The death of [28 Rogue] Khazid (Dwarf)

in A Plush Waiting Room Within the Manor

from the perspective of [55 Shadowmage] Aq La Resistance (Kobold)

<worn as a badge>    a sigil of vile corruption (magic) (humming)
<worn on head>       the mighty crown of the gith [poor] (magic)
<worn on eyes>       the sapphire eye of a beholder guardian [superior] (magic) (humming)
<worn in ear>        the earring of the gods [superior]
<worn in ear>        a sparkling golden hoop earring [poor] (magic) [87%]             
<worn on face>       a silk veil of the enchantress [poor] (magic)
<worn around neck>   the amulet of the triad of witches (magic) [79%]             
<worn around neck>   an amulet of the Neogi Lords [poor] (magic) [83%]             
<worn on body>       the armor of purity
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a large leather backpack
<worn on tail>       a tail of a giant salamander [poor] (magic)
<worn as quiver>     a pitted hardwood quiver
<worn about waist>   a utility belt of poisoning agents [poor]
<worn on belt buckle>a severed illithid tentacle
<attached to belt>   a midnight blue tome with silver bindings (glowing) [45%]             
<worn on arms>       some sleeves bearing the seal of Verethorn [superior]
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn around wrist>  a satanic bracelet [superior] (magic)
<worn on hands>      the cubes of protection (humming)
<worn on finger>     a glowing band of flowing water (magic) [81%]             
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<primary weapon>     the orb of the sea (glowing)[144h 47m 38s]
<held>               a beholder stalk (magic)
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet>       some gnomish rocket boots (magic) (humming) [75%]             

Alas, you cannot go that way. . . .

< 459h/459H 181v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 182v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 182v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 183v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 185v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down

< 459h/459H 184v/186V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down

< 459h/459H 182v/186V Pos: standing >
On a Small Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
A gold fish swims here lazily.

< 459h/459H 180v/186V Pos: standing >
A Stone Path by a Lake
   The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size.  The cavern is more then half filled with clear cool
water and the air is heavy with moisture.  A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.  This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
An old stream bed can be seen emerging from the cavern wall above.
Obvious exits: -South -West -Up -Southeast

< 459h/459H 178v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 179v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 180v/186V Pos: standing >
An Old Stream Bed
   An underground stream used to flow here, but time has changed its course.
Loose rocks and sand are all that remain of the old stream.  Further ahead the
streams channel narrows and the squeaking of small animals can be heard.  A
strong smell of feces can be detected coming from the north.
Obvious exits: -North -Down
A goblin scout stands here watching for invaders.(Red Aura)

< 459h/459H 183v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 183v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
A Dark Cave
   This small cave has been eroded by an underground stream which has since
changed course.  There is a small deep recess in the cave here where some of
the small creatures have made their homes out of reach of the larger creatures
of the underdark.
Obvious exits: -North -South
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)

< 459h/459H 185v/186V Pos: standing >
The End of the Passageway
   The cave starts to narrow here, eventually ending all together.  The soft
rock forming the ceiling of the passageway has caved in leaving only a tiny
hole for the smaller inhabitants of cave to come and go.  Through the small
hole a little light has penetrated, though what its source is isn't obvious.
Obvious exits: -South

< 459h/459H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 459h/459H 185v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
You find a secret entrance!

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
Ok.

< 459h/459H 186v/186V Pos: standing >
On an Old River Bed
   The trail of smooth rock continues its decent into the earth, the
surrounding rock changes to a soft limestone.  Ahead the tunnel stops as the
tunnels ceiling has caved in.  Of the cave only a lone hole remains, only
large enough for small animals to pass.  A slight breeze can be felt here.
Obvious exits: -North -South
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)

< 459h/459H 185v/186V Pos: standing >
At the Entrance to a Dark Cave
   There is a large cave here, a gapping maw in the earth.  A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here.  The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth.  The passageway is lost in
darkness to the south.
Obvious exits: -East -South
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
An overgrown Goblin stands, apparently asleep.
A vampire bat stands, apparently asleep.(Red Aura)

< 459h/459H 184v/186V Pos: standing >
 
   *.MMM..**    
  ..^MM^^****   
 *..^MM^.****+  
 *.^MMM^*****+  
 ..^MM^@+++M++  
 .^^MMM^^.*.M*  
 .^^MMM^^.*..*  
  .^^MMM^^^^*   
   .^^MMMM^^    
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.

