The death of [15 Summoner] Limndul (Githzerai)

in A Room of Love

from the perspective of [15 Summoner] Limndul (Githzerai)

<worn on head>       a stylish marble hat from Newhaven
<worn on eyes>       a pair of blood colored eyes (glowing)
<worn on arms>       some shimmering cured leather vambraces
<worn around wrist>  a tarnished dragonscale bracer
<worn on finger>     a dented granite signet from Newhaven
<primary weapon>     a rusty sapphire pronged fork (magic)
<held>               a glowing quill (glowing)
<worn on legs>       some icy dragonscale pants

Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of a red headed slut is lying here.

< 86h/86H 122v/122V Pos: standing >
You quickly scan the area.
A grinning merchant who is close by to your north.

< 86h/86H 122v/122V Pos: standing >
A Velvet Hallway
Obvious exits: -N -E -S -W
A grinning merchant stands here, looking over the merchandise.

< 86h/86H 121v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 86h/86H 121v/122V Pos: standing >
You start chanting...

< 86h/86H 121v/122V Pos: standing >
You complete your spell...
[Damage:  7 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  7 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  7 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  7 ] You watch with self-pride as the magic missile hits a grinning merchant.
A grinning merchant is incapacitated and will slowly die, if not aided.

< 86h/86H 121v/122V Pos: standing >
A grinning merchant slumps to the ground.

< 86h/86H 121v/122V Pos: standing >
You start chanting...

< 86h/86H 121v/122V Pos: standing >
Casting: magic missile 

< 86h/86H 121v/122V Pos: standing >
You complete your spell...
[Damage: 11 ] The magic missile tears away the remaining life of a grinning merchant.
A grinning merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a grinning merchant's last actions in this world.

< 86h/86H 121v/122V Pos: standing >
You get a handful of coins from the corpse of a grinning merchant.
There were: 3 silver coins, 3 copper coins. 

< 86h/86H 121v/122V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 3 silver, and 3 copper coins into a rugged adventurers satchel.

< 86h/86H 121v/122V Pos: standing >
The Great Fountain of Vella's Bordello
Obvious exits: -N -E -S -W -U
A huge fountain bubbles fiercly here.

< 86h/86H 120v/122V Pos: standing >
A Velvet Hallway
Obvious exits: -N -E -S -W
Some crude limestone leggings lie here on the ground.
The corpse of an ugly looking wench is lying here.
The corpse of a tired young man is lying here.

< 86h/86H 119v/122V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is close by to your south.

< 86h/86H 120v/122V Pos: standing >
A Velvet Room
Obvious exits: -N
The corpse of a topless prostitute is lying here.
The corpse of a grinning old man is lying here.
A sex crazed prostitute lays here, grinning eagerly.

< 86h/86H 121v/122V Pos: standing >
You start chanting...

< 86h/86H 121v/122V Pos: standing >
You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a sex crazed prostitute.
[Damage:  4 ] You watch with self-pride as the magic missile hits a sex crazed prostitute.
[Damage:  4 ] You watch with self-pride as the magic missile hits a sex crazed prostitute.
[Damage:  4 ] You watch with self-pride as the magic missile hits a sex crazed prostitute.
A sex crazed prostitute misses you.
You duck under a sex crazed prostitute's lame kick.

< 86h/86H 121v/122V Pos: standing >
< T: Limndul TP: sta TC:excellent E: prostitute sta EP:  nasty wounds >
 You start chanting...

< 86h/86H 121v/122V Pos: standing >
< T: Limndul TP: sta TC:excellent E: prostitute sta EP:  nasty wounds >
 Casting: magic missile 

< 86h/86H 121v/122V Pos: standing >
< T: Limndul TP: sta TC:excellent E: prostitute sta EP:  nasty wounds >
 You complete your spell...
[Damage: 10 ] You watch with self-pride as the magic missile hits a sex crazed prostitute.
You raise a level!
[Damage: 10 ] You watch with self-pride as the magic missile hits a sex crazed prostitute.
A sex crazed prostitute is incapacitated and will slowly die, if not aided.
[Damage: 10 ] The magic missile tears away the remaining life of a sex crazed prostitute.
A sex crazed prostitute is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a sex crazed prostitute dies in agony.

