The death of [52 Diabolis] Steo The Empire (Gnome)

in A Gloomy Hallway

from the perspective of [56 Dark Knight] Noz La Resistance (Drow Elf)

<floating about head>a bright purple ioun stone[239h 52m 26s]
<worn as a badge>    the atlantan badge of strength of dexterity [65%]             
<worn on head>       the eladrin-bone crown of the obyriths of agility (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wad of spawn goo of strength (magic) (humming)
<worn in ear>        a black pearl earring of power
<worn on face>       mask of the flayed mind of agility (invis) (magic) [88%]             
<worn around neck>   an amulet of chaos
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn on body>       the platemail of might of regeneration (magic) (glowing)
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn as quiver>     the frost giant's axe (magic) [78%]             
<worn about waist>   the ceinture of giant strength of damage (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic) [84%]             
<attached to belt>   a glowing azure potion (magic) (glowing) [25%]             
<attached to belt>   a wand of black obsidian [84%]             
<worn on arms>       some scintillating sleeves of health (invis) (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [43%]             
<worn around wrist>  a bracer of might (magic) [69%]             
<worn on hands>      the cubes of protection of intelligence (humming)
<worn on finger>     a death ring of Tezcatlipoca (magic)[239h 52m 26s]
<worn on finger>     the glorious titanium ring of physical resistance of power (magic) [89%]             
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[239h 52m 26s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[239h 52m 26s]
<worn on feet>       boots of thundering might of constitution (magic) (humming)

The portal hasn't stabilized yet...

< 1172h/831H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1172h/831H 272v/272V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
A Very Steep Mountain Trail
Obvious exits: -D
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
*Cebz La Resistance (Drow Elf)(large) stands in mid-air here.(Red Aura)

< 1172h/831H 272v/272V Pos: standing >
Kroth sits down in a comfortable spot.

< 1172h/831H 272v/272V Pos: standing >
Kroth stares off into space, entering a meditative trance.

< 1172h/831H 272v/272V Pos: standing >
Kroth snaps out of his meditative trance, grinning widely.

< 1171h/831H 272v/272V Pos: standing >
Kroth clambers to his feet.

< 1171h/831H 272v/272V Pos: standing >
Kroth stops following you.
Kroth starts following you.

< 1171h/831H 272v/272V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1170h/831H 272v/272V Pos: standing >

< 1170h/831H 272v/272V Pos: standing >

< 1170h/831H 272v/272V Pos: standing >
Cebz stops following you.
Cebz starts following you.
Bimli steps out of the etherportal.
Sorry, but following in 'loops' is not allowed

< 1170h/831H 272v/272V Pos: standing >
A Very Steep Mountain Trail
Obvious exits: -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
*Cebz La Resistance (Drow Elf)(large) stands in mid-air here.(Red Aura)

< 1169h/831H 272v/272V Pos: standing >
You get the cloak of the manta ray from a net of endless currents.

< 1168h/831H 272v/272V Pos: standing >
You stop using a black hooded cloak of Isha the Wanderer of endurance.

< 1168h/831H 272v/272V Pos: standing >
You wear the cloak of the manta ray about your body.

< 1168h/831H 272v/272V Pos: standing >
Ok.

< 1168h/831H 272v/272V Pos: standing >

< 1168h/831H 272v/272V Pos: standing >

< 1167h/831H 272v/272V Pos: standing >

< 1167h/831H 272v/272V Pos: standing >
You say in drow 'reduce'

< 1167h/831H 272v/272V Pos: standing >
Kroth says in goblin 'hi'

< 1166h/831H 272v/272V Pos: standing >

< 1166h/831H 272v/272V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kroth.

< 1166h/831H 272v/272V Pos: standing >

< 1165h/831H 272v/272V Pos: standing >
You are not using it.

< 1165h/831H 272v/272V Pos: standing >
You stop using the cloak of the manta ray.

< 1164h/831H 272v/272V Pos: standing >
You wear the cloak of the stalker about your body.

< 1164h/831H 272v/272V Pos: standing >

< 1163h/831H 272v/272V Pos: standing >
You say in drow 'reduce'
You whisper 'reduce' to your cloak of the stalker...
Noz shrinks to about half his normal size!

< 1163h/831H 272v/272V Pos: standing >
Kroth says in goblin 'invisible'
Kroth's black pearl earring of constitution hums briefly.
Kroth slowly fades out of existence.

< 1121h/790H 272v/272V Pos: standing >
You stop using the cloak of the stalker.

< 1121h/790H 272v/272V Pos: standing >
You wear the cloak of the manta ray about your body.

< 1120h/790H 272v/272V Pos: standing >
You are carrying: (2/12)
the cloak of the stalker (magic)
a net of endless currents

< 1120h/790H 272v/272V Pos: standing >
The night has begun.

