The death of [53 Scout] Sathe The Empire (Human)

in A Smooth Pathway

from the perspective of [55 RaGeloRd] Bryken La Resistance (Minotaur)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on horns>      a pair of horns embossed with a red dragon [poor] (magic) (glowing)
<worn on eyes>       the eye of the ogre [poor] (magic) (glowing) (humming)
<worn in ear>        a dangling dematite earring [superior]
<worn in ear>        an emerald nose ring (magic) [78%]             
<worn on face>       the mask of armageddon [superior]
<worn in nose>       a blood stained nose ring of precision
<worn around neck>   a necklace of dangling dwarven skulls
<worn around neck>   the necklace of Will Force [superior]
<worn on body>       the blood armor of Kraange (magic)
<worn about body>    a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn on tail>       some mithril ringlets of endurance (magic)
<worn about waist>   an array of flesh hooks and chains
<worn on belt buckle>the wicked-looking scimitar of Demogorgon (magic)[214h 58m 1s]
<attached to belt>   a sapphire vial
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  the writhing serpent of miracles of endurance
<worn around wrist>  the power infused bracelet of dark-mithril made by Rukkus [88%]             
<worn on hands>      a pair of skeletal gauntlets [superior] [72%]             
<worn on finger>     a ring of the beholder [poor] [61%]             
<worn on finger>     a ring of the weretor (magic) (glowing)
<primary weapon>     a massive spiked demon mace of the tanar'ri (magic) (humming)
<secondary weapon>   Pek'Nasisk, the venom lash [superior] (magic) (humming)
<worn on legs>       a pair of leggings of clan crunch head (magic) (glowing) [81%]             


< 1266h/1286H 257v/258V Pos: standing >
Your blood cools, and you no longer see targets everywhere.

< 1056h/1076H 257v/258V Pos: standing >
Your instincts force you into a BloodLust!

< 1056h/1076H 258v/258V Pos: standing >
Inn of Oceans
Obvious exits: -W
Riralin, the innkeeper, shows people to their rooms.

< 1272h/1291H 258v/258V Pos: standing >

< 1273h/1291H 258v/258V Pos: standing >

< 1275h/1291H 258v/258V Pos: standing >

< 1278h/1291H 258v/258V Pos: standing >

< 1280h/1291H 258v/258V Pos: standing >

< 1281h/1291H 258v/258V Pos: standing >
Duris News

Duris News

December 8th, 2014
* Rogue 1h slashing up'd to 75 to see if this stops fumbles.

December 3rd, 2014
* Backstab lag has been increased another notch and the cooldown 2 more notches.

November 26th, 2014
* Blood-lusting Turkeys have been re-introduced for the holiday.

November 21st, 2014
* Bard 1h slashing up'd to 75 to see if this stops fumbles.
* Backstab lag has increased 1 tick.
* Mining will now cause you to snap vis.

November 12th, 2014
* Ashyel is back!  Yay! :)

November 4th, 2014
* Some items that were flagged wearable by Blighter are no longer such: a pair of pale, misty gloves, a bone pick, a shining golden breast plate, and (next copyover) a pair of pale, misty gloves.
* The proc for a scimitar named 'Woundhealer' has been fixed; no more endless vamp.
* The Svirneblin have invented tinted windows for Evil boats.  They can now see out during the day.

November 3rd, 2014
* Welcome Gellz the new forum admin!

October 20th, 2014
* Bards get dual wield for rapier and dirk.
* Rearkick is no longer level based.
* Epic bottles no longer affect epic bonuses.
* Forge and craft are no longer epic skills (just trade skills now).
* A speckled ocelot will no longer wander out of its zone.
* The spell 'animal vision' now gives di at 46 instead of 47.
* The spell 'cosmic vacuum' has been tweaked to work per the help file.
* Necrolyte pets should no longer go rogue (hopefully).
* Ignore should now work with acc.
* Guildhall Warrior golems should no longer do puny damage.
* Bards now have the '1h slashing' skill.

< 1284h/1291H 258v/258V Pos: standing >

< 1288h/1291H 258v/258V Pos: standing >

< 1289h/1291H 258v/258V Pos: standing >

< 1290h/1291H 258v/258V Pos: standing >

< 1291h/1291H 258v/258V Pos: standing >
Inn of Oceans
Obvious exits: -W
Riralin, the innkeeper, shows people to their rooms.

