The death of [54 Skald] Zij La Resistance (Orc)

in Beginning of A Well Cleared Mine

from the perspective of [54 Skald] Zij La Resistance (Orc)

<worn on head>       the mighty crown of the gith (magic)
<worn on eyes>       the bloody battle goggles [41%]             
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing) [55%]             
<worn on face>       the mask of the plague [87%]             
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a necklace of dangling bones and relics [poor] made by Izji (magic) (humming)
<worn on body>       a robe of the earth [83%]             
<worn about body>    an ornate red cloak (magic)
<worn on back>       a faded dragonscale quiver (magic)
<worn about waist>   a spotted apron (magic) [81%]             
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [70%]             
<worn around wrist>  an ancient durithalite bracelet (magic) (glowing) [74%]             
<worn around wrist>  some polished endurium bracers (magic) [85%]             
<worn on hands>      the gloves of warding (magic) [51%]             
<worn on finger>     a spider-shaped diorite ring of agility (magic)
<worn on finger>     a band of morkoth flesh (magic) [75%]             
<primary weapon>     a dragon-forged lance [poor] made by Zijr (magic)
<held>               a rough wooden lyre [44%]             
<worn on legs>       a pair of soiled leather breeches (magic) [78%]             
<worn on feet>       a pair of dwarven mithril boots [69%]             


Obvious exits: -N -U#

< 1117h/1117H 145v/149V Pos: standing >
You quickly scan the area.
You see nothing.

< 1117h/1117H 146v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 1117h/1117H 148v/149V Pos: standing >
You start chanting...

< 1117h/1117H 149v/149V Pos: standing >
Casting: mirror image 

< 1117h/1117H 149v/149V Pos: standing >
You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!

< 1117h/1117H 149v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 1117h/1117H 149v/149V Pos: standing >
Zij is now a member of your group.
Zij is now a member of your group.
Zij is now a member of your group.
Zij is now a member of your group.

< 1117h/1117H 149v/149V Pos: standing >
You stop your song.

< 1117h/1117H 149v/149V Pos: standing >
You stop using a rough wooden lyre.

< 1117h/1117H 149v/149V Pos: standing >
You hold a locathah-bone mandolin.

< 1117h/1117H 149v/149V Pos: standing >
You start playing your locathah-bone mandolin and singing aloud.

< 1117h/1117H 149v/149V Pos: standing >
You sit down and relax.

< 1117h/1117H 149v/149V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - detect invisibility
               1 - true seeing
               1 - group recall
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - bigbys clenched fist
( 8th circle)  2 - fireball
               1 - dimension door
               2 - dispel magic
( 7th circle)  6 - full heal
( 6th circle)  5 - curse
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - vitality
               5 - destroy undead
( 4th circle)  1 - magic missile
               1 - remove curse
               1 - summon
               1 - cure disease
               1 - self comprehension
               4 - invigorate
( 3rd circle)  2 - cure blind
               5 - earthquake
               1 - remove poison
               1 - mirror image
( 2nd circle)  6 - blindness
               5 - word of command
( 1st circle)  4 - armor
               4 - bless
               4 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 5th) minor creation
    4 seconds:  ( 9th) bigbys clenched fist
    7 seconds:  ( 9th) bigbys clenched fist
   10 seconds:  ( 9th) bigbys clenched fist
   11 seconds:  ( 3rd) mirror image

You can pray no more spells.
You continue your praying.

< 1117h/1117H 149v/149V Pos: sitting >
Your group consists of ( 5/30):
( Head)  1117/1117  hit,  149/149  move Zij
(Front)     1/1     hit,  143/143  move Zij
(Front)     1/1     hit,  156/156  move Zij
(Front)     1/1     hit,  151/151  move Zij
(Front)     1/1     hit,  147/147  move Zij

< 1117h/1117H 149v/149V Pos: sitting >
You start meditating...

< 1117h/1117H 149v/149V Pos: sitting >
You have finished praying for minor creation.

< 1117h/1117H 149v/149V Pos: sitting >
You have finished praying for bigbys clenched fist.

< 1117h/1117H 149v/149V Pos: sitting >

< 1117h/1117H 149v/149V Pos: sitting >
You have finished praying for bigbys clenched fist.

