The death of [51 Guardian] Aryn The Empire (Barbarian)

in Amid a Jumble of Rocks and Boulders

from the perspective of [51 Guardian] Aryn The Empire (Barbarian)

<worn on head>       the helm of the Pit (magic) (glowing) [64%]             
<worn on eyes>       the eye of the ogre (magic) (glowing) (humming) [82%]             
<worn in ear>        a diorite cross wrapped in skin (magic)
<worn in ear>        a lightning earring [superior]
<worn on face>       a silk veil of the enchantress of life sensing [poor] made by Daweava (magic) [71%]             
<worn around neck>   a necklace of segmented iron of regeneration (magic) [88%]             
<worn around neck>   a smooth torque of dwarven kind (magic) [71%]             
<worn on body>       the armor of purity [superior]
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* made by Daweava (magic) (glowing) [83%]             
<worn about waist>   a belt of body parts [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms>       some scintillating sleeves [superior] (magic) [89%]             
<held as shield>     a bone crested tower shield
<worn around wrist>  a sparkling diamond bracer of constitution (magic) [77%]             
<worn around wrist>  a sparkling diamond bracer of precision (magic) [61%]             
<worn on finger>     the red ring of perfection of regeneration (magic) [86%]             
<worn on finger>     a death ring of Tezcatlipoca (magic)[230h 13m 13s]
<primary weapon>     the mystical warhammer of the barbarian kings (magic) (glowing) (illuminating)[229h 53m 13s]
<worn on feet>       the boots of the Abyss [86%]             

A green dracolich attacks a Drow Elf. [1 hits]

< 1506h/1541H 155v/155V Pos: standing >
<A faint hum can be heard from the mystical warhammer of the barbarian kings you are carrying.
A camp overseer clambers to his feet.
A red dracolich attacks a Revenant. [0 hits]

< 1506h/1541H 155v/155V Pos: standing >
<Gimran snaps into visibility.
Gimran's eyes briefly cloud over as his body is painfully ripped apart from within.
The lich of a Titan juggernaut completes its spell...
The lich of a Titan juggernaut utters the word 'yufzgpuzre'
The lich of a Titan juggernaut is surrounded by burning flames!
A Githyanki suddenly appears a bit confused!
You watch in glee as a Githyanki looks dazzled.
-=[a Githyanki attacks you.]=- [1 hits]
A Troll snaps into visibility.
Everything is blurry after a Troll's head came crashing into your skull.

< 1413h/1541H 155v/155V Pos: standing >
<Gimran snaps into visibility.
Gimran attacks an Orc. [1 hits]

< 1413h/1541H 155v/155V Pos: standing >
<An Orc gives an order to his followers.
A camp overseer heroically rescues a Revenant.

< 1413h/1541H 155v/155V Pos: standing >
< T: Gimran TP: sta TC: small wounds E: camp sta EP: few scratches >
 
< 1413h/1541H 155v/155V Pos: standing >
< T: Gimran TP: sta TC: small wounds E: camp sta EP: few scratches >
 A Githyanki's body appears to recover from the affects of the potion.

< 1413h/1541H 155v/155V Pos: standing >
< T: Gimran TP: sta TC: small wounds E: camp sta EP: few scratches >
 Gimran snaps into visibility.
A Drow Elf attacks Gimran. [1 hits]
A Troll snaps into visibility.
-=[a Troll attacks you.]=- [5 hits]
A Revenant snaps into visibility.
The lich of a Titan juggernaut starts casting an offensive spell.
The lich of a Titan juggernaut attacks a Revenant. [1 hits]
An Orc snaps into visibility.
An Orc attacks a red dracolich. [1 hits]
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 1407h/1541H 155v/155V Pos: standing >
< T: Gimran TP: sta TC: small wounds E: camp sta EP: few scratches >
 [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] -=[You attack a camp overseer.]=- [3 hits]
Gimran snaps into visibility.
An Orc attacks Gimran. [0 hits]
A camp overseer attacks Gimran. [1 hits]
The singer attacks a red dracolich. [1 hits]
An Orc's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 1407h/1541H 155v/155V Pos: standing >
< T: Gimran TP: sta TC: few wounds E: camp sta EP: few scratches >
 
