The death of [25 Conjurer] Bhk (Drow Elf)

in Before a Shoppe

from the perspective of [25 Conjurer] Bhk (Drow Elf)

<worn on head>       a sinister hardwood skullcap from Village of Split Shield
<worn on face>       a frozen hide mask from Village of Split Shield
<worn around neck>   a fanged leather choker from Village of Split Shield
<worn around neck>   a soldier's bronze amulet from Village of Split Shield
<worn on body>       the armor of elemental power
<worn about waist>   a old black leather belt
<worn on belt buckle>a rugged adventurers satchel
<worn on finger>     a sparkling ivory band
<worn on finger>     a legendary hardwood ring from Village of Split Shield
<held>               an oval seastone [poor] (humming)
<worn on legs>       some frozen dragonscale leggings


< 258h/258H 120v/120V Pos: sitting >

< 258h/258H 120v/120V Pos: sitting >
You are three quarters the way to your next level.

< 258h/258H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.

< 258h/258H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  2 - concealment
               3 - dispel magic
( 2nd circle)  7 - burning hands
( 1st circle)  6 - magic missile

And you are currently memorizing the following spells:
    5 seconds:  ( 4th) lightning bolt
   10 seconds:  ( 1st) magic missile
   15 seconds:  ( 1st) magic missile

You can memorize 2 3rd circle spell(s).

< 258h/258H 120v/120V Pos: sitting >
You are three quarters the way to your next level.

< 258h/258H 120v/120V Pos: sitting >

< 258h/258H 120v/120V Pos: sitting >
Saving Bhk.

< 258h/258H 120v/120V Pos: sitting >

< 258h/258H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.

< 258h/258H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  2 - concealment
               3 - dispel magic
( 2nd circle)  7 - burning hands
( 1st circle)  6 - magic missile

And you are currently memorizing the following spells:
    0 seconds:  ( 1st) magic missile
    5 seconds:  ( 1st) magic missile

You can memorize 2 3rd circle spell(s).

< 258h/258H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 258h/258H 120v/120V Pos: sitting >
You are three quarters the way to your next level.

< 258h/258H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 258h/258H 120v/120V Pos: sitting >
You clamber to your feet.

< 258h/258H 120v/120V Pos: standing >
But you are a member of no group?!

< 258h/258H 120v/120V Pos: standing >
The Higher Row of Seats
Obvious exits: -E -S
The corpse of an onlooker is lying here.
The corpse of a large onlooker is lying here.
A sword engulfed in black flames rests here.

< 258h/258H 119v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of an onlooker is lying here.
The corpse of a large onlooker is lying here.
The corpse of an onlooker is lying here.
The corpse of a large onlooker is lying here.

< 258h/258H 118v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -E -W
[2] The corpse of an onlooker is lying here.

< 258h/258H 117v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of an onlooker is lying here.

< 258h/258H 116v/120V Pos: standing >
The Higher Row of Seats
Obvious exits: -S -W
The corpse of an onlooker is lying here.
[2] The corpse of a large onlooker is lying here.

< 258h/258H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 258h/258H 117v/120V Pos: standing >
The Higher Row of Seats
Obvious exits: -N -E# -S -W
A large onlooker laughs at those inside the arena.

< 258h/258H 117v/120V Pos: standing >
You start chanting...

< 258h/258H 120v/120V Pos: standing >
You complete your spell...
[Damage: 67 ] The lightning bolt hits a large onlooker with full impact.
You dodge a large onlooker's feeble leg sweep.
A large onlooker attacks you. [0 hits]

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  few wounds >
 You start chanting...

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  few wounds >
 Casting: lightning bolt *

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  few wounds >
 You complete your spell...
[Damage: 92 ] The lightning bolt hits a large onlooker with full impact.

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  nasty wounds >
 You start chanting...

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  nasty wounds >
 A large onlooker attacks you. [0 hits]

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  nasty wounds >
 You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage:  4 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage:  4 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage:  4 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage:  4 ] You watch with self-pride as the magic missile hits a large onlooker.

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP: pretty hurt >
 You attack a large onlooker. [0 hits]

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP: pretty hurt >
 
< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP: pretty hurt >
 A large onlooker attacks you. [0 hits]
You start chanting...

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP: pretty hurt >
 Casting: magic missile 

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP: pretty hurt >
 You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage: 11 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage: 11 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage: 11 ] You watch with self-pride as the magic missile hits a large onlooker.
[Damage: 11 ] You watch with self-pride as the magic missile hits a large onlooker.

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  awful >
 You attack a large onlooker. [0 hits]

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  awful >
 
< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  awful >
 You start chanting...

