The death of [ 1 Sorcerer] Frush (Human)

in Outside the Northern Gates

from the perspective of [ 1 Sorcerer] Frush (Human)



Obvious exits: -N -E -S -D
[27] A glowing quill rests upon the ghastly ground here. (glowing)
[54] A spellbook rests upon the gloomy ground here.

< 7h/22H 65v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/22H 65v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/22H 66v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/22H 66v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/22H 66v/113V Pos: standing >
Down a Steel Ladder
Obvious exits: -U -D

< 7h/22H 65v/113V Pos: standing >
On a Steel Ladder
Obvious exits: -U -D

< 7h/22H 65v/113V Pos: standing >
Up a Steel Ladder
Obvious exits: -U -D

< 7h/22H 64v/113V Pos: standing >
A Dark Hallway
Obvious exits: -N -S -U

< 7h/22H 63v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/22H 63v/113V Pos: standing >
A Dark Hallway
Obvious exits: -N -S
A grounds keeper is cleaning here, singing songs to Mielikki.
A young man in leather armor seems to be patrolling the area.

< 7h/22H 63v/113V Pos: standing >
A Bend in the Dark Hallway
Obvious exits: -N -E

< 7h/22H 62v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 62v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 63v/113V Pos: standing >
A Dark Hallway
Obvious exits: -E -W

< 8h/22H 62v/113V Pos: standing >
A Dark Hallway
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 8h/22H 61v/113V Pos: standing >
A Dark Hallway
Obvious exits: -E -W

< 8h/22H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 61v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 61v/113V Pos: standing >
A Dark Hallway
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.
Melmba the redeemed stands here, a faint holy aura radiating from deep within. (casting) 

< 8h/22H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 61v/113V Pos: standing >
A Dark Hallway
Obvious exits: -N -S

< 8h/22H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 61v/113V Pos: standing >
Inside the Gates of Caer Tannad
Obvious exits: -N -E -S

< 8h/22H 60v/113V Pos: standing >
Outside the Gates of Caer Tannad
Obvious exits: -E -W
A war-hardened warrior is scanning the landscape for trouble.
A war-hardened warrior is scanning the landscape for trouble.

< 8h/22H 60v/113V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -N -S -W -D

< 8h/22H 58v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/22H 58v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 59v/113V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
A grounds keeper is cleaning here, singing songs to Mielikki.
A squirrel is wandering around here.

< 9h/22H 57v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 57v/113V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D

< 9h/22H 55v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 56v/113V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D

< 9h/22H 54v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 54v/113V Pos: standing >
The Bottom of a Steep Rise up the Shr'nn Mesa
Obvious exits: -E -U

< 9h/22H 52v/113V Pos: standing >
A Landing on the Shr'nn Mesa
Obvious exits: -E -W

< 9h/22H 50v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 50v/113V Pos: standing >
A Landing in the Path up the Shr'nn Mesa
Obvious exits: -W -D

< 9h/22H 47v/113V Pos: standing >
A Steep Path up the Shr'nn Mesa
Obvious exits: -U -D

< 9h/22H 46v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 46v/113V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -E -U

< 9h/22H 44v/113V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
Obvious exits: -W -D
A tharnadian thief-hunter watches over the town streets intently.

< 9h/22H 41v/113V Pos: standing >
Before a Rise in the Path up the Shr'nn Mesa
Obvious exits: -E -U
A diminutive old man sits here, scribbling on some vellum.

< 9h/22H 40v/113V Pos: standing >
Outside the Western Arch
Obvious exits: -E -W

< 9h/22H 37v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 37v/113V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W

< 9h/22H 36v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/22H 37v/113V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.

< 10h/22H 36v/113V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W

< 10h/22H 35v/113V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W

< 10h/22H 34v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 10h/22H 35v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 10h/22H 35v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 10h/22H 35v/113V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.

< 10h/22H 35v/113V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 10h/22H 34v/113V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 10h/22H 33v/113V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of the town crier is lying here.
The corpse of a stray dog is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.
A street sweeper is cleaning here, singing songs of labor.

< 10h/22H 34v/113V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[3] The corpse of a militia guard is lying here.
A human merchant from another town stands here, perusing Tharnadia.
A large wandering dog is here, growling at you.

< 10h/22H 33v/113V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 10h/22H 33v/113V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A large wandering dog is here, growling at you.

< 11h/22H 32v/113V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.

< 11h/22H 32v/113V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A large wandering dog is here, growling at you.

< 11h/22H 32v/113V Pos: standing >
You climb up and ride a stray dog.

< 11h/22H 26v/113V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.

< 11h/22H 26v/113V Pos: standing >
You quickly scan the area.
A young cleric who is not far off to your east.
A militia guard who is a brief walk away to your east.

< 11h/22H 27v/113V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
The corpse of a militia guard is lying here.

