The death of [29 Ranger] Sintr (Halfling)

in The Eternal Suffering Inn

from the perspective of [29 Ranger] Sintr (Halfling)

<worn on head>       a stylish hide skullcap from Vella's Bordello
<worn on eyes>       a finely-woven mesh eyepatch [superior]
<worn around neck>   a patched steel charm from Vella's Bordello
<worn around neck>   an amulet of discord (magic)
<worn on body>       ringmail emblazoned with a mace and skull emblem
<worn about body>    a tight green cloak of endurance [76%]             
<worn on belt buckle>an Alatorin medal of honor (magic) (glowing)
<worn on arms>       some skin-wrapped gem arm plates
<worn around wrist>  a cracked hide bracelet from Vella's Bordello
<worn around wrist>  a derro-skin forearm guard of precision
<worn on hands>      a pair of adamantite gloves (magic)
<worn on finger>     a dark hide band from Vella's Bordello
<worn on finger>     a shadowdragon egg of constitution (magic)
<secondary weapon>   a slender longsword [poor]
<worn on legs>       a set of dolomite leg plates (magic)
<worn on feet>       some hardened flesh boots from The Outcasts Tower

Your impressive slash seriously wounds the zombie of a blacksmith.]=-

< 373h/373H 107v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: blacksmith sta EP: pretty hurt >
 [Damage:  7 ] -=[Your fine slash strikes the zombie of a blacksmith very hard.]=-
[Damage:  8 ] -=[Your fine slash strikes the zombie of a blacksmith very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 41 ] -=[Your slash hits the zombie of a blacksmith.]=-
The zombie of a blacksmith is incapacitated and will slowly die, if not aided.
[Damage: 12 ] You beautifully slash the zombie of a blacksmith into two parts - both dead.
The zombie of a blacksmith is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the zombie of a blacksmith dies in agony.
It appears you were able to salvage a piece of equipment from your enemy.
The zombie of a blacksmith crumbles to dust.

< 373h/373H 107v/113V Pos: standing >
You do not see that item here.

< 373h/373H 107v/113V Pos: standing >
You do not see or have the corpse.

< 373h/373H 107v/113V Pos: standing >
You don't have anything to put in it.

< 373h/373H 107v/113V Pos: standing >
Into what?

< 373h/373H 107v/113V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 373h/373H 107v/113V Pos: standing >
On Bliss Boulevard
Obvious exits: -North -East -West
a brutal bronze collar from Newhaven lies here on the ground.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 373h/373H 107v/113V Pos: standing >
You get a brutal bronze collar from Newhaven.

< 373h/373H 110v/113V Pos: standing >
That item cannot be salvaged.

< 373h/373H 113v/113V Pos: standing >

This item is from the zone: Heaven.
'a brutal bronze collar from Newhaven'
Weight 1, Item type: ARMOR
Item will give you following abilities:  SENSE_LIFE 
Item is: NOREPAIR FLOAT 
AC-apply is 8
This item will also affect your POW positively.
A brutal bronze collar from Newhaven has an item value of 122.
A brutal bronze collar from Newhaven is made of bronze and appears to be of average quality.
A brutal bronze collar from Newhaven has an item value of 122.

< 373h/373H 113v/113V Pos: standing >
You put 1 items into a rugged adventurers satchel.

< 373h/373H 113v/113V Pos: standing >
You are carrying: (1/12)
a rugged adventurers satchel (magic) (illuminating)

< 373h/373H 113v/113V Pos: standing >
Along Bliss Boulevard
   Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface.  Each stone has been hastily carved and
embedded into the earth.  The stones have been spaced fitfully and then
mortared together.  The road stretches to the east and west, while a huge
wooden door is off to the north.  A large soiled floor mat has been placed at
the entranceway.  Two tarnished bronzed urns have placed at each side of the
entranceway of the building.  Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West

