The death of [51 Forest Druid] Dywer AnGEr Of The Honoured (Halfling)

in Before a Collapsed Mine

from the perspective of [56 Dark Knight] Noz La Resistance (Drow Elf)

<floating about head>a bright purple ioun stone[234h 21m 36s]
<worn as a badge>    the atlantan badge of strength of dexterity [71%]             
<worn on head>       the eladrin-bone crown of the obyriths of agility (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wad of spawn goo of strength (magic) (humming)
<worn in ear>        a black pearl earring of power
<worn on face>       mask of the flayed mind of agility (invis) (magic)
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn around neck>   an amulet of chaos
<worn on body>       the platemail of might of regeneration (magic) (glowing)
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn as quiver>     the frost giant's axe (magic) [78%]             
<worn about waist>   the ceinture of giant strength of damage (magic)
<worn on belt buckle>a wand of black obsidian [84%]             
<attached to belt>   a huge double-bladed axe called 'Skull Splitter' [poor] (magic) [84%]             
<attached to belt>   a glowing azure potion (magic) (glowing) [34%]             
<worn on arms>       some scintillating sleeves of health (invis) (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [63%]             
<worn around wrist>  a bracer of might (magic) [69%]             
<worn on hands>      the cubes of protection of intelligence (humming)
<worn on finger>     a death ring of Tezcatlipoca (magic)[234h 21m 36s]
<worn on finger>     the glorious titanium ring of physical resistance of power (magic) [89%]             
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[234h 21m 36s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[234h 21m 36s]
<worn on feet>       boots of thundering might of constitution (magic) (humming)


Epic points(total): 10759(55971)
Epic Bonus: Health Regen Bonus (146.36%)
Frags:   +13.18   Deaths:   48
Detecting:       Invisible Evil Good Magic Life Heat Holiness
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Stat Pool timeout: 22:25:20
Bartender Quests Remaining: 1
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points: 2595 

Active Spells:
--------------
stone skin (less than a minute remaining)
bleak foeman (less than a minute remaining)
hellfire (10 minutes)
bless (25 minutes)
armor (15 minutes)
battle ecstasy (10 minutes)
globe of darkness (8 minutes)
dread blade (2 minutes)


< 654h/629H 190v/191V Pos: standing >
Kroth grasps his totem tightly, and begins communing with the spirits.
Kroth starts casting a spell called 'etherportal'.
Along the Beach
Obvious exits: -NB -SB -W#
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Kroth La Resistance (Goblin)(small) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
A drunk sailor stands here.(Red Aura)

< 653h/629H 190v/191V Pos: standing >
You recite a chant and a blood-red glow radiates from your finger tips.
You are surrounded by a blood-red glow.

< 653h/629H 190v/191V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kroth.

< 653h/629H 191v/191V Pos: standing >
Kroth completes his spell...
Kroth utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 653h/629H 191v/191V Pos: standing >
Saving Noz.

< 653h/629H 191v/191V Pos: standing >
Along the Beach
Obvious exits: -NB -SB -W#
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
A drunk sailor stands here.(Red Aura)

< 653h/629H 191v/191V Pos: standing >

		Character attributes for Noz

Level: 56   Race: Drow Elf   Class: Anti-Paladin / Dark Knight 
Age: 115 yrs / 12 mths  Height: 70 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 119 (132)    Pow: 135 (122)
Dex: 121 (110)    Int: 103 ( 85)   
Agi: 143 (110)    Wis:  94 ( 81)
Con: 108 (120)    Cha:  74 ( 82)   Luc: 103 (103)
Equipped Items:  25     Carried weight:   41

Armor Points: -479  Reduces melee damage taken by 47.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 150% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 39   Damroll: 55
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-36]  FEA[9]
               BRE[-22]  SPE[-27]

Load carried: Not a problem

< 653h/629H 191v/191V Pos: standing >
The portal hasn't stabilized yet...

< 653h/629H 191v/191V Pos: standing >
The portal hasn't stabilized yet...

< 653h/629H 191v/191V Pos: standing >
The portal hasn't stabilized yet...

< 653h/629H 191v/191V Pos: standing >
The portal hasn't stabilized yet...

< 653h/629H 191v/191V Pos: standing >
The portal hasn't stabilized yet...

< 653h/629H 191v/191V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
Smokey Tap Room of the One Armed Dwarf
Obvious exits: -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
A gazing merchant wanders the bizaare.(Red Aura)
A barmaid services a patron under the counter.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
(Q)A heavily cloaked figure sits at the bar.(Red Aura)
(Q)Narggle, the bartender, serves drinks.(Red Aura)

< 653h/629H 191v/191V Pos: standing >
Lurt clambers to his feet.

