The death of [48 Assassin] Izual The Empire (Dwarf)

in The Reception Room of the Inn of the Beech and Eucalyptus

from the perspective of [50 Thief] Nul La Resistance (Troll)

<worn as a badge>    the emblem of charming of regeneration [84%]             
<worn on head>       a stylish dragonscale crown
<worn on eyes>       a hydra-scale gorget [85%]             
<worn in ear>        a gleaming crystal earring
<worn in ear>        a flaming earring [71%]             
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   a bone necklace of the rakshasa clan
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    the severed wings of a turkey named 'Dinner' (humming)
<worn as quiver>     a snakeskin quiver made by Om (glowing) [88%]             
<worn about waist>   a knight's dragonscale belt [87%]             
<worn on arms>       the pauldrons of the tide of endurance (glowing)
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a bowman's adamantium wristband of precision (magic) [79%]             
<worn on hands>      a pair of darkmail gauntlets (magic)
<worn on finger>     a ring of the weretor of precision (magic) (glowing)
<worn on finger>     a ring of the weretor of damage (magic) (glowing) [86%]             
<primary weapon>     Silence, the dagger of anguish [superior] (magic)
<secondary weapon>   a faded-red dagger called 'Silencer' [superior] (magic) [79%]             
<worn on legs>       some frost-rimed dragonscale pants from Bloodstone Keep
<worn on feet>       a pair of dusty boots (glowing)

   This inner set of crystal gates marks the entrance of the high
elven mountain outpost of Shaledrieth.  Only a few, heavily-
fortified structures stand in this mountain outpost, giving the
feeling of protection of something by the high elves.  A roadway
lies to the west, stretching into the small, but stable settlement.
Obvious exits: -East# -South
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)

< 865h/865H 194v/195V Pos: standing >
Ok.

< 865h/865H 194v/195V Pos: standing >
A Landing Below the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -West -Up
A high elf guard stands here, proudly patrolling the outpost.
A high elf guard stands here, proudly patrolling the outpost.
A merchant travels through the mountain outpost, smiling happily.

< 865h/865H 193v/195V Pos: standing >
Ok.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
You see nothing.

< 865h/865H 195v/195V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -North -Down

< 865h/865H 194v/195V Pos: standing >
The Shaledrieth Sunwell
   This large, domed chamber rests high in the mountain peaks of
this great continent.  Gazing off miles in the distance, one can
see the other side of the great sunwell in the peaks of Lareth.
This sunwell, however, lies in Shaledrieth, the great mountain
outpost under the protection of the high elves.  Four huge columns
stand in the corners of this peak dias, each carved into various
high elven prophets and figures of great lore.  A grand foyer
lies to the south followed by a large staircase downward into
the outpost of Shaledrieth.
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 193v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
You see nothing.

< 865h/865H 195v/195V Pos: standing >
You suddenly feel the urge for TURKEY! and take a nice bite out of your the severed wings of a turkey named 'Dinner'!
You invigorate someone with renewed energy.

< 865h/865H 195v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 865h/865H 195v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)

< 865h/865H 195v/195V Pos: standing >
A patrolling high elf guard enters from the south.

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 195v/195V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Grand Foyer Before the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -North -Down
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 195v/195V Pos: standing >
Javok slowly fades into existence.

< 865h/865H 195v/195V Pos: standing >
Bryken slowly fades into existence.

< 865h/865H 195v/195V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.

< 865h/865H 195v/195V Pos: standing >
You say in troll 'hi'

< 865h/865H 195v/195V Pos: standing >
Javok tips his hat.

< 865h/865H 195v/195V Pos: standing >
You attempt to give consent...

< 865h/865H 195v/195V Pos: standing >
You say in troll 'who holds'

< 865h/865H 195v/195V Pos: standing >
You are now a member of Javok's group.

< 865h/865H 195v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >
The sun vanishes behind the southern horizon.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.

< 865h/865H 195v/195V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 195v/195V Pos: standing >
Bryken enters from the south.
Javok sneaks in from the south.

