The death of [ 1 Ranger] Kadstor (Halfling)

in A Recently Rebuilt Stone Highway

from the perspective of [ 1 Ranger] Kadstor (Halfling)

<primary weapon>     a steel long sword
<secondary weapon>   a long steel sword


< 19h/19H 101v/101V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 19h/19H 101v/101V Pos: standing >
Autosaving...

< 19h/19H 101v/101V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 19h/19H 101v/101V Pos: standing >
The receptionist starts to chant in a deep voice.

< 19h/19H 101v/101V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 19h/19H 101v/101V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.

< 19h/19H 101v/101V Pos: standing >
The receptionist starts to chant in a deep voice.

< 19h/19H 101v/101V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 19h/19H 101v/101V Pos: standing >
The receptionist starts to chant in a deep voice.

< 19h/19H 101v/101V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 19h/19H 101v/101V Pos: standing >
The receptionist starts to chant in a deep voice.

< 19h/19H 101v/101V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 19h/19H 101v/101V Pos: standing >

< 19h/19H 101v/101V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 19h/19H 101v/101V Pos: standing >
Autosaving...

< 19h/19H 101v/101V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to "stand" if someone knocks you down in battle.

< 19h/19H 101v/101V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 19h/19H 101v/101V Pos: standing >
The receptionist starts to chant in a deep voice.

< 19h/19H 101v/101V Pos: standing >
Lowbiechat disappears into the void.

< 19h/19H 101v/101V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 19h/19H 101v/101V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 19h/19H 101v/101V Pos: standing >
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 19h/19H 101v/101V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 19h/19H 101v/101V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 19h/19H 101v/101V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 19h/19H 101v/101V Pos: standing >
Autosaving...

< 19h/19H 101v/101V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 19h/19H 101v/101V Pos: standing >
The receptionist starts to chant in a deep voice.

< 19h/19H 101v/101V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 19h/19H 101v/101V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question.

< 19h/19H 101v/101V Pos: standing >

< 19h/19H 101v/101V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 19h/19H 101v/101V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 19h/19H 100v/101V Pos: standing >
The door seems to be closed.

< 19h/19H 100v/101V Pos: standing >
Ok.

< 19h/19H 100v/101V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 19h/19H 100v/101V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 19h/19H 99v/101V Pos: standing >
The door seems to be closed.

< 19h/19H 99v/101V Pos: standing >
The door seems to be closed.

< 19h/19H 99v/101V Pos: standing >
The door seems to be closed.

< 19h/19H 99v/101V Pos: standing >
Ok.

< 19h/19H 100v/101V Pos: standing >
It's already open!

< 19h/19H 100v/101V Pos: standing >
It's already open!

< 19h/19H 101v/101V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 19h/19H 100v/101V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 19h/19H 99v/101V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.

< 19h/19H 98v/101V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 19h/19H 97v/101V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 19h/19H 96v/101V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -ND -E# -SD -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 96v/101V Pos: standing >
The iron seems to be closed.

< 19h/19H 96v/101V Pos: standing >
The iron seems to be closed.

< 19h/19H 97v/101V Pos: standing >
Ok.

< 19h/19H 97v/101V Pos: standing >
It's already open!

< 19h/19H 98v/101V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A small round shield has been dropped here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 99v/101V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -ND -E -SD -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 100v/101V Pos: standing >
It is pitch black...

< 19h/19H 99v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -SD -W

< 19h/19H 98v/101V Pos: standing >
The door seems to be closed.

< 19h/19H 98v/101V Pos: standing >
Ok.

< 19h/19H 98v/101V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A gnoby piece of wood, perhaps a small mace, lies here.
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 19h/19H 99v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -SD -W

< 19h/19H 100v/101V Pos: standing >
It is pitch black...

< 19h/19H 99v/101V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -ND -E -SD -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 98v/101V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A small round shield has been dropped here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 98v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 19h/19H 99v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 19h/19H 97v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A young man in leather armor seems to be patrolling outside the gates.

< 19h/19H 95v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 19h/19H 95v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 19h/19H 94v/101V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A small round shield has been dropped here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 93v/101V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S

< 19h/19H 97v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 19h/19H 98v/101V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.

< 19h/19H 98v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 19h/19H 100v/101V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S

< 19h/19H 99v/101V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A small round shield has been dropped here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 99v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 19h/19H 99v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.

< 19h/19H 97v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 19h/19H 95v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/19H 95v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[4] A small bandage rests upon the ground here.

< 19h/19H 94v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 19h/19H 93v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 19h/19H 91v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/19H 92v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/19H 93v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.