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: large sta EP:  awful >
 You complete your spell...
[Damage: 15 ] You watch with self-pride as the magic missile hits a large onlooker.
A large onlooker is incapacitated and will slowly die, if not aided.
[Damage: 15 ] The magic missile tears away the remaining life of a large onlooker.
A large onlooker is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a large onlooker.

< 258h/258H 120v/120V Pos: standing >
You get a few coins from the corpse of a large onlooker.
There were: 1 platinum coin, 9 gold coins. 

< 258h/258H 120v/120V Pos: standing >
Ok.
You put 1 platinum, 9 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 258h/258H 120v/120V Pos: standing >
It appears to be the corpse of a large onlooker.
Nothing.

< 258h/258H 120v/120V Pos: standing >
The Higher Row of Seats
Obvious exits: -N -W

< 258h/258H 119v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 258h/258H 119v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -N -E -W

< 258h/258H 118v/120V Pos: standing >
You failed.

< 258h/258H 119v/120V Pos: standing >

< 258h/258H 120v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -N -E -S
a masterly-crafted iron charm from Jindon the Deathwood Forest lies here on the ground.
[2] The corpse of an onlooker is lying here.

< 258h/258H 119v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -N -E -W

< 258h/258H 118v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -E -W

< 258h/258H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 258h/258H 117v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -N -E -W

< 258h/258H 118v/120V Pos: standing >
Near the Center of the Arena
Obvious exits: -N -E -S -W
[2] The corpse of a large onlooker is lying here.

< 258h/258H 117v/120V Pos: standing >

< 258h/258H 118v/120V Pos: standing >
The Lower Level Seats
Obvious exits: -N -E -W

< 258h/258H 119v/120V Pos: standing >
The Higher Row of Seats
Obvious exits: -N -E
a strange yellow and blue cross lies here.
Blackned axe covered with blood lies on the ground.

< 258h/258H 118v/120V Pos: standing >
Inside a Grand Tent
Obvious exits: -N -E -S -W#

< 258h/258H 118v/120V Pos: standing >
Near the Center of the Arena
Obvious exits: -N -E -S -W
[2] The corpse of a large onlooker is lying here.

< 258h/258H 118v/120V Pos: standing >
Inside a Grand Tent
Obvious exits: -N -E -S -W#

< 258h/258H 118v/120V Pos: standing >

< 258h/258H 120v/120V Pos: standing >
Ok.

< 258h/258H 120v/120V Pos: standing >
Wide Dusty Path leading to a Tent
Obvious exits: -E -W
A large stag grazes in the field.(Gold Aura)

< 258h/258H 119v/120V Pos: standing >
Ok.

< 258h/258H 119v/120V Pos: standing >
Adjacent Paths
Obvious exits: -N -E -S
A dazzled traveller plays the games.
A thri-kreen juggler amazes onlookers.

< 258h/258H 117v/120V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your north.
Uggiewilly who is not far off to your north.
A large stag who is close by to your east.
A dazzled traveller who is close by to your south.
A fire eater who is not far off to your south.

< 258h/258H 117v/120V Pos: standing >
A thri-kreen juggler leaves south.

< 258h/258H 118v/120V Pos: standing >
You start chanting...

< 258h/258H 120v/120V Pos: standing >
Casting: burning hands 

< 258h/258H 120v/120V Pos: standing >
You complete your spell...
[Damage: 64 ] You burned a dazzled traveller.
You dodge a bash from a dazzled traveller, who loses his balance and falls.
A dazzled traveller attacks you. [0 hits]

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  few wounds >
 You start chanting...

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  few wounds >
 
< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  few wounds >
 You complete your spell...
[Damage: 86 ] The lightning bolt hits a dazzled traveller with full impact.

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  nasty wounds >
 You start chanting...
You feel your skill in quick chant improving.

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  nasty wounds >
 A dazzled traveller attacks you. [0 hits]

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  nasty wounds >
 You complete your spell...
[Damage: 71 ] The lightning bolt hits a dazzled traveller with full impact.

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  awful >
 [Damage:  2 ] You attack a dazzled traveller. [1 hits]
You start chanting...

< 258h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  awful >
 You complete your spell...
[Damage:  7 ] You watch with self-pride as the magic missile hits a dazzled traveller.
A dazzled traveller is incapacitated and will slowly die, if not aided.
[Damage:  7 ] You watch with self-pride as the magic missile hits a dazzled traveller.
A dazzled traveller is mortally wounded, and will die soon, if not aided.
[Damage:  7 ] The magic missile tears away the remaining life of a dazzled traveller.
A dazzled traveller is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a dazzled traveller cause a sickening chill to run up your spine.