< 373h/373H 112v/113V Pos: standing >
Newhaven Way and Bliss Boulevard
   Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way.  The checkered boulevard
stretches off to the east and west.  A small fountain has been placed
in the center of the intersection.  Large red and white flowers have been
casually planted in an incomplete circle about the fountain.  The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area.  A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West

< 373h/373H 111v/113V Pos: standing >
On Bliss Boulevard
   Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  Translucent gray ooze has coated some of the bricks leaving
behind a dank residue between the cracks.  The stones have been spaced
fitfully and then mortared together.  Iron sconces have been randomly spaced
and bolted on each side of a doorway to the north.  A small sign hangs over
head to the north, swaying from side to side, as an abrasive breeze blows
through the street.  The boulevard continues on to the east and west. A
strong scent of death and decay fills the air here.
Obvious exits: -North -East -West
The skeleton of a warder roams the streets here.

< 373h/373H 110v/113V Pos: standing >
Along Bliss Boulevard
   Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  The road stretches to the east and west. The beginning of a
checkered roadway is off to the west.  A single row of large pots has been
scattered along the southern part of the city wall facing the roadway.  A
single dull yellowish flower has been planted in each pot.  A strong scent
of death and decay fills the air here.
Obvious exits: -North -East -West

< 373h/373H 110v/113V Pos: standing >
Rapture Way and Bliss Boulevard
   Jagged inlaid stones of opaque white have been checkered with the light
yellow stones lining Bliss Boulevard.  The checkered way stretches off to
the east and north.  A stairway leading up the southwestern section of the
wall leads up to an open-air tower.  Each stair has been cut in such a way
to leave jagged sharp edges at the beginning of each step.  A small dull
brass sign has been placed at the bottom of the stairs.  The air is crisp
and dry, a sense of chaos fills the area here.
Obvious exits: -North -East -Up

< 373h/373H 110v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/113V Pos: standing >
On Top of a Decaying Southwestern Tower
   Yellowish brown stone has been roughly chiseled with careless detail and
stacked up and mortared together to form a massive tower.  The tower over looks
the southwestern land and walls surrounding the city.  Large parapets of jagged
stone line the top of the tower. A large tattered banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
withered maple flagpole protrudes toward the sky supporting a shredded banner
once emblazoned with the city's crest.  Slivers of obsidian have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
A skeletal acolyte stands here.
The zombie of a Lieutenant of the Sword of Newhaven stands here.
A skeletal private of the Sword of Newhaven is standing here.
A skeletal private of the Sword of Newhaven is standing here.
A skeletal private of the Sword of Newhaven is standing here.
The zombie-lord of Melairn Stromtorlin is standing here.

< 373h/373H 110v/113V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
[Damage: 13 ] -=[Your impressive slash strikes a zombie of the lieutenant.]=-
[Damage: 13 ] -=[Your slash strikes a zombie of the lieutenant.]=-

< 373h/373H 112v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  small wounds >
 [Damage: 14 ] -=[Your impressive slash strikes a zombie of the lieutenant hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 42 ] -=[Your mighty slash enshrouds a zombie of the lieutenant in a mist of blood.]=-
[Damage: 19 ] -=[Your powerful slash seriously wounds a zombie of the lieutenant.]=-
[Damage:  5 ] -=[Your fine slash strikes a zombie of the lieutenant.]=-

< 373h/373H 112v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  nasty wounds >
 A zombie of the lieutenant misses you.
You suddenly see a zombie of the lieutenant's foot in your chest.

< 372h/373H 112v/113V Pos: standing >
< T: Sintr TP: sta TC:few scratches E: zombie sta EP:  nasty wounds >
 [Damage: 19 ] -=[Your slash seriously wounds a zombie of the lieutenant.]=-
[Damage:  9 ] -=[Your slash strikes a zombie of the lieutenant very hard.]=-
[Damage: 11 ] -=[Your impressive slash seriously wounds a zombie of the lieutenant.]=-
[Damage: 11 ] -=[Your slash seriously wounds a zombie of the lieutenant.]=-

< 373h/373H 112v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP: pretty hurt >
 You dodge a zombie of the lieutenant's vicious attack.