< 653h/629H 191v/191V Pos: standing >
Bimli steps out of the etherportal.

< 653h/629H 191v/191V Pos: standing >
As you utter the word, a chill runs through your body as power takes hold...

< 653h/629H 191v/191V Pos: standing >
Kroth steps out of something.

< 653h/629H 191v/191V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kroth.
Smokey Tap Room of the One Armed Dwarf
Obvious exits: -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
A gazing merchant wanders the bizaare.(Red Aura)
A barmaid services a patron under the counter.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
A patron of the bar enjoys the entertainment.(Red Aura)
(Q)A heavily cloaked figure sits at the bar.(Red Aura)
(Q)Narggle, the bartender, serves drinks.(Red Aura)

< 653h/629H 191v/191V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 653h/629H 191v/191V Pos: standing >
Entrance to the One Armed Dwarf
Obvious exits: -E -W#
A fat bouncer is here, with his arms folded across his chest.(Red Aura)
A burly bouncer scratches his left nut.(Red Aura)
Bimli enters from the east.
Lurt enters from the east.

< 653h/629H 190v/191V Pos: standing >
The door seems to be closed.

< 653h/629H 190v/191V Pos: standing >
Entrance to the One Armed Dwarf
Obvious exits: -E -W#
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
A fat bouncer is here, with his arms folded across his chest.(Red Aura)
A burly bouncer scratches his left nut.(Red Aura)

< 653h/629H 190v/191V Pos: standing >
The door seems to be closed.

< 653h/629H 191v/191V Pos: standing >
Ok.

< 653h/629H 191v/191V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -NB -E -SB -WB
A desert merchant browses the shops.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
A filthy peasant rushes through the crowd.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
A gnoll witchdocter is here, wondering about something important.(Red Aura)
Kroth sneaks in from the east.
Bimli enters from the east.
Lurt enters from the east.

< 653h/629H 190v/191V Pos: standing >
Ok.

< 653h/629H 190v/191V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -NB -E# -SB -WB
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
A desert merchant browses the shops.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
A filthy peasant rushes through the crowd.(Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
A gnoll witchdocter is here, wondering about something important.(Red Aura)

< 653h/629H 190v/191V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -NB -E -SB -WB
Bimli enters from the east.
Lurt enters from the east.

< 653h/629H 189v/191V Pos: standing >
You quickly scan the area.
A desert merchant who is close by to your east.
A commoner who is close by to your east.
A filthy peasant who is close by to your east.
A commoner who is close by to your east.
A gnoll witchdocter who is close by to your east.
A peddler who is close by to your south.
A filthy peasant who is close by to your south.
A commoner who is close by to your south.
A commoner who is not far off to your south.
A commoner who is close by to your west.
A big bully who is not far off to your west.

< 653h/629H 189v/191V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -WB
A commoner in rags searches the bazaar.(Red Aura)
Bimli enters from the east.
Lurt enters from the east.

< 653h/629H 190v/191V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -NB -E -SB -WB
A big bully has an angry look on his face.
Bimli enters from the east.
Lurt enters from the east.

< 653h/629H 189v/191V Pos: standing >
Bimli avoids being bashed by a big bully, who loses his balance and falls.
You quickly scan the area.
A camel who is close by to your north.
A militia guard who is not far off to your north.
A disheveled barbarian who is not far off to your north.
A brown dog who is a brief walk away to your north.
An elderly peasant who is a brief walk away to your north.
A commoner who is close by to your east.
A desert merchant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A filthy peasant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A gnoll witchdocter who is a brief walk away to your east.
A human slave who is close by to your south.
A human slave who is close by to your south.
A human slave who is close by to your south.
A well dressed merchant who is not far off to your south.
A tharnadian merchant who is not far off to your south.
An orc slave who is not far off to your south.
An orc slave who is not far off to your south.
A grey elf slave who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.

< 653h/629H 189v/191V Pos: standing >
A Winding Dune Trail
Obvious exits: -NB -E -SB
Lurt enters from the east.

< 653h/629H 190v/191V Pos: standing >

< 653h/629H 190v/191V Pos: standing >

< 653h/629H 190v/191V Pos: standing >
Bimli enters from the south.

< 653h/629H 190v/191V Pos: standing >

< 652h/629H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/629H 190v/191V Pos: standing >
A Winding Dune Trail
Obvious exits: -NB -EB -SB
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
*Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.

< 652h/629H 190v/191V Pos: standing >

< 652h/629H 190v/191V Pos: standing >

< 652h/629H 190v/191V Pos: standing >
You snicker softly at Bimli.

