The death of [51 Necrolyte] Nauraki The Empire (Gnome)

in A Rutted Cobblestone Street in Eastern Ceothia

from the perspective of [56 Dark Knight] Noz La Resistance (Drow Elf)

<floating about head>a bright purple ioun stone[220h 37m 10s]
<worn as a badge>    the atlantan badge of strength of dexterity [86%]             
<worn on head>       the eladrin-bone crown of the obyriths of agility (magic) (humming) [87%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wad of spawn goo of strength (magic) (humming)
<worn in ear>        a black pearl earring [superior]
<worn on face>       mask of the flayed mind of agility (invis) (magic)
<worn around neck>   the pendant of the chaotic (magic) (glowing)
<worn around neck>   an amulet of chaos [superior]
<worn on body>       the platemail of might of regeneration (magic) (glowing)
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn as quiver>     the frost giant's axe (magic) [21%]             
<worn about waist>   the ceinture of giant strength of damage (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic) [89%]             
<attached to belt>   a glowing azure potion (magic) (glowing) [58%]             
<attached to belt>   a wand of black obsidian [89%]             
<worn on arms>       the vambraces named "Ebb" of health (glowing)
<worn around wrist>  a bracer of might (magic) [78%]             
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the cubes of protection of intelligence (humming) [44%]             
<worn on finger>     a death ring of Tezcatlipoca (magic)[220h 37m 10s]
<worn on finger>     the glorious titanium ring of physical resistance of power (magic)
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[220h 37m 10s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[220h 37m 10s]
<worn on feet>       boots of thundering might of constitution (magic) (humming)

-=[Your fine slash wounds a bored merchant guard.]=-
[Damage:  9 ] -=[Your fine slash wounds a bored merchant guard.]=-

< 977h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  few wounds >
 A poor female commoner leaves east.

< 977h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  few wounds >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a bored merchant guard.
A bored merchant guard's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.

< 977h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 You parry a bored merchant guard's lunge at you.
You dodge a bored merchant guard's vicious attack.
-=[A bored merchant guard's punch grazes you.]=-

< 975h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.

< 975h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a bored merchant guard.
A bored merchant guard's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.

< 975h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 Lurt gets something from the corpse of a bored merchant guard.

< 974h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 Lurt puts a small pile of coins into a bottomless bag of the illithids.

< 974h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 [Damage:  7 ] -=[Your decent slash strikes a bored merchant guard.]=-
[Damage: 12 ] -=[Your slash strikes a bored merchant guard.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 53 ] -=[Your powerful slash enshrouds a bored merchant guard in a mist of blood.]=-

< 974h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 Lurt starts casting an offensive spell called 'corrosive blast'.
Lurt snaps into visibility.

< 974h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 You parry a bored merchant guard's lunge at you.
You dodge a bored merchant guard's vicious attack.
-=[A bored merchant guard's feeble punch grazes you.]=-
You feel your skin soften and return to normal.
You snap into visibility.
A bored merchant guard's kick hits you directly in the face.

< 971h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 You say in drow 'stone'

< 971h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP: pretty hurt >
 Lurt completes his spell...
Lurt utters the words 'qaffaguzz bragh'
Lurt points at a bored merchant guard.
A bored merchant guard screams in utter agony as Lurt's corrosive blast slams into his body!
Lurt's blast of corrosive matter begins to eat through a bored merchant guard's armor!

< 971h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  awful >
 Lurt starts casting an offensive spell called 'gaseous cloud'.

< 971h/648H 191v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard sta EP:  awful >
 You snap into visibility.
[Damage: 18 ] -=[Your impressive slash causes a bored merchant guard to grimace in pain.]=-
Your blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a bored merchant guard!
[Damage: 100 ] A bored merchant guard falls to the ground, their soul a mere shell of what it once was.
A bored merchant guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a bored merchant guard's last actions in this world.
Lurt stops invoking abruptly!

< 970h/648H 191v/191V Pos: standing >
It appears to be the corpse of a bored merchant guard.
a few coins

< 970h/648H 191v/191V Pos: standing >
Saving Noz.

< 970h/648H 191v/191V Pos: standing >
You get a few coins from the corpse of a bored merchant guard.
There were: 2 platinum coins, 16 gold coins. 

< 970h/648H 191v/191V Pos: standing >
You don't have anything to put in it.

< 970h/648H 191v/191V Pos: standing >
the corpse of a bored merchant guard appears to be empty.

