The death of [47 Skald] Rican (Human)

in Burnt Plains of a Fallen Realm

from the perspective of [47 Guardian] Lz La Resistance (Drow Elf)

<worn as a badge>    a frost dragon's eye of dexterity (glowing)
<worn on head>       a black turban of circling flames [78%]             
<worn on eyes>       a black duergar eyepatch of health
<worn in ear>        a golden scale dangling from a platinum chain of dexterity [49%]             
<worn in ear>        the fused spine of a swamp mite [superior] [85%]             
<worn on face>       the mask of death of the Vampire [poor] made by Rukkus
<worn around neck>   a necklace of halfling ears [poor] [88%]             
<worn around neck>   a scarf of enhanced stealth [86%]             
<worn on body>       the chameleon suit of transformation [superior] [88%]             
<worn about body>    a long, flowing cape of hellfire [superior] (glowing) [82%]             
<worn as quiver>     a mystical serpent runed quiver [87%]             
<worn about waist>   a belt of body parts
<worn on belt buckle>a longsword named 'the Answerer' [poor] (glowing) [82%]             
<attached to belt>   a glowing azure potion (glowing)
<worn on arms>       the vambraces named "Ebb" (glowing) [86%]             
<held as shield>     the spiked shield of a MaDMaN
<worn around wrist>  a steel wire (glowing)
<worn around wrist>  a steel wire (glowing)
<worn on hands>      a pair of stone gauntlets [superior] (glowing)
<worn on finger>     a shiny crimson ring [superior] (invis)
<worn on finger>     a shiny crimson ring [poor] (invis)
<primary weapon>     the sword of fire and flame (glowing)[60h 13m 16s]
<worn on legs>       a pair of vapor leggings [superior] [76%]             
<worn on feet>       some gnomish rocket boots of endurance (humming) [88%]             

       MM   ^.^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the south.

< 691h/691H 112v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 113v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 114v/164V Pos: standing >
 
    .. MMMM  ..     
   .....^MM ....    
  ..^.... MMM....   
 ^.^.......M..^...  
 ^.^.....^..M....^  
 .....^..@P^M^.^    
 ....^^.^ ^^^...    
 .^.... ^M   ^^..   
  ^...    M ^^...   
   ^^    MM M...    
        MM   ^.     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 113v/164V Pos: standing >
 
    M.. MMMM  .     
   ......^MM ...    
  ...^.... MMM...   
 .^.^.......M..^..  
 .^.^.....^..M....  
 ......^.@P.^M^.^   
 ^....^^.^ ^^^...   
 ..^.... ^M   ^^..  
  ^^...    M ^^..   
   ^^^    MM M..    
         MM   ^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 112v/164V Pos: standing >
 
    .M.. MMMM       
   .......^MM ..    
  ....^.... MMM..   
 ^.^.^.......M..^.  
 ..^.^.....^..M...  
 .......^@P..^M^.^  
 .^....^^.^ ^^^...  
 ...^.... ^M   ^^.  
  .^^...    M ^^.   
    ^^^    MM M.    
    ^     MM        
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 111v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 112v/164V Pos: standing >
 
    ..M.. MMMM      
   ........^MM .    
  .....^.... MMM.   
  ^.^.^.......M..^  
 ...^.^.....^..M..  
 ........@P...^M^.  
 ..^....^^.^ ^^^..  
 ....^.... ^M   ^^  
  ..^^...    M ^^   
   ^ ^^^    MM M    
    ^^     MM       
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 111v/164V Pos: standing >
 
    ...M.. MMMM     
    ........^MM     
  M.....^.... MMM   
   ^.^.^.......M..  
 ....^.^.....^..M.  
  .......@P....^M^  
  ..^....^^.^ ^^^.  
 .....^.... ^M   ^  
  ...^^...    M ^   
   ^^ ^^^    MM     
    ^^^     MM      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 110v/164V Pos: standing >
 