< 11h/22H 27v/113V Pos: standing >
You quickly scan the area.
A young cleric who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is rather far off to your east.
A shady mercenary who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 11h/22H 28v/113V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.

< 12h/22H 29v/113V Pos: standing >
You quickly scan the area.
You see nothing.

< 12h/22H 29v/113V Pos: standing >
Ok.

< 12h/22H 30v/113V Pos: standing >
It is pitch black...

< 12h/22H 31v/113V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.

< 12h/22H 31v/113V Pos: standing >
It is pitch black...

< 12h/22H 32v/113V Pos: standing >
Oof! You bump into something...
You shiver from the freezing cold of the ice!

< 1h/22H 33v/113V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.

< 1h/22H 34v/113V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.

< 2h/22H 35v/113V Pos: standing >
You quickly scan the area.
You see nothing.

< 2h/22H 36v/113V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
The corpse of a militia guard is lying here.

< 2h/22H 36v/113V Pos: standing >
You quickly scan the area.
A young cleric who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is rather far off to your east.
A shady mercenary who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 2h/22H 37v/113V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.

< 2h/22H 37v/113V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 2h/22H 38v/113V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 2h/22H 39v/113V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a militia guard is lying here.
A human merchant from another town stands here, perusing Tharnadia.
A large wandering dog is here, growling at you.

< 2h/22H 39v/113V Pos: standing >
The door seems to be closed.

< 3h/22H 40v/113V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Shattered bits of ice are scattered about the area.
[5] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.

< 3h/22H 40v/113V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A street sweeper is cleaning here, singing songs of labor.

< 3h/22H 41v/113V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 3h/22H 41v/113V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A wooden stall stands here, goods displayed upon its counter.

< 3h/22H 42v/113V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -ED -W

< 3h/22H 42v/113V Pos: standing >
It is pitch black...

< 3h/22H 43v/113V Pos: standing >
The iron seems to be closed.

< 3h/22H 43v/113V Pos: standing >
The iron seems to be closed.

< 3h/22H 44v/113V Pos: standing >
The iron seems to be closed.

< 3h/22H 44v/113V Pos: standing >
Ok.

< 4h/22H 45v/113V Pos: standing >
It is pitch black...

< 4h/22H 45v/113V Pos: standing >
It is pitch black...

< 4h/22H 45v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -WD

< 4h/22H 46v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
The corpse of a militia guard is lying here.

< 4h/22H 47v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 4h/22H 47v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of a militia guard is lying here.
A large rat is scurrying about here.

< 4h/22H 47v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Fresh blood splatters cover the area.
A homeless peasant is here, looking lost and hungry.
A large rat is scurrying about here.

< 4h/22H 48v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/22H 48v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 4h/22H 49v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 4h/22H 49v/113V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 4h/22H 49v/113V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 5h/22H 50v/113V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*M*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of A Town Guardian is lying here.

< 5h/22H 51v/113V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *+@**^**.  
      ^+++++++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Gnome is lying here.

< 5h/22H 52v/113V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^++++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -SD -W
The corpse of A Town Guardian is lying here.

< 5h/22H 53v/113V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *+@**^**.  
      ^+++++++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Gnome is lying here.

< 5h/22H 54v/113V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*M*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of A Town Guardian is lying here.

< 5h/22H 54v/113V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a Town Guardian is made of flesh and appears to be of average quality.
The corpse of a Town Guardian has an item value of 1.
It appears to be the corpse of A Town Guardian.
Nothing.

< 6h/22H 56v/113V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *+@**^**.  
      ^+++++++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Gnome is lying here.

< 6h/22H 56v/113V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Taishanos is made of flesh and appears to be of average quality.
The corpse of Taishanos has an item value of 1.
It appears to be the corpse of Taishanos.
Nothing.

< 6h/22H 57v/113V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 6h/22H 58v/113V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *+@**^**.  
      ^+++++++  
     *M+*^*M**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Gnome is lying here.

< 6h/22H 58v/113V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^++++++  
      *M+*^*M*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -SD -W
Fresh blood splatters cover the area.
The corpse of A Town Guardian is lying here.

< 6h/22H 58v/113V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is not far off to your east.

< 6h/22H 59v/113V Pos: standing >
It is pitch black...

< 7h/22H 61v/113V Pos: standing >
The gate seems to be closed.

< 7h/22H 62v/113V Pos: standing >
The gate seems to be closed.

< 7h/22H 62v/113V Pos: standing >
A faint hum can be heard from something carried by someone.

< 7h/22H 62v/113V Pos: standing >
Someone completes his spell...
Someone utters the words 'protect undead'
A dark chill from beyond the grave permeates the air around someone.
You are briefly surrounded by a red aura!
I'm afraid you aren't quite up to mounted combat.
You stop riding someone.
You are knocked to the ground by someone's mighty bash!
Someone grins as he skewers you with his something.