< 1117h/1117H 149v/149V Pos: sitting >
You play a song to make you more aware of what is around you.

< 1117h/1117H 149v/149V Pos: sitting >
You have finished praying for bigbys clenched fist.

< 1117h/1117H 149v/149V Pos: sitting >
You have finished praying for mirror image.
Your prayers are complete.

< 1117h/1117H 149v/149V Pos: sitting >
You clamber to your feet.

< 1117h/1117H 149v/149V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - detect invisibility
               1 - true seeing
               1 - group recall
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               4 - bigbys clenched fist
( 8th circle)  2 - fireball
               1 - dimension door
               2 - dispel magic
( 7th circle)  6 - full heal
( 6th circle)  5 - curse
               1 - darkness
               1 - negative energy barrier
( 5th circle)  1 - minor creation
               2 - vitality
               5 - destroy undead
( 4th circle)  1 - magic missile
               1 - remove curse
               1 - summon
               1 - cure disease
               1 - self comprehension
               4 - invigorate
( 3rd circle)  2 - cure blind
               5 - earthquake
               1 - remove poison
               2 - mirror image
( 2nd circle)  6 - blindness
               5 - word of command
( 1st circle)  4 - armor
               4 - bless
               4 - turn undead

You can pray no more spells.

< 1117h/1117H 149v/149V Pos: standing >
Your group consists of ( 5/30):
( Head)  1117/1117  hit,  149/149  move Zij
(Front)     1/1     hit,  143/143  move Zij
(Front)     1/1     hit,  156/156  move Zij
(Front)     1/1     hit,  151/151  move Zij
(Front)     1/1     hit,  147/147  move Zij

< 1117h/1117H 149v/149V Pos: standing >
A Roughly Built Escape Tunnel
Obvious exits: -N -U#
Zij La Resistance (Orc)(medium) stands here.(Red Aura)
Zij La Resistance (Orc)(medium) stands here.(Red Aura)
Zij La Resistance (Orc)(medium) stands here.(Red Aura)
Zij La Resistance (Orc)(medium) stands here.(Red Aura)

< 1117h/1117H 149v/149V Pos: standing >
You stop your song.

< 1117h/1117H 149v/149V Pos: standing >
You stop using a locathah-bone mandolin.

< 1117h/1117H 149v/149V Pos: standing >
You hold a rough wooden lyre.

< 1117h/1117H 149v/149V Pos: standing >
You start playing your rough wooden lyre and singing aloud.

< 1117h/1117H 149v/149V Pos: standing >
A Curve In The Escape Tunnel
Obvious exits: -S -W -U
*a half-elf merchant is standing here, busy with his own matters.
*a vampire necromancer is standing here, busy with his own matters.(Red Aura)
Zij enters from the south.
Zij enters from the south.
Zij enters from the south.
Zij enters from the south.

< 1117h/1117H 147v/149V Pos: standing >
A vampire necromancer closes the door.

< 1117h/1117H 147v/149V Pos: standing >
A vampire necromancer sneaks south.

< 1117h/1117H 147v/149V Pos: standing >
You quickly scan the area.
A half-elf merchant who is close by to your south.
A vampire necromancer who is close by to your south.
A hobgoblin child who is close by to your west.
A hobgoblin child who is close by to your west.
An orc miner who is close by to your west.

< 1117h/1117H 147v/149V Pos: standing >
A Roughly Built Escape Tunnel
Obvious exits: -N -U#
*a half-elf merchant is standing here, busy with his own matters.
*a vampire necromancer is standing here, busy with his own matters.(Red Aura)
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.

< 1117h/1117H 147v/149V Pos: standing >
A vampire necromancer opens the rock.

< 1117h/1117H 147v/149V Pos: standing >
A vampire necromancer sneaks up.

< 1117h/1117H 147v/149V Pos: standing >
A Curve In The Escape Tunnel
Obvious exits: -S -W -U#
Zij enters from the south.
Zij enters from the south.
Zij enters from the south.
Zij enters from the south.

< 1117h/1117H 145v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 1117h/1117H 146v/149V Pos: standing >
A Roughly Built Escape Tunnel
Obvious exits: -N -U
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.

< 1117h/1117H 145v/149V Pos: standing >
It's already open!

