The death of [ 1 Mercenary] Cerifafk (Goblin)

in Inn of the Twisted Spine

from the perspective of [54 Scout] Sathe The Empire (Human)

<worn as a badge>    the mark of the saboteur of the Vampire [poor] made by Gimran
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       a black duergar eyepatch [superior]
<worn in ear>        a bone pick of regeneration
<worn in ear>        a flaming earring of strength
<worn on face>       the mask of death of endurance
<worn around neck>   a necklace of halfling ears [superior] (illuminating)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       some bandedmail bearing a cloak and dagger crest made by Gimran
<worn about body>    a tight green cloak of dexterity [77%]             
<worn as quiver>     a snakeskin quiver of magical protection [superior] made by Om (glowing) [76%]             
<worn about waist>   the woven entrails of an unfortunate soul of acid defense [superior] made by Daweava
<worn on belt buckle>a longsword named 'the Answerer' of precision (magic) (glowing)
<attached to belt>   a majestic bluejay feather (illuminating)
<attached to belt>   Ihsahn, the drow swashbuckler's legacy braid
<worn on arms>       some stitched sleeves of the Knights of the Raven of endurance (magic) [83%]             
<worn around wrist>  the bloody eyeballs on a sinew made by Daweava
<worn around wrist>  a bracelet of purple mist [superior] (illuminating)
<worn on hands>      the gloves of warding of negativity [superior] made by Dahamma (magic)
<worn on finger>     the spiked ring of bloody retribution [superior] (magic)
<worn on finger>     a shiny crimson ring of dexterity (invis) (magic)
<primary weapon>     a twisted longsword of the Vampire [poor] made by Gimran (magic) [87%]             
<secondary weapon>   a twisted longsword of darkness [poor] made by Gimran (magic) [83%]             
<worn on legs>       a pair of vapor leggings of dexterity [57%]             
<worn on feet>       boots of thundering might (magic) (humming)

  ^M*****       
   ****+*       
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 112v/122V Pos: standing >
 
   ****MM*.M    
  .^.**++++M    
 .^..**+**.M*   
 ^MM***+.*.     
 MM.***@**   M  
 M..M**M*       
 ^^M*****       
  .****+*   M   
   ****+**      
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 111v/122V Pos: standing >
 
   ^.**++++M    
  ^..**+**.M*   
 ^MM***+.*.     
 MM.***+**   M  
 M..M**@*       
 ^^M*****       
 ^.****+*   MM  
  *****+**  M   
   +++++*M**    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A large female crocodile is busy making sure the area is safe for her young.

< 771h/771H 111v/122V Pos: standing >
 
   ..**+**.M    
  MM***+.*.     
 MM.***+**   M  
 M..M**M*       
 ^^M***@*       
 ^.****+*   MM  
 ^*****+**  M*  
  ++++++*M***   
   .*M******    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 771h/771H 110v/122V Pos: standing >
 
   M***+.*.     
  M.***+**      
 M..M**M*       
 ^^M*****       
 ^.****@*   MM  
 ^*****+**  M*  
 +++++++*M****  
  ^.*M*******   
   .*MM*****    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 108v/122V Pos: standing >
 
   .***+**      
  ..M**M*       
 ^^M*****       
 ^.****.*   MM  
 ^*****@**  M*  
 +++++++*M****  
 ^^.*M********  
  ^.*MM*****.   
   ^^M***.*.    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 108v/122V Pos: standing >
 
   .M**M*       
  ^M*****       
 ^.****.*   MM  
 ^*****.**  M*  
 ++++++@*M****  
 ^^.*M********  
 ^^.*MM*****..  
  ^^^M***.*.^   
   M^^^*.**^    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 108v/122V Pos: standing >
 
   ..M**M*      
  ^^M*****      
 ^^.****.*   M  
 M^*****.**  M  
 ^+++++@.*M***  
 M^^.*M*******  
 M^^.*MM*****.  
  M^^^M***.*.   
   MM^^^*.**    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 107v/122V Pos: standing >
 
   M..M**M*     
  M^^M*****     
 M^^.****.*     
 MM^*****.**    
 M^++++@..*M**  
 MM^^.*M******  
 MM^^.*MM*****  
  MM^^^M***.*   
   MMM^^^*.*    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 107v/122V Pos: standing >
 
   MM..M**M*    
  MM^^M*****    
 ^M^^.****.*    
 MMM^*****.**   
 MM^+++@...*M*  
 MMM^^.*M*****  
 MMM^^.*MM****  
  MMM^^^M***.   
   MMMM^^^*.    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 107v/122V Pos: standing >
 
   MMM..M**M    
  ^MM^^M*****   
 .^M^^.****.*   
 ^MMM^*****.**  
 ^MM^++@....*M  
 ^MMM^^.*M****  
 ^MMM^^.*MM***  
  ^MMM^^^M***   
   ^MMMM^^^*    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 106v/122V Pos: standing >
 