< 19h/19H 90v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.

< 19h/19H 89v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.

< 19h/19H 87v/101V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/19H 87v/101V Pos: standing >
 
   MM^***..^    
   M^**M*.^M.   
    *******...  
     *M+**^**.  
      ^@++M+++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 19h/19H 86v/101V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**M*.^M.M  
    *******...  
     *M@**^**.  
      ^M++M+++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 19h/19H 87v/101V Pos: standing >
 
 **M*.  
 **@**  
 *M+**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 19h/19H 90v/101V Pos: standing >
 
 ^**M*  
 **@**  
  *M+*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 19h/19H 89v/101V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**M*.^M.  
     *******..  
      *@+**^**  
       ^M++M++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 19h/19H 90v/101V Pos: standing >

< 19h/19H 96v/101V Pos: standing >
The day has begun.

< 19h/19H 97v/101V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
A tharnadian illusionist who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.

< 19h/19H 101v/101V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.

< 19h/19H 101v/101V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
A tharnadian illusionist who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.

< 19h/19H 101v/101V Pos: standing >
You kneel.

< 19h/19H 101v/101V Pos: kneeling >
You rise to your feet.

< 19h/19H 101v/101V Pos: standing >
You sit down.

< 19h/19H 101v/101V Pos: sitting >
You clamber to your feet.

< 19h/19H 101v/101V Pos: standing >
You sit down.

< 19h/19H 101v/101V Pos: sitting >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.

< 19h/19H 101v/101V Pos: sitting >
A highwayman enters from the east.

< 19h/19H 101v/101V Pos: sitting >
A highwayman leaves east.

< 19h/19H 101v/101V Pos: sitting >
Maybe you should get on your feet first?

< 19h/19H 101v/101V Pos: sitting >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.M^.  
     *******..  
      *@+**^**  
       ^M+++++  
      *MM*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 19h/19H 101v/101V Pos: sitting >
An elite highwayman enters from the east.

< 19h/19H 101v/101V Pos: sitting >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.M^.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 19h/19H 101v/101V Pos: sitting >
An elite highwayman leaves east.

< 19h/19H 101v/101V Pos: sitting >
Strautz enters from the east.

< 19h/19H 101v/101V Pos: sitting >
Strautz leaves south.

< 19h/19H 101v/101V Pos: sitting >
Strautz enters from elsewhere.

< 19h/19H 101v/101V Pos: sitting >
Strautz leaves south.

< 19h/19H 101v/101V Pos: sitting >
Perhaps you should get on your feet first?

< 19h/19H 101v/101V Pos: sitting >
A tharnadian highway patrolman enters from the east.

< 19h/19H 101v/101V Pos: sitting >
A tharnadian highway patrolman leaves east.

< 19h/19H 101v/101V Pos: sitting >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 19h/19H 101v/101V Pos: sitting >
You stretch your toes feeling much more comfortable with unconstrained feet.

< 19h/19H 101v/101V Pos: sitting >
A Minotaur enters from the east.

< 19h/19H 101v/101V Pos: sitting >
A Town Guardian suddenly attacks a Minotaur!
A Town Guardian's impressive punch wounds a Minotaur.

< 19h/19H 101v/101V Pos: sitting >
Someone avoids being bashed by a Town Guardian, who loses its balance and falls.
A Town Guardian's decent punch wounds an Orc.
An Orc parries a Town Guardian's lunge at him.

< 19h/19H 101v/101V Pos: sitting >
A Troll trips over you, in a futile attempt to slam you down even further.

< 19h/19H 101v/101V Pos: sitting >
An Orc misses a Town Guardian.
An Orc's pierce grazes a Town Guardian.
An Orc misses a Town Guardian.

< 19h/19H 101v/101V Pos: sitting >
Someone sings a song so well you feel your pain and suffering ebbing away.

< 19h/19H 101v/101V Pos: sitting >
A Town Guardian suddenly appears a bit confused!
A Town Guardian's weak punch grazes a Minotaur.
A Town Guardian's fine punch grazes a Minotaur.
A Town Guardian's decent punch grazes a Minotaur.
A Town Guardian's crude punch grazes a Minotaur.
A Town Guardian starts casting a spell.

< 19h/19H 101v/101V Pos: sitting >
A Town Guardian's crude punch grazes an Orc.
An Orc parries a Town Guardian's lunge at him.

< 19h/19H 101v/101V Pos: sitting >
A Town Guardian completes its spell...
A Town Guardian utters the word 'fido'

< 19h/19H 101v/101V Pos: sitting >
An Orc completes his spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's giant fist of force is the last thing you ever see.