     ...M.. MMM     
     ........^MM    
   M.....^.... MM   
    ^.^.^.......M.  
  ....^.^.....^..M  
   ......@P^....^M  
   ..^....^^.^ ^^^  
 ......^.... ^M     
  ....^^...    M    
   ^^^ ^^^    MM    
    ^^^^     MM     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 109v/164V Pos: standing >
 
    M ...M.. MM     
   M  ........^M    
  M M.....^.... M   
 M   ^.^.^.......M  
 M ....^.^.....^..  
    .....@P.^....^  
    ..^....^^.^ ^^  
 ^......^.... ^M    
  .....^^...    M   
   .^^^ ^^^    M    
    .^^^^     M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 108v/164V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 691h/691H 109v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 109v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 110v/164V Pos: standing >
 
    MM ...M.. M     
   MM  ........^    
  MM M.....^....    
 MM   ^.^.^.......  
 MM ....^.^.....^.  
     ....@P..^....  
     ..^....^^.^ ^  
  ^......^.... ^M   
  ......^^...       
   ..^^^ ^^^        
    P.^^^^          
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 109v/164V Pos: standing >
 
    .MM ...M..      
   MMM  ........    
  MMM M.....^....   
 .MM   ^.^.^......  
 MMM ....^.^.....^  
 M    ...@P...^...  
      ..^....^^.^   
   ^......^.... ^M  
   ......^^...      
   ...^^^ ^^^       
    ^P.^^^^         
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 107v/164V Pos: standing >
You quickly scan the area.
A nightcrawler who is almost out of sight to your south.

< 691h/691H 109v/164V Pos: standing >
 
    .MMMM ..MMM     
   ..MM ...M.. M    
  .MMM  ........^   
 ^MMM M.....^....   
 .MM   ^.^.^......  
 MMM ....@.^.....^  
 M    ...P....^...  
      ..^....^^.^   
   ^......^.... ^   
   ......^^...      
    ..^^^ ^^^       
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
Bisil enters from the south.

< 691h/691H 111v/164V Pos: standing >
 
    ^.MMMM ..MM     
   ...MM ...M..     
  M.MMM  ........   
 .^MMM M.....^....  
 ..MM   ^.^.^.....  
 ^MMM ...@P.^.....  
 MM    ........^..  
 M     ..^....^^.^  
    ^......^....    
    ......^^...     
    ...^^^ ^^^      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 112v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 116v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 116v/164V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.

< 691h/691H 117v/164V Pos: standing >
 
    .^.MMMM ..M     
   ....MM ...M..    
  .M.MMM  .......   
 ..^MMM M.....^...  
 ...MM   ^.^.^....  
 ^^MMM ..@P^.^....  
 .MM    ........^.  
 .M     ..^....^^.  
  M  ^......^....   
     ......^^...    
     ...^^^ ^^^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 116v/164V Pos: standing >
 
     .^.MMMM ..     
   .....MM ...M.    
   .M.MMM  ......   
  ..^MMM M.....^..  
 ....MM   ^.^.^...  
 ^^^MMM .@P.^.^...  
 ..MM    ........^  
 ..M     ..^....^^  
  MM  ^......^...   
   M  ......^^..    
      ...^^^ ^^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 115v/164V Pos: standing >
 
      .^.MMMM .     
   ^.....MM ...M    
    .M.MMM  .....   
   ..^MMM M.....^.  
 .....MM   ^.^.^..  
 .^^^MMM @P..^.^..  
 ...MM    ........  
 ^..M     ..^....^  
  .MM  ^......^..   
   MM  ......^^.    
       ...^^^ ^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Jutting out of the ground, a huge blood crystal grows here. (glowing)
Bisil enters from the east.

< 691h/691H 114v/164V Pos: standing >
You quickly scan the area.
A large skeletal knight who is in the distance to your north.
A Human who is almost out of sight to your south.

< 691h/691H 114v/164V Pos: standing >
You quickly scan the area.
A large skeletal knight who is in the distance to your north.
A Human who is almost out of sight to your south.

< 691h/691H 115v/164V Pos: standing >
You quickly scan the area.
A large skeletal knight who is in the distance to your north.
A Human who is almost out of sight to your south.

