The death of [40 Cenobite] Athra The Empire (Human)

in Crash Site of a Fallen SpellJammer

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[234h 57m 2s]
<worn as a badge>    the mark of the saboteur of magic detection [superior] made by Rolsek
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a glowing jade earring (glowing) [77%]             
<worn in ear>        a flaming earring of evil protection [superior] made by Rukkus
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[234h 57m 2s]
<worn around neck>   a decent dragonscale charm from Ugta [32%]             
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn as quiver>     the quiver of holding (magic) [61%]             
<worn about waist>   the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>the quiver of holding made by Rukkus (magic)
<attached to belt>   blood of the Mahweeistardala (magic) (glowing)
<attached to belt>   blood of the Mahweeistardala (magic) (glowing) [80%]             
<worn on arms>       the sleeves of Arkan'non of agility (invis) (magic)
<worn around wrist>  a delicate chrome bracelet (magic)
<worn around wrist>  the power infused bracelet of dark-mithril made by Rukkus
<worn on hands>      a pair of pale, misty gloves[234h 57m 2s]
<worn on finger>     an obsidian circle [poor] (magic)
<worn on finger>     a ring of regeneration of regeneration (magic) (glowing) [88%]             
<primary weapon>     the dagger of Wind (magic)[234h 57m 2s]
<secondary weapon>   Tiamat's poison tail stinger (magic)[234h 57m 2s]
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming)
<worn on feet>       Krindor's Boots of the Night[234h 57m 2s]


Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
There are some tracks heading east.
There are some tracks heading east.

< 625h/625H 187v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -W
Fresh blood splatters cover the area.
There are Human tracks going east.

< 625h/625H 187v/212V Pos: standing >
Backstab who?

< 625h/625H 189v/212V Pos: standing >

< 625h/625H 192v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane and Gate Road
</map>
Skylight Lane and Gate Road
Obvious exits: -N -W

< 625h/625H 192v/212V Pos: standing >
Backstab who?

< 625h/625H 194v/212V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan commoner who is not far off to your north.
A pretty woman who is rather far off to your north.
A pretty woman who is in the distance to your north.
A pigeon who is not far off to your west.
A half-orc commoner who is rather far off to your west.
A pretty woman who is in the distance to your west.
A pigeon who is in the distance to your west.
A visiting grey elf who is in the distance to your west.

< 625h/625H 198v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 625h/625H 203v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
There are Goblin tracks going west.
There are Human tracks going east.

< 625h/625H 204v/212V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your west.
A pretty woman who is a brief walk away to your west.
A pigeon who is a brief walk away to your west.
A myrabolan hunter guard who is in the distance to your west.

< 625h/625H 206v/212V Pos: standing >
A pigeon leaves east.

< 625h/625H 207v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Defence Station Second
</map>
Defence Station Second
Obvious exits: -N

< 625h/625H 211v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
There are some tracks heading west.
There are some tracks heading east.

< 625h/625H 210v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>

<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -W
Fresh blood splatters cover the area.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
There are some tracks heading east.
There are Human tracks going east.

< 625h/625H 209v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane and Gate Road
</map>
Skylight Lane and Gate Road
Obvious exits: -N -W
There are some tracks heading west.

< 625h/625H 209v/212V Pos: standing >

< 625h/625H 212v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane
</map>

<map>
Zone: Myrabolus.
Room: Skylight Lane
</map>
Skylight Lane
Obvious exits: -N -S
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)

< 625h/625H 211v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane and Market Road
</map>

<map>
Zone: Myrabolus.
Room: Skylight Lane and Market Road
</map>
Skylight Lane and Market Road
Obvious exits: -N -S -W
A common resident of the city wanders the streets.
There are some tracks heading west.
There are Human tracks going north.

< 625h/625H 210v/212V Pos: standing >
You quickly scan the area.
A pretty woman who is not far off to your north.
A pretty woman who is a brief walk away to your north.
A halfling trickster who is rather far off to your north.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
A black panther who is rather far off to your west.
A myrabolan hunter guard who is rather far off to your west.

< 625h/625H 210v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane
</map>
Skylight Lane
Obvious exits: -N -S -W#

< 625h/625H 211v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane and Ancients Avenue Corner
</map>

<map>
Zone: Myrabolus.
Room: Skylight Lane and Ancients Avenue Corner
</map>
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A woman shopper travels the city.
There are some tracks heading north.

< 625h/625H 210v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -N -S -W
A woman shopper travels the city.
There are some tracks heading north.

< 625h/625H 209v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -S -W
This Halfling spends his days playing pranks on visitors.