   .MMM..M**    
  .^MM^^M****   
 ..^M^^.****.*  
 .^MMM^*****.*  
 .^MM^+@+....*  
 ^^MMM^^.*M***  
 M^MMM^^.*MM**  
  ^^MMM^^^M**   
   ^^MMMM^^^    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 106v/122V Pos: standing >
 
   *.MMM..M*    
  ..^MM^^M***   
 *..^M^^.****+  
 M.^MMM^*****+  
 ..^MM^@.+...+  
 .^^MMM^^.*M**  
 .M^MMM^^.*MM*  
  .^^MMM^^^M*   
   .^^MMMM^^    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 771h/771H 106v/122V Pos: standing >
At the Entrance to a Dark Cave
Obvious exits: -E -S
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
An overgrown Goblin scuffles at the dirt

< 771h/771H 105v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 106v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 107v/122V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
On an Old River Bed
Obvious exits: -N
A few coins lie scattered here.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
There are some tracks heading south.

< 771h/771H 106v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 110v/122V Pos: standing >
You find a secret entrance!

< 771h/771H 114v/122V Pos: standing >
I see nothing suitable there.

< 771h/771H 122v/122V Pos: standing >
On an Old River Bed
Obvious exits: -N -S#
A few coins lie scattered here.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)

< 771h/771H 122v/122V Pos: standing >
Saving Sathe.

< 771h/771H 122v/122V Pos: standing >
On an Old River Bed
Obvious exits: -N -S#
A few coins lie scattered here.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
There are some tracks heading south.

< 771h/771H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 122v/122V Pos: standing >
Ok.

< 771h/771H 122v/122V Pos: standing >
The End of the Passageway
Obvious exits: -N -S

< 771h/771H 121v/122V Pos: standing >
A Dark Cave
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)

< 771h/771H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 120v/122V Pos: standing >
A goblin scout leaves north.

< 771h/771H 120v/122V Pos: standing >
An Old Stream Bed
Obvious exits: -N -D

< 771h/771H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 121v/122V Pos: standing >
A Stone Path by a Lake
Obvious exits: -S -W -U -SE

< 771h/771H 120v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
A freshwater shark circles ominously.

< 771h/771H 119v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D

< 771h/771H 118v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D

< 771h/771H 116v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D

< 771h/771H 115v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D

< 771h/771H 114v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D

< 771h/771H 112v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -NW

< 771h/771H 111v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S

< 771h/771H 110v/122V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
Your communion with nature is now complete...
The Top of a Waterfall
Obvious exits: -N -D

< 771h/771H 108v/122V Pos: standing >
Within a Column of Water
Obvious exits: -U -D

< 771h/771H 108v/122V Pos: standing >
At the Bottom of a Waterfall
Obvious exits: -S -U
A baby goblin sits here bawling its eyes out.
The press-gang leader stands here looking for recruits.(Red Aura)

< 771h/771H 107v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 108v/122V Pos: standing >
Along Side an Underground River
Obvious exits: -N -S
A grub crawls about looking for carrion.
A baby goblin sits here bawling its eyes out.
A grub crawls about looking for carrion.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)

< 771h/771H 107v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 771h/771H 110v/122V Pos: standing >
At the End of the Lower Road
Obvious exits: -N -E# -S -W -U
A baby goblin sits here bawling its eyes out.
A grub crawls about looking for carrion.

< 771h/771H 109v/122V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)

< 771h/771H 108v/122V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A huge warg who is close by to your south.
An elite goblin guard who is close by to your south.
A grub who is not far off to your south.
A scarab beetle who is not far off to your south.
A grub who is not far off to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
Someone who is rather far off to your south.
Someone who is rather far off to your south.
Someone who is rather far off to your south.
Someone who is rather far off to your south.
Someone who is rather far off to your south.
A scarab beetle who is close by to your west.
A goblin noble who is not far off to your west.
A huge warg who is close by below you.
An elite goblin guard who is close by below you.
A baby goblin who is close by below you.
A grub who is close by below you.

< 771h/771H 109v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Bank of Moregeeth
Obvious exits: -W
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.(Red Aura)
Glab, the towns banker stands here ready to take your money.(Red Aura)

< 771h/771H 113v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)

< 771h/771H 113v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W#
A grub crawls about looking for carrion.
A scarab beetle is here searching for food.
A grub crawls about looking for carrion.

< 771h/771H 113v/122V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A concrete fountain dedicated to Moreg stands here.
The Moregeeth Quartermaster stands here.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A wealthy noble walks about town while shopping.(Red Aura)

< 771h/771H 113v/122V Pos: standing >
Looks like an exit.
You extend your sights westward.
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
A press-gang member looks for someone to intimidate.(Red Aura)
There are some tracks heading south.

< 771h/771H 114v/122V Pos: standing >
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
A press-gang member looks for someone to intimidate.(Red Aura)

< 771h/771H 113v/122V Pos: standing >
The door is closed.
The closed door blocks your farsight.

< 771h/771H 115v/122V Pos: standing >
Ok.