< 1407h/1541H 155v/155V Pos: standing >
< T: Gimran TP: sta TC: few wounds E: camp sta EP: few scratches >
 A wave of insects and arachnids crawls about the area...
Gimran snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Drow Elf!
A Revenant snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Revenant!
A sea of arachnids and insects consume and overwhelm a camp overseer!
A sea of arachnids and insects consume and overwhelm the singer!
A sea of arachnids and insects consume and overwhelm an Orc!
A Revenant turns to focus his attack on Gimran!
Dungo charges through the room and crashes into a Githyanki! You hear the sound of breaking bones!
Dungo snaps into visibility.
The aura of displacement around a Githyanki absorbs most of the assault!
Dungo charges wildly into a Githyanki!
Gimran attempts to flee.
Gimran leaves south.

< 1407h/1541H 155v/155V Pos: standing >
<A Githyanki's face flushes white for a moment.

< 1407h/1541H 155v/155V Pos: standing >
<A Drow Elf gulps, at a loss for words.

< 1407h/1541H 155v/155V Pos: standing >
<The lich of a Titan juggernaut completes its spell...
The lich of a Titan juggernaut utters the words 'sfugwahuq gsfal'
The lich of a Titan juggernaut seems to focus for a moment, and its spell bursts through a Githyanki's magical barrier!
The lich of a Titan juggernaut sends a orange shaft of light streaking towards a Githyanki!
The lich of a Titan juggernaut sends a azure shaft of light streaking towards a Githyanki!
The lich of a Titan juggernaut sends a azure shaft of light streaking towards a Troll!
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards a Drow Elf!
The lich of a Titan juggernaut sends a violet shaft of light streaking towards a Drow Elf!
The lich of a Titan juggernaut tries to dispel a Drow Elf's magic!
And fails miserably...
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards a Revenant!
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards a Revenant!
The lich of a Titan juggernaut sends a violet shaft of light streaking towards a camp overseer!
The lich of a Titan juggernaut tries to dispel a camp overseer's magic!
And fails miserably...
A camp overseer suddenly attacks the lich of a Titan juggernaut!
The lich of a Titan juggernaut's spell flows around the singer, leaving her unharmed!
The lich of a Titan juggernaut sends a green shaft of light streaking towards the singer!
An Orc snaps into visibility.
The lich of a Titan juggernaut sends a blue shaft of light streaking towards an Orc!
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards an Orc!

< 1407h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 A Drow Elf clambers to his feet.

< 1407h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 A green dracolich whacks a Drow Elf in the side with a sound kick.
A green dracolich attacks a Drow Elf. [0 hits]

< 1407h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 A Revenant's eyes roll as a red dracolich plants a foot in his face.
A red dracolich attacks a Revenant. [0 hits]

< 1407h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 Dungo snaps into visibility.
The aura of displacement around a Githyanki absorbs most of the assault!
Dungo attacks a Githyanki. [3 hits]
Gimran gets a green herb from his portable hole.

< 1407h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 A Revenant attacks a red dracolich. [9 hits]
Gimran gets a green herb from his portable hole.

< 1407h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 -=[a Githyanki attacks you.]=- [2 hits]
The lich of a Titan juggernaut starts casting an offensive spell.
A Revenant snaps into visibility.
The lich of a Titan juggernaut attacks a Revenant. [0 hits]
Gimran gets a green herb from his portable hole.

< 1405h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 But nobody is fighting him?
Gimran gets a green herb from his portable hole.

< 1405h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 The singer attacks a red dracolich. [2 hits]
Gimran starts casting a spell.

< 1405h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 A Troll snaps into visibility.
-=[a Troll attacks you.]=- [2 hits]
An Orc gives an order to his followers.

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 Who do you want to rescue?

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] -=[You attack a camp overseer.]=- [3 hits]
An Orc snaps into visibility.
An Orc attacks a red dracolich. [0 hits]
But nobody is fighting him?