< 373h/373H 112v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP: pretty hurt >
 [Damage:  7 ] -=[Your fine slash seriously wounds a zombie of the lieutenant.]=-
[Damage: 10 ] -=[Your impressive slash enshrouds a zombie of the lieutenant in a mist of blood.]=-
[Damage: 19 ] -=[Your slash hits a zombie of the lieutenant.]=-
A zombie of the lieutenant is mortally wounded, and will die soon, if not aided.
[Damage:  8 ] Your final slash sends a zombie of the lieutenant's head bouncing along the ground.
A zombie of the lieutenant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a zombie of the lieutenant's last actions in this world.
A zombie of the lieutenant shambles for a moment, and falls to pieces.

< 373h/373H 112v/113V Pos: standing >
You do not see that item here.

< 373h/373H 112v/113V Pos: standing >
You do not see or have the corpse.

< 373h/373H 112v/113V Pos: standing >
You don't have anything to put in it.

< 373h/373H 112v/113V Pos: standing >
Into what?

< 373h/373H 112v/113V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 373h/373H 112v/113V Pos: standing >
[Damage:  9 ] -=[Your impressive slash wounds the zombie-lord, Melairn Stromtorlin.]=-

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP: few scratches >
 [Damage: 17 ] -=[Your slash strikes the zombie-lord, Melairn Stromtorlin.]=-
[Damage: 16 ] -=[Your impressive slash strikes the zombie-lord, Melairn Stromtorlin.]=-
You score a CRITICAL HIT!!!!!
[Damage: 38 ] -=[Your slash strikes the zombie-lord, Melairn Stromtorlin very hard.]=-
The zombie-lord, Melairn Stromtorlin dodges your futile attack.

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  few wounds >
 You parry the zombie-lord, Melairn Stromtorlin's lunge at you.
You deflect the zombie-lord, Melairn Stromtorlin's blow and strike back at it!
[Damage:  5 ] -=[Your fine slash wounds the zombie-lord, Melairn Stromtorlin.]=-
A piece of rotted flesh drops from the zombie-lord, Melairn Stromtorlin's body.
The zombie-lord, Melairn Stromtorlin's kick parts your hair but does little else.

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  few wounds >
 [Damage:  7 ] -=[Your slash strikes the zombie-lord, Melairn Stromtorlin.]=-
[Damage: 10 ] -=[Your impressive slash strikes the zombie-lord, Melairn Stromtorlin.]=-
[Damage: 16 ] -=[Your impressive slash strikes the zombie-lord, Melairn Stromtorlin.]=-
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your mighty slash seriously wounds the zombie-lord, Melairn Stromtorlin.]=-

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  nasty wounds >
 You parry the zombie-lord, Melairn Stromtorlin's lunge at you.

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  nasty wounds >
 [Damage:  5 ] -=[Your slash strikes the zombie-lord, Melairn Stromtorlin.]=-
[Damage: 15 ] -=[Your slash strikes the zombie-lord, Melairn Stromtorlin hard.]=-
[Damage: 11 ] -=[Your impressive slash strikes the zombie-lord, Melairn Stromtorlin hard.]=-
[Damage:  5 ] -=[Your fine slash strikes the zombie-lord, Melairn Stromtorlin.]=-

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  nasty wounds >
 [Damage:  6 ] -=[Your fine slash strikes the zombie-lord, Melairn Stromtorlin.]=-
[Damage:  9 ] -=[Your impressive slash strikes the zombie-lord, Melairn Stromtorlin hard.]=-
[Damage: 15 ] -=[Your slash strikes the zombie-lord, Melairn Stromtorlin very hard.]=-
[Damage: 15 ] -=[Your slash seriously wounds the zombie-lord, Melairn Stromtorlin.]=-

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP: pretty hurt >
 The zombie-lord, Melairn Stromtorlin misses you.
The zombie-lord, Melairn Stromtorlin misses you.

