.
A guard of Nizari who is close by to your east.
A beggar who is close by to your east.
The thief who is close by to your west.
A nizarine who is close by to your west.
A nizarine who is close by to your west.
A nizarine who is close by to your west.

< 1043h/914H 213v/265V Pos: standing >
Hyree Road continues on its narrow way between the cramped buildings,
dust thick in the air.
You extend your sights eastward.
The sunlight! It's too bright to see!

< 1043h/914H 218v/265V Pos: standing >
A nizarine enters from the west.

< 1043h/914H 220v/265V Pos: standing >
A nizarine leaves north.

< 1043h/914H 222v/265V Pos: standing >

<map>
Zone: Nizari.
Room: Hyree Road
</map>

<map>
Zone: Nizari.
Room: Hyree Road
</map>
Hyree Road
Obvious exits: -EB -WB
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting a guard of Nizari.
(Q)A guard of Nizari stands here, fighting a Human.
(Q)A thief with a malignant look in his eyes is sneaking here.
A pathetic beggar with shifty eyes asks for alms here.
A pathetic beggar with shifty eyes asks for alms here.

< 1043h/914H 222v/265V Pos: standing >
You snap into visibility.
[Damage: 20 ] -=[Your powerful pierce strikes a Human.]=-
[Damage: 145 ] A Human makes a strange sound as you place a tricksters dagger of deception and illusions in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 52 ] A Human makes a strange sound as you place a tricksters dagger of deception and illusions in his back.

< 1043h/914H 225v/265V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  few wounds >
 You dodge a Human's vicious attack.
You dodge a Human's vicious attack.
You dodge a Human's vicious attack.
You parry a Human's lunge at you.
You snap into visibility.
A Human dodges a guard of Nizari's attack.
A guard of Nizari's slash strikes a Human very hard.

< 1043h/914H 226v/265V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A Human dodges your futile attack.
You snap into visibility.
[Damage:  8 ] -=[Your fine pierce wounds a Human.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Human.]=-
A Human parries your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage: 41 ] -=[Your mighty pierce seriously wounds a Human.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Human.]=-

< 1042h/914H 226v/265V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 1042h/914H 226v/265V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You try to slip behind a Human, but they notice the attempt and block your advance!

< 1042h/914H 226v/265V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Human parries your futile lunge at him.
A Human parries your futile lunge at him.
You miss a Human.
A Human parries your futile lunge at him.
A Human parries your futile lunge at him.
You snap into visibility.
[Damage: 10 ] -=[Your impressive pierce strikes a Human.]=-
[Damage: 16 ] -=[Your impressive pierce strikes a Human hard.]=-
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 117 ] You feel energy flowing from a Human into you!
A Human parries your futile lunge at him.

< 1092h/914H 226v/265V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  awful >
 You dodge a Human's vicious attack.
You snap into visibility.
-=[A Human's slash grazes you.]=-
A guard of Nizari misses a Human.
A guard of Nizari misses a Human.
A Human attempts to flee.
A Human leaves east.

< 1091h/914H 226v/265V Pos: standing >

<map>
Zone: Nizari.
Room: Hyree Road
</map>

<map>
Zone: Nizari.
Room: Hyree Road
</map>
Hyree Road
Obvious exits: -EB -WB
Fresh blood covers everything in the area.
A steaming pile of camel crap sits here.
A Human (medium) AnGEr Of The Honoured stands in mid-air here.
(Q)A thief with a malignant look in his eyes is sneaking here.
A pathetic beggar with shifty eyes asks for alms here.
A pathetic beggar with shifty eyes asks for alms here.
There are some tracks heading east.

< 1090h/914H 229v/265V Pos: standing >
You snap into visibility.
[Damage:  8 ] -=[Your fine pierce strikes a Human very hard.]=-
[Damage: 149 ] A Human makes a strange sound but is suddenly very silent as you place a tricksters dagger of deception and illusions in his back.
A Human's black skull-shaped ring [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.