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 
< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 Amid a Jumble of Rocks and Boulders
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
[5] The corpse of an orc warrior is lying here.
*Gimran Junfu -AnGEr Of The Honoured (Halfling)(small) stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near Gimran's head.
A Githyanki (medium) La Resistance stands in mid-air here, fighting YOU!
An impenetrable globe of darkness floats near a Githyanki's head.
*A Troll (large) La Resistance stands in mid-air here, fighting YOU!
An impenetrable globe of darkness floats near a Troll's head.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting a green dracolich. (casting) 
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Revenant (medium) La Resistance stands in mid-air here, fighting a red dracolich.
A camp overseer stands in mid-air here, fighting the lich of a Titan juggernaut. (minion) 
The singer stands in mid-air here, fighting a red dracolich. (minion) 
*An Orc (medium) La Resistance stands in mid-air here, fighting a red dracolich.
An Orc (medium) La Resistance stands in mid-air here, fighting the lich of a Titan juggernaut.
*Dungo Magister Equitum of The Empire (Minotaur)(huge) stands in mid-air here, fighting a Githyanki.
The lich of a Titan juggernaut stands in mid-air here, fighting a Revenant. (minion)  (casting) 
A red dracolich stands in mid-air here, fighting a Revenant. (minion) 
A green dracolich stands in mid-air here, fighting a Drow Elf. (minion) 

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP: few scratches >
 A wave of insects and arachnids crawls about the area...
Gimran snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Githyanki!
A Troll snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Troll!
A sea of arachnids and insects consume and overwhelm a Drow Elf!
A Revenant snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Revenant!
A sea of arachnids and insects consume and overwhelm a camp overseer!
A sea of arachnids and insects consume and overwhelm the singer!
The lich of a Titan juggernaut completes its spell...
The lich of a Titan juggernaut utters the words 'sfugwahuq gsfal'
The lich of a Titan juggernaut sends a red shaft of light streaking towards a Githyanki!
The intense flames cause a Troll's skin to smolder and burn!
The lich of a Titan juggernaut sends a red shaft of light streaking towards a Troll!
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards a Drow Elf!
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards a Revenant!
The lich of a Titan juggernaut sends a yellow shaft of light streaking towards a Revenant!
The lich of a Titan juggernaut sends a red shaft of light streaking towards a camp overseer!
The lich of a Titan juggernaut's spell flows around the singer, leaving her unharmed!
The lich of a Titan juggernaut sends a violet shaft of light streaking towards the singer!
The lich of a Titan juggernaut tries to dispel the singer's magic!
The lich of a Titan juggernaut's spell flows around the singer, leaving her unharmed!
The lich of a Titan juggernaut sends a azure shaft of light streaking towards an Orc!
The lich of a Titan juggernaut sends a azure shaft of light streaking towards an Orc!
The lich of a Titan juggernaut sends a orange shaft of light streaking towards an Orc!
But nobody is fighting him?

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP:  small wounds >
 But nobody is fighting him?

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP:  small wounds >
 A faint hum can be heard from Tiamat's poison tail stinger carried by a Troll.
Gimran completes his spell...
Gimran utters the word 'zuizg'
Vines sprout up around Gimran forming a protective shield.
But nobody is fighting him?

< 1402h/1541H 155v/155V Pos: standing >
< T: undead TP: sta TC:excellent E: camp sta EP:  small wounds >
 A camp overseer attacks the lich of a Titan juggernaut. [8 hits]
A Revenant turns to focus his attack on Dungo!
A Revenant snaps into visibility.
You attempt to flee...
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers eastern wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -West
You flee eastward!

< 1402h/1541H 128v/155V Pos: standing >
The earth trembles and shivers!

< 1402h/1541H 129v/155V Pos: standing >

< 1403h/1541H 133v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   This is the center of a chamber piled haphazardly with boulders.  Some
of them have smooth edges, as though they are the crumbled  remains of
some kind of formal construction stones.  The shape of the rocks, and the
random way they are assorted, has created a plethora of hiding places in,
on, and around the boulders.  The pile slopes downward toward the walls
of the chamber, a rather precarious journey.
Obvious exits: -North -East -South -West
[2] A small round shield has been dropped here.
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
[5] The corpse of an orc warrior is lying here.
Gimran Junfu -AnGEr Of The Honoured (Halfling)(small) stands in mid-air here, fighting a camp overseer.
An impenetrable globe of darkness floats near Gimran's head.
A Githyanki (medium) La Resistance stands in mid-air here, fighting Dungo.
An impenetrable globe of darkness floats near a Githyanki's head.
*A Troll (large) La Resistance stands in mid-air here, fighting Dungo.
An impenetrable globe of darkness floats near a Troll's head.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting Dungo. (casting) 
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Revenant (medium) La Resistance stands in mid-air here, fighting Dungo.
A camp overseer crouches in mid-air here, fighting Dungo. (minion) 
The singer stands in mid-air here, fighting Dungo. (minion) 
*An Orc (medium) La Resistance stands in mid-air here.
An Orc (medium) La Resistance stands in mid-air here. (casting) 
*Dungo Magister Equitum of The Empire (Minotaur)(huge) stands in mid-air here, fighting a Githyanki.

