The death of [50 Guardian] Draz The Empire (Grey Elf)

in The Ogre's Foot Inn

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[113h 44m 54s]
<worn as a badge>    the emblem of charming of magical protection [superior] made by Rukkus
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic) [81%]             
<worn in ear>        a lightning earring [poor]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[113h 44m 54s]
<worn around neck>   a magical dragonscale charm from The Great Shaboath [82%]             
<worn around neck>   a decent dragonscale charm from Ugta [68%]             
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a despair cloak of Vadatorn [poor] [68%]             
<worn as quiver>     a quiver smeared with blood [50%]             
<worn about waist>   the woven entrails of an unfortunate soul [superior] [56%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt>   blood of the Mahweeistardala (magic) (glowing)
<attached to belt>   blood of the Mahweeistardala (magic) (glowing)
<worn on arms>       some sleeves bearing the seal of Verethorn [67%]             
<worn around wrist>  the bangle of the Dreamer (magic) [87%]             
<worn around wrist>  a delicate chrome bracelet (magic) [88%]             
<worn on hands>      a pair of pale, misty gloves[113h 44m 54s]
<worn on finger>     a well-crafted dragonscale ring [66%]             
<worn on finger>     a ring of regeneration [poor] (magic) (glowing)
<primary weapon>     the granite dagger 'BloodFeast' (magic)[113h 44m 54s]
<secondary weapon>   Silence, the dagger of anguish [superior] (magic) [86%]             
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming) [86%]             
<worn on feet>       Krindor's Boots of the Night[113h 44m 54s]


< 835h/835H 138v/186V Pos: standing >
    MMMM^*.MM^.     
   MMMM^**^.^MM.    
   MMMM^***..^M^.   
     M^**^*.^^.M^.  
      *******....M  
       *M@**M**.^.  
        ^++++M+++M  
       *MM*^*.****  
      M^******...   
    MMMM^***^..^    
    MMMMM*^*..^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 835h/835H 138v/186V Pos: standing >
    MMMM^*.MM^.     
   MMMM^**^.^MM.    
   MMMM^***..^M^.   
     M^**^*.^^.M^.  
      *******....M  
       *M@**M**.^.  
        ^+++M++++M  
       *MM*^*.****  
      M^******...   
    MMMM^***^..^    
    MMMMM*^*..^     

< 835h/835H 139v/186V Pos: standing >
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.^^.M^   
      *******....M  
       *M+**M**.^.  
        ^@++M++++M  
       *MM*^*.****  
      M^******....  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -WB

< 835h/835H 141v/186V Pos: standing >
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     *******....M.  
      *M+**M**.^.^  
       ^.@+M++++M+  
      *MM*^*.****.  
     M^******....^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 835h/835H 143v/186V Pos: standing >
   ^*.^*.^^.    
   *******...   
    *M+**M**.^  
     ^..+M++++  
    *MM@^*.W**  
   M^******...  
 MMMM^***^..^M  
  MMMM*^*..^M   
   MM^^**..^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 835h/835H 143v/186V Pos: standing >
   *******..    
    *M+**M**.   
     ^..+M++++  
    *MM*^*.W**  
   M^**@***...  
 MMMM^***^..^M  
 MMMMM*^*..^M^  
  MMM^^**..^M   
   MMM^**.^M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 835h/835H 142v/186V Pos: standing >
You quickly scan the area.
You see nothing.

< 835h/835H 144v/186V Pos: standing >
   *******..    
    *M+**M**.   
     ^..M+++++  
    *MM*^*.W**  
   M^**@***...  
 MMMM^***^..^M  
 MMMMM*^*..^M^  
  MMM^^**..^M   
   MMM^**.^M    
    *******.    
     *M+**M**   
      ^..M++++  
     *MM*^*.W*  
    M^*@.***..  
  MMMM^***^..^  
 MMMMMM*^*..^M  
  MMMM^^**..^   
    MMM^**.^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 835h/835H 143v/186V Pos: standing >
     *******    
      *M+**M*   
       ^..M+++  
      *MM*^*.W  
     M^@..***.  
   MMMM^***^..  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 835h/835H 142v/186V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
A Town Guardian who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A tharnadian illusionist who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.

< 835h/835H 144v/186V Pos: standing >
    MMMM^***..^     
      M^**^*.^^.    
       *******...   
        *M+**M**.^  
         ^..M+++++  
        *@M*^*.***  
       M^******...  
     MMMM^***^..^M  
  MMMMMMMM*^*..^M   
   MMMMMM^^**..^    
       MMM^**.^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
There are some tracks heading north.

< 835h/835H 148v/186V Pos: standing >
    MMMM^***..^     
      M^**^*.^^.    
       *******...   
        *M+**M**.^  
         ^.M++++++  
        *@M*^*.***  
       M^******...  
     MMMM^***^..^M  
  MMMMMMMM*^*..^M   
   MMMMMM^^**..^    
       MMM^**.^     

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 835h/835H 149v/186V Pos: standing >
Ok.

< 835h/835H 150v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 835h/835H 150v/186V Pos: standing >
Ok.