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP: pretty hurt >
 [Damage: 20 ] -=[Your slash enshrouds the zombie-lord, Melairn Stromtorlin in a mist of blood.]=-
[Damage: 19 ] -=[Your powerful slash enshrouds the zombie-lord, Melairn Stromtorlin in a mist of blood.]=-
[Damage:  9 ] -=[Your impressive slash enshrouds the zombie-lord, Melairn Stromtorlin in a mist of blood.]=-
[Damage: 13 ] -=[Your impressive slash grievously wounds the zombie-lord, Melairn Stromtorlin.]=-

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie sta EP:  awful >
 You parry the zombie-lord, Melairn Stromtorlin's lunge at you.
You dodge a bash from the zombie-lord, Melairn Stromtorlin, who loses its balance and falls.

< 373h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC:excellent E: zombie ass EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage: 60 ] Your final slash sends the zombie-lord, Melairn Stromtorlin's head bouncing along the ground.
The zombie-lord, Melairn Stromtorlin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the zombie-lord, Melairn Stromtorlin.
The zombie-lord, Melairn Stromtorlin shambles for a moment, and falls to pieces.

< 373h/373H 113v/113V Pos: standing >
You do not see that item here.

< 373h/373H 113v/113V Pos: standing >
You do not see or have the corpse.

< 373h/373H 113v/113V Pos: standing >
You don't have anything to put in it.

< 373h/373H 113v/113V Pos: standing >
Into what?

< 373h/373H 113v/113V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 373h/373H 113v/113V Pos: standing >
A Kobold starts casting an offensive spell.

< 373h/373H 113v/113V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
A glint of maddening touches your eyes
as unseen powers corrupt you.
You try to switch opponents, but you become confused!
Twin bolts of writhing power slam into your chest.
OUCH!  That really did HURT!
BOOOOOOOOOM!
You explode in flames as a GIGANTIC fireball engulfs you.
OUCH!  That really did HURT!

< 160h/373H 113v/113V Pos: standing >
<A Kobold starts casting an offensive spell.

< 161h/373H 113v/113V Pos: standing >
<A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
You miss a Kobold.

< 164h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'garbzzsg wuggurz babragruoz'
A Kobold's force missile slams into you.
OUCH!  That really did HURT!
A Kobold's force missile slams into you.
OUCH!  That really did HURT!
A Kobold's force missile slams into you.
A Kobold's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 9h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC: awful E: A Kobold sta EP: excellent >
 You feel your skill in riposte improving.
You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.

< 10h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC: awful E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 11h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC: awful E: A Kobold sta EP: excellent >
 Pardon?

< 12h/373H 113v/113V Pos: standing >
< T: Sintr TP: sta TC: awful E: A Kobold sta EP: excellent >
 You attempt to flee...
Rapture Way and Bliss Boulevard
   Jagged inlaid stones of opaque white have been checkered with the light
yellow stones lining Bliss Boulevard.  The checkered way stretches off to
the east and north.  A stairway leading up the southwestern section of the
wall leads up to an open-air tower.  Each stair has been cut in such a way
to leave jagged sharp edges at the beginning of each step.  A small dull
brass sign has been placed at the bottom of the stairs.  The air is crisp
and dry, a sense of chaos fills the area here.
Obvious exits: -North -East -Up
Fresh blood splatters cover the area.
A skeletal citizen of Newhaven is walking here.
You flee downward!

< 12h/373H 91v/113V Pos: standing >
You attempt to flee...
On Top of a Decaying Southwestern Tower
   Yellowish brown stone has been roughly chiseled with careless detail and
stacked up and mortared together to form a massive tower.  The tower over looks
the southwestern land and walls surrounding the city.  Large parapets of jagged
stone line the top of the tower. A large tattered banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
withered maple flagpole protrudes toward the sky supporting a shredded banner
once emblazoned with the city's crest.  Slivers of obsidian have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
Fresh blood splatters cover the area.
A Kobold (tiny) La Resistance stands in mid-air here.
A skeletal acolyte stands here.
A skeletal private of the Sword of Newhaven is standing here.
A skeletal private of the Sword of Newhaven is standing here.
A skeletal private of the Sword of Newhaven is standing here.
You flee upward!