< 691h/691H 116v/164V Pos: standing >
 
     .^.MMMM ..     
   .....MM ...M.    
   .M.MMM  ......   
  ..^MMM M.....^..  
 ....MM   ^.^.^...  
 ^^^MMM P@..^.^...  
 ..MM    ........^  
 ..M     ..^....^^  
  MM  ^......^...   
   M  ......^^..    
      ...^^^ ^^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the west.

< 691h/691H 116v/164V Pos: standing >
You say in drow 'human'

< 691h/691H 123v/164V Pos: standing >
 
     .^.MMMM ..     
   .....MM ...M.    
   .M.MMM  ......   
  ..^MMM M.....^..  
 ....MM   ^.^.^...  
 ^^^MMM .@..^.^...  
 ..MM    ........^  
 ..M     ..^....^^  
  MM  ^......^...   
   M  ......^^..    
      ...^^^ ^^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil La Resistance (Orc)(medium) stands in mid-air here.

< 691h/691H 124v/164V Pos: standing >
 
    .^.MMMM ..M     
   ....MM ...M..    
  .M.MMM  .......   
 ..^MMM M.....^...  
 ...MM   ^.^.^....  
 ^^MMM .P@.^.^....  
 .MM    ........^.  
 .M     ..^....^^.  
  M  ^......^....   
     ......^^...    
     ...^^^ ^^^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the west.

< 691h/691H 123v/164V Pos: standing >
 
    ...MM ...M.     
   M.MMM  ......    
  .^MMM M.....^..   
 ...MM   ^.^.^....  
 ^^MMM ..P.^.^....  
 .MM    .@......^.  
 .M     ..^....^^.  
 MM  ^......^....   
  M  ......^^...    
     ...^^^ ^^^     
     .^P.^^^^       
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the north.

< 691h/691H 125v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 127v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 127v/164V Pos: standing >
You quickly scan the area.
You see nothing.

< 691h/691H 128v/164V Pos: standing >
 
    .MMM  .....     
   ^MMM M.....^.    
  ..MM   ^.^.^...   
 ^^MMM ....^.^....  
 .MM    .P......^.  
 .M     .@^....^^.  
 MM  ^......^....   
 MM  ......^^...    
     ...^^^ ^^^     
     .^P.^^^^       
    .^.^.           
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the north.

< 691h/691H 128v/164V Pos: standing >
Bash who?

< 691h/691H 131v/164V Pos: standing >
 
    MMM M.....^     
   .MM   ^.^.^..    
  ^MMM ....^.^...   
 .MM    ........^.  
 .M     .P^....^^.  
 MM  ^...@..^....   
 MM  ......^^...    
 M   ...^^^ ^^^     
     .^P.^^^^       
   ^.^.^.      ^    
    ^.^^^^    M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the north.

< 691h/691H 132v/164V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
 
    MM   ^.^.^.     
   MMM ....^.^..    
  MM    ........^   
 .M     ..^....^^.  
 MM  ^...P..^....   
 MM  ....@.^^...    
 M   ...^^^ ^^^     
     .^P.^^^^       
   ^.^.^.      ^    
   ^^.^^^^    M     
    ^^ ^      M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the north.

< 691h/691H 131v/164V Pos: standing >
 
    .MM   ^.^.^     
   ^MMM ....^.^.    
  .MM    ........   
 ..M     ..^....^^  
 .MM  ^......^....  
 MMM  ...@P.^^...   
 MM   ...^^^ ^^^    
 M    .^P.^^^^      
    ^.^.^.      ^   
   ^^^.^^^^    M    
    .^^ ^           
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 130v/164V Pos: standing >
 
    ..MM   ^.^.     
   ^^MMM ....^.^    
  ..MM    .......   
 ^..M     ..^....^  
 ..MM  ^......^...  
 .MMM  ..@P..^^...  
 .MM   ...^^^ ^^^   
 MM    .^P.^^^^     
  M  ^.^.^.         
    ^^^.^^^^        
     .^^ ^          
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the east.