< 258h/258H 120v/120V Pos: standing >
You get a small pile of coins from the corpse of a dazzled traveller.
There were: 1 platinum coin, 5 gold coins, 10 silver coins, 15 copper coins. 

< 258h/258H 120v/120V Pos: standing >
Ok.
You put 1 platinum, 5 gold, 10 silver, and 15 copper coins into a large leather backpack.

< 258h/258H 120v/120V Pos: standing >
It appears to be the corpse of a dazzled traveller.
m small piece of mithril

< 258h/258H 120v/120V Pos: standing >

< 258h/258H 120v/120V Pos: standing >
Adjacent Paths
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a dazzled traveller is lying here.

< 258h/258H 120v/120V Pos: standing >
Carnival Road
Obvious exits: -N -S
A thri-kreen juggler amazes onlookers.
A dazzled traveller plays the games.

< 258h/258H 118v/120V Pos: standing >

< 258h/258H 118v/120V Pos: standing >
A fire eater enters from the south.

< 258h/258H 118v/120V Pos: standing >
You start chanting...

< 258h/258H 118v/120V Pos: standing >
Casting: burning hands 

< 258h/258H 118v/120V Pos: standing >
You complete your spell...
[Damage: 52 ] You burned a dazzled traveller.
You dodge a bash from a dazzled traveller, who loses his balance and falls.
A dazzled traveller attacks you. [0 hits]

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  small wounds >
 You don't have that spell memorized.

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  small wounds >
 You don't have that spell memorized.

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  small wounds >
 [Damage:  1 ] You attack a dazzled traveller. [1 hits]

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  small wounds >
 You start chanting...

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  small wounds >
 A dazzled traveller attacks you. [0 hits]

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  small wounds >
 You complete your spell...
[Damage: 15 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 15 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 15 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 15 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 15 ] You watch with self-pride as the magic missile hits a dazzled traveller.

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  nasty wounds >
 You start chanting...

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP:  nasty wounds >
 You complete your spell...
[Damage: 10 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 10 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 10 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 10 ] You watch with self-pride as the magic missile hits a dazzled traveller.
[Damage: 10 ] You watch with self-pride as the magic missile hits a dazzled traveller.

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP: pretty hurt >
 [Damage:  1 ] You attack a dazzled traveller. [1 hits]

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP: pretty hurt >
 You start chanting...

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP: pretty hurt >
 A dazzled traveller attacks you. [0 hits]

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP: pretty hurt >
 A fire eater leaves south.

< 258h/258H 118v/120V Pos: standing >
< T: Bhk TP: sta TC:excellent E: dazzled ass EP: pretty hurt >
 You complete your spell...
[Damage: 76 ] You burned a dazzled traveller to death.
A dazzled traveller is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A dazzled traveller's death cry reverberates in your head as he falls to the ground.

< 258h/258H 118v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 258h/258H 118v/120V Pos: standing >
You get a small pile of coins from the corpse of a dazzled traveller.
There were: 1 platinum coin, 6 gold coins, 11 silver coins, 20 copper coins. 

< 258h/258H 118v/120V Pos: standing >
Ok.
You put 1 platinum, 6 gold, 11 silver, and 20 copper coins into a large leather backpack.

< 258h/258H 118v/120V Pos: standing >
It appears to be the corpse of a dazzled traveller.
Nothing.

< 258h/258H 118v/120V Pos: standing >
Carnival Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a dazzled traveller is lying here.
A thri-kreen juggler amazes onlookers.

< 258h/258H 118v/120V Pos: standing >
Split in Carnival Road
Obvious exits: -N -S -W
A fire eater swallows fire.

< 258h/258H 117v/120V Pos: standing >
Carnival Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a dazzled traveller is lying here.
A thri-kreen juggler amazes onlookers.

< 258h/258H 116v/120V Pos: standing >
You sit down and relax.

< 258h/258H 117v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - conjure elemental
               3 - wall of stone
( 4th circle)  1 - levitate
               1 - wall of force
( 3rd circle)  2 - concealment
               3 - dispel magic
( 2nd circle)  4 - burning hands
( 1st circle)  2 - magic missile

And you are currently memorizing the following spells:
   10 seconds:  ( 4th) lightning bolt
   21 seconds:  ( 4th) lightning bolt
   26 seconds:  ( 1st) magic missile
   32 seconds:  ( 1st) magic missile
   37 seconds:  ( 1st) magic missile
   44 seconds:  ( 2nd) burning hands
   55 seconds:  ( 4th) lightning bolt
   66 seconds:  ( 4th) lightning bolt
   71 seconds:  ( 1st) magic missile
   79 seconds:  ( 2nd) burning hands
   84 seconds:  ( 1st) magic missile
   89 seconds:  ( 1st) magic missile
   97 seconds:  ( 2nd) burning hands

You can memorize 2 3rd circle spell(s).
You continue your study.