< 91h/91H 121v/122V Pos: standing >
You get a few coins from the corpse of a sex crazed prostitute.
There were: 1 gold coin, 5 silver coins, 4 copper coins. 

< 91h/91H 121v/122V Pos: standing >
Ok.
You put 0 platinum, 1 gold, 5 silver, and 4 copper coins into a rugged adventurers satchel.

< 91h/91H 121v/122V Pos: standing >
A Velvet Hallway
Obvious exits: -N -E -S -W
Some crude limestone leggings lie here on the ground.
The corpse of an ugly looking wench is lying here.
The corpse of a tired young man is lying here.

< 91h/91H 120v/122V Pos: standing >
A Velvet Hallway
Obvious exits: -N -E -S -W

< 91h/91H 120v/122V Pos: standing >
You quickly scan the area.
The Incarnate of Fire who is not far off to your west.

< 91h/91H 120v/122V Pos: standing >
Autosaving...

< 91h/91H 120v/122V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -S -W
The corpse of a grinning old man is lying here.

< 91h/91H 120v/122V Pos: standing >
You quickly scan the area.
A grinning merchant who is not far off to your north.
A magnificent heavy warhorse who is not far off to your south.
The Incarnate of Fire who is not far off to your west.

< 91h/91H 121v/122V Pos: standing >
A Side Hallway
Obvious exits: -N -S -W

< 91h/91H 121v/122V Pos: standing >
A Side Hallway
Obvious exits: -N -S -W
A grinning merchant stands here, looking over the merchandise.

< 91h/91H 120v/122V Pos: standing >
You start chanting...

< 91h/91H 122v/122V Pos: standing >
Casting: magic missile 

< 91h/91H 122v/122V Pos: standing >
You complete your spell...
[Damage:  2 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  2 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  2 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  2 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  2 ] You watch with self-pride as the magic missile hits a grinning merchant.
You dodge a grinning merchant's vicious attack.

< 91h/91H 122v/122V Pos: standing >
You start chanting...

< 91h/91H 122v/122V Pos: standing >
Casting: magic missile 

< 91h/91H 122v/122V Pos: standing >
You complete your spell...
[Damage:  9 ] You watch with self-pride as the magic missile hits a grinning merchant.
[Damage:  9 ] You watch with self-pride as the magic missile hits a grinning merchant.
A grinning merchant is incapacitated and will slowly die, if not aided.
[Damage:  9 ] The magic missile tears away the remaining life of a grinning merchant.
A grinning merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A grinning merchant's death cry reverberates in your head as he falls to the ground.

< 91h/91H 122v/122V Pos: standing >
You get a handful of coins from the corpse of a grinning merchant.
There were: 3 silver coins, 3 copper coins. 

< 91h/91H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 3 silver, and 3 copper coins into a rugged adventurers satchel.

< 91h/91H 122v/122V Pos: standing >
A Side Room
Obvious exits: -E
A slot machine stands here making noises. (magic)

< 91h/91H 121v/122V Pos: standing >
A Side Hallway
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a grinning merchant is lying here.

< 91h/91H 120v/122V Pos: standing >
A Side Hallway
Obvious exits: -S -W

< 91h/91H 119v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A snowman has come to life before your eyes.

< 91h/91H 119v/122V Pos: standing >
You quickly scan the area.
A well built prostitute who is close by to your south.
An exotic woman who is close by to your south.
A tired traveler who is close by to your west.
A red headed slut who is a brief walk away to your west.
A tired young man who is a brief walk away to your west.
A red headed slut who is rather far off to your west.

< 91h/91H 119v/122V Pos: standing >
An Exotic Room
Obvious exits: -N
A well built prostitute is posing for you here.
An exotic woman is trying to seduce you here.

< 91h/91H 119v/122V Pos: standing >
You start chanting...

