The death of [51 Holyman] Jubek The Empire (Dwarf)

in Path Along the Forest Floor

from the perspective of [51 Controller] Cisil La Resistance (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [84%]             
<worn on head>       an elaborate headdress [superior]
<worn on eyes>       an eyepatch of swirling shadows (magic) (glowing)
<worn in ear>        a tiny sapphire earring [poor] (glowing) [81%]             
<worn in ear>        a glowing jade earring (glowing) [45%]             
<worn on face>       a mask of wyvern skin of constitution [53%]             
<worn around neck>   a silvery amulet (magic) (glowing) [72%]             
<worn around neck>   a small green amulet made by Rukkus [73%]             
<worn on body>       the coat of the Ki-Rin [87%]             
<worn about body>    a lesser cloak of wizardry (magic) (glowing) [83%]             
<worn on tail>       a dented adamantium tail protector
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>a delicate rose (illuminating) [76%]             
<attached to belt>   the lost book of Magic (magic) [84%]             
<attached to belt>   an advanced mages tome of knowledge (magic) (glowing)
<worn on arms>       some sleeves of stretched drow-skin [82%]             
<held as shield>     a gold tablet entitled "The Holy Code of Honor" [89%]             
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a bracelet of finger bones of regeneration
<worn on hands>      the gloves of the adept [poor] (magic)
<worn on finger>     a ring of citizenship [superior] (magic) [84%]             
<worn on finger>     a ring of gnome flesh
<held>               a gem of reflection [superior] (magic)
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       a pair of shadowseed stone boots of evil protection [poor] made by Naz

     Here the forest path continues northward toward the tree city of
Aravne.  The path is fairly well traveled, although it is not until much
farther to the north that the safety of the city patrol boundary can be
reached.  For this reason, caravans laden with valuable goods from faraway
lands often push onward after leaving the jungle until they reach safety
to the north.  Rumors of bandits and theives have become minor legends
throughout the area, and are taken very seriously by those who travel here.
Obvious exits: -North -South
A forest Tor saunters along the forest floor.(Gold Aura)
An orog shadowpriest enters from the south.

< 410h/410H 214v/220V Pos: standing >
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
Aetz La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An orog shadowpriest enters from the south.

< 410h/410H 213v/220V Pos: standing >
You sit down and relax.

< 410h/410H 214v/220V Pos: sitting >
Your muscles contract suddenly as toxin attacks your neural system.

< 410h/410H 214v/220V Pos: sitting >
Aetz nogs.

< 410h/410H 219v/220V Pos: sitting >
The gods ignore you.

< 410h/410H 220v/220V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - farsee
               3 - group stone skin
( 9th circle)  1 - relocate
               1 - fly
( 8th circle)  1 - detect invisibility
               2 - globe of invulnerability
               1 - improved invisibility
( 7th circle)  2 - haste
               1 - dimension door
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  4 - identify
               4 - contain being
( 4th circle)  1 - weapon enchantment
               4 - lightning bolt
               4 - wall of force
( 3rd circle)  1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  4 - burning hands
               3 - sleep
               3 - mirror image
( 1st circle)  3 - minor creation
               5 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) prismatic ray
    5 seconds:  ( 9th) prismatic ray
    7 seconds:  ( 3rd) dispel magic
   10 seconds:  (11th) prismatic cube
   12 seconds:  ( 9th) prismatic ray
   15 seconds:  ( 7th) fireball
   17 seconds:  ( 7th) wall of ice
   19 seconds:  ( 7th) wall of ice
   22 seconds:  ( 8th) prismatic spray
   22 seconds:  ( 1st) minor creation

You can memorize no more spells.
You continue your study.

< 410h/410H 220v/220V Pos: sitting >
You start meditating...

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing prismatic ray.

< 410h/410H 220v/220V Pos: sitting >
Aetz sits down in a comfortable spot.

< 410h/410H 220v/220V Pos: sitting >
Aetz opens a tome of mysticism and begins studying it intently.

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing prismatic ray.

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing dispel magic.

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing prismatic cube.

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing prismatic ray.

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing fireball.

< 410h/410H 220v/220V Pos: sitting >
You stop meditating.
Ok.

< 410h/410H 220v/220V Pos: sitting >
Path Approaching a Small Clearing
Obvious exits: -North -South
An orog shadowpriest prays for glory on the battlefield. (minion) 
Aetz La Resistance (Kobold)(small) sits resting.(Red Aura)

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing wall of ice.
A Dwarf enters from the north.