< 1117h/1117H 149v/149V Pos: standing >
A Quickly Expanding Mine
Obvious exits: -S -D
*a half-elf merchant is standing here, busy with his own matters.
*a vampire necromancer is standing here, busy with his own matters.(Red Aura)
Zij enters from below.
Zij enters from below.
Zij enters from below.
Zij enters from below.

< 1117h/1117H 147v/149V Pos: standing >
Ok.

< 1117h/1117H 147v/149V Pos: standing >
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.

< 1117h/1117H 145v/149V Pos: standing >
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.

< 1117h/1117H 143v/149V Pos: standing >
A Well Cleared Mine Tunnel
Obvious exits: -N -E
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.
Zij enters from the north.

< 1117h/1117H 141v/149V Pos: standing >
You failed.

< 1117h/1117H 145v/149V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 1117h/1117H 147v/149V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
Zij enters from the west.
Zij enters from the west.
Zij enters from the west.
Zij enters from the west.

< 1117h/1117H 146v/149V Pos: standing >

< 1117h/1117H 149v/149V Pos: standing >
A vampire necromancer sneaks in from the west.
A half-elf merchant snaps into visibility.
You snap into visibility.
A half-elf merchant dances an acrobatic maneuver in battle, tripping you.

< 1117h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:excellent E: a half-elf merchant sta EP: excellent >
 A half-elf merchant parries your futile lunge at him.
A half-elf merchant dodges your futile attack.
You snap into visibility.
A half-elf merchant's decent pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's crude pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's impressive pierce grazes you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's impressive pierce grazes you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's impressive pierce wounds you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!

< 1072h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 Zij suddenly attacks a half-elf merchant!
Zij misses a half-elf merchant.

< 1072h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 A vampire necromancer snaps into visibility.
You snap into visibility.
A vampire necromancer's impressive pierce wounds you.
[Damage:  4 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's decent pierce grazes you.
[Damage:  1 ] A vampire necromancer ignites into black flames as she hits you!

< 1048h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 You snap into visibility.
A half-elf merchant's powerful pierce wounds you.
[Damage:  5 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's pierce grazes you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's decent pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's pierce grazes you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!

< 986h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: small wounds E: a half-elf merchant sta EP: few scratches >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 1062h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 You miss a half-elf merchant.
A half-elf merchant dodges your futile attack.
You snap into visibility.

< 1062h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 A vampire necromancer snaps into visibility.
You snap into visibility.
A vampire necromancer's impressive pierce wounds you.
[Damage:  3 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's decent pierce grazes you.
[Damage:  1 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's pierce grazes you.
[Damage:  2 ] A vampire necromancer ignites into black flames as she hits you!
A half-elf merchant parries Zij's lunge at him.

< 1033h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 A vampire necromancer attempts to flee.
A vampire necromancer leaves west.

< 1033h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:few scratches E: a half-elf merchant sta EP: few scratches >
 You snap into visibility.
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's impressive pierce wounds you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!

< 992h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: small wounds E: a half-elf merchant sta EP: few scratches >
 A vampire necromancer snaps into visibility.
You snap into visibility.
Out of nowhere, a vampire necromancer stabs you in the back.
OUCH!  That really did HURT!
[Damage:  8 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's pierce grazes you.
[Damage:  1 ] A vampire necromancer ignites into black flames as she hits you!

< 842h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: small wounds E: a half-elf merchant sta EP: few scratches >
 You clamber to your feet.

< 842h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 842h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 A half-elf merchant parries your futile lunge at him.
A half-elf merchant parries your futile lunge at him.
You miss a half-elf merchant.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 842h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 Zij suddenly attacks a half-elf merchant!
Zij misses a half-elf merchant.
You start chanting...
You snap into visibility.

< 842h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 A half-elf merchant parries Zij's lunge at him.

< 842h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 Casting: bigbys clenched fist **

< 842h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You dodge a half-elf merchant's vicious attack.
You dodge a half-elf merchant's vicious attack.
You snap into visibility.
A half-elf merchant's crude pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
You parry a half-elf merchant's lunge at you.
A half-elf merchant's decent pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A half-elf merchant's impressive pierce grazes you.
[Damage:  2 ] A half-elf merchant ignites into black flames as he hits you!
You parry a half-elf merchant's lunge at you.