< 865h/865H 195v/195V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -North -Down

< 865h/865H 194v/195V Pos: standing >
The Shaledrieth Sunwell
   This large, domed chamber rests high in the mountain peaks of
this great continent.  Gazing off miles in the distance, one can
see the other side of the great sunwell in the peaks of Lareth.
This sunwell, however, lies in Shaledrieth, the great mountain
outpost under the protection of the high elves.  Four huge columns
stand in the corners of this peak dias, each carved into various
high elven prophets and figures of great lore.  A grand foyer
lies to the south followed by a large staircase downward into
the outpost of Shaledrieth.
Obvious exits: -South
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 193v/195V Pos: standing >
I see no person by that name here!

< 865h/865H 195v/195V Pos: standing >
You now follow Javok.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.
You follow Javok.

A Grand Foyer Before the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -North -Down
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)

< 865h/865H 194v/195V Pos: standing >
Javok points his finger at Bryken.

< 865h/865H 194v/195V Pos: standing >
A patrolling high elf guard enters from below.

< 865h/865H 194v/195V Pos: standing >
Bryken leaves down.
Javok floats down.
You follow Javok.

A Landing Below the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -West# -Up
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.

< 865h/865H 193v/195V Pos: standing >
You stop following Javok.
You now follow Bryken.

< 865h/865H 195v/195V Pos: standing >
Bryken opens the gates.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves west.
You follow Bryken.

The Eastern Guard Post of Shaledrieth
   This inner set of crystal gates marks the entrance of the high
elven mountain outpost of Shaledrieth.  Only a few, heavily-
fortified structures stand in this mountain outpost, giving the
feeling of protection of something by the high elves.  A roadway
lies to the west, stretching into the small, but stable settlement.
Obvious exits: -East -South
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)

< 865h/865H 194v/195V Pos: standing >
A proud high elf sentry suddenly attacks Bryken!
Bryken snaps into visibility.
A proud high elf sentry's feeble punch grazes Bryken.

< 865h/865H 194v/195V Pos: standing >
A proud high elf sentry suddenly attacks Bryken!
A proud high elf sentry's punch grazes Bryken.

< 865h/865H 194v/195V Pos: standing >
Bryken attempts to flee.
Bryken leaves east.
You follow Bryken.

A Landing Below the Shaledrieth Sunwell
   Located just before the sunwell of Shaledrieth, this
circular stone room looks upon the stone well from a short,
yet protective vantage point.  Heavily protected by the
strong and determined high elven guard, this portion of
the high elven village of Shaledrieth is located at the
heart of the city.  Numerous races travel through this
area on a daily basis, experiencing only a small part
of the high elven culture in this mountain outpost.
Obvious exits: -West -Up
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.
You see nothing special...

< 865h/865H 193v/195V Pos: standing >
Bryken leaves west.
You follow Bryken.

The Eastern Guard Post of Shaledrieth
   This inner set of crystal gates marks the entrance of the high
elven mountain outpost of Shaledrieth.  Only a few, heavily-
fortified structures stand in this mountain outpost, giving the
feeling of protection of something by the high elves.  A roadway
lies to the west, stretching into the small, but stable settlement.
Obvious exits: -East -South
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)

< 865h/865H 194v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

The Eastern End of Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South# -West
The corpse of a wandering human is lying here.
A sign made of crystal is posted before the southern gate. (glowing)
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)

< 865h/865H 193v/195V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -North -South# -West
The corpse of a wandering human is lying here.
A sign made of crystal is posted before the southern gate. (glowing)
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)

< 865h/865H 195v/195V Pos: standing >
Bryken loses control, veins bulging with anger.


< 865h/865H 195v/195V Pos: standing >
Looks like an exit.
You extend your sights westward.
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North# -East -West

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.

< 865h/865H 195v/195V Pos: standing >
Bryken opens the gate.
The Eastern End of Grision Street
Obvious exits: -North -South -West
The corpse of a wandering human is lying here.
A sign made of crystal is posted before the southern gate. (glowing)
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)

< 865h/865H 195v/195V Pos: standing >
Bryken closes the gate.
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves west.
You follow Bryken.

On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North# -East -West
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Javok sneaks in from the east.
You quickly scan the area.
You see nothing.

< 865h/865H 194v/195V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your east.

< 865h/865H 194v/195V Pos: standing >
Bryken leaves west.
You follow Bryken.

A Bend in Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East -South -West#
The corpse of a patrolling high elf guard is lying here.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your east.
A patrolling high elf guard who is not far off to your south.
A travelling merchant who is a brief walk away to your south.
A half-elf adventurer who is in the distance to your south.
A patrolling high elf guard who is in the distance to your south.