< 1403h/1541H 132v/155V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by an Orc.
Dungo says 'earth'
Dungo's mace of the earth hums briefly.
Living stone sprouts up and covers Dungo's flesh.
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers western wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -East

< 1403h/1541H 132v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1403h/1541H 132v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South
A huge block of solid ice is here to the east. (magic)

< 1403h/1541H 132v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1403h/1541H 133v/155V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 1403h/1541H 133v/155V Pos: standing >
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West#
A crafting recipe lies here collecting dust.
A small round shield has been dropped here.
[2] The corpse of a Titan berzerker is lying here.
The corpse of a bone golem is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Titan juggernaut is lying here.

< 1403h/1541H 133v/155V Pos: standing >
The wall seems to be closed.

< 1404h/1541H 135v/155V Pos: standing >
Ok.

< 1404h/1541H 136v/155V Pos: standing >
Cavern of the Living Dead
   The stench here is horrible, filled with smells to terrible to even make
an attempt at identification.  Small lumps of rotting organic matter lie
strewn about, crawling with maggots and worms.  The natural walls of the
cavern glow with a pulsting ultraviolet light, casting strange moving shadows
everywhere.  Strange translucent forms seem to fade in and out of existence
in the deepest shadows of the cave, and even the shadows occasionally take
on a humanoid form.  Definite humanoid shapes lumber about in the darkness,
looking like mutilated frames hanging with rotting meat.
Obvious exits: -East -West

< 1404h/1541H 136v/155V Pos: standing >
Ok.

< 1404h/1541H 137v/155V Pos: standing >
Your brain hurts as a black haze fills the sky!
Cavern of the Living Dead
   A smell of pungent rotting flesh fills the entire cavern, so thick in
the air its bitter aroma can be tasted.  A strange ultraviolet light radiates
from the stone walls, illuminating strange translucent figures which pass
through the shadows here.  Unidentifiable horrors of moving blackness lie
in wait, fleeting glimpses of them in peripheral vision send the senses
screaming to the brain in primal terror.  Small chunks of rotting, maggot
ridden flesh lie strewn about the cavern, drained of all their blood.
Obvious exits: -East -West

< 1405h/1541H 137v/155V Pos: standing >
Cavern of the Living Dead
   The stench here is horrible, filled with smells to terrible to even make
an attempt at identification.  Small lumps of rotting organic matter lie
strewn about, crawling with maggots and worms.  The natural walls of the
cavern glow with a pulsting ultraviolet light, casting strange moving shadows
everywhere.  Strange translucent forms seem to fade in and out of existence
in the deepest shadows of the cave, and even the shadows occasionally take
on a humanoid form.  Definite humanoid shapes lumber about in the darkness,
looking like mutilated frames hanging with rotting meat.
Obvious exits: -North -East

< 1405h/1541H 137v/155V Pos: standing >
Cavern of the Living Dead
   Here the cavern widens and opens up to the northwest, the ultraviolet
light cast by the pulsating walls illuminating a huge expanse.  Filling the
center of the cavern is an enourmous natural pillar, formed by the junction
of a stalagmite and a stalagtite millions of years ago.  The pillar pulsates
with the same ultraviolet light cast by the cavern walls, but at a brighter
level.  There are also hints of illithite in the stone, invading the normal
spectrum of ultraviolet with a sickly green cast.  The presence of this alloy
reknown for its sinister influence makes the moving shadows here seem all
the more menacing.
Obvious exits: -North -South -West
Naarz Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.

< 1405h/1541H 138v/155V Pos: standing >
Cavern of the Living Dead
   A smell of pungent rotting flesh fills the entire cavern, so thick in
the air its bitter aroma can be tasted.  A strange ultraviolet light radiates
from the stone walls, illuminating strange translucent figures which pass
through the shadows here.  Unidentifiable horrors of moving blackness lie
in wait, fleeting glimpses of them in peripheral vision send the senses
screaming to the brain in primal terror.  Small chunks of rotting, maggot
ridden flesh lie strewn about the cavern, drained of all their blood.
Obvious exits: -East -West

< 1406h/1541H 140v/155V Pos: standing >
Your brain hurts as a black haze fills the sky!