< 13h/373H 65v/113V Pos: standing >
Rapture Way and Bliss Boulevard
   Jagged inlaid stones of opaque white have been checkered with the light
yellow stones lining Bliss Boulevard.  The checkered way stretches off to
the east and north.  A stairway leading up the southwestern section of the
wall leads up to an open-air tower.  Each stair has been cut in such a way
to leave jagged sharp edges at the beginning of each step.  A small dull
brass sign has been placed at the bottom of the stairs.  The air is crisp
and dry, a sense of chaos fills the area here.
Obvious exits: -North -East -Up
Fresh blood covers everything in the area.
A skeletal citizen of Newhaven is walking here.

< 15h/373H 65v/113V Pos: standing >
On Rapture Way
   Blackened white marble like stones have been hastily chiseled and embedded
into the roadway.  Each stone has been branded with a triad of symbols.  A
large iron pole extends outwards from a building off to the east supporting a
dull brass sign.  Large clay pots have been scattered against the western
city wall facing the city.  A single withered yellow tipped white flower has
been planted in each pot.  The road continues on to the north and south as the
scent of death and decay permeates the area.  A checkered roadway begins off
to the south.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
The skeleton of a warder roams the streets here.

< 17h/373H 64v/113V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 
Along Rapture Way
   Stained white marble like stones have been hastily chiseled and embedded
into the roadway.  Each stone has been branded with a triad of symbols.  A
small tarnished brass sign has been bolted on the left side of an entranceway
to the east.  A strong odor of moldy bread lingers here.  The road continues
on to the north and south as the scent of death and decay permeates combines
with the moldy air.  A checkered roadway begins off to the north.
Obvious exits: -North -East -South

< 17h/373H 63v/113V Pos: standing >
Rapture Way and Sanctuary Place
   Shoddy inlaid stones of white have been checkered with razorsharp iron
embedded stones lining Sanctuary Place.  The checkered way stretches off to
the east, south, and north.  A deformed statue has been placed in the center
of the intersection.  Large blue and yellow flowers have been casually
planted in an incomplete circle about the statue as they ooze a puss like
substance upon the roadway. The putrid scent of the flowers brings a sense
of uneasiness to the area.  A small sign has been hastily posted within the
flowerbed before the statue.
Obvious exits: -North -East -South

< 18h/373H 63v/113V Pos: standing >
On Rapture Way
   Cracked white marble like stones have been hastily chiseled and embedded into
the roadway.  Each stone has been branded with a triad of symbols.  A stained
glass window once depicting a balance and scale in blue and white stretches
almost the entire length of the eastern wall.  The glass has long since been
stained with blood and cracked with brutal force. A few clay pots have been
scattered against the western city wall facing the city. The road continues on
to the north and south as the scent of death and decay permeates the area.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The zombie of a warder shambles along here.
The zombie of an old man sits here.

< 19h/373H 62v/113V Pos: standing >
On Rapture Way
   White marble like stones have been hastily chiseled and embedded into the
roadway.  Each stone has been Each stone has been branded with a triad of
symbols.  A large banner has been draped form the top of the west wall.  Its
dull blue color reflects a light tint upon the white stones of the roadway.
The road continues on to the north and south as the scent of death and decay
permeates the area.  A checkered roadway begins off to the north.
Obvious exits: -North -South

< 19h/373H 61v/113V Pos: standing >
Rapture Way and Refuge Street
   Wickedly jagged inlaid stones of light blue have been checkered with the
white stones lining Rapture Way.  The checkered street stretches off to the
east and south. A stairway leading up the northwestern section of the wall
leads up to an open-air tower.  Each stair has been cut in such a way to
leave jagged sharp edges at the beginning of each step. Small groves have
been chiseled into each stair offering a better grip on the stairs to avoid
slipping during rain.  A small dull brass sign has been placed at the bottom
of the stairs.  The air is crisp and dry, a sense of chaos fills the area here.
Obvious exits: -East -South -Up