< 410h/410H 220v/220V Pos: sitting >
A Dwarf leaves south.

< 410h/410H 220v/220V Pos: sitting >
An orog shadowpriest is now a member of Aetz's group.

< 410h/410H 220v/220V Pos: sitting >
Nah... You feel too relaxed to do that...

< 410h/410H 220v/220V Pos: sitting >
You have finished memorizing wall of ice.
Nah... You feel too relaxed to do that...

< 410h/410H 220v/220V Pos: sitting >
A Dwarf enters from the south.

< 410h/410H 220v/220V Pos: sitting >
A Dwarf suddenly attacks YOU!
You abandon your studies.
You snap into visibility.

< 410h/410H 220v/220V Pos: sitting >
< T: Cisil TP: sit TC:excellent E: A Dwarf sta EP:  small wounds >
 You clamber to your feet.

< 410h/410H 220v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 You attempt to flee...
A Clearing in the Forest
     Here the forest path opens into a large clearing.  Athough here
the shadows which normally cloak the forest floor abate slightly,  the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here.  Hundreds of feet up, a small patch of sky
can be seen between the giant treetops.  It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity.  To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.(Red Aura)
An orog shadowpriest enters from the south.
You flee northward!

< 410h/410H 198v/220V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.

< 410h/410H 201v/220V Pos: standing >
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting Aetz.(Gold Aura)
Aetz La Resistance (Kobold)(small) stands in mid-air here, fighting a Dwarf. (casting) (Red Aura)
An orog shadowpriest enters from the north.

< 410h/410H 204v/220V Pos: standing >
Ok.
A Dwarf avoids being bashed by an orog shadowpriest, who loses her balance and falls.

< 410h/410H 204v/220V Pos: standing >
An orog shadowpriest attacks a Dwarf. [1 hits]

< 410h/410H 205v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 410h/410H 206v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.

< 410h/410H 207v/220V Pos: standing >
Aetz attacks a Dwarf. [0 hits]
Aetz starts casting an offensive spell called 'electrical execution'.

< 410h/410H 208v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 410h/410H 210v/220V Pos: standing >
A Dwarf attacks Aetz. [0 hits]

< 410h/410H 210v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.

< 410h/410H 210v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
A Dwarf starts casting an offensive spell.
Aetz starts casting an offensive spell called 'electrical execution'.

< 410h/410H 211v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.
An orog shadowpriest attacks a Dwarf. [1 hits]

< 410h/410H 213v/220V Pos: standing >
A volunteer guard enters from the north.

< 410h/410H 214v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
You start chanting...

< 410h/410H 214v/220V Pos: standing >
A volunteer guard recognizes you, and charges to attack!
You dodge a bash from a volunteer guard, who loses its balance and falls.
Aetz attacks a Dwarf. [0 hits]

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.
Aetz starts casting an offensive spell called 'electrical execution'.

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 Impossible! You can't concentrate enough!
You abort your spell before it's done!

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 A Dwarf completes her spell...
A Dwarf utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on Aetz by a Dwarf!

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.
You snap into visibility.
-=[a volunteer guard attacks you.]=- [0 hits]

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 A Dwarf attacks Aetz. [0 hits]
A Dwarf attempts to flee.
A Dwarf leaves north.

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 A forest Tor enters from the south.

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 [Damage:  1 ] [Damage:  1 ] -=[You attack a volunteer guard.]=- [2 hits]

< 410h/410H 215v/220V Pos: standing >
< T: Cisil TP: sta TC:excellent E: volunteer ass EP:  small wounds >
 You attempt to flee...
A Clearing in the Forest
     Here the forest path opens into a large clearing.  Athough here
the shadows which normally cloak the forest floor abate slightly,  the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here.  Hundreds of feet up, a small patch of sky
can be seen between the giant treetops.  It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity.  To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up
Aetz La Resistance (Kobold)(small) stands in mid-air here. (casting) (Red Aura)
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.(Red Aura)
You flee northward!

< 410h/410H 185v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
Aetz completes his spell...
Aetz utters the word 'qlqraiz'
Aetz's cyclone tears at a Dwarf, pounding and rending flesh!

< 410h/410H 185v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.

< 410h/410H 185v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.