< 1120h/790H 272v/272V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1120h/790H 272v/272V Pos: standing >
You stop using the cloak of the manta ray.

< 1119h/790H 272v/272V Pos: standing >
You get a black hooded cloak of Isha the Wanderer of endurance from a net of endless currents.

< 1119h/790H 272v/272V Pos: standing >
Cebz says in drow 'they were like w n e e of flog'

< 1118h/790H 272v/272V Pos: standing >
You do not seem to have the 'claok'.

< 1118h/790H 272v/272V Pos: standing >
You wear a black hooded cloak of Isha the Wanderer of endurance about your body.

< 1117h/790H 272v/272V Pos: standing >
Ok.

< 1117h/790H 272v/272V Pos: standing >
A Very Steep Mountain Trail
Obvious exits: -D
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
*Cebz La Resistance (Drow Elf)(large) stands in mid-air here.(Red Aura)

< 1116h/790H 272v/272V Pos: standing >
You nod.

< 1116h/790H 272v/272V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 1116h/790H 272v/272V Pos: standing >

< 1115h/790H 272v/272V Pos: standing >
By A Huge Rock, In The Swamp
Obvious exits: -W -U
Cebz floats in from above.
Bimli enters from above.

< 1114h/790H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1114h/790H 270v/272V Pos: standing >
By A Huge Rock, In The Swamp
Obvious exits: -W -U
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
*Cebz La Resistance (Drow Elf)(large) stands in mid-air here.(Red Aura)

< 1114h/790H 270v/272V Pos: standing >
The Back Of A Large Swamp
Obvious exits: -E -S
Cebz enters from the east.
Kroth sneaks in from the east.
Bimli enters from the east.

< 1113h/790H 268v/272V Pos: standing >
Beside the Tower, In the Swamp
Obvious exits: -N -E -W -D
Cebz enters from the north.
Bimli enters from the north.

< 1113h/790H 268v/272V Pos: standing >
You quickly scan the area.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.

< 1113h/790H 269v/272V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U
Cebz swims in from above.
Kroth swims in from above.
Bimli swims in from above.

< 1112h/790H 270v/272V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is not far off to your south.

< 1112h/790H 270v/272V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
Cebz enters from the north.
Kroth sneaks in from the north.
Bimli enters from the north.

< 1112h/790H 268v/272V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)
Cebz enters from the north.
Bimli enters from the north.

< 1112h/790H 267v/272V Pos: standing >
You quickly scan the area.
A huge alligator who is close by to your north.
A huge alligator who is close by to your north.

< 1112h/790H 268v/272V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
Puddles of fresh blood cover the ground.
The corpse of a vicious kuo-toan guard is lying here.
Cebz floats in from below.
Bimli enters from below.

< 1112h/790H 269v/272V Pos: standing >
You quickly scan the area.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 1111h/790H 271v/272V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
Cebz enters from the east.
Bimli enters from the east.

< 1111h/790H 271v/272V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.

< 1111h/790H 271v/272V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
Cebz enters from the east.
Bimli enters from the east.

< 1111h/790H 270v/272V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away to your south.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.

< 1111h/790H 270v/272V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Cebz enters from the east.
Bimli enters from the east.

< 1110h/790H 271v/272V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A punished initiate who is close by to your west.
A punished initiate who is close by to your west.

< 1110h/790H 271v/272V Pos: standing >
A Dim Room Containing Whips and Chains
Obvious exits: -E
The corpse of a patrolling guard is lying here.
The corpse of Talon, the punisher is lying here.
A punished initiate cringes on the floor.(Red Aura)
A punished initiate cringes on the floor.(Red Aura)
Cebz enters from the east.
Bimli enters from the east.

< 1110h/790H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1110h/790H 270v/272V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Cebz enters from the west.
Bimli enters from the west.

< 1109h/790H 271v/272V Pos: standing >
A Bloody Room
Obvious exits: -N
The corpse of a bloody warbeast is lying here.
A tattered suit of guard's platemail lies here.
Cebz enters from the north.
Bimli enters from the north.

< 1109h/790H 270v/272V Pos: standing >
You quickly scan the area.
A young apprentice who is not far off to your north.
A young apprentice who is not far off to your north.
A young apprentice who is not far off to your north.

< 1109h/790H 270v/272V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Cebz enters from the south.
Bimli enters from the south.

< 1109h/790H 271v/272V Pos: standing >
A Dim Room Containing Whips and Chains
Obvious exits: -E
The corpse of a patrolling guard is lying here.
The corpse of Talon, the punisher is lying here.
A punished initiate cringes on the floor.(Red Aura)
A punished initiate cringes on the floor.(Red Aura)
Cebz enters from the east.
Kroth sneaks in from the east.
Bimli enters from the east.