< 625h/625H 208v/212V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your south.
A pretty woman who is not far off to your south.
A myrabolan commoner who is a brief walk away to your south.
A black panther who is in the distance to your south.
A half-orc commoner who is not far off to your west.

< 625h/625H 210v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 625h/625H 212v/212V Pos: standing >

< 625h/625H 212v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 625h/625H 212v/212V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your south.
A pretty woman who is not far off to your south.
A myrabolan commoner who is a brief walk away to your south.
A black panther who is in the distance to your south.
A myrabolan hunter guard who is in the distance to your south.
A half-orc commoner who is not far off to your west.

< 625h/625H 212v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -E -S -W

< 625h/625H 210v/212V Pos: standing >
You attempt your skills at tracking.

< 625h/625H 210v/212V Pos: standing >

< 625h/625H 210v/212V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -S -W
This Halfling spends his days playing pranks on visitors.
There are Goblin tracks going west.

< 625h/625H 208v/212V Pos: standing >
You find traces of tracks leading south.

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -N -S -W
A woman shopper travels the city.
You quickly scan the area.
A halfling trickster who is close by to your north.
A pretty woman who is close by to your south.
A myrabolan commoner who is not far off to your south.
A black panther who is rather far off to your south.
A myrabolan hunter guard who is rather far off to your south.
A kitty who is close by to your west.
A young warlock who is close by to your west.

< 625h/625H 210v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane and Ancients Avenue Corner
</map>

<map>
Zone: Myrabolus.
Room: Skylight Lane and Ancients Avenue Corner
</map>
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A woman shopper travels the city.
There are some tracks heading south.
There are some tracks heading north.

< 625h/625H 208v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane
</map>

<map>
Zone: Myrabolus.
Room: Skylight Lane
</map>
Skylight Lane
Obvious exits: -N -S -W#
A common resident of the city wanders the streets.
There are some tracks heading south.

< 625h/625H 207v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Skylight Lane and Market Road
</map>
Skylight Lane and Market Road
Obvious exits: -N -S -W
There are Human tracks going west.
There are Human tracks going north.

< 625h/625H 207v/212V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A pretty woman who is not far off to your north.
A halfling trickster who is a brief walk away to your north.
A pretty woman who is a brief walk away to your north.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
A black panther who is a brief walk away to your west.
A myrabolan hunter guard who is a brief walk away to your west.

< 625h/625H 210v/212V Pos: standing >
You find traces of tracks leading west.

<map>
Zone: Myrabolus.
Room: Market Road East
</map>
Market Road East
Obvious exits: -N -E -W

< 625h/625H 211v/212V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A high elf citizen who is close by to your north.
A black warhorse who is close by to your north.
A black warhorse who is close by to your north.
A whitetiger who is close by to your north.
A whitetiger who is close by to your north.
A whitetiger who is close by to your north.
A black panther who is not far off to your west.
A myrabolan hunter guard who is not far off to your west.
A black panther who is in the distance to your west.
A myrabolan hunter guard who is in the distance to your west.
A myrabolan commoner who is in the distance to your west.
A half-orc commoner who is in the distance to your west.

< 625h/625H 211v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Market Road East
</map>
Market Road East
Obvious exits: -N -E -S -W

< 625h/625H 210v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Market Road East
</map>

<map>
Zone: Myrabolus.
Room: Market Road East
</map>
Market Road East
Obvious exits: -N -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
There are some tracks heading west.

< 625h/625H 209v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Market Road East
</map>
Market Road East
Obvious exits: -E -W

< 625h/625H 209v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W

< 625h/625H 210v/212V Pos: standing >
Backstab who?

< 625h/625H 211v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Market Road West
</map>

<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A common resident of the city wanders the streets.
A Half-Orc, born and raised in the city, loiters here.
There are Goblin tracks going west.

< 625h/625H 211v/212V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
You feel your skin soften and return to normal.

< 625h/625H 210v/212V Pos: standing >
You feel your skin harden to stone.

< 625h/625H 211v/212V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your north.
A celestial white dragon who is not far off to your north.
A monkey hunter who is in the distance to your north.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A pigeon who is close by to your south.
A minotaur townsperson who is close by to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A black panther who is close by to your west.
A myrabolan hunter guard who is close by to your west.
A myrabolan commoner who is close by to your west.
A half-orc commoner who is close by to your west.
A myrabolan commoner who is not far off to your west.
A high elf citizen who is rather far off to your west.
A young warlock who is rather far off to your west.
A minotaur townsperson who is in the distance to your west.
A myrabolan hunter guard who is in the distance to your west.
A whitetiger who is in the distance to your west.

