The death of [35 Controller] Kollut (Kobold)

in An Underground Tunnel

from the perspective of [51 Swordsman] Doddz The Empire (Minotaur)

<worn as a badge>    an emblem of Shanatar royalty [superior] [47%]             
<worn on eyes>       the eyes of the High Forest (glowing) [61%]             
<worn in ear>        a carved turquoise stud of precision (glowing) [82%]             
<worn in ear>        an earring of congealed blood of strength [84%]             
<worn on face>       mask of the flayed mind of dexterity (invis) [85%]             
<worn in nose>       a thick bone ring (glowing)
<worn around neck>   an amulet of creation of regeneration (humming) [80%]             
<worn around neck>   a slaadi necklace of Chaos (glowing) [61%]             
<worn on body>       the armor of Darkness [superior]
<worn about body>    a sinister silver cloak from Defense of Longhollow [85%]             
<worn on tail>       a thick bone ring (glowing) [87%]             
<worn as quiver>     a snakeskin quiver of the Angels [superior] made by Daweava (glowing)
<worn about waist>   the woven entrails of an unfortunate soul
<worn on belt buckle>a platinum telescope studded with crystal shrimp (glowing) [33%]             
<attached to belt>   a glowing azure potion (glowing) [43%]             
<attached to belt>   the bag of impossibilities [80%]             
<worn on arms>       the sleeves of sorcery (glowing) [89%]             
<worn around wrist>  an etched mithral bracer of damage (humming)
<worn around wrist>  a burnished couatl-hide bracer [59%]             
<worn on hands>      a pair of darkmail gauntlets [85%]             
<worn on finger>     the steel ring of greater physical resistance
<worn on finger>     a black skull-shaped ring [superior] [80%]             
<primary weapon>     Avernus the life stealer (glowing)[157h 35m 58s]
<secondary weapon>   the mighty scepter of the Valhalla (glowing) (illuminating)
<worn on legs>       the leggings of a MaDMaN of agility [54%]             


< 1659h/1522H 170v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D

< 1659h/1522H 168v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1659h/1522H 168v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -E

< 1659h/1522H 166v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D

< 1659h/1522H 165v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -W

< 1658h/1522H 164v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1658h/1522H 166v/170V Pos: standing >

< 1658h/1522H 167v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D

< 1658h/1522H 168v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D

< 1658h/1522H 166v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D

< 1658h/1522H 164v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1658h/1522H 164v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D

< 1658h/1522H 164v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U# -D

< 1658h/1522H 162v/170V Pos: standing >
The trapdoor seems to be closed.

< 1657h/1522H 163v/170V Pos: standing >
Ok.

< 1657h/1522H 164v/170V Pos: standing >
An Underground Hideout
Obvious exits: -W -D
(Q)A lithe half-orc stands here scowling.

< 1657h/1522H 162v/170V Pos: standing >
Ok.

< 1657h/1522H 164v/170V Pos: standing >
An Underground Hideout
Obvious exits: -E -S -W

< 1657h/1522H 163v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
You sense a lifeform nearby.

< 1657h/1522H 163v/170V Pos: standing >

< 1657h/1522H 166v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1657h/1522H 167v/170V Pos: standing >

< 1657h/1522H 168v/170V Pos: standing >
You madly swing your weapon around, trying to hit all of your opponents...
...but fail to impress anyone!

< 1656h/1522H 170v/170V Pos: standing >
You feel like a potion could do you good once again.
You feel less protected.

< 1656h/1522H 170v/170V Pos: standing >
You are not using it.

< 1654h/1522H 170v/170V Pos: standing >
You stop using the bag of impossibilities.

< 1654h/1522H 170v/170V Pos: standing >
You get a yellow potion from the bag of impossibilities.

< 1654h/1522H 170v/170V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Orthyn stands before you!

< 1654h/1522H 170v/170V Pos: standing >
As you quaff a yellow potion, the vial disappears in a bright flash of light!
You suddenly feel blessed!
Bands of magic armor wrap around you!

< 1654h/1522H 170v/170V Pos: standing >
You attach the bag of impossibilities to your belt.

< 1653h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.

< 1653h/1522H 170v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1653h/1522H 170v/170V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend carried by Orthyn.

< 1652h/1522H 170v/170V Pos: standing >
You attempt to give consent...