< 1406h/1541H 140v/155V Pos: standing >
Cavern of the Living Dead
   Here the cavern widens and opens up to the northeast, the ultraviolet
light cast by the pulsating walls illuminating a huge expanse.  Filling the
center of the cavern is an enourmous natural pillar, formed by the junction
of a stalagmite and a stalagtite millions of years ago.  The pillar pulsates
with the same ultraviolet light cast by the cavern walls, but at a brighter
level.  There are also hints of illithite in the stone, invading the normal
spectrum of ultraviolet with a sickly green cast.  The presence of this alloy
reknown for its sinister influence makes the moving shadows here seem all
the more menacing.
Obvious exits: -North -East

< 1406h/1541H 140v/155V Pos: standing >
Cavern of the Living Dead
   The stench here is horrible, filled with smells to terrible to even make
an attempt at identification.  Small lumps of rotting organic matter lie
strewn about, crawling with maggots and worms.  The natural walls of the
cavern glow with a pulsting ultraviolet light, casting strange moving shadows
everywhere.  Strange translucent forms seem to fade in and out of existence
in the deepest shadows of the cave, and even the shadows occasionally take
on a humanoid form.  Definite humanoid shapes lumber about in the darkness,
looking like mutilated frames hanging with rotting meat.
Obvious exits: -North -South

< 1406h/1541H 141v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1541H 142v/155V Pos: standing >
Cavern of the Living Dead
   Here the cavern widens and opens up to the southeast, the ultraviolet
light cast by the pulsating walls illuminating a huge expanse.  Filling the
center of the cavern is an enourmous natural pillar, formed by the junction
of a stalagmite and a stalagtite millions of years ago.  The pillar pulsates
with the same ultraviolet light cast by the cavern walls, but at a brighter
level.  There are also hints of illithite in the stone, invading the normal
spectrum of ultraviolet with a sickly green cast.  The presence of this alloy
reknown for its sinister influence makes the moving shadows here seem all
the more menacing.
Obvious exits: -East -South -West#

< 1407h/1541H 143v/155V Pos: standing >
The door seems to be closed.

< 1407h/1541H 145v/155V Pos: standing >
Ok.

< 1408h/1541H 146v/155V Pos: standing >
Beginning of the River of Blood
   Here an underground river is joined by a small stream of brakish water
pouring through a grate in the eastern wall.  Underneath the grate the river
itself swirls up from a completely submerged tunnel into this passage, which
it fills more than halfway.  The water itself is a deep, dark red color,
probably from being rich in nutrients as it eats away at earthen banks much
farther upstream.  To the west, the churning water continues onward down
the passage.
Obvious exits: -East -West

< 1408h/1541H 145v/155V Pos: standing >
Ok.

< 1408h/1541H 147v/155V Pos: standing >
You are using:
<worn as a badge>    an Alatorin medal of honor (magic) (glowing) [87%]             
<worn on head>       the helm of the Pit (magic) (glowing) [64%]             
<worn on eyes>       the eye of the ogre (magic) (glowing) (humming) [82%]             
<worn in ear>        a diorite cross wrapped in skin (magic)
<worn in ear>        a lightning earring [superior]
<worn on face>       a silk veil of the enchantress of life sensing [poor] made by Daweava (magic) [71%]             
<worn around neck>   a necklace of segmented iron of regeneration (magic) [88%]             
<worn around neck>   a smooth torque of dwarven kind (magic) [71%]             
<worn on body>       the armor of purity [superior]
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* made by Daweava (magic) (glowing) [83%]             
<worn about waist>   a belt of body parts [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms>       some scintillating sleeves [superior] (magic) [89%]             
<held as shield>     a bone crested tower shield
<worn around wrist>  a sparkling diamond bracer of constitution (magic) [77%]             
<worn around wrist>  a sparkling diamond bracer of precision (magic) [61%]             
<worn on hands>      the claws of the dead (glowing) [77%]             
<worn on finger>     the red ring of perfection of regeneration (magic) [86%]             
<worn on finger>     a death ring of Tezcatlipoca (magic)[230h 13m 53s]
<primary weapon>     the mystical warhammer of the barbarian kings (magic) (glowing) (illuminating)[229h 53m 53s]
<worn on legs>       a pair of dragonscale leg plates (magic)
<worn on feet>       the boots of the Abyss [86%]             

< 1409h/1541H 153v/155V Pos: standing >
Beginning of the River of Blood
Obvious exits: -East# -West

< 1410h/1541H 155v/155V Pos: standing >
Beginning of the River of Blood
Obvious exits: -East# -West

< 1410h/1541H 155v/155V Pos: standing >
Beginning of the River of Blood
Obvious exits: -East# -West

< 1411h/1541H 155v/155V Pos: standing >
Ok.