< 652h/629H 190v/191V Pos: standing >
The Slave Markets
Obvious exits: -N -EB -SB -WB
A mercenary keeps an eye on slaves.
An ogre slave is nailed to a couple of totems.(Red Aura)
An ogre slave is nailed to a couple of totems.(Red Aura)
An ogre slave is nailed to a couple of totems.(Red Aura)
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 189v/191V Pos: standing >
The Slave Markets
Obvious exits: -E -SB
A plump merchant examines a slave.
A plump merchant examines a slave.
A duergar slave is chained to the ground.(Red Aura)
A duergar slave is chained to the ground.(Red Aura)
A duergar slave is chained to the ground.(Red Aura)
Bimli enters from the east.
Lurt enters from the east.

< 652h/629H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/629H 190v/191V Pos: standing >
The Slave Markets
Obvious exits: -N -EB -SB
A rich merchant inspects a slave.
A rich merchant inspects a slave.
A goblin slave is shackled to the ground.(Red Aura)
A goblin slave is shackled to the ground.(Red Aura)
A goblin slave is shackled to the ground.(Red Aura)
Kroth sneaks in from the north.
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 189v/191V Pos: standing >
The Slave Markets
Obvious exits: -N -EB
A burly guard ensures order in the market.
A well dressed merchant searches for some fine slaves.
A flind is in chains and shackles.(Red Aura)
A flind is in chains and shackles.(Red Aura)
A flind is in chains and shackles.(Red Aura)
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 188v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/629H 189v/191V Pos: standing >
You quickly scan the area.
A rich merchant who is close by to your north.
A rich merchant who is close by to your north.
A goblin slave who is close by to your north.
A goblin slave who is close by to your north.
A goblin slave who is close by to your north.
A plump merchant who is not far off to your north.
A duergar slave who is not far off to your north.
A duergar slave who is not far off to your north.
A duergar slave who is not far off to your north.
A githyanki slave who is close by to your east.
A githyanki slave who is close by to your east.
A githyanki slave who is close by to your east.
A tharnadian merchant who is not far off to your east.
A grey elf slave who is not far off to your east.
A grey elf slave who is not far off to your east.
A grey elf slave who is not far off to your east.

< 652h/629H 191v/191V Pos: standing >
The Slave Markets
Obvious exits: -NB -EB -SB -W
A githyanki slave is chained to the ground.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)
Bimli enters from the west.
Lurt enters from the west.

< 652h/629H 190v/191V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -SB
Kroth sneaks in from the north.
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 189v/191V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -EB -SB
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 188v/191V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -SB
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 189v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -N -S# -WB
The corpse of a dusty gleeman is lying here.
A small child plays here.
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 189v/191V Pos: standing >
You quickly scan the area.
A small child who is not far off to your west.
A plump woman who is not far off to your west.
A ragged peasant who is not far off to your west.
A peasant who is a brief walk away to your west.

< 652h/629H 191v/191V Pos: standing >
The door seems to be closed.

< 652h/629H 191v/191V Pos: standing >
Ok.

< 652h/629H 191v/191V Pos: standing >
The door is open.
You extend your sights southward.
A Dirty Hovel
Obvious exits: -N
A desert dweller enjoys the comfort of shelter.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)

< 652h/629H 191v/191V Pos: standing >
Ok.

< 652h/629H 191v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/629H 191v/191V Pos: standing >
You quickly scan the area.
A small child who is not far off to your west.
A ragged peasant who is not far off to your west.
A peasant who is a brief walk away to your west.

< 652h/629H 191v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -NB -E -SB -WB
Bimli enters from the east.
Lurt enters from the east.

< 652h/629H 190v/191V Pos: standing >
You quickly scan the area.
A filthy vagabond who is close by to your north.
An elderly peasant who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your east.
A small child who is close by to your south.
A small child who is close by to your west.
A ragged peasant who is close by to your west.
A peasant who is not far off to your west.
A plump woman who is a brief walk away to your west.
A plump woman who is a brief walk away to your west.

< 652h/629H 190v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -N -WB
A dust covered tent is here.
A small child plays here.
Bimli enters from the north.
Lurt enters from the north.

< 652h/629H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/629H 189v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -NB -E -WB
A plump woman in rags raises an eyebrow.
Bimli enters from the east.
Lurt enters from the east.

< 652h/629H 190v/191V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A ragged peasant who is close by to your north.
A desert peasant who is not far off to your north.
A small child who is close by to your east.
The wandering merchant who is close by to your west.
A desert peasant who is close by to your west.
A desert peasant who is not far off to your west.