< 970h/648H 191v/191V Pos: standing >
Lurt sits down.
You don't have anything to put in it.

< 970h/648H 191v/191V Pos: standing >
Lurt relaxes a bit.
the corpse of a bored merchant guard appears to be empty.

< 970h/648H 191v/191V Pos: standing >
Lurt stares off into space, entering a meditative trance.
You don't have anything to put in it.

< 969h/648H 191v/191V Pos: standing >
Ok.
You put 2 platinum, 16 gold, 0 silver, and 0 copper coins into a net of endless currents.

< 969h/648H 191v/191V Pos: standing >
Saving Noz.

< 969h/648H 191v/191V Pos: standing >
Experience till level: -689152317

< 969h/648H 191v/191V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
A poor female commoner who is close by to your east.
A lowly peasant who is close by to your west.
An elite Ceothian guard who is not far off to your west.
An elite Ceothian guard who is not far off to your west.

< 969h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 969h/648H 191v/191V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -W
A poor female commoner stands here, trying to find the money for food.

< 969h/648H 191v/191V Pos: standing >
Saving Noz.

< 969h/648H 191v/191V Pos: standing >
Experience till level: -689152317

< 968h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 968h/648H 191v/191V Pos: standing >
Saving Noz.

< 966h/648H 191v/191V Pos: standing >
Experience till level: -689152317

< 966h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 966h/648H 191v/191V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
A poor female commoner who is close by to your east.
A lowly peasant who is not far off to your west.
An elite Ceothian guard who is not far off to your west.
An elite Ceothian guard who is not far off to your west.

< 966h/648H 191v/191V Pos: standing >
You are already guarding them!

< 966h/648H 191v/191V Pos: standing >
Saving Noz.

< 965h/648H 191v/191V Pos: standing >
Experience till level: -689152317

< 965h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 965h/648H 191v/191V Pos: standing >

< 965h/648H 191v/191V Pos: standing >
Lurt gets a fiery red potion from his bottomless bag of the illithids.

< 964h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 964h/648H 191v/191V Pos: standing >
Lurt snaps out of his meditative trance, grinning widely.

< 963h/648H 191v/191V Pos: standing >
Saving Noz.

< 963h/648H 191v/191V Pos: standing >
Experience till level: -689152317

< 963h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 962h/648H 191v/191V Pos: standing >
Saving Noz.

< 962h/648H 191v/191V Pos: standing >
Experience till level: -689152317

< 962h/648H 191v/191V Pos: standing >
Lurt clambers to his feet.
You quickly scan the area.
A poor female commoner who is close by to your north.
A poor female commoner who is close by to your east.
A lowly peasant who is not far off to your west.
An elite Ceothian guard who is not far off to your west.
An elite Ceothian guard who is not far off to your west.

< 961h/648H 191v/191V Pos: standing >
Lurt quaffs a fiery red potion.
Lurt's skin seems to turn to stone.
Lurt looks vitalized.

< 961h/648H 191v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 961h/648H 191v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -W
A poor female commoner stands here, trying to find the money for food.

< 961h/648H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 961h/648H 190v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 960h/648H 189v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -W
A poor female commoner stands here, trying to find the money for food.

< 960h/648H 190v/191V Pos: standing >
A Rutted Cobblestone Street in Southern Ceothia
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
[3] The corpse of a bored merchant guard is lying here.
Shattered bits of ice are scattered about the area.
A large merchant wagon has been parked here for the night.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.

< 959h/648H 189v/191V Pos: standing >
Saving Noz.

< 959h/648H 191v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -W
A poor female commoner stands here, trying to find the money for food.
Lurt enters from the west.

< 958h/648H 190v/191V Pos: standing >
Lurt nods.

< 958h/648H 190v/191V Pos: standing >
You quickly scan the area.
A lowly peasant who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.

< 958h/648H 190v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E -S
Lurt enters from the south.

< 958h/648H 189v/191V Pos: standing >
You quickly scan the area.
A Ceothian guard who is a brief walk away to your east.
A poor female commoner who is close by to your south.

< 958h/648H 189v/191V Pos: standing >
A Rundown Dwelling
Obvious exits: -S
Lurt enters from the south.

< 957h/648H 190v/191V Pos: standing >
You quickly scan the area.
A poor female commoner who is not far off to your south.

< 957h/648H 190v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -E -S
Lurt enters from the north.

< 957h/648H 189v/191V Pos: standing >
A Rutted Cobblestone Street in South-Eastern Ceothia
Obvious exits: -N -E -W
Lurt enters from the west.