< 91h/91H 121v/122V Pos: standing >
You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a well built prostitute.
[Damage: 11 ] You watch with self-pride as the magic missile hits a well built prostitute.
[Damage: 11 ] You watch with self-pride as the magic missile hits a well built prostitute.
[Damage: 11 ] You watch with self-pride as the magic missile hits a well built prostitute.
[Damage: 11 ] You watch with self-pride as the magic missile hits a well built prostitute.
A well built prostitute is incapacitated and will slowly die, if not aided.

< 91h/91H 122v/122V Pos: standing >
A well built prostitute slumps to the ground.

< 91h/91H 122v/122V Pos: standing >
You don't have that spell memorized.

< 91h/91H 122v/122V Pos: standing >
[Damage: 18 ] Your kick smashes through a well built prostitute's leg and into her pelvis, killing her.
A well built prostitute is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a well built prostitute's last actions in this world.

< 91h/91H 122v/122V Pos: standing >
You get a few coins from the corpse of a well built prostitute.
There were: 2 gold coins, 5 silver coins, 8 copper coins. 

< 91h/91H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 5 silver, and 8 copper coins into a rugged adventurers satchel.

< 91h/91H 122v/122V Pos: standing >
You are still a very long way from your next level.

< 91h/91H 122v/122V Pos: standing >
You sit down and relax.

< 91h/91H 122v/122V Pos: sitting >
You are currently memorizing the following spells:
    6 seconds:  ( 1st) magic missile
   12 seconds:  ( 1st) magic missile
   18 seconds:  ( 1st) magic missile
   24 seconds:  ( 1st) magic missile
   30 seconds:  ( 1st) magic missile
   36 seconds:  ( 1st) magic missile
   42 seconds:  ( 1st) magic missile

You can memorize 1 1st, 7 2nd and 5 3rd circle spell(s).
You continue your study.

< 91h/91H 122v/122V Pos: sitting >
You start meditating...

< 91h/91H 122v/122V Pos: sitting >
You are memorizing magic missile, which will take about 6 seconds.

< 91h/91H 122v/122V Pos: sitting >

		Character attributes for Limndul

Level: 15   Race: Githzerai   Class: Summoner 
Age: 25 yrs / 1 mths  Height: 73 inches Weight: 217 lbs  Size: medium

STR: good             AGI: good              DEX: very good
POW: good             INT: quite excellent   WIS: good
CON: excellent        CHA: excellent        LUCK: good

Armor Points: -44  Reduces melee damage taken by 4.4% 
Melee Critical Percentage(int): 12%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: average	Damroll: average
Alignment: neutral

Saving Throws: PAR[slightly below average]  FEA[slightly below average]
               BRE[slightly below average]  SPE[slightly below average]

Load carried: No Sweat

< 91h/91H 122v/122V Pos: sitting >
You are already meditating.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
You have memorized the following spells:
( 1st circle)  3 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 1st) magic missile
    7 seconds:  ( 1st) magic missile
   13 seconds:  ( 1st) magic missile
   19 seconds:  ( 1st) magic missile
   25 seconds:  ( 1st) magic missile

You can memorize 7 2nd and 5 3rd circle spell(s).

< 91h/91H 122v/122V Pos: sitting >
You are already meditating.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
You have memorized the following spells:
( 1st circle)  4 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 1st) magic missile
   10 seconds:  ( 1st) magic missile
   16 seconds:  ( 1st) magic missile
   22 seconds:  ( 1st) magic missile

You can memorize 7 2nd and 5 3rd circle spell(s).

< 91h/91H 122v/122V Pos: sitting >
You are already meditating.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
You have memorized the following spells:
( 1st circle)  5 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 1st) magic missile
   10 seconds:  ( 1st) magic missile
   16 seconds:  ( 1st) magic missile

You can memorize 7 2nd and 5 3rd circle spell(s).

< 91h/91H 122v/122V Pos: sitting >
You have memorized the following spells:
( 1st circle)  5 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 1st) magic missile
    7 seconds:  ( 1st) magic missile
   13 seconds:  ( 1st) magic missile

You can memorize 7 2nd and 5 3rd circle spell(s).

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.
You are already meditating.

< 91h/91H 122v/122V Pos: sitting >
A tired traveler enters from the north.

< 91h/91H 122v/122V Pos: sitting >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 73% complete.
You have 11:55 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 4:55 left.