< 652h/629H 190v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -NB -E -WB
The wandering merchant travels the city.
A desert peasant sinks deeper into his tent.
Bimli enters from the east.
Lurt enters from the east.

< 652h/629H 189v/191V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 652h/629H 189v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a drunken peasant is lying here.
The corpse of a peasant elder is lying here.
A peasant in rags argues with the village drunk.
Bimli enters from the south.
Lurt enters from the south.

< 652h/629H 190v/191V Pos: standing >
You quickly scan the area.
A plump woman who is close by to your north.
A mule who is close by to your north.
A ragged peasant who is close by to your north.
A Halfling who is not far off to your north.
A miner who is not far off to your north.
A mining foreman who is not far off to your north.
A small child who is close by to your east.
A ragged peasant who is close by to your east.
A small child who is a brief walk away to your east.
The wandering merchant who is close by to your south.
A desert peasant who is close by to your south.
A plump woman who is close by to your west.
A ragged peasant who is close by to your west.

< 652h/629H 190v/191V Pos: standing >

< 652h/629H 190v/191V Pos: standing >
A Large Alcove of Tents
Obvious exits: -N -E -S -W
A square tent is here with its flaps open.
A large bondfire burns steadily.
A plump woman in rags raises an eyebrow.
A mule stands here loaded with ragged bags.
A ragged peasant cooks some meat.
Bimli enters from the south.
Lurt enters from the south.

< 652h/629H 189v/191V Pos: standing >
Before a Collapsed Mine
Obvious exits: -S
Piles of rocks and debris lay before the mine.
A Halfling (small) TongJun - AnGEr Of The Honoured stands in mid-air here, fighting a miner.
A miner stands here, fighting a Halfling.
A mining foreman cooridinates the rescue effort.
Bimli enters from the south.
Lurt enters from the south.

< 652h/629H 188v/191V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Halfling to the ground!
You dive at a Halfling skewering her with your blood red sword named 'Death Rider'.
[Damage: 17 ] 
< 662h/629H 189v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP: few scratches >
 You snap into visibility.
[Damage:  1 ] -=[Your slash grazes a Halfling.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Halfling.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 15 ] -=[Your fine slash wounds a Halfling.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Halfling.]=-
A Halfling avoids being bashed by Bimli, who loses his balance and falls.

< 683h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP: few scratches >
 A Halfling's crude punch strikes a miner.
Kroth starts casting an offensive spell called 'arieks shattering iceball'.
Kroth snaps into visibility.

< 683h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP: few scratches >
 Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Halfling.
Kroth's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 753h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  small wounds >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Kroth grasps his totem tightly, and begins communing with the spirits.
Kroth starts casting an offensive spell called 'arieks shattering iceball'.

< 752h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  small wounds >
 A Halfling blocks a miner's lunge at her.
A miner misses a Halfling.

< 752h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  small wounds >
 Lurt completes his spell...
Lurt utters the words 'arieks shattering iceball'
Lurt points at a Halfling.
Lurt's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Kroth completes his spell...
Kroth utters the words 'arieks shattering iceball'
Kroth points at a Halfling.
Kroth's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
You snap into visibility.
[Damage:  1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Halfling.]=-

< 866h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  nasty wounds >
 A Halfling misses a miner.
A Halfling misses a miner.

< 866h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  nasty wounds >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Kroth grasps his totem tightly, and begins communing with the spirits.
Kroth starts casting an offensive spell.

< 866h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  nasty wounds >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Halfling.
Lurt's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Halfling.
Kroth's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 943h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP: pretty hurt >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell called 'arieks shattering iceball'.
Lurt snaps into visibility.
Kroth starts casting an offensive spell called 'arieks shattering iceball'.

< 942h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP: pretty hurt >
 A Halfling blocks your futile lunge at her.
A Halfling blocks your futile lunge at her.
You snap into visibility.
[Damage:  1 ] -=[Your slash grazes a Halfling.]=-
[Damage:  8 ] -=[Your decent slash strikes a Halfling.]=-

< 943h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  awful >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Halfling.
Lurt's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling blocks a miner's lunge at her.
A miner's decent punch causes a Halfling to grimace in pain.

< 943h/629H 190v/191V Pos: standing >
< T: miner TP: sta TC: awful E: A Halfling sit EP:  awful >
 Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Halfling.
The force of Kroth's iceball shatters any hopes a Halfling had of living a long and happy life.
A Halfling's emerald disc fashioned from bone freezes and shatters into million pieces from the intense cold!
A Halfling's waistband of rock and stone [poor] freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.