< 1412h/1541H 155v/155V Pos: standing >
Cavern of the Living Dead
   Here the cavern widens and opens up to the southeast, the ultraviolet
light cast by the pulsating walls illuminating a huge expanse.  Filling the
center of the cavern is an enourmous natural pillar, formed by the junction
of a stalagmite and a stalagtite millions of years ago.  The pillar pulsates
with the same ultraviolet light cast by the cavern walls, but at a brighter
level.  There are also hints of illithite in the stone, invading the normal
spectrum of ultraviolet with a sickly green cast.  The presence of this alloy
reknown for its sinister influence makes the moving shadows here seem all
the more menacing.
Obvious exits: -East -South -West

< 1412h/1541H 154v/155V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings you are carrying.
Cavern of the Living Dead
   The stench here is horrible, filled with smells to terrible to even make
an attempt at identification.  Small lumps of rotting organic matter lie
strewn about, crawling with maggots and worms.  The natural walls of the
cavern glow with a pulsting ultraviolet light, casting strange moving shadows
everywhere.  Strange translucent forms seem to fade in and out of existence
in the deepest shadows of the cave, and even the shadows occasionally take
on a humanoid form.  Definite humanoid shapes lumber about in the darkness,
looking like mutilated frames hanging with rotting meat.
Obvious exits: -East -West

< 1412h/1541H 153v/155V Pos: standing >
Cavern of the Living Dead
   Here the cavern widens and opens up to the southwest, the ultraviolet
light cast by the pulsating walls illuminating a huge expanse.  Filling the
center of the cavern is an enourmous natural pillar, formed by the junction
of a stalagmite and a stalagtite millions of years ago.  The pillar pulsates
with the same ultraviolet light cast by the cavern walls, but at a brighter
level.  There are also hints of illithite in the stone, invading the normal
spectrum of ultraviolet with a sickly green cast.  The presence of this alloy
reknown for its sinister influence makes the moving shadows here seem all
the more menacing.
Obvious exits: -South -West

< 1412h/1541H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1412h/1541H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1412h/1541H 152v/155V Pos: standing >
Cavern of the Living Dead
   A smell of pungent rotting flesh fills the entire cavern, so thick in
the air its bitter aroma can be tasted.  A strange ultraviolet light radiates
from the stone walls, illuminating strange translucent figures which pass
through the shadows here.  Unidentifiable horrors of moving blackness lie
in wait, fleeting glimpses of them in peripheral vision send the senses
screaming to the brain in primal terror.  Small chunks of rotting, maggot
ridden flesh lie strewn about the cavern, drained of all their blood.
Obvious exits: -North -South

< 1413h/1541H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1413h/1541H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1413h/1541H 153v/155V Pos: standing >

< 1413h/1541H 154v/155V Pos: standing >
Naarz enters from the south.

< 1413h/1541H 154v/155V Pos: standing >
Naarz leaves north.
Cavern of the Living Dead
   Here the cavern widens and opens up to the northwest, the ultraviolet
light cast by the pulsating walls illuminating a huge expanse.  Filling the
center of the cavern is an enourmous natural pillar, formed by the junction
of a stalagmite and a stalagtite millions of years ago.  The pillar pulsates
with the same ultraviolet light cast by the cavern walls, but at a brighter
level.  There are also hints of illithite in the stone, invading the normal
spectrum of ultraviolet with a sickly green cast.  The presence of this alloy
reknown for its sinister influence makes the moving shadows here seem all
the more menacing.
Obvious exits: -North -South -West