< 91h/91H 122v/122V Pos: sitting >
You are already meditating.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 91h/91H 122v/122V Pos: sitting >
You clamber to your feet.

< 91h/91H 122v/122V Pos: standing >
You start chanting...

< 91h/91H 122v/122V Pos: standing >
You complete your spell...
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired traveler.
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired traveler.
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired traveler.
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired traveler.
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired traveler.
A tired traveler is mortally wounded, and will die soon, if not aided.

< 91h/91H 122v/122V Pos: standing >
You start chanting...

< 91h/91H 122v/122V Pos: standing >
You complete your spell...
[Damage: 10 ] The magic missile tears away the remaining life of a tired traveler.
A tired traveler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tired traveler cause a sickening chill to run up your spine.

< 91h/91H 122v/122V Pos: standing >

< 91h/91H 122v/122V Pos: standing >
You get a few coins from the corpse of a tired traveler.
There were: 2 gold coins, 7 silver coins, 8 copper coins. 

< 91h/91H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 7 silver, and 8 copper coins into a rugged adventurers satchel.

< 91h/91H 122v/122V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 91h/91H 122v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A snowman has come to life before your eyes.

< 91h/91H 121v/122V Pos: standing >
You quickly scan the area.
An exotic woman who is close by to your south.
A red headed slut who is not far off to your west.
A tired young man who is a brief walk away to your west.
A tired young man who is a brief walk away to your west.
A tired young man who is a brief walk away to your west.
A grinning old man who is in the distance to your west.
A red headed slut who is in the distance to your west.

< 91h/91H 121v/122V Pos: standing >

< 91h/91H 121v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W

< 91h/91H 120v/122V Pos: standing >
An Intersection of Hallways
Obvious exits: -E -S -W
A red headed slut, struts her stuff before you.

< 91h/91H 119v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.

< 91h/91H 118v/122V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 91h/91H 120v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W

< 91h/91H 120v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.

< 91h/91H 120v/122V Pos: standing >
A Room of Love
Obvious exits: -N

< 91h/91H 119v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.

< 91h/91H 119v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W

< 91h/91H 118v/122V Pos: standing >
A Hallway
Obvious exits: -E -S
A grinning old man stands here, eyeing the merchandise.
A red headed slut, struts her stuff before you.

< 91h/91H 118v/122V Pos: standing >
You start chanting...

< 91h/91H 120v/122V Pos: standing >
You complete your spell...
[Damage:  8 ] You watch with self-pride as the magic missile hits a grinning old man.
[Damage:  8 ] You watch with self-pride as the magic missile hits a grinning old man.
[Damage:  8 ] You watch with self-pride as the magic missile hits a grinning old man.
[Damage:  8 ] You watch with self-pride as the magic missile hits a grinning old man.
[Damage:  8 ] You watch with self-pride as the magic missile hits a grinning old man.
A grinning old man misses you.
A grinning old man misses you.

< 91h/91H 121v/122V Pos: standing >
< T: Limndul TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You start chanting...

< 91h/91H 122v/122V Pos: standing >
< T: Limndul TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You complete your spell...
[Damage: 15 ] You watch with self-pride as the magic missile hits a grinning old man.
[Damage: 15 ] The magic missile tears away the remaining life of a grinning old man.
A grinning old man is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a grinning old man dies in agony.

< 91h/91H 122v/122V Pos: standing >
You get a few coins from the corpse of a grinning old man.
There were: 2 gold coins, 5 silver coins, 8 copper coins. 

< 91h/91H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 5 silver, and 8 copper coins into a rugged adventurers satchel.

< 91h/91H 122v/122V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 91h/91H 122v/122V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A tired young man who is not far off to your east.
A red headed slut who is rather far off to your east.
The Incarnate of Frost who is in the distance to your east.
A topless prostitute who is close by to your south.
A grinning merchant who is close by to your south.

< 91h/91H 122v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W

< 91h/91H 121v/122V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.

< 91h/91H 120v/122V Pos: standing >
A tired young man leaves south.

< 91h/91H 120v/122V Pos: standing >
Easy.

< 91h/91H 121v/122V Pos: standing >
You start chanting...