< 1291h/1291H 258v/258V Pos: standing >

< 1291h/1291H 258v/258V Pos: standing >

< 1291h/1291H 258v/258V Pos: standing >

< 1291h/1291H 258v/258V Pos: standing >

< 1291h/1291H 258v/258V Pos: standing >

< 1291h/1291H 258v/258V Pos: standing >
Inn of Oceans
Obvious exits: -W
Riralin, the innkeeper, shows people to their rooms.

< 1291h/1291H 258v/258V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 1291h/1291H 257v/258V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your south.
A young guard who is not far off to your south.
A young guard who is a brief walk away to your south.
An elite guard who is in the distance to your south.
A Human who is in the distance to your south.
Javok who is in the distance to your south.
An air elemental who is in the distance to your south.
Norabi who is in the distance to your south.
Norabi who is in the distance to your south.
Norabi who is in the distance to your south.

< 1291h/1291H 257v/258V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 1291h/1291H 256v/258V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.

< 1291h/1291H 255v/258V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.

< 1291h/1291H 255v/258V Pos: standing >
You hum a little melody to yourself.

< 1291h/1291H 258v/258V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 1291h/1291H 257v/258V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
A small round shield has been dropped here.
The corpse of a Kobold is lying here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
*A Human (medium) Legionary of The Empire stands in mid-air here, fighting an air elemental.
A Thri-Kreen (medium) Legionary of The Empire stands in mid-air here, fighting an air elemental.
An old sailor looks uneasy on land here.
*Javok (Troll)(large) is lying unconscious in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
An air elemental stands in mid-air here, fighting a Thri-Kreen. (minion) 
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) sits in mid-air here.
A globe of darkness floats near Norabi's head.
Norabi (Drow Elf)(medium) stands here.
Izji (Drider)(huge) stands in mid-air here.
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) stands here.

< 1291h/1291H 256v/258V Pos: standing >
An air elemental blocks a Human's lunge at it.
A Human snaps into visibility.
A Human's powerful pierce strikes an air elemental very hard.
A Human's fine slash strikes an air elemental.
A Human misses an air elemental.
A Human's fine slash strikes an air elemental.
A Human's impressive slash strikes an air elemental hard.
A Human's impressive slash strikes an air elemental hard.
A Human's impressive pierce strikes an air elemental very hard.
 
   .. .M**M*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @+++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1291h/1291H 255v/258V Pos: standing >
You don't see them here.

< 1291h/1291H 256v/258V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
A small round shield has been dropped here.
The corpse of a Kobold is lying here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
*A Human (medium) Legionary of The Empire stands in mid-air here, fighting an air elemental.
*A Thri-Kreen (medium) Legionary of The Empire stands in mid-air here, fighting an air elemental.
An old sailor looks uneasy on land here.
*Javok (Troll)(large) is lying unconscious in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
An air elemental stands in mid-air here, fighting a Thri-Kreen. (minion) 
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) sits in mid-air here.
A globe of darkness floats near Norabi's head.
Norabi (Drow Elf)(medium) stands here.
Izji (Drider)(huge) stands in mid-air here.
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) stands here.

< 1291h/1291H 257v/258V Pos: standing >
You charge wildly into a Human!
A Human snaps into visibility.
[Damage: 28 ] Your charge impales a Human.
Your spirit suffers from contact with a Human's aura!

< 1297h/1291H 227v/258V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
 A Human dodges your futile attack.
A Human snaps into visibility.
[Damage: 24 ] -=[You feel a powerful rush of AnGEr as your impressive whip strikes a Human.]=-
Your spirit suffers from contact with a Human's aura!
As you strike a Human, the power of your ancestors fill you with RAGE!
[Damage: 13 ] -=[Your fine bludgeon wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
[Damage:  5 ] -=[Your bludgeon grazes a Human.]=-
Your spirit suffers from contact with a Human's aura!
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 13 ] -=[Your fine bludgeon wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!

< 1288h/1291H 227v/258V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Human sta EP:  small wounds >
 Izji starts casting an offensive spell.