< 20h/373H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/373H 61v/113V Pos: standing >
On Refuge Street
   Stones of light blue contrast have been chiseled and embedded into the
ground masking a simplistic road of cobblestone.  Each stone has a dull
hue as a crimson ooze like substance has dried upon each of the stones
surface.  A row of large clay pots, once containing a single light blue
flower tipped with white, have been destroyed and racked off to one side on
the roadway. The street continues on to the east and west.  A checkered
roadway begins off to the west.  A heavy scent of death and decay lingers
here.
Obvious exits: -East -West

< 21h/373H 60v/113V Pos: standing >
Along Refuge Street
   Stones of light blue contrast have been chiseled and embedded into the
ground making a simplistic road of cobblestone.  Each stone has been caked
with a light coating of pink ooze.  The ooze has long since dried and gas
begun to flake.  A small fountain has been built in the center of the
street.  A naked woman holding her outstretched arms high in the air adorns
the top of the fountain.  Her head has been tilted up as if in prayer as a
single jet of ghastly red fluid erupts from her mouth and flows about her
body.  Large blue and white flowers have been casually planted in an
incomplete circle about the fountain. The flowers writhe with life as they
ooze puss from the center of their stem.  The street continues on to the east
and west. A heavy scent of death and decay lingers in the air as the sounds
of gurgling blood echoes endlessly here.
Obvious exits: -East -West

< 22h/373H 59v/113V Pos: standing >
On Refuge Street
   Stones of light blue contrast have been chiseled and embedded into the
ground making a simplistic road of cobblestone.  Each stone has been
covered in a black grim. A row of large clay pots once containing a single
light blue flower tipped with white, have been broken and piled up against
the northern city wall facing the city.  The street continues on to the east
and west.  A checkered roadway begins off to the east.  A light scent of
death and decay lingers here.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A zombie of a brother of the faith is walking here.

< 22h/373H 59v/113V Pos: standing >
Paradise Lane and Refuge Street
   Jagged inlaid stones of rose have been checkered with the light blue
stones lining Refuge Street.  The checkered way stretches off to the west
and south.  A stairway leading up the northeastern section of the wall leads
up to an open air tower.  Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step.  Small grooves have been
chiseled into each stair offering a better grip on the stairs to avoid
slipping during rain.  A small dull brass sign has been placed at the bottom
of the stairs.  The air is crisp and dry, a sense of chaos fills the area
here.
Obvious exits: -South -West -Up
Fresh blood splatters cover the area.
A massive hound engulfed in flames strides here.

< 23h/373H 58v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/373H 58v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/373H 58v/113V Pos: standing >
On Paradise Lane
   Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway.  Each
stone has been fitfully spaced and mortared together forming a road leading
off to the north and south.  Large clay pots have been scattered against the
eastern city wall facing the city.  A single large rose colors flower has been
planted within each pot.  Triads of symbols have been etched into each stone.
A dull blue banner hangs from the western wall as a checkered road begins to
the north.  A strong scent of death and decay lingers here.
Obvious exits: -North -South

< 26h/373H 58v/113V Pos: standing >
Along Paradise Lane
   Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway.  Each
stone has been fitfully spaced and mortared together forming a road leading
off to the north and south.  An enormous stained glass window once depicting
a balance and scale in blue and white stretches almost the entire length of
the western wall.  The window has been caked with blood and gore.  A few broken
clay pots, once containing a single rose colored flower tipped with light blue,
has been raked against the eastern city wall facing the city.   A strong scent
of death and decay lingers here.
Obvious exits: -North -South

< 26h/373H 57v/113V Pos: standing >
Paradise Place and Sanctuary Place
   Shoddy inlaid stones of rose have been checkered with the iron encrusted
stones lining Sanctuary Place.  The checkered way stretches off to the west,
south, and north.  A statue has been placed in the center of the intersection.
Withered violet and red flowers have been planted in an incomplete circle
about the statue.  The putrid scent of the flowers brings a sense of
uneasiness to the area.  A small sign has been hastily posted within the
flowerbed before the statue.
Obvious exits: -North -South -West

