The death of [ 6 Rogue] Solro (Dwarf)

in A Trade Path Heading into a Ravine

from the perspective of [56 Necrolyte] Kesk La Resistance (Kobold)

<worn as a badge>    a ball of crackling energy (magic) (glowing)
<worn on head>       the hood of cunning of power [51%]             
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        a lightning earring [poor]
<worn on face>       a mask of hades [poor] (magic) (glowing)
<worn around neck>   amulet of Wind and Fire (invis) (magic)
<worn around neck>   an ancient elven amulet (invis) (magic) (glowing)
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about body>    a tattered old hooded sage's cloak [superior] (magic) [79%]             
<worn on tail>       some mithril ringlets (magic)
<worn as quiver>     a well-crafted pouch of spidersilk
<worn about waist>   a belt of fresh blood [88%]             
<worn on belt buckle>lucky alchemist sack [76%]             
<attached to belt>   a dark bound tome (magic) [44%]             
<attached to belt>   a midnight blue tome with silver bindings (glowing) [55%]             
<worn on arms>       some gnomish sleeves of ingenuity of regeneration
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a bracer made from the skin of a yuan-ti (magic)
<worn on hands>      some flaming adamantium talons from Ny'Neth
<worn on finger>     a golden ring of beauty (magic) (glowing)
<worn on finger>     a yellow ring of chrysoberyl (magic) [82%]             
<held>               a long gnarled moorwood staff headed with dwarven skulls [superior] (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       the boots of the four winds [poor] (magic) [44%]             

An impenetrable globe of darkness floats near Rethan's head.
Raum La Resistance (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Raum's head.
Ameth La Resistance (Kobold)(small) sits resting.(Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nil's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 612h/743H 264v/264V Pos: standing >
Saving Kesk.

< 612h/743H 264v/264V Pos: standing >
Raum completes his spell...
Raum utters the words 'xarr ay ghaiz'

< 612h/743H 264v/264V Pos: standing >
Noz's fine slash strikes a dwarf mercenary tracker and punisher.
Noz's slash wounds a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher parries Noz's lunge at her.
Noz's decent slash wounds a dwarf mercenary tracker and punisher.
Rethan starts casting an offensive spell called 'arieks shattering iceball'.

< 612h/743H 264v/264V Pos: standing >
Noz dodges a dwarf mercenary tracker and punisher's attack.
Noz parries a dwarf mercenary tracker and punisher's lunge at him.
A dwarf mercenary tracker and punisher's weak pierce grazes Noz.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves down.

< 612h/743H 264v/264V Pos: standing >

< 612h/743H 264v/264V Pos: standing >
Rethan stops invoking abruptly!

< 612h/743H 264v/264V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -West -Up -Down
A greyish stone wall is here to the west. (magic)
Puddles of fresh blood cover the ground.
The corpse of a halfling guard is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
Shattered bits of ice are scattered about the area.
[2] A spellbook lies here, discarded.
A spellbook has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large wooden sign stands here.
A vampire warlock is standing here, busy with his own matters.(Red Aura)
*Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
Rethan La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethan's head.
Raum La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Raum's head.
Ameth La Resistance (Kobold)(small) sits resting.(Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nil's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 612h/743H 264v/264V Pos: standing >
Ameth clambers to his feet.

< 612h/743H 264v/264V Pos: standing >
Laz starts casting a spell.

< 613h/743H 264v/264V Pos: standing >
A halfling guard enters from above.

< 613h/743H 264v/264V Pos: standing >
Noz suddenly attacks a halfling guard!
Noz snaps into visibility.
A dark shroud encases Noz as he charges into battle.
Noz's crude slash wounds a halfling guard.
Rethan sits down in a comfortable spot.

< 613h/743H 264v/264V Pos: standing >
Raum starts casting a spell.

< 613h/743H 264v/264V Pos: standing >
Rethan stares off into space, entering a meditative trance.

< 613h/743H 264v/264V Pos: standing >
Laz completes his spell...
Laz utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!

< 613h/743H 264v/264V Pos: standing >
A vampire warlock assists Noz heroically.
A vampire warlock's impressive pierce strikes a halfling guard.

< 613h/743H 264v/264V Pos: standing >
Noz parries a halfling guard's lunge at him.
Noz parries a halfling guard's lunge at him.
A halfling guard turns to focus his attack on a vampire warlock!

< 613h/743H 264v/264V Pos: standing >
A halfling guard dodges a vampire warlock's attack.
A vampire warlock's impressive slash strikes a halfling guard.
A vampire warlock's fine pierce strikes a halfling guard.
A halfling guard deflects a vampire warlock's blow and strikes back at him!
A halfling guard misses a vampire warlock.
A vampire warlock's impressive pierce strikes a halfling guard.
A halfling guard parries a vampire warlock's lunge at him.
A vampire warlock's impressive pierce strikes a halfling guard.
A halfling guard parries a vampire warlock's lunge at him.
A vampire warlock's impressive pierce strikes a halfling guard.

