The death of [46 Forest Druid] Choron The Empire (Dwarf)

in The East Gates of Kimordril

from the perspective of [56 Controller] Xzyo La Resistance (Orc)

<floating about head>a BRIGHT blue ioun stone[38h 0m 34s]
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the dirty cloth turban [76%]             
<worn on eyes>       the blindfold of sight (magic) [88%]             
<worn in ear>        a delicate nipple ring of intelligence (magic) (glowing)
<worn in ear>        the earring of a MaDMaN of agility (magic) [70%]             
<worn on face>       a white hot mask of living flame (glowing) [80%]             
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing) [85%]             
<worn around neck>   a gory string of cyclops eyes [poor] (magic) [78%]             
<worn on body>       a mysterious hooded white robe emitting black smoke of magic detection [superior] made by Dahamma (magic) [88%]             
<worn about body>    the robe of Lost Souls (magic)[230h 0m 23s]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of good protection [poor] made by Daweava (magic) (glowing) [78%]             
<worn about waist>   an exquisite silk sash [superior] (magic) [54%]             
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [55%]             
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a cosmic tome
<worn on arms>       sleeves of gold dragonskin of health (magic) [42%]             
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[230h 0m 23s]
<worn on hands>      the cubes of protection (humming) [82%]             
<worn on finger>     the ring of the void [superior] (magic)
<worn on finger>     a ring of the Neogi Lords (glowing)
<primary weapon>     the mace of mentality
<held>               a swirling staff of air conjuration (magic) (glowing)[230h 0m 23s]
<worn on legs>       some ruby studded greaves (magic) (glowing) [76%]             
<worn on feet>       a pair of stone boots (glowing) [85%]             

An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A fat woodchuck who is close by above you.
A Dwarf who is close by above you.

< 916h/916H 251v/252V Pos: standing >
Your charisma radiates as you call forth your minion!
You toss your a greater orb of Magic into the air, which quickly forms an extra-dimensional pocket!
You utter a quick incantation, calling forth a camp overseer who softly says 'Your wish is my command, master!'
A camp overseer starts following you.

< 916h/916H 252v/252V Pos: standing >
A Dwarf enters from above.
A fat woodchuck enters from above.

< 916h/916H 252v/252V Pos: standing >
Ok.
A Dwarf avoids being bashed by a camp overseer, who loses his balance and falls.

< 916h/916H 252v/252V Pos: standing >
A camp overseer misses a Dwarf.
A camp overseer's fine punch wounds a Dwarf.
A camp overseer misses a Dwarf.
A camp overseer's impressive punch strikes a Dwarf.

< 916h/916H 252v/252V Pos: standing >
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 252v/252V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves east.
A fat woodchuck leaves east.

< 916h/916H 252v/252V Pos: standing >
You start chanting...

< 916h/916H 252v/252V Pos: standing >
Autosaving...

< 916h/916H 252v/252V Pos: standing >
Casting: prismatic cube **

< 916h/916H 252v/252V Pos: standing >
Casting: prismatic cube *

< 916h/916H 252v/252V Pos: standing >
Casting: prismatic cube 

< 916h/916H 252v/252V Pos: standing >
You complete your spell...

< 916h/916H 252v/252V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
A wall of shifting color is here to the up. (Illusion) (magic)
A wall of shifting color is here to the south. (Illusion) (magic)
A wall of shifting color is here to the east. (Illusion) (magic)
A camp overseer is lying here. (minion) (Red Aura)

< 916h/916H 252v/252V Pos: standing >
You start chanting...

< 916h/916H 252v/252V Pos: standing >
You complete your spell...
A small round wooden shield suddenly appears.

< 916h/916H 252v/252V Pos: standing >
You don't have that spell memorized.

< 916h/916H 252v/252V Pos: standing >
A camp overseer clambers to his feet.

< 916h/916H 252v/252V Pos: standing >
Ok.

< 916h/916H 252v/252V Pos: standing >
Ok.
A camp overseer gets a small round wooden shield.

< 916h/916H 252v/252V Pos: standing >
Ok.
A camp overseer straps a small round wooden shield to his arm.