< 957h/648H 188v/191V Pos: standing >
You quickly scan the area.
A Ceothian guard who is not far off to your east.

< 957h/648H 189v/191V Pos: standing >
A Rutted Cobblestone Street in South-Eastern Ceothia
Obvious exits: -E -W
Lurt enters from the west.

< 957h/648H 190v/191V Pos: standing >
A Rutted Cobblestone Street in South-Eastern Ceothia
Obvious exits: -E -W
A Ceothian guard stands here, keeping a watchful eye out for trouble.
Lurt enters from the west.

< 957h/648H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 956h/648H 189v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -W
Lurt enters from the west.

< 956h/648H 190v/191V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A Ceothian guard who is close by to your west.

< 956h/648H 190v/191V Pos: standing >
A Rutted Cobblestone Street in South-Eastern Ceothia
Obvious exits: -N -S -W
A wooden sign with a red garter on it, swings in the air here.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
Lurt enters from the south.

< 956h/648H 189v/191V Pos: standing >
You quickly scan the area.
A lowly peasant who is close by to your west.
A scavenging dog who is close by to your west.
A wealthy woman who is close by to your west.
A massive bodyguard who is close by to your west.
The innkeeper of the Red Garter who is close by to your west.
A buxom young woman who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.

< 956h/648H 189v/191V Pos: standing >
The Entryway of the Red Garter Inn
Obvious exits: -E -W
A lowly peasant stands here, extending a hand for some gold.
A large dog stands here, nosing the ground for signs of food.
A wealthy young woman stands here, content to display her fineries.
A massive bodyguard stands here, slouching against a wall in the shadows.
A slender man stands here, keeping an eye on the patrons eager hands.
Lurt enters from the east.

< 955h/648H 190v/191V Pos: standing >
You feel your skin harden to stone.
A Large Common Room of the Red Garter Inn
Obvious exits: -N -E
A buxom young woman stands here, teasingly removing her clothing.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
Lurt enters from the east.

< 954h/648H 189v/191V Pos: standing >
You quickly scan the area.
An aging barmaid who is close by to your north.
A dirty traveller who is close by to your north.
A shady young man who is close by to your north.
A lowly peasant who is close by to your east.
A scavenging dog who is close by to your east.
A wealthy woman who is close by to your east.
A massive bodyguard who is close by to your east.
The innkeeper of the Red Garter who is close by to your east.
A Ceothian guard who is not far off to your east.

< 954h/648H 189v/191V Pos: standing >
The Taproom of the Red Garter Inn
Obvious exits: -E -S
A aging barmaid stands here, idly polishing a glass, while waiting for orders.
A dirty traveller sits at the bar here, chatting loudly of his bravado.
A shady young man stands here, talking quietly with his friends.
Lurt enters from the south.

< 954h/648H 190v/191V Pos: standing >
You quickly scan the area.
A buxom young woman who is close by to your south.
A drunken patron who is close by to your south.
A drunken patron who is close by to your south.
A drunken patron who is close by to your south.
A drunken patron who is close by to your south.
A drunken patron who is close by to your south.

< 954h/648H 190v/191V Pos: standing >
A Rickety Wooden Stairway
Obvious exits: -W -U
Lurt enters from the west.

< 953h/648H 189v/191V Pos: standing >
The Taproom of the Red Garter Inn
Obvious exits: -E -S
A aging barmaid stands here, idly polishing a glass, while waiting for orders.
A dirty traveller sits at the bar here, chatting loudly of his bravado.
A shady young man stands here, talking quietly with his friends.
Lurt enters from the east.

< 953h/648H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 953h/648H 190v/191V Pos: standing >
A Rickety Wooden Stairway
Obvious exits: -W -U
Lurt enters from the west.

< 952h/648H 189v/191V Pos: standing >
A Wooden Hallway Outside Guest Rooms
Obvious exits: -S -W -D
A well dressed young girl stands here, trying to ignore the urges to play.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
Lurt enters from below.

< 952h/648H 188v/191V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your south.
A Ceothian guard who is close by to your west.

< 952h/648H 189v/191V Pos: standing >
A Ceothian guard enters from the south.

< 952h/648H 190v/191V Pos: standing >
A Rickety Wooden Stairway
Obvious exits: -W -U
Lurt enters from above.

< 952h/648H 190v/191V Pos: standing >
The Taproom of the Red Garter Inn
Obvious exits: -E -S
A aging barmaid stands here, idly polishing a glass, while waiting for orders.
A dirty traveller sits at the bar here, chatting loudly of his bravado.
A shady young man stands here, talking quietly with his friends.
Lurt enters from the east.