< 1109h/790H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1108h/790H 270v/272V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
Cebz enters from the west.
Bimli enters from the west.

< 1108h/790H 271v/272V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
Cebz enters from the west.
Kroth sneaks in from the west.
Bimli enters from the west.

< 1108h/790H 270v/272V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your south.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.

< 1108h/790H 270v/272V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S
Cebz enters from the north.
Bimli enters from the north.

< 1108h/790H 271v/272V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.

< 1108h/790H 271v/272V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
The corpse of Flog, the troll guardian is lying here.
Cebz enters from the west.
Kroth sneaks in from the west.
Bimli enters from the west.

< 1107h/790H 270v/272V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S
Cebz enters from the east.
Bimli enters from the east.

< 1107h/790H 270v/272V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
The corpse of Brahvinos, the gatekeeper is lying here.
A patrolling guard walks through the halls of the tower.(holy)(Red Aura)
Cebz enters from the north.
Kroth sneaks in from the north.
Bimli enters from the north.

< 1107h/790H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1107h/790H 271v/272V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -N -E# -W
Cebz enters from the north.
Bimli enters from the north.

< 1106h/790H 269v/272V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.

< 1106h/790H 269v/272V Pos: standing >
A Bend In The Dark Trail
Obvious exits: -E -S
Cebz enters from the east.
Kroth sneaks in from the east.
Bimli enters from the east.

< 1106h/790H 269v/272V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is not far off to your south.
A human traveller who is in the distance to your south.

< 1106h/790H 270v/272V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -N -E# -W
Cebz enters from the west.
Bimli enters from the west.

< 1105h/790H 270v/272V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
The corpse of Brahvinos, the gatekeeper is lying here.
A patrolling guard walks through the halls of the tower.(holy)(Red Aura)
Cebz enters from the south.
Bimli enters from the south.

< 1105h/790H 268v/272V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S
Cebz enters from the south.
Bimli enters from the south.

< 1105h/790H 266v/272V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.

< 1105h/790H 267v/272V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
Cebz enters from the south.
Kroth sneaks in from the south.
Bimli enters from the south.

< 1105h/790H 268v/272V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your south.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.

< 1105h/790H 270v/272V Pos: standing >
The stairwell lies to the north.
You extend your sights northward.
A Dark Stairwell
Obvious exits: -S -U
Fresh blood covers everything in the area.
[2] The corpse of a large duergar stair guard is lying here.

< 1104h/790H 272v/272V Pos: standing >
A Dark Stairwell
Obvious exits: -S -U
Fresh blood covers everything in the area.
[2] The corpse of a large duergar stair guard is lying here.
Cebz enters from the south.
Kroth sneaks in from the south.
Bimli enters from the south.

< 1103h/790H 271v/272V Pos: standing >
The foyer of the second floor lies upward.
You extend your sights upward.
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a burly ogre guard is lying here.

< 1103h/790H 271v/272V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a burly ogre guard is lying here.
Cebz floats in from below.
Bimli enters from below.

< 1103h/790H 270v/272V Pos: standing >
A gloomy hallway stretches on towards the north.
You extend your sights northward.
A Gloomy Hallway
Obvious exits: -E -S -W
A suit of blood-red leather armor lies here.
A Human (medium) Legionary of The Empire stands in mid-air here.(holy)
*A Gnome (small) Army of One of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Gnome's head.
A red dracolich stands in mid-air here, fighting a burly ogre guard. (minion) (Red Aura)
A black dracolich stands in mid-air here, fighting a burly ogre guard. (minion) (Red Aura)
A burly ogre guard stands here, fighting a red dracolich.(Red Aura)

< 1103h/790H 271v/272V Pos: standing >
The stairs to the third floor lie to the west.
You extend your sights westward.
A Dark Stone Stairway
Obvious exits: -E -U
[2] A small round shield has been dropped here.
A large troll stair guard blocks passage to the top level of the tower.(Red Aura)
A large troll stair guard blocks passage to the top level of the tower.(Red Aura)

< 1103h/790H 272v/272V Pos: standing >
A gloomy hallway stretches on towards the north.
You extend your sights northward.
A Gloomy Hallway
Obvious exits: -E -S -W
A suit of blood-red leather armor lies here.
A Human (medium) Legionary of The Empire stands in mid-air here.(holy)
*A Gnome (small) Army of One of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Gnome's head.
A red dracolich stands in mid-air here, fighting a burly ogre guard. (minion) (Red Aura)
A black dracolich stands in mid-air here, fighting a burly ogre guard. (minion) (Red Aura)
A burly ogre guard stands here, fighting a red dracolich.(Red Aura)