< 916h/916H 252v/252V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
A wall of shifting color is here to the up. (Illusion) (magic)
A wall of shifting color is here to the south. (Illusion) (magic)
A wall of shifting color is here to the east. (Illusion) (magic)
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)

< 916h/916H 252v/252V Pos: standing >
You don't have that spell memorized.

< 916h/916H 252v/252V Pos: standing >
Looks like an exit.
You extend your sights eastward.
An Inclined Pathway
Obvious exits: -E -W
A wall of shifting color is here to the west. (Illusion) (magic)

< 916h/916H 252v/252V Pos: standing >
You sit down and relax.

< 916h/916H 252v/252V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - prismatic cube
               1 - group globe of invulnerability
(10th circle)  1 - farsee
               4 - group stone skin
( 9th circle)  1 - relocate
               1 - fly
               2 - gate
( 8th circle)  1 - detect invisibility
               4 - prismatic spray
               1 - improved invisibility
( 7th circle)  3 - dimension door
               3 - wall of ice
( 6th circle)  4 - teleport
               2 - stone skin
( 5th circle)  2 - identify
               6 - contain being
( 4th circle)  5 - ray of enfeeblement
               2 - wall of force
( 3rd circle)  1 - strength
               5 - acidimmolate
( 2nd circle)  1 - burning hands
               4 - sleep
               6 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 4th) wall of force
    2 seconds:  ( 3rd) dispel magic
    2 seconds:  ( 1st) minor creation
    3 seconds:  ( 3rd) agility
    4 seconds:  ( 3rd) dispel magic
    5 seconds:  ( 4th) wall of force
    7 seconds:  ( 9th) prismatic ray
    8 seconds:  ( 3rd) dispel magic
    9 seconds:  ( 6th) stone skin
   11 seconds:  (11th) prismatic cube
   12 seconds:  ( 1st) minor creation

You can memorize 1 12th circle spell(s).
You continue your study.

< 916h/916H 252v/252V Pos: sitting >
You start meditating...

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing wall of force.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing dispel magic.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing minor creation.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing agility.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing dispel magic.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing wall of force.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing prismatic ray.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing dispel magic.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing stone skin.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing prismatic cube.

< 916h/916H 252v/252V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.
Looks like an exit.
You extend your sights upward.
An Inclined Pathway
Obvious exits: -W -D
A wall of shifting color is here to the down. (Illusion) (magic)

< 916h/916H 252v/252V Pos: sitting >
You clamber to your feet.

< 916h/916H 252v/252V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.

< 916h/916H 252v/252V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.

< 916h/916H 252v/252V Pos: standing >
You start chanting...
You snap into visibility.

< 916h/916H 252v/252V Pos: standing >
Casting: dispel magic 

< 916h/916H 252v/252V Pos: standing >
You complete your spell...
A prismatic wall crumbles to dust and blows away.

< 916h/916H 252v/252V Pos: standing >
Saving Xzyo.

< 916h/916H 252v/252V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
A camp overseer enters from the west.

< 916h/916H 251v/252V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A camp overseer enters from the west.

< 916h/916H 250v/252V Pos: standing >
An Inclined Pathway
Obvious exits: -E# -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
Alarm bells sound, signalling an invasion!
A camp overseer enters from the west.

< 916h/916H 249v/252V Pos: standing >
The gate seems to be closed.

< 916h/916H 250v/252V Pos: standing >
The gate seems to be closed.

< 916h/916H 252v/252V Pos: standing >
The gate seems to be closed.

< 916h/916H 252v/252V Pos: standing >
The gate seems to be closed.

< 916h/916H 252v/252V Pos: standing >
The gate seems to be closed.

< 916h/916H 252v/252V Pos: standing >
The gate seems to be closed.

< 916h/916H 252v/252V Pos: standing >
Ok.

< 916h/916H 252v/252V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A fat woodchuck waddles through the grasses. (minion) 
A Dwarf (medium) Legionary of The Empire stands here.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
A camp overseer enters from the west.

< 916h/916H 251v/252V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
A camp overseer enters from the west.

< 916h/916H 250v/252V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^^.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^M^MMM  
 +^MMMMMMMMMMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^M.^MMM^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
A camp overseer enters from the west.