< 865h/865H 193v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your east.
A patrolling high elf guard who is not far off to your south.
A travelling merchant who is a brief walk away to your south.
A half-elf adventurer who is in the distance to your south.
A patrolling high elf guard who is in the distance to your south.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A patrolling high elf guard who is not far off to your south.
A travelling merchant who is a brief walk away to your south.
A half-elf adventurer who is in the distance to your south.
A patrolling high elf guard who is in the distance to your south.

< 865h/865H 195v/195V Pos: standing >
Bryken opens the door.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your east.
A patrolling high elf guard who is not far off to your south.
A travelling merchant who is a brief walk away to your south.
A half-elf adventurer who is in the distance to your south.
A patrolling high elf guard who is in the distance to your south.
Glacienus, the captain of the guard who is close by to your west.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your east.
A patrolling high elf guard who is not far off to your south.
A travelling merchant who is a brief walk away to your south.
A half-elf adventurer who is in the distance to your south.
A patrolling high elf guard who is in the distance to your south.
Glacienus, the captain of the guard who is close by to your west.

< 865h/865H 195v/195V Pos: standing >
Bryken closes the door.

< 865h/865H 195v/195V Pos: standing >

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Javok sneaks in from the north.

< 865h/865H 194v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is not far off to your north.
A proud high elf sentry who is not far off to your north.
A patrolling high elf guard who is close by to your south.
A travelling merchant who is not far off to your south.
A patrolling high elf guard who is a brief walk away to your south.
A half-elf adventurer who is rather far off to your south.

< 865h/865H 194v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South -West
The corpse of a half-elf adventurer is lying here.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 193v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is a brief walk away to your north.
A proud high elf sentry who is a brief walk away to your north.
A travelling merchant who is close by to your south.
A patrolling high elf guard who is not far off to your south.
A half-elf adventurer who is a brief walk away to your south.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is a brief walk away to your north.
A proud high elf sentry who is a brief walk away to your north.
A travelling merchant who is not far off to your south.
A patrolling high elf guard who is not far off to your south.
A half-elf adventurer who is a brief walk away to your south.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is a brief walk away to your north.
A travelling merchant who is not far off to your south.
A patrolling high elf guard who is not far off to your south.
A half-elf adventurer who is a brief walk away to your south.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is a brief walk away to your north.
A proud high elf sentry who is a brief walk away to your north.
A travelling merchant who is not far off to your south.
A patrolling high elf guard who is not far off to your south.
A half-elf adventurer who is a brief walk away to your south.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East# -South
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.

< 865h/865H 194v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

An Intersection of Roads in Shaledrieth
   This grand turning point intersects Baleth Street and the
Grision Street, the two main concourses of Shaledrieth.  This large
intersection is marked with a simple sun dial in the exact
center of where the two roadways meet.  This sundial, made
entirely of crystal, glows with a bright, elven magic.
Located east of here Baleth Street begins the climb up
some glorious crystal stairs
Obvious exits: -North -East -South -West
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.
A high elf guard stands here, proudly patrolling the outpost.

< 865h/865H 193v/195V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is not far off to your north.
A proud high elf sentry who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A half-elf adventurer who is close by to your south.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South
The corpse of a wandering human is lying here.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A half-elven adventurer walks proudly through the mountain outpost.
You quickly scan the area.
A travelling merchant who is close by to your north.
A patrolling high elf guard who is close by to your north.
A patrolling high elf guard who is a brief walk away to your north.

< 865h/865H 194v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South -West
The corpse of a travelling merchant is lying here.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Javok sneaks in from the north.

< 865h/865H 193v/195V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A travelling merchant who is not far off to your north.
A patrolling high elf guard who is rather far off to your north.

< 865h/865H 195v/195V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A travelling merchant who is not far off to your north.
A patrolling high elf guard who is rather far off to your north.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

The Southern End of Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East
The corpse of a half-elf adventurer is lying here.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)

< 865h/865H 194v/195V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is not far off to your north.
A travelling merchant who is a brief walk away to your north.
A patrolling high elf guard who is a brief walk away to your north.

< 865h/865H 194v/195V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is not far off to your north.
A patrolling high elf guard who is a brief walk away to your north.