< 1102h/790H 272v/272V Pos: standing >
A Gloomy Hallway
Obvious exits: -E -S -W
A suit of blood-red leather armor lies here.
A Human (medium) Legionary of The Empire stands in mid-air here.(holy)
*A Gnome (small) Army of One of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Gnome's head.
A red dracolich stands in mid-air here, fighting a burly ogre guard. (minion) (Red Aura)
A black dracolich stands in mid-air here, fighting a burly ogre guard. (minion) (Red Aura)
A burly ogre guard stands here, fighting a red dracolich.(Red Aura)
Cebz enters from the south.
Kroth sneaks in from the south.
Bimli enters from the south.

< 1102h/790H 271v/272V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kroth.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Gnome to the ground!
You dive at a Gnome skewering him with your blood red sword named 'Death Rider'.
[Damage: 23 ] 
< 1115h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Cebz starts casting an offensive spell called 'bigbys clenched fist'.
Cebz snaps into visibility.
Bimli snaps into visibility.
A Gnome snaps into visibility.
Bimli leaps towards a Gnome and sinks his jaws dripping with venom deep in his flesh.
A Gnome shivers slightly.

< 1130h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A red dracolich's claw wounds a burly ogre guard.
A red dracolich's mighty claw strikes a burly ogre guard.
A Human is knocked to the ground by Bimli's mighty bash!

< 1131h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A Gnome continues preparing his spell from the ground...
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'negative concussion blast'
A Gnome's concussion blast rips into a burly ogre guard, shattering his soul!

< 1130h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A black dracolich heroically rescues a Gnome.

< 1130h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A burly ogre guard's crude maul grazes a red dracolich.
A burly ogre guard's feeble maul grazes a red dracolich.
A burly ogre guard's maul grazes a red dracolich.
A burly ogre guard kicks a red dracolich causing parts of a red dracolich to cave in!

< 1130h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Cebz completes his spell...
Cebz utters the words 'buoblg qrunsoqpze yugh'
A Gnome snaps into visibility.
Cebz's fist beats the life out of a Gnome, blood pours from his body!

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Cebz starts casting an offensive spell.
Kroth starts casting an offensive spell.
Kroth snaps into visibility.

< 1184h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Bimli deflects a Human's blow and strikes back at him!
Bimli's impressive slash wounds a Human.
A black dracolich's powerful claw strikes a burly ogre guard.
A black dracolich's impressive claw strikes a burly ogre guard.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 You parry a Gnome's lunge at you.
A Gnome snaps into visibility.
You snap into visibility.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 You snap into visibility.
A Gnome snaps into visibility.
[Damage:  1 ] -=[Your slash grazes a Gnome.]=-
[Damage:  1 ] -=[Your slash grazes a Gnome.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Gnome.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Gnome.]=-

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Gnome.
Kroth's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 Cebz completes his spell...
Cebz utters the words 'buoblg qrunsoqpze yugh'
A Gnome snaps into visibility.
Cebz's fist beats the life out of a Gnome, blood pours from his body!

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Bimli's impressive slash grazes a black dracolich.
Bimli's feeble slash grazes a black dracolich.
Bimli's feeble slash grazes a black dracolich.
Bimli's crude slash grazes a black dracolich.
Bimli's slash grazes a black dracolich.
Bimli's slash grazes a black dracolich.
Bimli grins slightly as their slash drops a black dracolich's defenses!
Bimli's powerful slash wounds a black dracolich.
Bimli's powerful slash wounds a black dracolich.
Bimli's impressive slash wounds a black dracolich.
Bimli's fine slash grazes a black dracolich.
A black dracolich dodges Bimli's attack.
A black dracolich dodges Bimli's attack.
Bimli's impressive slash wounds a black dracolich.
Bimli's decent slash grazes a black dracolich.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 A red dracolich's claw wounds a burly ogre guard.
A red dracolich's claw strikes a burly ogre guard hard.
A red dracolich's claw strikes a burly ogre guard.
Kroth starts casting an offensive spell.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Cebz starts casting an offensive spell called 'bigbys clenched fist'.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Gnome.
A Gnome snaps into visibility.
Kroth's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 A burly ogre guard misses a red dracolich.
A burly ogre guard's crude maul grazes a red dracolich.
A burly ogre guard misses a red dracolich.

< 1185h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 Kroth starts casting an offensive spell.

< 1184h/790H 271v/272V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 Cebz completes his spell...
Cebz utters the words 'buoblg qrunsoqpze yugh'
A Gnome snaps into visibility.
Cebz's magic fist punches a Gnome into so much pulp!
A Gnome's gloves of randomness was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.