< 459h/459H 185v/186V Pos: standing >
You return to your normal size.
You return to your normal size.
You return to your normal size.
You return to your normal size.
You return to your normal size.

< 490h/490H 185v/186V Pos: standing >
 
   .^MM^^***    
  ..^MM^.****   
 *.^MMM^*****+  
 ..^MM^++++M++  
 .^^MMM@^.*.M*  
 .^^MMM^^.*..*  
 ..^^MMM^^^^**  
  ..^^MMMM^^M   
   ..^^MMMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West

< 490h/490H 185v/186V Pos: standing >

		Score information for Aq

Level: 55   Race: Kobold   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 490(490)  Moves: 185(186)
Coins carried:    0 platinum     0 gold     2 silver     8 copper
Coins in bank: 2855 platinum  1976 gold     0 silver     0 copper
Playing time: 7 days / 8 hours/ 49 minutes
Received data: 11.9298 MB this session.
Send data:     0.0319 MB this session.
Compression ratio: none
Title: La Resistance
Group Leader: Noz
Status:  Standing.
Epic points(total): 3594(19184) Current task: find runestone of IceCrag Castle
Epic Bonus: Epic Points Bonus (13.33%)
Frags:   +1.71   Deaths:   15
Consenting: Jov
Detecting:       Invisible Evil Good Magic Heat
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Haste Invisibility Waterbreathing
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   14 Spell Pulse:  0.56 
Leaderboard Points: 1031 

Active Spells:
--------------
improved invisibility (18 minutes)
detect invisibility (35 minutes)
agility (4 minutes)
strength (4 minutes)
farsee (3 minutes)


< 490h/490H 185v/186V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.

< 490h/490H 185v/186V Pos: standing >
You purge 'solbeeps missile barrage' from your thoughts.

< 490h/490H 185v/186V Pos: standing >
You sit down and relax.

< 490h/490H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               1 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  5 - cone of cold
               3 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - ray of enfeeblement
               2 - dispel magic
( 3rd circle)  3 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  6 - chill touch
               4 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 3rd) concealment

You can memorize 1 11th circle spell(s).
You continue your study.

< 490h/490H 186v/186V Pos: sitting >
You start meditating...

< 490h/490H 186v/186V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.

< 490h/490H 186v/186V Pos: sitting >
A faint hum can be heard from the orb of the sea you are carrying.

< 490h/490H 186v/186V Pos: sitting >

< 490h/490H 186v/186V Pos: sitting >
You are memorizing reduce, which will take about 2 seconds.

< 490h/490H 186v/186V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 490h/490H 186v/186V Pos: standing >
You sit down and relax.

< 490h/490H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               1 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  5 - cone of cold
               3 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - ray of enfeeblement
               2 - dispel magic
( 3rd circle)  4 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  6 - chill touch
               4 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  (11th) reduce

You can memorize no more spells.
You continue your study.

< 490h/490H 186v/186V Pos: sitting >
You start meditating...

< 490h/490H 186v/186V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.

< 490h/490H 186v/186V Pos: sitting >

< 490h/490H 186v/186V Pos: sitting >
You clamber to your feet.

< 490h/490H 186v/186V Pos: standing >

< 490h/490H 186v/186V Pos: standing >
You start chanting...

< 490h/490H 186v/186V Pos: standing >
You complete your spell...
Aq shrinks to about half his normal size!

< 490h/490H 186v/186V Pos: standing >
You sit down and relax.

< 459h/459H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               1 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  5 - cone of cold
               3 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - ray of enfeeblement
               2 - dispel magic
( 3rd circle)  4 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  6 - chill touch
               4 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  (11th) reduce

You can memorize no more spells.
You continue your study.

< 459h/459H 186v/186V Pos: sitting >
You start meditating...

< 459h/459H 186v/186V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.

< 459h/459H 186v/186V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 459h/459H 186v/186V Pos: sitting >
You clamber to your feet.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
You start chanting...

< 459h/459H 186v/186V Pos: standing >
You complete your spell...

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
You start chanting...