< 1288h/1291H 228v/258V Pos: standing >
< T: air TP: sta TC:pretty hurt E: A Human sta EP:  small wounds >
 The green cloud encasing a Thri-Kreen suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of an air elemental who shudders from the cold.  Moments later it
lets out an agonized scream as the warmth is drained from its body.
A Thri-Kreen snaps into visibility.
An air elemental's feeble crush grazes a Thri-Kreen.
An air elemental's feeble crush grazes a Thri-Kreen.
An air elemental misses a Thri-Kreen.
A Thri-Kreen snaps into visibility.
An air elemental's feeble crush grazes a Thri-Kreen.

< 1288h/1291H 228v/258V Pos: standing >
< T: air TP: sta TC: awful E: A Human sta EP:  small wounds >
 An air elemental blocks a Thri-Kreen's lunge at it.
A Thri-Kreen snaps into visibility.
A Thri-Kreen's impressive slash causes an air elemental to grimace in pain.
A Thri-Kreen's skin seems to turn to stone.
A Thri-Kreen's fine slash grievously wounds an air elemental.
An air elemental is incapacitated and will slowly die, if not aided.
A blood spray erupts from an air elemental as it is bludgeoned to death by a Thri-Kreen.
An air elemental is dead! R.I.P.
A look of horror and a silent scream are an air elemental's last actions in this world.
An air elemental vanishes into thin air.
An air elemental stops following Norabi.

< 1288h/1291H 228v/258V Pos: standing >
<
< 1288h/1291H 228v/258V Pos: standing >
<
< 1288h/1291H 228v/258V Pos: standing >
<Izji completes his spell...
Izji utters the words 'buoblg qfjgpuio paie'
A Thri-Kreen snaps into visibility.
A Thri-Kreen is encircled by a huge fist sent by Izji, which begins to crush his body.

< 1288h/1291H 228v/258V Pos: standing >
<A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.
Norabi clambers to his feet.

< 1288h/1291H 228v/258V Pos: standing >
<You score a CRITICAL HIT!!!!!
A Human snaps into visibility.
[Damage: 29 ] -=[Your impressive bludgeon strikes a Human.]=-
Your spirit suffers from contact with a Human's aura!
[Damage:  7 ] -=[Your whip wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
[Damage:  5 ] -=[Your bludgeon grazes a Human.]=-
Your spirit suffers from contact with a Human's aura!
As you strike a Human, the power of your ancestors fill you with RAGE!
[Damage: 11 ] -=[Your fine bludgeon wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
A Human deflects your blow and strikes back at YOU!
-=[A Human's slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
A Human parries your futile lunge at him.
Norabi leaves south.
Norabi leaves south.
Norabi leaves south.
Norabi leaves south.
Norabi leaves south.

< 1272h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 Izji starts casting a spell.

< 1272h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 A Human snaps into visibility.
-=[A Human's slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's pierce grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's impressive slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's decent slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's impressive slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's fine pierce grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
An air elemental enters from the south.

< 1216h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 Izji completes his spell...
Izji utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Izji's skin.

< 1216h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 A Human dodges your futile attack.
A Human snaps into visibility.
[Damage:  7 ] -=[Your decent whip wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
As you strike a Human, the power of your ancestors fill you with RAGE!
[Damage: 11 ] -=[Your fine bludgeon wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
You score a CRITICAL HIT!!!!!
[Damage: 31 ] -=[Your bludgeon strikes a Human.]=-
Your spirit suffers from contact with a Human's aura!
A Human parries your futile lunge at him.
A Human parries your futile lunge at him.
A Human parries your futile lunge at him.
Norabi gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into a Human, knocking him to the ground!

< 1207h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sit EP:  small wounds >
 An air elemental suddenly appears a bit confused!
A Human snaps into visibility.
An air elemental's fine crush wounds a Human.
An air elemental misses a Human.
An air elemental's crude crush grazes a Human.
An air elemental's crude crush grazes a Human.
An air elemental's weak crush grazes a Human.

< 1207h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 Elemak, captain of the guards leaves north.
An elite guard leaves north.

< 1207h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 Javok seems to have come back to his senses.
Javok clambers to his feet.