< 771h/771H 116v/122V Pos: standing >
Brogan's Bar
Obvious exits: -N -S# -U
A sly rogue skulks about the shadows here.(Red Aura)
A gaily dressed bard stands here performing for the crowd.(Red Aura)
An ugly slut drapes herself over the patrons trying to get bought a drink.
An ugly slut drapes herself over the patrons trying to get bought a drink.
A pathetic goblin male sits here trying to drink away his troubles.(Red Aura)
A pathetic goblin male sits here trying to drink away his troubles.(Red Aura)
A pathetic goblin male sits here trying to drink away his troubles.(Red Aura)
A gruff looking bartender stands here dispensing drinks.(Red Aura)

< 771h/771H 115v/122V Pos: standing >
Looks like an exit.
You extend your sights upward.
Inn of the Twisted Spine
Obvious exits: -D
A Goblin (small) (HardCore) stands here.(Red Aura)
A burly bouncer stands here ready to deal trouble.
A burly bouncer stands here ready to deal trouble.
Brogan stands here ready to throw anyone out that causes trouble.(Red Aura)
There are some tracks heading south.

< 771h/771H 117v/122V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 771h/771H 122v/122V Pos: standing >
Ok.

< 771h/771H 122v/122V Pos: standing >
Ok.

< 771h/771H 122v/122V Pos: standing >
Along the Street of Guilds
Obvious exits: -N# -E -S -W
A press-gang member looks for someone to intimidate.(Red Aura)

< 771h/771H 121v/122V Pos: standing >
Ok.

< 771h/771H 121v/122V Pos: standing >

< 771h/771H 121v/122V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A concrete fountain dedicated to Moreg stands here.
A scarab beetle is here searching for food.
The Moregeeth Quartermaster stands here.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A wealthy noble walks about town while shopping.(Red Aura)

< 771h/771H 119v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W#
A grub crawls about looking for carrion.
A scarab beetle is here searching for food.
A grub crawls about looking for carrion.
There are some tracks heading north.

< 771h/771H 119v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 771h/771H 118v/122V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)
There are some tracks heading north.

< 771h/771H 117v/122V Pos: standing >
The door seems to be closed.

< 771h/771H 119v/122V Pos: standing >
The door seems to be closed.

< 771h/771H 119v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)
There are some tracks heading north.

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >
A scarab beetle leaves down.

< 771h/771H 122v/122V Pos: standing >
An elite goblin guard leaves down.
A huge warg leaves down.

< 771h/771H 122v/122V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A wealthy noble walks about town while shopping.(Red Aura)

< 771h/771H 122v/122V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A wealthy noble walks about town while shopping.(Red Aura)

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >

< 771h/771H 122v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W

< 771h/771H 120v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W#
A scarab beetle is here searching for food.
A grub crawls about looking for carrion.

< 771h/771H 118v/122V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A concrete fountain dedicated to Moreg stands here.
A scarab beetle is here searching for food.
The Moregeeth Quartermaster stands here.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A wealthy noble walks about town while shopping.(Red Aura)

< 771h/771H 118v/122V Pos: standing >
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
A press-gang member looks for someone to intimidate.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.

< 771h/771H 116v/122V Pos: standing >
The door seems to be closed.

< 771h/771H 119v/122V Pos: standing >
Ok.

< 771h/771H 120v/122V Pos: standing >
Brogan's Bar
Obvious exits: -N -S# -U
A sly rogue skulks about the shadows here.(Red Aura)
A gaily dressed bard stands here performing for the crowd.(Red Aura)
An ugly slut drapes herself over the patrons trying to get bought a drink.
An ugly slut drapes herself over the patrons trying to get bought a drink.
A pathetic goblin male sits here trying to drink away his troubles.(Red Aura)
A pathetic goblin male sits here trying to drink away his troubles.(Red Aura)
A pathetic goblin male sits here trying to drink away his troubles.(Red Aura)
A gruff looking bartender stands here dispensing drinks.(Red Aura)

< 771h/771H 119v/122V Pos: standing >
Looks like an exit.
You extend your sights upward.
Inn of the Twisted Spine
Obvious exits: -D
A Goblin (small) (HardCore) stands here.(Red Aura)
A burly bouncer stands here ready to deal trouble.
A burly bouncer stands here ready to deal trouble.
Brogan stands here ready to throw anyone out that causes trouble.(Red Aura)

< 771h/771H 122v/122V Pos: standing >
Inn of the Twisted Spine
Obvious exits: -D
A Goblin (small) (HardCore) stands here.(Red Aura)
A burly bouncer stands here ready to deal trouble.
A burly bouncer stands here ready to deal trouble.
Brogan stands here ready to throw anyone out that causes trouble.(Red Aura)

< 771h/771H 121v/122V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Goblin, circling him.

< 771h/771H 121v/122V Pos: standing >
< T: Sathe TP: sta TC:excellent E: A Goblin sta EP: excellent >
 You parry a Goblin's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 30 ] -=[A Goblin screams in pain as your slash tears into his flesh]=-
A Goblin is stunned!
[Damage: 22 ] Your final slash sends a Goblin's head bouncing along the ground.
A Goblin is dead! R.I.P.
You receive your share of experience.