< 916h/916H 249v/252V Pos: standing >
 
   MM^^^^^..    
  MMM^M^^.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^M@M^MMMM  
 ^MMMMMMMMMMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMM^^MM   
   M.^MMM^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A camp overseer enters from the west.

< 916h/916H 248v/252V Pos: standing >
 
   M^^^^^...    
  MM^M^^.^^^^   
 MMMMMMM^M^M^.  
 MMMMMMM^MMMM^  
 MMM^MM@^MMMMM  
 MMMMMMMMMMMMM  
 MMM^DMM^MMMMM  
  ^MMMMM^^MMM   
   .^MMM^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
A camp overseer enters from the west.

< 916h/916H 248v/252V Pos: standing >
 
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
 MM^M^M@MMMMMM  
 MMMMMMMMMMMMM  
 MM^DMM^MMMMMM  
  MMMMM^^MMMM   
   ^MMM^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A camp overseer enters from the west.

< 916h/916H 248v/252V Pos: standing >
 
   M^^^^^...    
  MM^M^^.^^^^   
 MMMMMMM^M^M^.  
 MMMMMMM^MMMM^  
 MMM^M^@MMMMMM  
 MMMMMMMMMMMMM  
 MMM^DMM^MMMMM  
  ^MMMMM^^MMM   
   .^MMM^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
A camp overseer enters from the east.

< 916h/916H 248v/252V Pos: standing >
 
   MM^^^^^..    
  MMM^M^^.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^M@M^MMMM  
 ^MMMMMMMMMMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMM^^MM   
   M.^MMM^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A camp overseer enters from the east.

< 916h/916H 248v/252V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^^.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@MM^MMM  
 +^MMMMMMMMMMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^M.^MMM^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
A camp overseer enters from the east.

< 916h/916H 248v/252V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
A camp overseer enters from the east.

< 916h/916H 248v/252V Pos: standing >
Ok.

< 916h/916H 249v/252V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W#
A fat woodchuck waddles through the grasses. (minion) 
A Dwarf (medium) Legionary of The Empire stands here.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
A camp overseer enters from the east.

< 916h/916H 251v/252V Pos: standing >
Ok.
A Dwarf is knocked to the ground by a camp overseer's mighty bash!

< 916h/916H 251v/252V Pos: standing >
An elite guard assists a Dwarf heroically.
An elite guard suddenly attacks a camp overseer!
An elite guard's feeble punch grazes a camp overseer.
A Dwarf misses a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks a camp overseer!
An elite guard's punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard specialist assists an elite guard heroically.
An elite guard specialist suddenly attacks a camp overseer!
An elite guard specialist's crude punch grazes a camp overseer.
A camp overseer's fine punch strikes a Dwarf.
A camp overseer's crude punch wounds a Dwarf.
A camp overseer's fine punch wounds a Dwarf.
A camp overseer's punch wounds a Dwarf.
A camp overseer's fine punch wounds a Dwarf.
A camp overseer's fine punch wounds a Dwarf.
A camp overseer's punch strikes a Dwarf.
A camp overseer's punch wounds a Dwarf.

< 916h/916H 251v/252V Pos: standing >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks a camp overseer!
An elite guard's weak punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks a camp overseer!
An elite guard's crude punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks a camp overseer!
An elite guard's crude punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
A camp overseer nimbly swivels out of the path of an elite guard's attack.
An elite guard's weak punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
You start chanting...

< 916h/916H 251v/252V Pos: standing >
An elite guard's weak punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
A camp overseer blocks a Dwarf's lunge at him.

< 916h/916H 251v/252V Pos: standing >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks a camp overseer!
An elite guard's crude punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
Casting: wall of ice ****

< 916h/916H 251v/252V Pos: standing >
An elite guard specialist's weak punch grazes a camp overseer.
An elite guard specialist's weak punch grazes a camp overseer.
An elite guard specialist's decent punch grazes a camp overseer.
An elite guard specialist's weak punch grazes a camp overseer.
A camp overseer completely sidesteps an elite guard specialist's blow, shifts his balance, and strikes back at him!
A camp overseer suddenly appears a bit confused!
A camp overseer's powerful punch strikes an elite guard specialist.