< 410h/410H 185v/220V Pos: standing >
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
A forest Tor saunters along the forest floor.(Gold Aura)
A volunteer guard is lying here.
An orog shadowpriest is lying here. (minion) 

< 410h/410H 184v/220V Pos: standing >
A Clearing in the Forest
     Here the forest path opens into a large clearing.  Athough here
the shadows which normally cloak the forest floor abate slightly,  the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here.  Hundreds of feet up, a small patch of sky
can be seen between the giant treetops.  It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity.  To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up
Aetz La Resistance (Kobold)(small) stands in mid-air here. (casting) (Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.(Red Aura)

< 410h/410H 183v/220V Pos: standing >
Aetz stops invoking abruptly!

< 410h/410H 184v/220V Pos: standing >
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
A forest Tor saunters along the forest floor.(Gold Aura)
A volunteer guard is lying here.
An orog shadowpriest prays for glory on the battlefield. (minion) 

< 410h/410H 185v/220V Pos: standing >
Path Along the Forest Floor
     Here the forest path continues northward toward the tree city of
Aravne.  The path is fairly well traveled, although it is not until much
farther to the north that the safety of the city patrol boundary can be
reached.  For this reason, caravans laden with valuable goods from faraway
lands often push onward after leaving the jungle until they reach safety
to the north.  Rumors of bandits and theives have become minor legends
throughout the area, and are taken very seriously by those who travel here.
Obvious exits: -North -South
An orog shadowpriest enters from the north.

< 410h/410H 184v/220V Pos: standing >
You start chanting...

< 410h/410H 186v/220V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.

< 410h/410H 186v/220V Pos: standing >
The arcs of electricity surrounding a Dwarf ground out!

< 410h/410H 187v/220V Pos: standing >
The arcs of electricity surrounding a Dwarf ground out!

< 410h/410H 188v/220V Pos: standing >
The arcs of electricity surrounding a Dwarf ground out!

< 410h/410H 191v/220V Pos: standing >
Casting: wall of ice 

< 410h/410H 192v/220V Pos: standing >
You complete your spell...

< 410h/410H 192v/220V Pos: standing >
Aetz sits down in a comfortable spot.

< 410h/410H 195v/220V Pos: standing >
Aetz opens the lost book of Magic and begins studying it intently.

< 410h/410H 196v/220V Pos: standing >
The arcs of electricity surrounding a Dwarf ground out!

< 410h/410H 196v/220V Pos: standing >
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
A forest Tor saunters along the forest floor.(Gold Aura)
A member of the volunteer guards watches the area.
An orog shadowpriest enters from the south.

< 410h/410H 197v/220V Pos: standing >
A volunteer guard suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 400h/410H 198v/220V Pos: standing >
< T: Cisil TP: sta TC:few scratches E: volunteer sta EP:  small wounds >
 You are rescued by an orog shadowpriest, you are confused, but grateful!
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.

< 400h/410H 198v/220V Pos: standing >
An orog shadowpriest attacks a volunteer guard. [2 hits]

< 400h/410H 198v/220V Pos: standing >
You sit down and relax.

< 400h/410H 198v/220V Pos: sitting >
The gods ignore you.

< 400h/410H 198v/220V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  1 - farsee
               3 - group stone skin
( 9th circle)  1 - relocate
               1 - fly
               3 - prismatic ray
( 8th circle)  1 - detect invisibility
               2 - globe of invulnerability
               1 - improved invisibility
( 7th circle)  1 - fireball
               2 - haste
               1 - dimension door
               1 - wall of ice
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  4 - identify
               4 - contain being
( 4th circle)  1 - weapon enchantment
               4 - lightning bolt
               4 - wall of force
( 3rd circle)  1 - strength
               4 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  4 - burning hands
               3 - sleep
               3 - mirror image
( 1st circle)  3 - minor creation
               5 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) prismatic spray
    3 seconds:  ( 1st) minor creation
    5 seconds:  ( 7th) wall of ice

You can memorize no more spells.
You continue your study.

< 400h/410H 199v/220V Pos: sitting >
You start meditating...

< 400h/410H 200v/220V Pos: sitting >
A volunteer guard attacks an orog shadowpriest. [1 hits]

< 400h/410H 204v/220V Pos: sitting >
You have finished memorizing prismatic spray.

< 400h/410H 205v/220V Pos: sitting >
You have finished memorizing minor creation.

< 401h/410H 206v/220V Pos: sitting >
You have finished memorizing wall of ice.
Your studies are complete.