< 27h/373H 56v/113V Pos: standing >
Along Paradise Lane
   Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway.  Each
stone has been fitfully spaced and mortared together forming a road leading
off to the north and south.  A large brass sign as been bolted atop of a
building's entranceway facing the west.  Large barrels of rotting grain, rice,
and fruit have been scattered just outside the doorway.  A few broken clay
pots, containing a single rose colored flower tipped with light blue, has been
tossed against the eastern city wall facing the city.  A strong scent of death
and decay lingers here.
Obvious exits: -North -South -West

< 28h/373H 56v/113V Pos: standing >
On Paradise Lane
   Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway.  Each
stone has been fitfully spaced and mortared together leading off to the north
and south. A large carved whalebone, still supporting pieces of rotting flesh,
has been placed right outside a building to the east.  A few clay pots,
containing a single withered rose colored flower tipped with light blue, has
been lined against the eastern city wall facing the city.  A checkered roadway
is off the south.  A sense of chaos fills the air here.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The skeleton of a warder roams the streets here.
The zombie of a warder shambles along here.
The skeleton of a small boy is here.
The zombie of a citizen of Newhaven stands here.

< 30h/373H 55v/113V Pos: standing >
A zombie warder leaves north.
Paradise Lane and Bliss Boulevard
   Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard.  The checkered way stretches off to the west
and north.  A stairway leading up the southeastern section of the wall leads
up to an open-air tower.  Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step.  A small dull brass sign
has been placed at the bottom of the stairs.  The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
Fresh blood covers everything in the area.
A zombie of a sister of the faith is walking here.

< 30h/373H 55v/113V Pos: standing >
On Bliss Boulevard
   Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west.  The beginning of a checkered
roadway is off to the east.  A single row of large pots has been scattered
along the southern part of the city wall facing the roadway.  A single dull
yellowish flower has been planted in each pot.  A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
Fresh blood covers everything in the area.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 33h/373H 55v/113V Pos: standing >
The Artisan Guildhall
   A floor of cracked marble has been cluttered with chunks of stone and whale
bone.  A massive crate houses thousands of small rocky chips that have been
accumulated from the chiseling of marble and stone for the streets and fountains
of the city.  Several blocks of white marble have been piled against the western
wall.  A large rusty chisel and hammer rest against the side of a broken clamp.
A partially worked statue of a child rests against the northern wall awaiting
completion.  A large oaken door leads out to the street to the east.
Obvious exits: -South
Puddles of fresh blood cover the ground.
The lich of an artisan is busily at work here.

< 34h/373H 54v/113V Pos: standing >
On Bliss Boulevard
   Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west.  The beginning of a checkered
roadway is off to the east.  A single row of large pots has been scattered
along the southern part of the city wall facing the roadway.  A single dull
yellowish flower has been planted in each pot.  A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 36h/373H 54v/113V Pos: standing >
Along Bliss Boulevard
   Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface.  Each stone has been hastily carved and
embedded into the earth.  The stones have been spaced fitfully and then
mortared together.  The road stretches to the east and west, while a huge
wooden door is off to the north.  A large soiled floor mat has been placed at
the entranceway.  Two tarnished bronzed urns have placed at each side of the
entranceway of the building.  Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West

< 37h/373H 53v/113V Pos: standing >
The Eternal Suffering Inn
   The inn is extremely large.  A ghastly mural has been hastily painted on
the ceiling depicting a corpse of a man being gutted.  His entrails of been
spread out along the ceiling in a chaotic pattern.  A single glowing orb of
dull white hangs suspended in mid air before the head of the man, barely
illuminating the room with a dull glow.   Several tables, splintered and
cracked, have been scattered against the eastern wall just opposite of the
bar.  Frayed carpets have been placed in selected area around the inn, offering
a weathered feel to the environment.  Large paintings of dark knights and
priests adorn the walls.  The pungent scent of cooking flesh fills the air.
A massive oak door leads out onto Bliss Boulevard.
A bright light fills this area.
Obvious exits: -South