< 902h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 Zij suddenly attacks a half-elf merchant!
Zij misses a half-elf merchant.

< 902h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 You snap into visibility.
Casting: bigbys clenched fist *
A vampire necromancer snaps into visibility.
You snap into visibility.
A vampire necromancer's crude pierce grazes you.
[Damage:  1 ] A vampire necromancer ignites into black flames as she hits you!
You parry a vampire necromancer's lunge at you.
You parry a vampire necromancer's lunge at you.
A vampire necromancer's pierce wounds you.
[Damage:  3 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer attempts to flee.
A vampire necromancer leaves west.

< 884h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: small wounds E: a half-elf merchant sta EP: few scratches >
 You snap into visibility.
You complete your spell...
[Damage: 133 ] Your giant fist of force causes a half-elf merchant to stagger in agony!
A half-elf merchant dances an acrobatic maneuver in battle, tripping you.

< 884h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: small wounds E: a half-elf merchant sta EP:  few wounds >
 A half-elf merchant parries your futile lunge at him.
A half-elf merchant parries your futile lunge at him.
You snap into visibility.
A vampire necromancer snaps into visibility.
A vampire necromancer's impressive pierce wounds you.
[Damage:  3 ] A vampire necromancer ignites into black flames as she hits you!
Out of nowhere, a vampire necromancer stabs you in the back.
[Damage:  6 ] A vampire necromancer ignites into black flames as she hits you!

< 768h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: few wounds E: a vampire necromancer sta EP: few scratches >
 A half-elf merchant parries Zij's lunge at him.

< 768h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: few wounds E: a vampire necromancer sta EP: few scratches >
 You snap into visibility.
A half-elf merchant's fine pierce grazes you.
[Damage:  1 ] A half-elf merchant ignites into black flames as he hits you!
A Halfling's disguise falls apart!
A Halfling's fine pierce grazes you.
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
A Halfling's fine pierce grazes you.
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!

< 728h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: few wounds E: a vampire necromancer sta EP: few scratches >
 A Halfling parries Zij's lunge at him.

< 728h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: few wounds E: a vampire necromancer sta EP: few scratches >
 A Halfling parries Zij's lunge at him.

< 728h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: few wounds E: a vampire necromancer sta EP: few scratches >
 A vampire necromancer attempts to flee.
A vampire necromancer leaves west.

< 728h/1117H 149v/149V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 805h/1117H 149v/149V Pos: sitting >
You snap into visibility.
A Halfling's pierce grazes you.
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's impressive pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
A Halfling's crude pierce grazes you.
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's stiletto of vanquishing of strength with a strange black stone murmurs some strange incantations...
A Halfling's concussion blast rips into you, shattering your soul!
A Halfling's impressive pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
A Halfling's fine pierce wounds you.
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling misses you.

< 696h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: few wounds E: A Halfling sta EP:  few wounds >
 A vampire necromancer snaps into visibility.
You snap into visibility.
Out of nowhere, a vampire necromancer stabs you in the back.
OUCH!  That really did HURT!
[Damage:  9 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's powerful pierce strikes you.
[Damage:  8 ] A vampire necromancer ignites into black flames as she hits you!

< 512h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling parries Zij's lunge at him.

< 512h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.
You snap into visibility.

< 512h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A vampire necromancer snaps into visibility.
You snap into visibility.
A vampire necromancer's fine pierce wounds you.
[Damage:  2 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's pierce strikes you.
[Damage:  4 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's impressive pierce strikes you.
[Damage:  4 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's fine pierce wounds you.
[Damage:  2 ] A vampire necromancer ignites into black flames as she hits you!
A Halfling parries Zij's lunge at him.

< 457h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling parries Zij's lunge at him.
A vampire necromancer attempts to flee.
A vampire necromancer leaves west.

< 457h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 
< 457h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 You snap into visibility.
A Halfling's pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
A Halfling's impressive pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
A Halfling's powerful pierce strikes you.
[Damage:  5 ] A Halfling ignites into black flames as he hits you!
A Halfling's pierce wounds you.
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
A Halfling (small) Legionary of The Empire stands in mid-air here, fighting YOU!
Zij La Resistance (Orc)(medium) stands here, fighting a Halfling.(Red Aura)
Zij La Resistance (Orc)(medium) stands here.(Red Aura)
Zij La Resistance (Orc)(medium) stands here, fighting a Halfling.(Red Aura)
Zij La Resistance (Orc)(medium) stands here, fighting a Halfling.(Red Aura)

< 404h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 You clamber to your feet.