< 459h/459H 186v/186V Pos: standing >
Casting: relocate ****

< 459h/459H 186v/186V Pos: standing >
Casting: relocate ***

< 459h/459H 186v/186V Pos: standing >
Casting: relocate **

< 459h/459H 186v/186V Pos: standing >
Casting: relocate *

< 459h/459H 186v/186V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -East -West
A dirty young boy stands here, staring at the passers-by in awe.
A well dressed young girl stands here, trying to ignore the urges to play.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Znar La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
You materialize elsewhere!

< 459h/459H 186v/186V Pos: standing >
Noz 2 gnome 2 dwarf barb

< 459h/459H 186v/186V Pos: standing >
Noz 2 gnome 2 dwarf barb

< 459h/459H 186v/186V Pos: standing >
You are surrounded by a blood-red glow.

< 459h/459H 186v/186V Pos: standing >
Javok want me on barb?
Znar all will be stabbers

< 459h/459H 186v/186V Pos: standing >
You purge 'reduce' from your thoughts.

< 459h/459H 186v/186V Pos: standing >
You sit down and relax.

< 459h/459H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  5 - cone of cold
               3 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - ray of enfeeblement
               2 - dispel magic
( 3rd circle)  4 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  6 - chill touch
               4 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) relocate

You can memorize 1 11th circle spell(s).
You continue your study.

< 459h/459H 186v/186V Pos: sitting >
You start meditating...

< 459h/459H 186v/186V Pos: sitting >
Znar nods at Javok.

< 459h/459H 186v/186V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 459h/459H 186v/186V Pos: sitting >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Cebz stands before you!
Javok or dwarf

< 459h/459H 186v/186V Pos: sitting >
A well dressed young girl leaves east.

< 459h/459H 186v/186V Pos: sitting >
Znar i'll be on 2.dwarf

< 459h/459H 186v/186V Pos: sitting >
You clamber to your feet.

< 459h/459H 186v/186V Pos: standing >
Noz javok own dwarf
You are not comfortable enough to study. (try sitting/resting)

< 459h/459H 186v/186V Pos: standing >
Bands of magic armor wrap around you!
You suddenly feel blessed!

< 459h/459H 186v/186V Pos: standing >
Cebz is now a member of Noz's group.

< 459h/459H 186v/186V Pos: standing >
Cebz now follows Noz.

< 459h/459H 186v/186V Pos: standing >
Javok nods.

< 459h/459H 186v/186V Pos: standing >
You sit down and relax.

< 459h/459H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               1 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  5 - cone of cold
               3 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - ray of enfeeblement
               2 - dispel magic
( 3rd circle)  4 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  6 - chill touch
               4 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

You can memorize 1 11th circle spell(s).

< 459h/459H 186v/186V Pos: sitting >
You start meditating...

< 459h/459H 186v/186V Pos: sitting >
Cebz sits down in a comfortable spot.

< 459h/459H 186v/186V Pos: sitting >
Cebz opens a midnight blue tome with silver bindings and begins studying it intently.

< 459h/459H 186v/186V Pos: sitting >
Cebz closes his book and grins malevolently.

< 459h/459H 186v/186V Pos: sitting >
Cebz clambers to his feet.

< 459h/459H 186v/186V Pos: sitting >

< 459h/459H 186v/186V Pos: sitting >
You are memorizing solbeeps missile barrage, which will take about 2 seconds.

< 459h/459H 186v/186V Pos: sitting >
You have finished memorizing solbeeps missile barrage.
Your studies are complete.

< 459h/459H 186v/186V Pos: sitting >
You clamber to your feet.

< 459h/459H 186v/186V Pos: standing >
You start chanting...

< 459h/459H 186v/186V Pos: standing >
Casting: mass invisibility 

< 459h/459H 186v/186V Pos: standing >
You complete your spell...
Cebz slowly fades out of existence.
A dirty young boy slowly fades out of existence.
Javok slowly fades out of existence.
Znar slowly fades out of existence.
Noz slowly fades out of existence.
Jov slowly fades out of existence.

< 459h/459H 186v/186V Pos: standing >
Znar nods.

< 459h/459H 186v/186V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -East -West
*Cebz La Resistance (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Cebz's head.
*A dirty young boy stands here, staring at the passers-by in awe.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Znar La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.

< 459h/459H 186v/186V Pos: standing >
A well dressed young girl enters from the east.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
A dirty young boy leaves west.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
Jov's mask sparkles for a moment, and reality seems to twist and bend.