< 258h/258H 117v/120V Pos: sitting >
You start meditating...

< 258h/258H 118v/120V Pos: sitting >

< 258h/258H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.

< 258h/258H 120v/120V Pos: sitting >
Someone attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A half-elf merchant snaps into visibility.
You abandon your studies.
Out of nowhere, a half-elf merchant stabs you in the back.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 172h/258H 120v/120V Pos: sitting >
< T: Bhk TP: sit TC: few wounds E: a half-elf merchant sta EP: excellent >
 A half-elf bard snaps into visibility.
Out of nowhere, a half-elf bard stabs you in the back.

< 149h/258H 120v/120V Pos: sitting >
< T: Bhk TP: sit TC: few wounds E: someone sta EP: excellent >
 A half-elf bard snaps into visibility.
A half-elf bard attacks you. [7 hits]
A half-elf bard gives an order to his followers.

< 85h/258H 120v/120V Pos: sitting >
< T: Bhk TP: sit TC: nasty wounds E: someone sta EP: excellent >
 PooF! someone suddenly performs an evasive maneouver, quickling darting into the shadows!

< 85h/258H 120v/120V Pos: sitting >
< T: Bhk TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A half-elf bard snaps into visibility.
Out of nowhere, a half-elf bard stabs you in the back.
You clamber to your feet.

< 63h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A half-elf merchant snaps into visibility.
You attack a half-elf merchant. [0 hits]

< 63h/258H 120v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You attempt to flee...
Adjacent Paths
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a dazzled traveller is lying here.
You flee northward!

< 63h/258H 93v/120V Pos: standing >
Your flesh melds with conjured rocks, turning it to stone.
The spirits of Village of Split Shield grant you their protection.
But you are a member of no group?!

< 63h/258H 93v/120V Pos: standing >
You attempt to flee...
Turning Before a Shop
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
An organ grinder plays with his monkey.
You flee northward!

< 63h/258H 65v/120V Pos: standing >
The sun hangs low on the southern sky.
Carnival Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A dusty onlooker enjoys the spectacles.

< 63h/258H 64v/120V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W

< 63h/258H 62v/120V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W

< 63h/258H 61v/120V Pos: standing >
Carnival Road
Obvious exits: -E -W

< 63h/258H 59v/120V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A young doe grazes here.(Gold Aura)
A barbarian grumbles silently.

< 63h/258H 57v/120V Pos: standing >
A Sidepath
Obvious exits: -E -W
Fresh blood covers everything in the area.
A large stag grazes in the field.(Gold Aura)

< 63h/258H 56v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young doe grazes here.(Gold Aura)

< 63h/258H 55v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A small dog sniffs the ground.

< 63h/258H 53v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E

< 63h/258H 51v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 63h/258H 52v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/258H 52v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/258H 52v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -E -S

< 64h/258H 51v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/258H 51v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/258H 52v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -S -W

< 64h/258H 50v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/258H 51v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A small dog sniffs the ground.

< 64h/258H 49v/120V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A young doe grazes here.(Gold Aura)

< 64h/258H 47v/120V Pos: standing >
A Sidepath
Obvious exits: -E -W
Fresh blood covers everything in the area.
A large stag grazes in the field.(Gold Aura)

< 64h/258H 46v/120V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A young doe grazes here.(Gold Aura)
A barbarian grumbles silently.

< 64h/258H 44v/120V Pos: standing >
Carnival Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 64h/258H 42v/120V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.

< 64h/258H 40v/120V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.

< 64h/258H 39v/120V Pos: standing >
A half-elf merchant snaps into visibility.
A half-elf merchant attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
Out of nowhere, a half-elf merchant stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 61h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 62h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 62h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 62h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A half-elf bard snaps into visibility.
Out of nowhere, a half-elf bard stabs you in the back.

< 40h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 40h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 40h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Someone flashes a wicked grin as the shadows slowly coalesce around them.

< 40h/258H 39v/120V Pos: standing >
< T: Bhk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attempt to flee...
Before a Shoppe
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
You flee westward!

< 40h/258H 8v/120V Pos: standing >
A half-elf bard snaps into visibility.
Out of nowhere, a half-elf bard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 18h/258H 9v/120V Pos: standing >
< T: Bhk TP: sta TC: awful E: a half-elf bard sta EP: excellent >
 A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back, RIP...
Your boreal copper boots from Village of Split Shield was completely destroyed by the massive blow!