< 824h/824H 154v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 824h/824H 155v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
There are Goblin tracks going north.

< 824h/824H 155v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 824h/824H 155v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 824h/824H 155v/186V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is not far off to your north.
A red-breasted tree-hugger who is not far off to your north.
A street sweeper who is not far off to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 824h/824H 156v/186V Pos: standing >
You slide into the shadows quickly...

< 824h/824H 157v/186V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is not far off to your north.
A red-breasted tree-hugger who is not far off to your north.
A street sweeper who is not far off to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 824h/824H 158v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 824h/824H 160v/186V Pos: standing >
You slide into the shadows quickly...

< 824h/824H 161v/186V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray cat who is not far off to your west.
The doctor who is in the distance to your west.

< 824h/824H 162v/186V Pos: standing >
Keats street continues to the north.
You extend your sights northward.
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)

< 824h/824H 165v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 824h/824H 169v/186V Pos: standing >
You slide into the shadows quickly...

< 824h/824H 170v/186V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A stray cat who is close by to your east.
A stray cat who is close by to your west.
The doctor who is rather far off to your west.

< 824h/824H 171v/186V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A stray cat who is close by to your east.
A stray cat who is close by to your west.
The doctor who is rather far off to your west.

< 824h/824H 172v/186V Pos: standing >
Looks like an exit.
You extend your sights northward.
The brightness there hurts your head!

< 824h/824H 176v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.(Gold Aura)

< 824h/824H 176v/186V Pos: standing >
You slide into the shadows quickly...

< 824h/824H 178v/186V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your south.
The town crier who is close by to your south.
Kotil who is close by to your west.
Kannard, the traveller who is close by above you.
The Harvester who is not far off above you.

< 824h/824H 179v/186V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your south.
The town crier who is close by to your south.
Kotil who is close by to your west.
Kannard, the traveller who is close by above you.
The Harvester who is not far off above you.

< 824h/824H 181v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are some tracks heading west.

< 824h/824H 183v/186V Pos: standing >
Ok.

< 824h/824H 185v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 824h/824H 185v/186V Pos: standing >
You slide into the shadows quickly...

< 824h/824H 185v/186V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Magister Militum of The Empire stands here.(Gold Aura)
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Human (medium) stands here.
A Human (medium) stands here.
A Gnome (small) Legionary of The Empire stands here.(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 824h/824H 185v/186V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A Dwarf who is close by above you.
A Human who is close by above you.
A Human who is close by above you.
A Gnome who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 824h/824H 185v/186V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 824h/824H 185v/186V Pos: standing >
Ok.

< 824h/824H 185v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Magister Militum of The Empire stands here.(Gold Aura)
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Human (medium) stands here.
A Human (medium) stands here.
A Gnome (small) Legionary of The Empire stands here.(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 824h/824H 184v/186V Pos: standing >
You snap into visibility.
[Damage: 113 ] A Gnome makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
[Damage: 108 ] A Gnome makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.

< 824h/824H 184v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
You snap into visibility.
-=[a tharnadian illusionist attacks you.]=- [0 hits]

< 824h/824H 185v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
You flee westward!

< 824h/824H 176v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Magister Militum of The Empire stands here.(Gold Aura)
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Human (medium) stands here.
A Human (medium) stands here.
A Gnome (small) Legionary of The Empire stands here.(Red Aura)
A tharnadian illusionist is lying in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 824h/824H 176v/186V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 27 ] A Gnome makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 58 ] A Gnome makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
[Damage: 32 ] A Gnome makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.
You twist the blade and watch as a a Gnome writhes in agony.

< 824h/824H 177v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A look of horror and a silent scream are a Gnome's last actions in this world.
A Gnome is dead! R.I.P.

< 824h/824H 178v/186V Pos: standing >
You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
You flee downward!

< 824h/824H 167v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Magister Militum of The Empire stands here.(Gold Aura)
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Human (medium) stands here.
A Human (medium) stands here.
You sense a lifeform nearby.
A tharnadian illusionist is lying in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 824h/824H 166v/186V Pos: standing >
Backstab who?

< 824h/824H 167v/186V Pos: standing >
You snap into visibility.
[Damage: 111 ] A Grey Elf makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
[Damage: 108 ] A Grey Elf makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.

< 824h/824H 171v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You snap into visibility.
-=[a Grey Elf attacks you.]=- [0 hits]

< 824h/824H 172v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 824h/824H 172v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
You flee westward!

< 824h/824H 160v/186V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Magister Militum of The Empire stands here.(Gold Aura)
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Human (medium) stands here.
A Human (medium) stands here.
You sense a lifeform nearby.
A tharnadian illusionist is lying in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 824h/824H 159v/186V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 28 ] A Grey Elf makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 100 ] You feel energy flowing from a Grey Elf into you!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 27 ] A Grey Elf makes a strange sound but is suddenly very silent as you place Silence, the dagger of anguish [superior] in his back.
A Grey Elf is dead! R.I.P.
You receive your share of experience.