< 401h/410H 211v/220V Pos: sitting >
An orog shadowpriest attacks a volunteer guard. [0 hits]

< 401h/410H 212v/220V Pos: sitting >
Path Approaching a Small Clearing
Obvious exits: -North -South
An orog shadowpriest stands here, fighting a volunteer guard. (minion) 
A forest Tor saunters along the forest floor.(Gold Aura)
A volunteer guard stands here, fighting an orog shadowpriest.

< 402h/410H 220v/220V Pos: sitting >
An orog shadowpriest easily dodges a volunteer guard's feeble leg sweep.
A volunteer guard attacks an orog shadowpriest. [1 hits]
You clamber to your feet.

< 402h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
Aetz who is close by to your south.

< 402h/410H 220v/220V Pos: standing >
An orog shadowpriest attacks a volunteer guard. [2 hits]

< 402h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
Aetz who is close by to your south.

< 402h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
Aetz who is close by to your south.

< 402h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
Aetz who is close by to your south.

< 403h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.

< 403h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.

< 403h/410H 220v/220V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.

< 403h/410H 220v/220V Pos: standing >
A volunteer guard attacks an orog shadowpriest. [1 hits]

< 403h/410H 220v/220V Pos: standing >
An orog shadowpriest attacks a volunteer guard. [0 hits]

< 403h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
Aetz who is close by to your south.

< 403h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.

< 403h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
Aetz who is close by to your south.

< 404h/410H 220v/220V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
Aetz who is close by to your south.

< 404h/410H 220v/220V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -North -South
An orog shadowpriest stands here, fighting a volunteer guard. (minion) 
A forest Tor saunters along the forest floor.(Gold Aura)
A volunteer guard stands here, fighting an orog shadowpriest.

< 404h/410H 220v/220V Pos: standing >
A volunteer guard attacks an orog shadowpriest. [2 hits]

< 404h/410H 220v/220V Pos: standing >
An orog shadowpriest attacks a volunteer guard. [1 hits]

< 404h/410H 220v/220V Pos: standing >
A Dwarf enters from the north.

< 404h/410H 220v/220V Pos: standing >
A Dwarf leaves south.

< 404h/410H 220v/220V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 405h/410H 220v/220V Pos: standing >

< 405h/410H 220v/220V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -North -South
An orog shadowpriest stands here, fighting a volunteer guard. (minion) 
A forest Tor saunters along the forest floor.(Gold Aura)
A volunteer guard stands here, fighting an orog shadowpriest.

< 405h/410H 220v/220V Pos: standing >
An orog shadowpriest easily ducks under a volunteer guard's lame kick.
A volunteer guard attacks an orog shadowpriest. [2 hits]
Path Along the Forest Floor
     Here the forest path continues northward toward the tree city of
Aravne.  The path is fairly well traveled, although it is not until much
farther to the north that the safety of the city patrol boundary can be
reached.  For this reason, caravans laden with valuable goods from faraway
lands often push onward after leaving the jungle until they reach safety
to the north.  Rumors of bandits and theives have become minor legends
throughout the area, and are taken very seriously by those who travel here.
Obvious exits: -North -South
A huge block of solid ice is here to the south. (magic)
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting Aetz.(Gold Aura)
Aetz La Resistance (Kobold)(small) stands in mid-air here, fighting a Dwarf. (casting) (Red Aura)

< 405h/410H 218v/220V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 385h/410H 218v/220V Pos: standing >
None here are loyal subjects of yours!

< 385h/410H 219v/220V Pos: standing >

< 385h/410H 220v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Aetz!'
An air elemental now follows Aetz.

< 386h/410H 220v/220V Pos: standing >
You start chanting...
You snap into visibility.

< 386h/410H 220v/220V Pos: standing >
A Dwarf attacks Aetz. [0 hits]

< 386h/410H 220v/220V Pos: standing >
Aetz gives an order to his followers.
An air elemental's mass slams into a Dwarf, knocking her to the ground!

< 386h/410H 220v/220V Pos: standing >
An air elemental attacks a Dwarf. [2 hits]

< 386h/410H 220v/220V Pos: standing >
You complete your spell...
[Damage: 40 ] You send a shimmering shaft of light streaking towards a Dwarf!
You send a green shaft of light streaking towards a Dwarf!
You send a yellow shaft of light streaking towards a Dwarf!

< 386h/410H 220v/220V Pos: standing >
You start chanting...
You snap into visibility.