< 404h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: nasty wounds E: A Halfling sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 404h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A vampire necromancer snaps into visibility.
Out of nowhere, a vampire necromancer stabs you in the back.
OUCH!  That really did HURT!
[Damage:  9 ] A vampire necromancer ignites into black flames as she hits you!
Out of nowhere, a vampire necromancer stabs you in the back.
[Damage:  6 ] A vampire necromancer ignites into black flames as she hits you!
With a swift tug a vampire necromancer wrenches the weapon free, ramming it into you again.
Out of nowhere, a vampire necromancer stabs you in the back.
You wish that your wounds would stop BLEEDING so much!
[Damage:  2 ] A vampire necromancer ignites into black flames as she hits you!

< 102h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: awful E: a vampire necromancer sta EP:  small wounds >
 You snap into visibility.
Casting: bigbys clenched fist **

< 102h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: awful E: a vampire necromancer sta EP:  small wounds >
 A Halfling parries Zij's lunge at him.

< 102h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC: awful E: a vampire necromancer sta EP:  small wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You snap into visibility.
Casting: bigbys clenched fist *

< 178h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC:pretty hurt E: a vampire necromancer sta EP:  small wounds >
 Zij misses a Halfling.

< 178h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC:pretty hurt E: a vampire necromancer sta EP:  small wounds >
 You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You snap into visibility.

< 178h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC:pretty hurt E: a vampire necromancer sta EP:  small wounds >
 You snap into visibility.
You complete your spell...
[Damage: 137 ] Your giant fist of force causes a Halfling to stagger in agony!
Zij suddenly attacks a vampire necromancer!
Zij misses a vampire necromancer.
A Halfling parries Zij's lunge at him.

< 178h/1117H 149v/149V Pos: standing >
< T: Zij TP: sta TC:pretty hurt E: a vampire necromancer sta EP:  small wounds >
 A Halfling dances an acrobatic maneuver in battle, tripping you.

< 178h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:pretty hurt E: a vampire necromancer sta EP:  small wounds >
 
< 178h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC:pretty hurt E: a vampire necromancer sta EP:  small wounds >
 A vampire necromancer snaps into visibility.
You snap into visibility.
A vampire necromancer's impressive pierce strikes you hard.
[Damage:  4 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's impressive pierce strikes you.
[Damage:  3 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's decent pierce strikes you.
[Damage:  1 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  2 ] A vampire necromancer ignites into black flames as she hits you!
A vampire necromancer's pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A vampire necromancer ignites into black flames as she hits you!

< 123h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: awful E: a vampire necromancer sta EP:  small wounds >
 A vampire necromancer parries your futile lunge at her.
A vampire necromancer parries your futile lunge at her.
You snap into visibility.
A vampire necromancer snaps into visibility.

< 123h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: awful E: a vampire necromancer sta EP:  small wounds >
 A Halfling parries Zij's lunge at him.
You snap into visibility.
A Halfling's impressive pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  2 ] A Halfling ignites into black flames as he hits you!
A Halfling's fine pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's fine pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's fine pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Halfling ignites into black flames as he hits you!
A Halfling's impressive pierce strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
[Damage:  2 ] A Halfling ignites into black flames as he hits you!

< 75h/1117H 149v/149V Pos: sitting >
< T: Zij TP: sit TC: awful E: a vampire necromancer sta EP:  small wounds >
 A vampire necromancer attempts to flee.
A vampire necromancer leaves west.

< 75h/1117H 149v/149V Pos: sitting >
A Halfling parries Zij's lunge at him.

< 75h/1117H 149v/149V Pos: sitting >
A Halfling parries Zij's lunge at him.
A vampire necromancer snaps into visibility.
You snap into visibility.
Out of nowhere, a vampire necromancer stabs you in the back, RIP...
Your shimmering crystal dragon scale was completely destroyed by the massive blow!
Your quiver smeared with blood was completely destroyed by the massive blow!
Your craftsman's pin of Dweefniggle's workshop [superior] was completely destroyed by the massive blow!