< 613h/743H 264v/264V Pos: standing >
Rethan snaps out of his meditative trance, grinning widely.
Laz starts casting an offensive spell.

< 614h/743H 264v/264V Pos: standing >
Noz's impressive slash strikes a halfling guard hard.
A halfling guard parries Noz's lunge at him.
Noz's slash strikes a halfling guard hard.
Rethan clambers to his feet.

< 614h/743H 264v/264V Pos: standing >
A vampire warlock assists Noz heroically.
A vampire warlock's mighty pierce seriously wounds a halfling guard.

< 614h/743H 264v/264V Pos: standing >
Raum completes his spell...
Raum utters the words 'xarr ay ghaiz'

< 614h/743H 264v/264V Pos: standing >
You quickly scan the area.
You see nothing.

< 614h/743H 264v/264V Pos: standing >
Laz completes his spell...
Laz utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.
A dwarf mercenary tracker and punisher who is close by below you.

< 614h/743H 264v/264V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.
A dwarf mercenary tracker and punisher who is close by below you.

< 614h/743H 264v/264V Pos: standing >
a halfling guard is engulfed in sand which shreds his skin and gets in his eyes!
Noz dodges a halfling guard's attack.
Noz parries a halfling guard's lunge at him.
A halfling guard hits Noz with a mighty kick to his chest.
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A dwarf mercenary tracker and punisher who is close by below you.

< 614h/743H 264v/264V Pos: standing >
Nil wills the flames of the abyss to overwhelm and consume thier foe...
A halfling guard is stunned!
Raging flames burst from within and engulf a halfling guard's whole body, leaving nothing but scorched remains.
A halfling guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a halfling guard cause a sickening chill to run up your spine.
You quickly scan the area.
A large camel who is in the distance above you.
A minotaur mercenary wizard who is in the distance above you.

< 614h/743H 264v/264V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.

< 614h/743H 264v/264V Pos: standing >
Rethan gets a few coins from the corpse of a halfling guard.

< 614h/743H 264v/264V Pos: standing >
It appears to be the corpse of a halfling guard.
a black sword
a leather tunic
a short sword [superior] (magic)
a rugged adventurers satchel (magic) (illuminating)

< 614h/743H 264v/264V Pos: standing >
Laz starts casting a spell.
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.

< 615h/743H 264v/264V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A dwarf mercenary tracker and punisher who is close by below you.

< 615h/743H 264v/264V Pos: standing >
Laz completes his spell...
Laz utters the word 'pzar'
Healing energy flows from Laz into your body!
You quickly scan the area.
A large camel who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A dwarf mercenary tracker and punisher who is close by below you.

< 732h/743H 264v/264V Pos: standing >
Laz starts casting a spell.

< 732h/743H 264v/264V Pos: standing >
Laz completes his spell...
Laz utters the word 'pzar'
Laz quickly diagnoses Raum's wounds.
Healing energy flows from Laz into Raum's body!
A Trade Path Heading into a Ravine
Obvious exits: -West -Up -Down
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the down. (magic)
A greyish stone wall is here to the west. (magic)
[2] The corpse of a halfling guard is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
Shattered bits of ice are scattered about the area.
[2] A spellbook lies here, discarded.
A spellbook has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large wooden sign stands here.
A vampire warlock is standing here, busy with his own matters.(Red Aura)
*Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
Rethan La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethan's head.
Raum La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Raum's head.
Ameth La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nil's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 732h/743H 264v/264V Pos: standing >

< 732h/743H 264v/264V Pos: standing >
Laz starts casting a spell.

< 732h/743H 264v/264V Pos: standing >

< 733h/743H 264v/264V Pos: standing >
Laz completes his spell...
Laz utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!

< 733h/743H 264v/264V Pos: standing >

< 733h/743H 264v/264V Pos: standing >

< 733h/743H 264v/264V Pos: standing >

< 733h/743H 264v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 733h/743H 264v/264V Pos: standing >
Laz starts casting a spell.
Raum sits down in a comfortable spot.
On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down
Alarm bells sound, signalling an invasion!

< 734h/743H 262v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 734h/743H 262v/264V Pos: standing >
On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up -Down
Alarm bells sound, signalling an invasion!

< 734h/743H 261v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 734h/743H 261v/264V Pos: standing >
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up -Down

< 735h/743H 263v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 735h/743H 263v/264V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down

< 735h/743H 263v/264V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down

< 735h/743H 263v/264V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down

< 735h/743H 263v/264V Pos: standing >
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down
Militia forces muster to bolster the town's defenses against the invaders!!!