< 1652h/1522H 170v/170V Pos: standing >
You say in minotaur 'do some mentals '

< 1652h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.

< 1651h/1522H 170v/170V Pos: standing >
Orthyn starts following you.

< 1651h/1522H 170v/170V Pos: standing >
Orthyn sits down in a comfortable spot.

< 1651h/1522H 170v/170V Pos: standing >
You are now a member of Orthyn's group.

< 1651h/1522H 170v/170V Pos: standing >
Orthyn opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1651h/1522H 170v/170V Pos: standing >
Orthyn closes his book and smiles broadly.
You don't find anything you didn't see before.

< 1650h/1522H 170v/170V Pos: standing >
Orthyn clambers to his feet.

< 1650h/1522H 170v/170V Pos: standing >
Orthyn says 'we past 1way?'

< 1650h/1522H 170v/170V Pos: standing >
You don't find anything you didn't see before.

< 1650h/1522H 170v/170V Pos: standing >
You say in minotaur 'yeah'

< 1649h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
*Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.

< 1648h/1522H 170v/170V Pos: standing >
You don't find anything you didn't see before.

< 1648h/1522H 170v/170V Pos: standing >
Orthyn starts casting a spell.

< 1648h/1522H 170v/170V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Orthyn!'
An air elemental now follows Orthyn.

< 1648h/1522H 170v/170V Pos: standing >
You don't find anything you didn't see before.

< 1647h/1522H 170v/170V Pos: standing >
An air elemental is now a member of Orthyn's group.

< 1647h/1522H 170v/170V Pos: standing >
Orthyn starts casting a spell.

< 1647h/1522H 170v/170V Pos: standing >
You find a half-orc rogue lurking here!

< 1647h/1522H 170v/170V Pos: standing >
An air elemental fades from your mortal viewing...
Orthyn completes his spell...
Orthyn utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Orthyn!'
An air elemental now follows Orthyn.

< 1647h/1522H 170v/170V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Orthyn.

< 1646h/1522H 170v/170V Pos: standing >
An air elemental is now a member of Orthyn's group.

< 1646h/1522H 170v/170V Pos: standing >
Orthyn starts casting a spell.

< 1646h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
A half-orc rogue stands here.

< 1646h/1522H 170v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1646h/1522H 170v/170V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Orthyn!'
An air elemental now follows Orthyn.

< 1646h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
An air elemental is here looking like a small living tornado. (minion) 
An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A half-orc rogue stands here.

< 1646h/1522H 170v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1645h/1522H 170v/170V Pos: standing >
An air elemental fades from your mortal viewing...

< 1645h/1522H 170v/170V Pos: standing >
An air elemental is now a member of Orthyn's group.

< 1645h/1522H 170v/170V Pos: standing >

< 1645h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A half-orc rogue stands here.

< 1644h/1522H 170v/170V Pos: standing >
An air elemental fades from your mortal viewing...

< 1644h/1522H 170v/170V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Orthyn.

< 1644h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -N -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A half-orc rogue stands here.

< 1642h/1522H 170v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1642h/1522H 170v/170V Pos: standing >
An Underground Hideout
Obvious exits: -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1642h/1522H 169v/170V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
(Q)A lithe half-orc stands here scowling.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1641h/1522H 168v/170V Pos: standing >
You quickly scan the area.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.

< 1641h/1522H 168v/170V Pos: standing >

< 1641h/1522H 169v/170V Pos: standing >
Ok.

< 1641h/1522H 170v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1641h/1522H 169v/170V Pos: standing >
Ok.

< 1641h/1522H 169v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1641h/1522H 169v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1641h/1522H 167v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Orthyn sneaks in from above.
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 165v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Orthyn sneaks in from above.
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 163v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 161v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 160v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 158v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1640h/1522H 159v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Orthyn sneaks in from above.
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 159v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Orthyn sneaks in from above.
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 157v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -S# -U
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1640h/1522H 156v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1640h/1522H 156v/170V Pos: standing >
Ok.

< 1640h/1522H 161v/170V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
An Underground Tunnel
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1640h/1522H 160v/170V Pos: standing >
Ok.

< 1640h/1522H 161v/170V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.