< 916h/916H 251v/252V Pos: standing >
A fat woodchuck growls at a camp overseer.
A fat woodchuck suddenly attacks a camp overseer!
A fat woodchuck's bite grazes a camp overseer.
Casting: wall of ice ***
A camp overseer's impressive punch strikes a Dwarf.
A camp overseer's powerful punch strikes a Dwarf very hard.
A camp overseer's punch strikes a Dwarf.
A camp overseer's decent punch wounds a Dwarf.
A camp overseer's decent punch wounds a Dwarf.
A camp overseer's punch wounds a Dwarf.
A camp overseer's fine punch strikes a Dwarf.
A camp overseer's impressive punch strikes a Dwarf.

< 916h/916H 251v/252V Pos: standing >
A camp overseer completely sidesteps an elite guard's blow, shifts his balance, and strikes back at him!
A camp overseer's impressive punch wounds an elite guard.
An elite guard's punch grazes a camp overseer.
An elite guard's decent punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
Casting: wall of ice **

< 916h/916H 251v/252V Pos: standing >
An elite guard's crude punch grazes a camp overseer.
A camp overseer completely sidesteps an elite guard's blow, shifts his balance, and strikes back at him!
A camp overseer's impressive punch wounds an elite guard.
A camp overseer barely blocks an elite guard's lunge at him.

< 916h/916H 251v/252V Pos: standing >
An elite guard's weak punch grazes a camp overseer.
A camp overseer completely sidesteps an elite guard's blow, shifts his balance, and strikes back at him!
A camp overseer's impressive punch wounds an elite guard.
An elite guard's decent punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
Casting: wall of ice *

< 916h/916H 251v/252V Pos: standing >
An elite guard's decent punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
A camp overseer's eyes roll as an elite guard plants a foot in his face.

< 916h/916H 251v/252V Pos: standing >
You complete your spell...
An elite guard's crude punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
A camp overseer barely blocks an elite guard's lunge at him.
An elite guard's crude punch grazes a camp overseer.
A camp overseer arches around an elite guard's blow, and deals a brutal counterattack!
A camp overseer's impressive punch wounds an elite guard.
An elite guard's crude punch grazes a camp overseer.
An elite guard's fine punch grazes a camp overseer.
Looking panicked, a Dwarf scrambles madly to her feet!

< 916h/916H 251v/252V Pos: standing >
A Dwarf misses a camp overseer.
A Dwarf misses a camp overseer.
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
An elite guard specialist's punch grazes a camp overseer.
An elite guard specialist's fine punch grazes a camp overseer.
A camp overseer completely sidesteps an elite guard specialist's blow, shifts his balance, and strikes back at him!
A camp overseer's fine punch wounds an elite guard specialist.
A camp overseer barely blocks an elite guard specialist's lunge at him.
An elite guard specialist's weak punch grazes a camp overseer.
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
A fat woodchuck's weak bite grazes a camp overseer.
A fat woodchuck's weak bite grazes a camp overseer.
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
A camp overseer's punch strikes a Dwarf.
A camp overseer's punch strikes a Dwarf.
A camp overseer's fine punch strikes a Dwarf.
A camp overseer's decent punch strikes a Dwarf.
A camp overseer's punch strikes a Dwarf hard.
A camp overseer's fine punch strikes a Dwarf hard.
A camp overseer's fine punch strikes a Dwarf.
A Dwarf dodges a camp overseer's attack.

< 916h/916H 251v/252V Pos: standing >
An elite guard's weak punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard almost sweeps a camp overseer off of his feet with a well placed leg sweep.
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
A camp overseer arches around an elite guard's blow, and deals a brutal counterattack!
A camp overseer's punch wounds an elite guard.
An elite guard's weak punch grazes a camp overseer.
A camp overseer arches around an elite guard's blow, and deals a brutal counterattack!
A camp overseer's impressive punch wounds an elite guard.
An elite guard's punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard almost sweeps a camp overseer off of his feet with a well placed leg sweep.
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
An elite guard's punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard's punch grazes a camp overseer.
An elite guard whacks a camp overseer in the side with a sound kick.