< 735h/743H 262v/264V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A large camel grazes here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.

< 736h/743H 262v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 736h/743H 264v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 736h/743H 264v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 736h/743H 264v/264V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 737h/743H 264v/264V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A halfling adventurer wanders here humming to himself.
A large camel grazes here.
A minotaur mercenary stands guard over the halflings. (casting) 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.

< 737h/743H 264v/264V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A halfling adventurer wanders here humming to himself.
A large camel grazes here.
A minotaur mercenary stands guard over the halflings. (casting) 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.

< 737h/743H 264v/264V Pos: standing >

< 737h/743H 264v/264V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A halfling adventurer wanders here humming to himself.
A large camel grazes here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.

< 737h/743H 264v/264V Pos: standing >
You start chanting...

< 738h/743H 264v/264V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the halfling adventurer!
[Damage: 38 ] [Damage: 38 ] The shadowy hand tears away the remaining life of the halfling adventurer.
You receive your share of experience.
You are not willing to summon pets from death blows.

< 757h/743H 264v/264V Pos: standing >
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up -Down

< 757h/743H 263v/264V Pos: standing >
You do not see that item here.

< 757h/743H 263v/264V Pos: standing >
On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up -Down
Alarm bells sound, signalling an invasion!

< 757h/743H 262v/264V Pos: standing >
On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down

< 757h/743H 261v/264V Pos: standing >
A Trade Path Heading into a Ravine
   This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north.  The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north.  A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing.  Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
An unnatural darkness fills this area.
Obvious exits: -West -Up -Down
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a halfling guard is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
Shattered bits of ice are scattered about the area.
[2] A spellbook lies here, discarded.
A spellbook has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large wooden sign stands here.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Noz.
A vampire warlock is standing here, busy with his own matters.(Red Aura)
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a deadly nightmare, fighting a dwarf mercenary tracker and punisher.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Goli's head.
Rethan La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethan's head.
Raum La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Raum's head.
Ameth La Resistance (Kobold)(small) sits resting.(Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nil's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 757h/743H 263v/264V Pos: standing >
Goli completes his spell...
Goli utters the words 'paffue xurhuio'
a dwarf mercenary tracker and punisher seems to be blinded!
A dwarf mercenary tracker and punisher begins to dry and wilt.
Raum sits down in a comfortable spot.

< 757h/743H 263v/264V Pos: standing >
Raum opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 757h/743H 263v/264V Pos: standing >
You start chanting...

< 757h/743H 263v/264V Pos: standing >
Laz starts casting an offensive spell.

< 757h/743H 263v/264V Pos: standing >
Goli starts casting an offensive spell.

< 757h/743H 263v/264V Pos: standing >
Ameth clambers to his feet.

< 757h/743H 263v/264V Pos: standing >
a dwarf mercenary tracker and punisher is engulfed in sand which shreds her skin and gets in her eyes!

< 757h/743H 263v/264V Pos: standing >
Casting: summon ghasts 

< 757h/743H 263v/264V Pos: standing >
You complete your spell...
Noz's fine slash strikes a dwarf mercenary tracker and punisher hard.
Noz's fine slash strikes a dwarf mercenary tracker and punisher.
Noz's impressive slash strikes a dwarf mercenary tracker and punisher very hard.
Noz's slash strikes a dwarf mercenary tracker and punisher hard.
Rethan starts casting an offensive spell.

< 757h/743H 263v/264V Pos: standing >
Goli completes his spell...
Goli utters the words 'paffue xurhuio'
A dwarf mercenary tracker and punisher dries up completely and crumbles.
A dwarf mercenary tracker and punisher is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a dwarf mercenary tracker and punisher's last actions in this world.
Rethan stops invoking abruptly!

< 757h/743H 263v/264V Pos: standing >
Raum closes his book and grins malevolently.

< 757h/743H 263v/264V Pos: standing >
Laz completes his spell...
Laz utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!

< 757h/743H 263v/264V Pos: standing >
A large camel enters from above.
A minotaur mercenary guard enters from above.
A minotaur mercenary guard enters from above.
A minotaur mercenary guard enters from above.
The burly guardian enters from above.
Raum clambers to his feet.

< 757h/743H 263v/264V Pos: standing >
Noz suddenly attacks a minotaur mercenary guard!
A dark shroud encases Noz as he charges into battle.
Noz's fine slash grazes a minotaur mercenary guard.
A minotaur mercenary guard suddenly attacks Goli!
A minotaur mercenary guard's impressive slash grazes Goli.
Raum stops following Laz.
Raum now follows Laz.