< 1639h/1522H 162v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
An enormous cave worm fills up the tunnel here.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1639h/1522H 162v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1639h/1522H 162v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Orthyn sneaks in from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1639h/1522H 162v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W -U#
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1639h/1522H 161v/170V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A Bloodstone holyman who is not far off to your north.

< 1639h/1522H 161v/170V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A Bloodstone holyman who is not far off to your north.

< 1639h/1522H 164v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 1639h/1522H 164v/170V Pos: standing >

< 1638h/1522H 167v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1638h/1522H 166v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -E -S
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 1638h/1522H 165v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1638h/1522H 165v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 1638h/1522H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 1638h/1522H 167v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1638h/1522H 168v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -E -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1638h/1522H 166v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1638h/1522H 164v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1637h/1522H 166v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1637h/1522H 165v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1637h/1522H 165v/170V Pos: standing >
You stop using a shield made from Tiamat's scales.

< 1591h/1476H 169v/170V Pos: standing >
You wield the mighty scepter of the Valhalla.
It glows brightly.

< 1591h/1476H 170v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 1591h/1476H 168v/170V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend carried by Orthyn.
You quickly scan the area.
You see nothing.

< 1590h/1476H 168v/170V Pos: standing >

< 1590h/1476H 168v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1590h/1476H 166v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W -U#
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 1590h/1476H 164v/170V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A Bloodstone holyman who is not far off to your north.

< 1590h/1476H 164v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1589h/1476H 165v/170V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
A Kobold (small) stands here.
A veteran ogre guard is stretched out, sound asleep.
A Bloodstone holyman is stretched out, sound asleep.
Orthyn sneaks in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1589h/1476H 166v/170V Pos: standing >
[Damage: 15 ] -=[Your fine slash strikes a Kobold.]=-

< 1589h/1476H 166v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 Orthyn gives an order to his followers.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Kobold, knocking him to the ground!

< 1589h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 An air elemental's decent crush wounds a Kobold.
An air elemental's crush wounds a Kobold.
An air elemental's weak crush wounds a Kobold.

< 1589h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A Bloodstone holyman awakens.

< 1589h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 You parry a Kobold's lunge at you.

< 1589h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 [Damage: 15 ] -=[Your slash strikes a Kobold.]=-
[Damage:  6 ] -=[Your crude crush wounds a Kobold.]=-
[Damage: 21 ] -=[Your impressive slash strikes a Kobold hard.]=-
[Damage: 17 ] -=[Your fine slash strikes a Kobold hard.]=-
[Damage: 27 ] -=[Your impressive slash strikes a Kobold very hard.]=-

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 An air elemental's crush wounds a Kobold.
An air elemental's crush strikes a Kobold.
An air elemental's weak crush wounds a Kobold.
An air elemental misses a Kobold.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 [Damage: 13 ] You hit a Kobold in the face, sending him reeling.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A veteran ogre guard awakens.
You deflect a Kobold's blow and strike back at him!
[Damage: 13 ] -=[Your fine crush seriously wounds a Kobold.]=-

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  awful >
 Orthyn misses a Kobold.
Orthyn misses a Kobold.
Orthyn snaps into visibility.
Orthyn starts casting an offensive spell.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  awful >
 An air elemental's crush strikes a Kobold very hard.
An air elemental's weak crush strikes a Kobold.
An air elemental misses a Kobold.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  awful >
 A Bloodstone holyman clambers to his feet.
A Bloodstone holyman starts casting a spell.

< 1588h/1476H 167v/170V Pos: standing >
< T: Doddz TP: sta TC:excellent E: A Kobold sit EP:  awful >
 [Damage: 19 ] -=[Your fine slash causes a Kobold to grimace in pain.]=-
[Damage: 17 ] -=[Your fine crush hits a Kobold.]=-
A Kobold is mortally wounded, and will die soon, if not aided.
[Damage: 11 ] You beautifully slash a Kobold into two parts - both dead.
A Kobold's drow-made emerald talons was completely destroyed by the massive blow!
A Kobold's superior crystal sleeves was completely destroyed by the massive blow!
A Kobold's glorious titanium ring of physical resistance was completely destroyed by the massive blow!
A Kobold's pair of flayed illithid hide leggings [poor] was completely destroyed by the massive blow!
A Kobold's well-crafted dragonscale mask was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.