< 865h/865H 194v/195V Pos: standing >
Bryken leaves east.
You follow Bryken.

The Inn of the Beech and Eucalyptus
   This grand inn of Shaledrieth is maintained by the
highly-respected and lively grey elves of Charing.  Although
only simple cousins, the high elves and grey elves of this
realm both have one common enemy, the races of the underworld
who try tirelessly to invade, plague, and destroy their
peaceful and lush lands.  The Inn of the Beech and the
Eucalyptus does not see many high elves, as they are mostly a
guardian race of the great sun well.  Adventurers of numerous
other surface races frequent this fine inn.
A soothing aura fills the area.
Obvious exits: -North -South -West
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
You quickly scan the area.
A surly dwarven warrior who is close by to your north.
An off-duty guard who is close by to your north.
An off-duty guard who is close by to your north.
An off-duty guard who is close by to your north.
Feliusius, the bartender who is close by to your north.
A travelling merchant who is close by to your south.

< 865h/865H 193v/195V Pos: standing >
You quickly scan the area.
A surly dwarven warrior who is close by to your north.
An off-duty guard who is close by to your north.
An off-duty guard who is close by to your north.
An off-duty guard who is close by to your north.
Feliusius, the bartender who is close by to your north.
A travelling merchant who is close by to your south.

< 865h/865H 195v/195V Pos: standing >
Bryken leaves south.
You follow Bryken.

The Reception Room of the Inn of the Beech and Eucalyptus
   This grand inn of Shaledrieth is maintained by the
highly-respected and lively grey elves of Charing.  Although
only simple cousins, the high elves and grey elves of this
realm both have one common enemy, the races of the underworld
who try tirelessly to invade, plague, and destroy their
peaceful and lush lands.  The Inn of the Beech and the
Eucalyptus does not see many high elves, as they are mostly a
guardian race of the great sun well.  Adventurers of numerous
other surface races frequent this fine inn.
A soothing aura fills the area.
Obvious exits: -North
[2] The corpse of the elven innkeeper is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
The corpse of a travelling merchant is lying here.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A Dwarf (medium) Legionary of The Empire stands here.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.

< 865h/865H 194v/195V Pos: standing >
You quickly scan the area.
A surly dwarven warrior who is not far off to your north.
An off-duty guard who is not far off to your north.
An off-duty guard who is not far off to your north.
Feliusius, the bartender who is not far off to your north.

< 865h/865H 194v/195V Pos: standing >
Bryken snaps into visibility.
Bryken fills with BLooDLuST and makes a ferocious leap at a Dwarf!
Bryken knocks a Dwarf down with a mighty blow!

< 865h/865H 194v/195V Pos: standing >
Bryken snaps into visibility.
Javok snaps into visibility.
Javok places Tiamat's poison tail stinger in the back of a Dwarf, resulting in some strange noises and some blood.

< 865h/865H 194v/195V Pos: standing >
Bryken snaps into visibility.
Bryken's mighty bludgeon enshrouds a Dwarf in a mist of blood.
Bryken's whip strikes a Dwarf hard.
Bryken's whip seriously wounds a Dwarf.
Bryken's impressive bludgeon seriously wounds a Dwarf.
Bryken's bludgeon enshrouds a Dwarf in a mist of blood.
As Bryken strikes a Dwarf, the power of Bryken's ancestors fill them with RAGE!
Bryken's bludgeon enshrouds a Dwarf in a mist of blood.
Bryken's fine bludgeon enshrouds a Dwarf in a mist of blood.

< 865h/865H 194v/195V Pos: standing >
Your character lacks the training to enforce his will.

< 865h/865H 194v/195V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -North
[2] The corpse of the elven innkeeper is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
The corpse of a travelling merchant is lying here.
*Javok La Resistance (Troll)(large) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Bryken La Resistance (Minotaur)(large) stands in mid-air here, fighting a Dwarf.(Red Aura)
A Dwarf (medium) Legionary of The Empire crouches here, fighting Bryken.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.

< 865h/865H 194v/195V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Dwarf, circling him.

< 865h/865H 194v/195V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Dwarf kne EP:  awful >
 Javok snaps into visibility.
Javok neatly performs a coup de grace and beheads a Dwarf.
A Dwarf is dead! R.I.P.
You receive your share of experience.