< 625h/625H 212v/212V Pos: standing >
You slide into the shadows quickly...

< 625h/625H 212v/212V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S

< 625h/625H 211v/212V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A celestial white dragon who is close by to your north.
A monkey hunter who is rather far off to your north.
A pigeon who is not far off to your south.
A minotaur townsperson who is not far off to your south.
A veteran pikeman who is rather far off to your south.
An elite guard who is rather far off to your south.

< 625h/625H 211v/212V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A celestial white dragon who is close by to your north.
A half-orc commoner who is a brief walk away to your north.
A minotaur townsperson who is not far off to your south.
A pigeon who is a brief walk away to your south.
A veteran pikeman who is rather far off to your south.
An elite guard who is rather far off to your south.

< 625h/625H 211v/212V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Myrabolus.
Room: Myrabolus Fountain Plaza
</map>

<map>
Zone: Myrabolus.
Room: Myrabolus Fountain Plaza
</map>
Myrabolus Fountain Plaza
Obvious exits: -N -E -S -W
A fountain, designed with the symbol of balance, bubbles with fresh water.
A Half-Orc, born and raised in the city, loiters here.
A celestial dragon curls around the fountain plaza, absorbing the sun.

<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S

< 625h/625H 209v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 625h/625H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 625h/625H 212v/212V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A monkey hunter who is not far off to your north.
A palace guard who is rather far off to your north.
A palace guard who is rather far off to your north.
A half-orc commoner who is close by to your south.
A celestial white dragon who is close by to your south.
A minotaur townsperson who is rather far off to your south.
A pigeon who is in the distance to your south.

< 625h/625H 212v/212V Pos: standing >
A half-orc commoner enters from the north.
You attempt your skills at tracking.

< 625h/625H 212v/212V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 625h/625H 212v/212V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Protection Street Intersection
</map>
Myrabolus Highway - Protection Street Intersection
Obvious exits: -N -E -S -W
You find traces of tracks leading east.

<map>
Zone: Myrabolus.
Room: Protection Street East
</map>

<map>
Zone: Myrabolus.
Room: Protection Street East
</map>
Protection Street East
Obvious exits: -E -W -U
A Grey Elf from Charing, wanders the city.
There are some tracks heading east.

< 625h/625H 210v/212V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Myrabolus.
Room: Protection Street East
</map>

<map>
Zone: Myrabolus.
Room: Protection Street East
</map>
Protection Street East
Obvious exits: -E -W
A Half-Orc, born and raised in the city, loiters here.

< 625h/625H 211v/212V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Myrabolus.
Room: End of Protection Street East
</map>
End of Protection Street East
Obvious exits: -N -E -W

< 625h/625H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 625h/625H 211v/212V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your west.
A visiting grey elf who is not far off to your west.

< 625h/625H 212v/212V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -E -S -W

< 625h/625H 211v/212V Pos: standing >
You find traces of tracks leading south.

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -N -E
A Human (medium) Legionary of The Empire stands here. (casting) 
A cute little black kitten wanders around here.(Gold Aura)
A young warlock wanders the city.

< 625h/625H 209v/212V Pos: standing >
A Human completes his spell...
A Human utters the word 'babratgtui'
A Human's skin gains the texture and toughness of bark.

< 625h/625H 212v/212V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your east.
A pretty woman who is close by to your east.

< 625h/625H 212v/212V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your east.
A pretty woman who is close by to your east.

< 625h/625H 212v/212V Pos: standing >
A young warlock leaves north.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 104 ] A Human makes a strange sound as you place the dagger of Wind in his back.
[Damage: 183 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 55 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.

< 625h/625H 212v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 A Human starts casting a spell.

< 625h/625H 212v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 A Human completes his spell...
A Human utters the word 'abrazak'
You attempt to flee...

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -N -S -W
This Halfling spends his days playing pranks on visitors.
A woman shopper travels the city.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading north.
You flee eastward!

< 625h/625H 199v/212V Pos: standing >

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>

<map>
Zone: Myrabolus.
Room: Crash Site of a Fallen SpellJammer
</map>
Crash Site of a Fallen SpellJammer
Obvious exits: -N -E
A Human (medium) Legionary of The Empire stands here.
A cute little black kitten wanders around here.(Gold Aura)

< 625h/625H 197v/212V Pos: standing >
You snap into visibility.
[Damage: 167 ] A Human makes a strange sound as you place the dagger of Wind in his back.
[Damage: 187 ] A Human makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in his back.
A Human's Arcium's royal longbow was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.