< 757h/743H 263v/264V Pos: standing >
Goli withstands a bash from the burly guardian, who bounces back and falls.

< 757h/743H 263v/264V Pos: standing >
A minotaur mercenary guard suddenly attacks Rethan!
A minotaur mercenary guard's weak slash grazes Rethan.

< 757h/743H 263v/264V Pos: standing >
A large camel suddenly attacks YOU!
A large camel misses you.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Rethan grasps his totem tightly, and begins communing with the spirits.
Rethan starts casting an offensive spell called 'arieks shattering iceball'.
A minotaur mercenary guard hits Rethan in the face, sending him reeling.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Goli dodges the burly guardian's attack.
Goli dodges the burly guardian's attack.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 
< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Laz starts casting an offensive spell.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Rethan completes his spell...
Rethan utters the words 'abrauztg gpahhzfuio uqzbarr'
Rethan points at the burly guardian.
Rethan's iceball shatters upon impacting the burly guardian, rending flesh and sending blood flying.
Ameth starts casting an offensive spell called 'energy drain'.
It appears to be the corpse of A dwarf mercenary tracker and punisher.
[2] A long slender dagger

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 You start chanting...

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Goli's weak slash grazes a minotaur mercenary guard.
Goli's crude slash grazes a minotaur mercenary guard.
Goli misses a minotaur mercenary guard.
Noz's fine slash grazes a minotaur mercenary guard.
Noz's fine slash grazes a minotaur mercenary guard.
Noz's decent slash grazes a minotaur mercenary guard.
A minotaur mercenary guard parries Noz's lunge at him.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Goli dodges a minotaur mercenary guard's attack.
A minotaur mercenary guard's mighty slash wounds Goli.
A minotaur mercenary guard's awesome slash strikes Goli.
A minotaur mercenary guard's powerful slash wounds Goli.
Goli's eyes roll as a minotaur mercenary guard plants a foot in his face.
A minotaur mercenary guard's mighty kick sends Goli crashing into the wall!
Noz parries a minotaur mercenary guard's lunge at him.
Noz dodges a minotaur mercenary guard's attack.
Noz dodges a minotaur mercenary guard's attack.
Noz parries a minotaur mercenary guard's lunge at him.
A minotaur mercenary guard turns to focus his attack on Rethan!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Ameth completes his spell...
Ameth utters the words 'unsozfol efaui'
Ameth drains the burly guardian - what a waste of energy!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 A minotaur mercenary guard parries Rethan's lunge at him.
A minotaur mercenary guard parries Rethan's lunge at him.
Rethan starts casting an offensive spell called 'arieks shattering iceball'.
A minotaur mercenary guard lunges, slamming his fist into Rethan larynx.
Rethan stops invoking abruptly!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Casting: summon ghasts *
Rethan dodges a minotaur mercenary guard's attack.
A minotaur mercenary guard's fine slash grazes Rethan.
A minotaur mercenary guard's decent slash grazes Rethan.
A minotaur mercenary guard close in on Rethan!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Laz completes his spell...
Laz utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Ameth starts casting an offensive spell called 'energy drain'.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 You dodge a large camel's vicious attack.
You dodge a large camel's vicious attack.
You block a large camel's feeble kick with your arm.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Casting: summon ghasts 
A vampire warlock suddenly attacks the burly guardian!
A vampire warlock's powerful pierce strikes the burly guardian.
A deadly nightmare's hooves crash into a minotaur mercenary guard's chest with a stunning force.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Noz dodges the burly guardian's attack.
Noz parries the burly guardian's lunge at him.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Ameth completes his spell...
Ameth utters the words 'unsozfol efaui'
Ameth drains the burly guardian - what a waste of energy!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 You complete your spell...

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 A faint hum can be heard from Tsunami, the trident of storms carried by Laz.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Ameth starts casting an offensive spell.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP: excellent >
 Nil sends out a wave of psionic death!

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP:  few wounds >
 A minotaur mercenary wizard enters from above.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP:  few wounds >
 A minotaur mercenary wizard suddenly attacks Goli!
A minotaur mercenary wizard's crude punch wounds Goli.
A minotaur mercenary guard parries Noz's lunge at him.
Noz's crude slash grazes a minotaur mercenary guard.
Noz's fine slash grazes a minotaur mercenary guard.
A Dwarf enters from above.

< 757h/743H 263v/264V Pos: standing >
< T: Kesk TP: sta TC:excellent E: camel sta EP:  few wounds >
 Your creatures from beyond the grave look towards you for guidance.
[Damage: 2500 ] A Dwarf convulses and dies a quick and quiet death.
A Dwarf is dead! R.I.P.
You receive your share of experience.