< 91h/91H 122v/122V Pos: standing >
Casting: magic missile 

< 91h/91H 122v/122V Pos: standing >
You complete your spell...
[Damage: 12 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 12 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 12 ] You watch with self-pride as the magic missile hits a tired young man.
A tired young man is stunned!
[Damage: 12 ] The magic missile tears away the remaining life of a tired young man.
A tired young man is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tired young man.

< 91h/91H 122v/122V Pos: standing >
You get a few coins from the corpse of a tired young man.
There were: 2 gold coins, 4 silver coins, 6 copper coins. 

< 91h/91H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 4 silver, and 6 copper coins into a rugged adventurers satchel.

< 91h/91H 122v/122V Pos: standing >
A Room of Love
Obvious exits: -N
A tired young man rests here, exhausted.
A tired young man rests here, exhausted.

< 91h/91H 121v/122V Pos: standing >
You start chanting...

< 91h/91H 121v/122V Pos: standing >
Casting: magic missile 

< 91h/91H 121v/122V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 91h/91H 121v/122V Pos: standing >
You complete your spell...
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 13 ] You watch with self-pride as the magic missile hits a tired young man.
A tired young man is incapacitated and will slowly die, if not aided.
[Damage: 13 ] The magic missile tears away the remaining life of a tired young man.
A tired young man is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tired young man.

< 91h/91H 121v/122V Pos: standing >
You get a few coins from the corpse of a tired young man.
There were: 2 gold coins, 11 silver coins, 11 copper coins. 

< 91h/91H 121v/122V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 11 silver, and 11 copper coins into a rugged adventurers satchel.

< 91h/91H 121v/122V Pos: standing >
You start chanting...

< 91h/91H 121v/122V Pos: standing >
Casting: magic missile 

< 91h/91H 122v/122V Pos: standing >
You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 11 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 11 ] You watch with self-pride as the magic missile hits a tired young man.
[Damage: 11 ] You watch with self-pride as the magic missile hits a tired young man.
A tired young man is mortally wounded, and will die soon, if not aided.
[Damage: 11 ] The magic missile tears away the remaining life of a tired young man.
A tired young man is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a tired young man dies in agony.

< 91h/91H 122v/122V Pos: standing >
You get a few coins from the corpse of a tired young man.
There were: 2 gold coins, 4 silver coins, 5 copper coins. 

< 91h/91H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 4 silver, and 5 copper coins into a rugged adventurers satchel.

< 91h/91H 122v/122V Pos: standing >
You are three quarters the way to your next level.

< 91h/91H 122v/122V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 90% complete.
You have 11:15 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 5:15 left.

< 91h/91H 122v/122V Pos: standing >
A Room of Love
Obvious exits: -N
Fresh blood splatters cover the area.
[2] The corpse of a tired young man is lying here.

< 91h/91H 122v/122V Pos: standing >
You sit down and relax.

< 91h/91H 122v/122V Pos: sitting >
You have memorized the following spells:
( 1st circle)  1 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) magic missile
   12 seconds:  ( 1st) magic missile
   18 seconds:  ( 1st) magic missile
   24 seconds:  ( 1st) magic missile
   30 seconds:  ( 1st) magic missile
   36 seconds:  ( 1st) magic missile
   42 seconds:  ( 1st) magic missile

You can memorize 7 2nd and 5 3rd circle spell(s).
You continue your study.

< 91h/91H 122v/122V Pos: sitting >
You start meditating...

< 91h/91H 122v/122V Pos: sitting >

< 91h/91H 122v/122V Pos: sitting >
You have finished memorizing magic missile.

< 91h/91H 122v/122V Pos: sitting >
A Drow Elf enters from the north.

< 91h/91H 122v/122V Pos: sitting >
A Drow Elf starts casting an offensive spell.

< 91h/91H 122v/122V Pos: sitting >
You are three quarters the way to your next level.

< 91h/91H 122v/122V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf's giant fist of force is the last thing you ever see.
Your misshaped silver signet from Darkfall Forest was completely destroyed by the massive blow!
Your lithixl mask [superior] was completely destroyed by the massive blow!