< 1413h/1541H 154v/155V Pos: standing >

< 1413h/1541H 154v/155V Pos: standing >

< 1413h/1541H 154v/155V Pos: standing >
Cavern of the Living Dead
   The stench here is horrible, filled with smells to terrible to even make
an attempt at identification.  Small lumps of rotting organic matter lie
strewn about, crawling with maggots and worms.  The natural walls of the
cavern glow with a pulsting ultraviolet light, casting strange moving shadows
everywhere.  Strange translucent forms seem to fade in and out of existence
in the deepest shadows of the cave, and even the shadows occasionally take
on a humanoid form.  Definite humanoid shapes lumber about in the darkness,
looking like mutilated frames hanging with rotting meat.
Obvious exits: -North -East

< 1414h/1541H 153v/155V Pos: standing >
Cavern of the Living Dead
   A smell of pungent rotting flesh fills the entire cavern, so thick in
the air its bitter aroma can be tasted.  A strange ultraviolet light radiates
from the stone walls, illuminating strange translucent figures which pass
through the shadows here.  Unidentifiable horrors of moving blackness lie
in wait, fleeting glimpses of them in peripheral vision send the senses
screaming to the brain in primal terror.  Small chunks of rotting, maggot
ridden flesh lie strewn about the cavern, drained of all their blood.
Obvious exits: -East -West

< 1414h/1541H 153v/155V Pos: standing >
Cavern of the Living Dead
   The stench here is horrible, filled with smells to terrible to even make
an attempt at identification.  Small lumps of rotting organic matter lie
strewn about, crawling with maggots and worms.  The natural walls of the
cavern glow with a pulsting ultraviolet light, casting strange moving shadows
everywhere.  Strange translucent forms seem to fade in and out of existence
in the deepest shadows of the cave, and even the shadows occasionally take
on a humanoid form.  Definite humanoid shapes lumber about in the darkness,
looking like mutilated frames hanging with rotting meat.
Obvious exits: -East# -West

< 1414h/1541H 153v/155V Pos: standing >
The wall seems to be closed.

< 1414h/1541H 154v/155V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings you are carrying.

< 1414h/1541H 154v/155V Pos: standing >
The wall seems to be closed.

< 1415h/1541H 155v/155V Pos: standing >
Naarz enters from the west.
Ok.

< 1415h/1541H 155v/155V Pos: standing >
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West
A crafting recipe lies here collecting dust.
A small round shield has been dropped here.
[2] The corpse of a Titan berzerker is lying here.
The corpse of a bone golem is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Titan juggernaut is lying here.

< 1415h/1541H 154v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South

< 1415h/1541H 153v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers western wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -East
A wall of shifting color is here to the east. (magic)

< 1415h/1541H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1415h/1541H 152v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South

< 1416h/1541H 153v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here the sloping pile of boulders has reached the northern wall.  To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber.  One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Halfling is lying here.
*A Troll (large) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A Githyanki (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
A Drow Elf (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An Orc (medium) La Resistance stands in mid-air here.
*A Revenant (medium) La Resistance stands in mid-air here.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
The singer harmonizes his song to other tunes. (minion) 
*An Orc (medium) La Resistance stands in mid-air here.

< 1416h/1541H 153v/155V Pos: standing >
A Revenant puts a bunch of stuff into a portable hole.

< 1416h/1541H 153v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   This is the northeast corner of the rectangular chamber.  Directly to the
southwest the apex of the boulder pile is visible in the center of the room.
The footing here is especially precarious, as some of the smaller rocks have
ended up here at the corner of the pile, and constantly shift underfoot.
Obvious exits: -South -West

< 1416h/1541H 153v/155V Pos: standing >
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers eastern wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -West
A wall of shifting color is here to the west. (magic)

< 1416h/1541H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1417h/1541H 153v/155V Pos: standing >
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
Amid a Jumble of Rocks and Boulders
   This is the center of a chamber piled haphazardly with boulders.  Some
of them have smooth edges, as though they are the crumbled  remains of
some kind of formal construction stones.  The shape of the rocks, and the
random way they are assorted, has created a plethora of hiding places in,
on, and around the boulders.  The pile slopes downward toward the walls
of the chamber, a rather precarious journey.
Obvious exits: -North -East -South -West
A strange unwelcoming energy flows through the area.
Puddles of fresh blood cover the ground.
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
[2] A small round shield has been dropped here.
The corpse of a Minotaur is lying here.
The corpse of a Human is lying here.
[5] The corpse of an orc warrior is lying here.
A Githyanki (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
*A Troll (large) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A Drow Elf (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Revenant (medium) La Resistance stands in mid-air here.
An Orc (medium) La Resistance stands in mid-air here.