< 459h/459H 186v/186V Pos: standing >
A well dressed young girl leaves east.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
Znar stops following Noz.
Znar now follows Noz.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
You stop following Jov.
You now follow Noz.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
Jov nods.

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
You follow Noz.

A Split in a Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
A well dressed young boy stands here, trying to play out of sight.
A well dressed young girl stands here, trying to ignore the urges to play.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A large dog stands here, nosing the ground for signs of food.
Cebz enters from the west.

< 459h/459H 185v/186V Pos: standing >
You follow Noz.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Cebz enters from the south.

< 459h/459H 184v/186V Pos: standing >
Jov's mask sparkles for a moment, and reality seems to twist and bend.
That's absurd.

< 459h/459H 184v/186V Pos: standing >
That's absurd.
You follow Noz.

A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandure.
Obvious exits: -North -East -South -West#
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
A well dressed young girl stands here, trying to ignore the urges to play.
A large dog stands here, nosing the ground for signs of food.
Cebz enters from the south.

< 459h/459H 185v/186V Pos: standing >
Jov opens the door.

< 459h/459H 185v/186V Pos: standing >
You follow Noz.

The Entryway to the Lord of Ceothia's Manor
   The entryway to the manor has been decorated
lavishly.  Large picture depict both town life, and
that of epic battles.  A large woven carpet covers
the polished wooden floor, its design mimicking the
surrounding countryside.  Golden oil lamps rest on
either side of the door to the manor, their scented
oils giving off a pleasant aroma.
An evil aura fills the area.
Obvious exits: -East -South -West
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
An elite Ceothian guard stands here, bodyguard to the ruling powers of the town.
An elite Ceothian guard stands here, bodyguard to the ruling powers of the town.
An elite Ceothian guard stands here, bodyguard to the ruling powers of the town.
An elite Ceothian guard stands here, bodyguard to the ruling powers of the town.
An elite Ceothian guard stands here, bodyguard to the ruling powers of the town.
Cebz enters from the east.

< 459h/459H 184v/186V Pos: standing >
Jov closes the door.

< 459h/459H 185v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Jov's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.
Jov snaps into visibility.

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
You stop following Noz.
You now follow Jov.

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >
It's already closed!

< 459h/459H 186v/186V Pos: standing >

< 459h/459H 186v/186V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.

< 459h/459H 186v/186V Pos: standing >
Cebz leaves south.

< 459h/459H 186v/186V Pos: standing >
I see no person by that name here!

< 459h/459H 186v/186V Pos: standing >
A Dwarf enters from the south.

< 459h/459H 186v/186V Pos: standing >
A Dwarf opens the door.
Jov closes the door.

< 459h/459H 186v/186V Pos: standing >
A Plush Waiting Room Within the Manor
   This rather extravagant room has been decorated using
only the finest of furnishings.  Several roomy leather
chairs sits around the room, sitting on a finely woven
carpet.  Paintings and tapestries line the wall, most
depicting triumphant battles over the evils races of the
land.  A chandelier provides light to the room, its
myriad of candles reflecting off their crystal holders.
Obvious exits: -North
Puddles of fresh blood cover the ground.
[3] The corpse of an elite Ceothian guard is lying here.
The corpse of a Du'Maathe castle guard is lying here.
The corpse of a manor servant is lying here.
The corpse of a wealthy woman is lying here.
The corpse of a well dressed young boy is lying here.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Cebz La Resistance (Drow Elf)(large) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Cebz's head.
Znar La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
A Gnome (small) Pontifex Maximus of The Empire stands in mid-air here. (casting) (Red Aura)
The lich of a sleeping guest stands here. (minion) (Red Aura)
A Dwarf (medium) sits in mid-air here, fighting Noz.
*A Barbarian (large) stands in mid-air here.
A Gnome (small) stands in mid-air here.
The lich of a Ceothian guard is stretched out, sound asleep. (minion) (Red Aura)
The lich of a sleeping guest stands here. (minion) (Red Aura)
The lich of a sleeping guest stands here. (minion) (Red Aura)

< 459h/459H 185v/186V Pos: standing >
Znar's Soulsword glows suddenly!
Znar points at a Dwarf.
With a gasp, a Dwarf realizes his soul will disturb him no more.
A Dwarf is dead! R.I.P.
You receive your share of experience.