< 386h/410H 220v/220V Pos: standing >
Aetz attacks a Dwarf. [0 hits]

< 387h/410H 220v/220V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 33 ] You send a shimmering shaft of light streaking towards a Dwarf!
You send a yellow shaft of light streaking towards a Dwarf!
A Dwarf turns pale as some magical force occupies her body, causing all motion to halt.
[Damage: 18 ] You send a blue shaft of light streaking towards a Dwarf!
Your blow disrupts the magic keeping a Dwarf frozen.

< 387h/410H 220v/220V Pos: standing >
You start chanting...

< 387h/410H 220v/220V Pos: standing >
Casting: wall of ice **

< 387h/410H 220v/220V Pos: standing >
Aetz starts casting an offensive spell.

< 387h/410H 220v/220V Pos: standing >
Casting: wall of ice *

< 388h/410H 220v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 388h/410H 220v/220V Pos: standing >
Casting: wall of ice 

< 388h/410H 220v/220V Pos: standing >
You complete your spell...

< 388h/410H 220v/220V Pos: standing >
Aetz starts casting an offensive spell.

< 388h/410H 220v/220V Pos: standing >
A Dwarf attacks Aetz. [0 hits]

< 388h/410H 220v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.

< 388h/410H 220v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 388h/410H 220v/220V Pos: standing >
Aetz attacks a Dwarf. [0 hits]

< 388h/410H 220v/220V Pos: standing >
Aetz starts casting an offensive spell.

< 389h/410H 220v/220V Pos: standing >
An air elemental fades from your mortal viewing...
A Dwarf clambers to her feet.
You start chanting...
You snap into visibility.

< 389h/410H 220v/220V Pos: standing >
An air elemental suddenly attacks a Dwarf!
An air elemental snaps into visibility.
A Dwarf starts casting an offensive spell.

< 389h/410H 220v/220V Pos: standing >
Aetz completes his spell...
Aetz utters the words 'electrical execution'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.
A Dwarf completes her spell...
A Dwarf utters the words 'parl xafe'
A Dwarf sends an air elemental reeling with a holy word.
You are sent reeling by a Dwarf's holy word.
OUCH!  That really did HURT!
A Dwarf sends Aetz reeling with a holy word.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.
You complete your spell...
[Damage: 36 ] You send a shimmering shaft of light streaking towards a Dwarf!
You send a green shaft of light streaking towards a Dwarf!
[Damage: 37 ] You send a red shaft of light streaking towards a Dwarf!

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf starts casting a spell.
Aetz starts casting an offensive spell called 'electrical execution'.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf completes her spell...
A Dwarf utters the words 'xafe ay candusqarr'
A Dwarf utters a single word.
You start chanting...
You snap into visibility.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf attacks Aetz. [0 hits]

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.
You snap into visibility.
You complete your spell...
[Damage: 49 ] You throw a fireball at a Dwarf and have the satisfaction of seeing her enveloped in flames.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.
Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Dwarf.
You snap into visibility.
-=[You attack a Dwarf.]=- [0 hits]
An air elemental attacks a Dwarf. [1 hits]
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!
Aetz gives an order to his followers.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!
You don't have that spell memorized.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!
Aetz starts casting an offensive spell.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 A Dwarf starts casting an offensive spell.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 Electrical arcs continue to blacken and pincushion a Dwarf.
You start chanting...
You snap into visibility.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 Aetz completes his spell...
Aetz utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aetz.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 You complete your spell...
You send a rainbow of prismatic spray from your hands.
You send a green shaft of light streaking towards an air elemental!
Your spell flows around an air elemental, leaving it unharmed!
[Damage: 28 ] You send a orange shaft of light streaking towards a Dwarf!
You snap into visibility.
-=[You attack a Dwarf.]=- [0 hits]
An air elemental attacks a Dwarf. [1 hits]

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf completes her spell...
A Dwarf utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.
A Dwarf attacks Aetz. [0 hits]

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 Aetz starts casting an offensive spell.

< 347h/410H 220v/220V Pos: standing >
< T: Aetz TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf's body smokes as her body is consumed by the electric arcs.
A Dwarf's cloak of deva's feathers exploded spreading charges of electrical energy!
A Dwarf's wooden amulet of the ancient tree spirit exploded spreading charges of electrical energy!
A Dwarf's foggy visor exploded spreading charges of electrical energy!
A Dwarf's black leather quiver exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.