< 691h/691H 128v/164V Pos: standing >
 
    ^MMM ....^.     
   .MM    ......    
  ..M     ..^....   
 ..MM  ^......^...  
 .MMM  ..P...^^...  
 .MM   ..@^^^ ^^^   
 MM    .^P.^^^^     
 MM  ^.^.^.      ^  
    ^^^.^^^^    M   
     .^^ ^          
    ^  ^^    ^^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Bisil enters from the north.

< 691h/691H 127v/164V Pos: standing >
 
    MM    .....     
   .M     ..^...    
  .MM  ^......^..   
 .MMM  ......^^...  
 .MM   ..P^^^ ^^^   
 MM    .^@.^^^^     
 MM  ^.^.^.      ^  
 M  ^^^.^^^^    M   
  M  .^^ ^      M   
    ^  ^^    ^^M    
     ^^      ^M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A Human (medium) stands, floating here.
Bisil enters from the north.

< 691h/691H 126v/164V Pos: standing >
You snap into visibility.
[Damage:  6 ] Your skillful bash knocks a Human to the ground!

< 693h/691H 126v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP: few scratches >
 Bisil starts casting an offensive spell.

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP: few scratches >
 Bisil completes his spell...
Bisil utters the words 'paffue xurhuio'
A Human begins to dry and wilt.
A Human's pair of well-crafted snakeskin boots  was corroded by acid.

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP:  small wounds >
 You parry a Human's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  7 ] -=[Your decent slash wounds a Human.]=-
[Damage: 11 ] -=[Your fine slash wounds a Human.]=-
[Damage: 12 ] -=[Your fine slash wounds a Human.]=-
[Damage: 12 ] -=[Your fine slash wounds a Human.]=-
[Damage:  5 ] -=[Your decent slash grazes a Human.]=-

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Bisil starts casting a spell.

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Bisil completes his spell...
Bisil utters the words 'paffue xurhuio'
A Human begins to dry and wilt.

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP:  few wounds >
 You deflect a Human's blow and strike back at him!
You snap into visibility.
[Damage:  5 ] -=[Your decent slash wounds a Human.]=-
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  9 ] -=[Your fine slash strikes a Human.]=-
[Damage: 11 ] -=[Your fine slash strikes a Human.]=-
[Damage:  3 ] -=[Your weak slash wounds a Human.]=-
[Damage: 14 ] -=[Your fine slash strikes a Human.]=-
[Damage:  5 ] -=[Your slash wounds a Human.]=-
[Damage:  3 ] -=[Your weak slash wounds a Human.]=-

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Bisil starts casting an offensive spell.

< 693h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 A Human sings so badly it makes you hurt all over.
Bisil seems to be blinded!
You snap into visibility.
A Human finishes his song.

< 680h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:few scratches E: A Human sit EP:  nasty wounds >
 Bisil completes his spell...
Bisil utters the words 'paffue xurhuio'
A Human begins to dry and wilt.

< 680h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 You parry a Human's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your fine slash strikes a Human hard.]=-
[Damage: 13 ] -=[Your fine slash strikes a Human very hard.]=-
[Damage:  4 ] -=[Your slash strikes a Human.]=-
[Damage:  4 ] -=[Your slash strikes a Human.]=-
[Damage:  7 ] -=[Your decent slash strikes a Human hard.]=-
[Damage:  5 ] -=[Your decent slash strikes a Human.]=-
Bisil starts casting a spell.

< 680h/691H 127v/164V Pos: standing >
< T: Lz TP: sta TC:few scratches E: A Human sit EP:  awful >
 Bisil completes his spell...
Bisil utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human dries up completely and crumbles.
A Human's knight's cured leather cloak from Rift Valley Jungle melted corroded by the acid.
A Human's beautiful mithril arm plates from IceCrag Castle melted corroded by the acid.
A Human's finely-woven mesh eyepatch melted corroded by the acid.
A Human's blue Cimmerian earring melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!