< 1207h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1207h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 A Human snaps into visibility.
-=[A Human's impressive slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's fine pierce grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
As a Human strikes you, the power of your ancestors fill you with RAGE!
-=[A Human's slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
-=[A Human's impressive slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!

< 1178h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 A Human snaps into visibility.
[Damage: 16 ] -=[Your bludgeon wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
You miss a Human.
[Damage: 17 ] -=[Your impressive bludgeon strikes a Human.]=-
Your spirit suffers from contact with a Human's aura!
A Human's mask of death begins to glow and twin beams of black magic lance into you!
A Human withers you with his touch. You begin to DECREASE in size!
You score a CRITICAL HIT!!!!!
[Damage: 67 ] -=[You feel a powerful rush of AnGEr as your mighty bludgeon strikes a Human very hard.]=-
Your spirit suffers from contact with a Human's aura!
Izji starts casting an offensive spell.

< 1157h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 A Human snaps into visibility.
An air elemental's crude crush grazes a Human.
An air elemental's crude crush grazes a Human.
An air elemental misses a Human.

< 1157h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 
< 1157h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 Izji completes his spell...
Izji utters the words 'buoblg qfjgpuio paie'
Izji loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Human snaps into visibility.
A Human is encircled by a huge fist sent by Izji, which begins to crush his body.

< 1157h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  nasty wounds >
 A Human's mask of death begins to glow and twin beams of black magic lance into you!
A Human snaps into visibility.
A Human's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
[Damage:  8 ] -=[Your decent whip wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
[Damage:  8 ] -=[Your decent bludgeon wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
As you strike a Human, the power of your ancestors fill you with RAGE!
[Damage: 20 ] -=[Your impressive bludgeon strikes a Human.]=-
Your spirit suffers from contact with a Human's aura!
Norabi starts casting an offensive spell.

< 992h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  nasty wounds >
 A Smooth Pathway
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
[2] A small round shield has been dropped here.
The corpse of a Kobold is lying here.
An air elemental stands in mid-air here, fighting a Human. (minion) 
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) stands here.
Norabi (Drow Elf)(medium) stands in mid-air here. (casting) 
*A Human (medium) Legionary of The Empire sits in mid-air here, fighting YOU!
An old sailor looks uneasy on land here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
Izji (Drider)(huge) stands in mid-air here.

< 992h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  nasty wounds >
 You no longer see spots.
A Human snaps into visibility.
-=[A Human's fine slash grazes you.]=-
The globe around a Human's body flares as it bears the brunt of your assault!
You parry a Human's lunge at you.
You parry a Human's lunge at you.
Izji starts casting an offensive spell.

< 987h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  nasty wounds >
 Norabi completes his spell...
Norabi utters the word 'euguihzofahz'
Norabi sends a bright green ray of light streaking towards a Human!
Norabi cackles as his disintegration ray strikes a Human hard!

< 987h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  awful >
 Javok suddenly attacks a Human!
Javok snaps into visibility.
Javok suddenly appears a bit confused!
A Human snaps into visibility.
Javok's fine slash strikes a Human.

< 987h/1291H 228v/258V Pos: standing >
< T: Bryken TP: sta TC: small wounds E: A Human sit EP:  awful >
 An air elemental misses a Human.
An air elemental's crush strikes a Human hard.
An air elemental's crush strikes a Human.
An air elemental's weak crush wounds a Human.
A Human snaps into visibility.
[Damage: 20 ] -=[Your bludgeon seriously wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
A Human's mask of death begins to glow and twin beams of black magic lance into you!
Sparks...  flashing lights...  you cannot concentrate!
[Damage:  8 ] -=[Your decent bludgeon strikes a Human very hard.]=-
Your spirit suffers from contact with a Human's aura!
You score a CRITICAL HIT!!!!!
[Damage: 41 ] -=[Your powerful bludgeon grievously wounds a Human.]=-
Your spirit suffers from contact with a Human's aura!
You miss a Human.
[Damage: 41 ] Your wicked bludgeon crushed a Human to death.
A Human's bone pick of dexterity was completely destroyed by the massive blow!
A Human's quiver of holding of greater agility was completely destroyed by the massive blow!
A Human's mark of the saboteur of agility was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.