< 37h/373H 53v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 39h/373H 53v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 43h/373H 55v/113V Pos: standing >
Along Bliss Boulevard
   Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface.  Each stone has been hastily carved and
embedded into the earth.  The stones have been spaced fitfully and then
mortared together.  The road stretches to the east and west, while a huge
wooden door is off to the north.  A large soiled floor mat has been placed at
the entranceway.  Two tarnished bronzed urns have placed at each side of the
entranceway of the building.  Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.

< 45h/373H 55v/113V Pos: standing >
Newhaven Way and Bliss Boulevard
   Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way.  The checkered boulevard
stretches off to the east and west.  A small fountain has been placed
in the center of the intersection.  Large red and white flowers have been
casually planted in an incomplete circle about the fountain.  The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area.  A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West

< 47h/373H 54v/113V Pos: standing >
Along Newhaven Way Before an Eerie City
   A gilded street of dull yellowish brown brick stretches off towards the
north into the city.  Large oak trees have managed to grow along side the
roadway despite the barren soil.  The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway.  Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South

< 47h/373H 54v/113V Pos: standing >
Newhaven Way and Bliss Boulevard
   Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way.  The checkered boulevard
stretches off to the east and west.  A small fountain has been placed
in the center of the intersection.  Large red and white flowers have been
casually planted in an incomplete circle about the fountain.  The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area.  A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.

< 50h/373H 54v/113V Pos: standing >
Along Bliss Boulevard
   Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface.  Each stone has been hastily carved and
embedded into the earth.  The stones have been spaced fitfully and then
mortared together.  The road stretches to the east and west, while a huge
wooden door is off to the north.  A large soiled floor mat has been placed at
the entranceway.  Two tarnished bronzed urns have placed at each side of the
entranceway of the building.  Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.

< 51h/373H 53v/113V Pos: standing >
The Eternal Suffering Inn
   The inn is extremely large.  A ghastly mural has been hastily painted on
the ceiling depicting a corpse of a man being gutted.  His entrails of been
spread out along the ceiling in a chaotic pattern.  A single glowing orb of
dull white hangs suspended in mid air before the head of the man, barely
illuminating the room with a dull glow.   Several tables, splintered and
cracked, have been scattered against the eastern wall just opposite of the
bar.  Frayed carpets have been placed in selected area around the inn, offering
a weathered feel to the environment.  Large paintings of dark knights and
priests adorn the walls.  The pungent scent of cooking flesh fills the air.
A massive oak door leads out onto Bliss Boulevard.
A bright light fills this area.
Obvious exits: -South
Puddles of fresh blood cover the ground.

< 51h/373H 52v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 54h/373H 54v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 56h/373H 54v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 58h/373H 55v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 59h/373H 55v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 60h/373H 56v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 62h/373H 57v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 63h/373H 57v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 64h/373H 57v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 65h/373H 58v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 66h/373H 58v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 67h/373H 59v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 68h/373H 59v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 68h/373H 59v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 69h/373H 59v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 70h/373H 60v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 71h/373H 60v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 71h/373H 61v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 73h/373H 61v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 75h/373H 62v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!
A Kobold starts casting an offensive spell called 'solbeeps missile barrage'.

< 77h/373H 63v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 78h/373H 63v/113V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 79h/373H 64v/113V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'solbeeps missile barrage'
A Kobold's force missile slams into you.
You wish that your wounds would stop BLEEDING so much!
A Kobold's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Kobold's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your shimmering longsword was completely destroyed by the massive blow!
Your mask of watery ice was completely destroyed by the massive blow!
Your unearthly brass girth from Vella's Bordello was completely destroyed by the massive blow!
Your shimmering copper quiver from Vella's Bordello was completely destroyed by the massive blow!
Your daemonic serpent insignia [poor] was completely destroyed by the massive blow!