< 916h/916H 251v/252V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a wall of ice...
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
An elite guard's punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
An elite guard's punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard's punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard's decent punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
An elite guard's feeble punch grazes a camp overseer.
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 916h/916H 251v/252V Pos: standing >
Ok.
A camp overseer starts to chant in a deep voice.
a camp overseer lunges at a Dwarf striking her chest, leaving her slightly dazed!

< 916h/916H 251v/252V Pos: standing >
A Dwarf misses a camp overseer.
A Dwarf misses a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard specialist's punch grazes a camp overseer.
An elite guard specialist's crude punch grazes a camp overseer.
An elite guard specialist's weak punch grazes a camp overseer.
An elite guard specialist's fine punch grazes a camp overseer.
An elite guard specialist fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 916h/916H 251v/252V Pos: standing >
A fat woodchuck's weak bite grazes a camp overseer.
A fat woodchuck misses a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard specialist's crude punch grazes a camp overseer.
A camp overseer barely blocks an elite guard specialist's lunge at him.
An elite guard specialist's fine punch wounds a camp overseer.
An elite guard specialist's punch grazes a camp overseer.
An elite guard specialist's decent punch grazes a camp overseer.
A camp overseer's decent punch strikes a Dwarf very hard.
A camp overseer's punch enshrouds a Dwarf in a mist of blood.
A Dwarf begins to sllooowwww down.
A camp overseer's powerful punch hits a Dwarf.
A Dwarf is incapacitated and will slowly die, if not aided.

< 916h/916H 251v/252V Pos: standing >
An elite guard's weak punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
An elite guard misses a camp overseer.

< 916h/916H 251v/252V Pos: standing >
A Dwarf slumps to the ground.

< 916h/916H 251v/252V Pos: standing >
An elite guard's weak punch grazes a camp overseer.
An elite guard's feeble punch grazes a camp overseer.
An elite guard's punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
A camp overseer completely sidesteps an elite guard's blow, shifts his balance, and strikes back at him!
A camp overseer's impressive punch strikes an elite guard.
A camp overseer arches around an elite guard's blow, and deals a brutal counterattack!
A camp overseer's punch wounds an elite guard.
An elite guard's punch grazes a camp overseer.
An elite guard's feeble punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard's feeble punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
An elite guard's crude punch grazes a camp overseer.
An elite guard's fine punch grazes a camp overseer.
An elite guard's feeble punch grazes a camp overseer.
An elite guard almost sweeps a camp overseer off of his feet with a well placed leg sweep.
An elite guard specialist's weak punch grazes a camp overseer.
An elite guard specialist's weak punch grazes a camp overseer.
An elite guard specialist's crude punch grazes a camp overseer.
An elite guard specialist's weak punch grazes a camp overseer.
A camp overseer barely blocks an elite guard specialist's lunge at him.
An elite guard's crude punch grazes a camp overseer.
An elite guard's crude punch grazes a camp overseer.
An elite guard's decent punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
You start chanting...
You snap into visibility.

< 916h/916H 251v/252V Pos: standing >
A fat woodchuck misses a camp overseer.
A fat woodchuck's bite grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
Casting: prismatic ray 
A camp overseer's powerful punch strikes an elite guard.
A camp overseer's punch wounds an elite guard.
A camp overseer's fine punch wounds an elite guard.
A camp overseer's impressive punch wounds an elite guard.
A camp overseer's fine punch wounds an elite guard.
A camp overseer's punch wounds an elite guard.
A camp overseer's punch wounds an elite guard.
A camp overseer's impressive punch wounds an elite guard.
An elite guard's decent punch grazes a camp overseer.
An elite guard's punch grazes a camp overseer.
An elite guard's weak punch grazes a camp overseer.

< 916h/916H 251v/252V Pos: standing >
You complete your spell...
[Damage: 56 ] Your multicolored rays of light shatter a Dwarf's existence into a million pieces.
A Dwarf's flaming diamond breastplate was completely destroyed by the massive blow!
A Dwarf's glowing platinum coif from the City of Winterhaven was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.