< 952h/648H 189v/191V Pos: standing >
A Large Common Room of the Red Garter Inn
Obvious exits: -N -E
A buxom young woman stands here, teasingly removing her clothing.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
Lurt enters from the north.

< 952h/648H 188v/191V Pos: standing >
A wealthy woman enters from the east.
The Entryway of the Red Garter Inn
Obvious exits: -E -W
A lowly peasant stands here, extending a hand for some gold.
A large dog stands here, nosing the ground for signs of food.
A massive bodyguard stands here, slouching against a wall in the shadows.
A slender man stands here, keeping an eye on the patrons eager hands.
Lurt enters from the west.

< 952h/648H 188v/191V Pos: standing >
A Rutted Cobblestone Street in South-Eastern Ceothia
Obvious exits: -N -S -W
A wooden sign with a red garter on it, swings in the air here.
Lurt enters from the west.

< 951h/648H 188v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 951h/648H 189v/191V Pos: standing >
A Rutted Cobblestone Street in South-Eastern Ceothia
Obvious exits: -N -S
A Ceothian guard stands here, keeping a watchful eye out for trouble.
Lurt enters from the south.

< 951h/648H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 951h/648H 190v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -E -S -W
Lurt enters from the south.

< 951h/648H 190v/191V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your south.

< 951h/648H 190v/191V Pos: standing >
A Dark and Damp Alley Way
Obvious exits: -E -W
Lurt enters from the east.

< 951h/648H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 950h/648H 189v/191V Pos: standing >

< 950h/648H 190v/191V Pos: standing >
A Dark and Damp Alley Way
Obvious exits: -E -W
Lurt enters from the east.

< 950h/648H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 950h/648H 190v/191V Pos: standing >
A Dark and Damp Alley Way
Obvious exits: -E -W
Lurt enters from the west.

< 950h/648H 189v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -E -S -W
Lurt enters from the west.

< 950h/648H 188v/191V Pos: standing >
A Bend in a Rutted Cobblestone Street
Obvious exits: -N -W
Lurt enters from the west.

< 950h/648H 190v/191V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
A poor female commoner who is a brief walk away to your north.

< 949h/648H 190v/191V Pos: standing >

< 949h/648H 190v/191V Pos: standing >
A Rutted Cobblestone Street in Eastern Ceothia
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a red shadow thief is lying here.
A Gnome (small) Pontifex Maximus of The Empire sits resting.(Red Aura)
Lurt enters from the south.

< 949h/648H 189v/191V Pos: standing >
You snap into visibility.
As a Gnome avoids your bash, you topple over and fall to the ground.

< 949h/648H 189v/191V Pos: sitting >

< 947h/648H 191v/191V Pos: sitting >
Lurt starts casting an offensive spell called 'greater soul disturbance'.
Lurt snaps into visibility.

< 947h/648H 191v/191V Pos: sitting >
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Gnome.
A Gnome's entire body spasms uncontrollably as her soul is viciously attacked by Lurt.
A Gnome, looking very frustrated, packs up her book.

< 950h/648H 191v/191V Pos: sitting >
A Gnome clambers to her feet.

< 949h/648H 191v/191V Pos: sitting >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 949h/648H 191v/191V Pos: sitting >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'greater soul disturbance'
Lurt points at a Gnome.
A Gnome's entire body spasms uncontrollably as her soul is viciously attacked by Lurt.
Lurt dodges a Gnome's attack.

< 950h/648H 191v/191V Pos: sitting >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 949h/648H 191v/191V Pos: sitting >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'greater soul disturbance'
Lurt points at a Gnome.
A Gnome's entire body spasms uncontrollably as her soul is viciously attacked by Lurt.

< 950h/648H 191v/191V Pos: sitting >
Lurt starts casting an offensive spell called 'greater soul disturbance'.
Lurt snaps into visibility.
You clamber to your feet.

< 950h/648H 191v/191V Pos: standing >
You are already standing.

< 949h/648H 191v/191V Pos: standing >
Lurt dodges a Gnome's attack.
Lurt snaps into visibility.

< 949h/648H 191v/191V Pos: standing >
Lurt snaps into visibility.
You start chanting...

< 949h/648H 191v/191V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Gnome.
With a gasp, a Gnome realizes her soul will disturb her no more.
A Gnome is dead! R.I.P.
You receive your share of experience.