< 1317h/1541H 154v/155V Pos: standing >
A Troll attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
The singer enters from the north.
A camp overseer enters from the north.
Sorry, you aren't allowed to do that in combat.

< 1316h/1541H 154v/155V Pos: standing >
< T: Aryn TP: sta TC: small wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
You deflect a Troll's blow and strike back at him!
[Damage:  1 ] -=[a Troll attacks you.]=- [2 hits]
An Orc gets a flaming whip of the balor lord from the corpse of Dungo.
An Orc gets the mace of the earth from the corpse of Dungo.
An Orc gets the ancestral bracelet of Sevenoaks from the corpse of Dungo.
An Orc gets a bracelet of dracolich hide from the corpse of Dungo.
An Orc gets a thin black belt of accuracy [superior] from the corpse of Dungo.
An Orc gets a shoulder drape of emerald dragonscale [superior] from the corpse of Dungo.
An Orc gets a pair of skeletal gauntlets [superior] from the corpse of Dungo.
An Orc gets the greaves of titan strength of precision from the corpse of Dungo.
An Orc gets a bunch of stuff from the corpse of Dungo.

< 1305h/1541H 154v/155V Pos: standing >
< T: Aryn TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 That last attack was particularly invasive, and you feel your collective power decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
You attempt to flee...
You try to flee, but a Troll grabs you and throws you back in the fight!

< 1200h/1541H 154v/155V Pos: standing >
< T: Aryn TP: sta TC: small wounds E: A Troll sta EP: excellent >
 A faint hum can be heard from the legendary platemail of defense carried by an Orc.
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 1200h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
-=[You attack a Troll.]=- [0 hits]
An Orc starts casting an offensive spell.

< 1200h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: small wounds E: A Troll sta EP: excellent >
 You feel a brief bit of anger, but it passes.

< 1200h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: small wounds E: A Troll sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
A Troll snaps into visibility.
-=[a Troll attacks you.]=- [2 hits]

< 989h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: few wounds E: A Troll sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You begin to dry out and wilt.

< 875h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: few wounds E: A Troll sta EP: excellent >
 An Orc gives an order to his followers.
A camp overseer starts to chant in a deep voice.

< 875h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: few wounds E: A Troll sta EP: excellent >
 The magical seal in this area is broken.
You feel your skin harden to stone.
A Troll snaps into visibility.
Before you can react a Troll suddenly lashes at you.

< 836h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: few wounds E: A Troll sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
An Orc starts casting an offensive spell.

< 741h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.

< 639h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 
< 639h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
-=[You attack a Troll.]=- [0 hits]

< 639h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You begin to dry out and wilt.
A Troll snaps into visibility.
A Troll's unholy avenger named 'Bloodlust' turns blood red as it slashes into you!
You feel yourself becoming weak as the blood is sucked out of you!
-=[a Troll attacks you.]=- [6 hits]

< 453h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
You wish that your wounds would stop BLEEDING so much!
A Revenant assists a Troll heroically.
A Revenant snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

< 144h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: awful E: A Troll sta EP: excellent >
 An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 144h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: awful E: A Troll sta EP: excellent >
 An Orc starts casting an offensive spell.

< 144h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: awful E: A Troll sta EP: excellent >
 
< 144h/1541H 154v/155V Pos: sitting >
< T: Aryn TP: sit TC: awful E: A Troll sta EP: excellent >
 A Troll attempted to headbutt you.
You clamber to your feet.

< 144h/1541H 154v/155V Pos: standing >
< T: Aryn TP: sta TC: awful E: A Troll sta EP: excellent >
 An Orc completes his spell...
An Orc utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from an Orc striking you full on!
You wish that your wounds would stop BLEEDING so much!
You attempt to flee...
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.
PANIC!  You couldn't escape!

< 108h/1541H 154v/155V Pos: standing >
< T: Aryn TP: sta TC: awful E: A Troll sta EP: excellent >
 You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your claws of the dead shattered in bits as the tortured body spasms and quivers!
Your pair of dragonscale leg plates shattered in bits as the tortured body spasms and quivers!
Your Alatorin medal of honor shattered in bits as the tortured body spasms and quivers!