The death of [51 Necrolyte] Nauraki The Empire (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [51 Necrolyte] Nauraki The Empire (Gnome)

<worn on head>       a twisted dragonscale skullcap
<worn around neck>   a psionicist locket of power [poor] (glowing)
<worn around neck>   a fanged sapphire necklace
<worn on body>       a robe of ether
<worn about body>    a burnt emerald cloak
<worn on back>       a large leather backpack
<worn about waist>   a silver belt with an embossed sextant
<worn on belt buckle>a mystical tome covered in demon-skin
<held as shield>     a sparkling emerald tower shield
<worn around wrist>  a bracer of pit worm scales [poor]
<worn on hands>      some brutal adamantium gloves
<worn on finger>     a glittering steel ring
<worn on finger>     a polished oak ring (glowing)
<held>               a wind dragon egg [superior]
<worn on feet>       some ashen steel moccasins

A small gremlin appears out of nowhere, and ensures everything is sorted...

< 624h/624H 119v/119V Pos: standing >
You cover your arms with some skin-wrapped sapphire sleeves.

< 624h/624H 119v/119V Pos: standing >

		Character attributes for Nauraki

Level: 51   Race: Gnome   Class: Necromancer / Necrolyte 
Age: 179 yrs / 11 mths  Height: 40 inches Weight: 52 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  68 ( 80)    Pow: 105 (100)
Dex:  92 ( 80)    Int: 133 (102)   
Agi: 107 ( 89)    Wis:  76 ( 80)
Con:  90 (100)    Cha:  76 ( 80)   Luc:  86 ( 86)
Equipped Items:  16     Carried weight:   27

Armor Points: -345  Reduces melee damage taken by 34.5% 
Melee Critical Percentage(int): 14%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 116% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 4   Damroll: 7
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-1]  FEA[29]
               BRE[36]  SPE[6]

Load carried: Very Light

< 640h/640H 119v/119V Pos: standing >
some rusty iron leg plates
some soldier's electrum arm plates from The Shadow Forest
some ashen obsidian cuirass from Krethik Keep
a crude dragonscale pendant
an icy granite tunic
a frozen mithril crown
a dark dragonscale amulet from The Jade Empire
some light ruby claws
a burnt emerald cloak
an unearthly obsidian platemail
a beautiful gem skullcap
a well-used iron nose ring
an icy platinum girth
a drow-made bone bodycloak
a cracked dragonscale bodycloak [81%]             
a drow-made dragonscale tiara from The Royal Mausoleum of Castle IceCrag
a decent brass tower shield from The Savannah of Broken Trusts
a sparkling emerald crown
a masterly-crafted gem band
some masterly-crafted dragonscale gauntlets [69%]             
a cracked emerald cap
some magical cured leather vambraces
[3] a cloth-bound tome of magical study
a tribal necklace of royal authority (glowing)
a thin golden chain with a bluestone pendant
an unholy amulet of Drull [superior]
a goblin holy symbol (glowing)
some dragonscale gloves [poor]
a shark engraved bone ring
a staff of woodland vigor
an amulet of chaos
a priest's holy collar
an illithid-skin spellbook of wyld magick
a leather-bound book covered in shifting shadows
the skull of the Magi [superior]
a cloak of Erebus [poor]
a thick tome of legendary lores
a glistening bracelet
a pendant of a ruby-encrusted spider (glowing)
the boots of the dreamer
a purple belt of sages
a tekan amulet of dragon's blood [superior]
some flowing spidersilk robes covered in shadows [poor]
a long flowing sash of woven spidersilk [superior] (illuminating)
a pair of moss-covered gloves [superior] (glowing)
a small spellbook with a fingerbone spine
a small diamond encrusted ring
[4] a mystical tome covered in demon-skin
a rugged adventurers satchel (illuminating)
a rugged adventurers satchel [84%]             
a wind dragon egg [superior]

< 640h/640H 119v/119V Pos: standing >
You get a staff of woodland vigor from a large wooden chest.

< 640h/640H 119v/119V Pos: standing >
You can't use a staff of woodland vigor.

< 640h/640H 119v/119V Pos: standing >
You drop a staff of woodland vigor.

< 640h/640H 119v/119V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 640h/640H 119v/119V Pos: standing >
You do not see a egg here.

< 640h/640H 119v/119V Pos: standing >
You get a wind dragon egg [superior] from a large wooden chest.

< 640h/640H 119v/119V Pos: standing >
Your hands are full.

< 640h/640H 119v/119V Pos: standing >
You are using:
<worn on head>       a twisted dragonscale skullcap
<worn on face>       a frozen dragonscale veil
<worn around neck>   a psionicist locket of power [poor] (glowing)
<worn around neck>   a fanged sapphire necklace
<worn on body>       a robe of ether
<worn on back>       a large leather backpack
<worn about waist>   a silver belt with an embossed sextant
<worn on belt buckle>a mystical tome covered in demon-skin
<worn on arms>       some skin-wrapped sapphire sleeves [84%]             
<held as shield>     a sparkling emerald tower shield
<worn around wrist>  a bracer of pit worm scales [poor]
<worn on hands>      some brutal adamantium gloves
<worn on finger>     a glittering steel ring
<worn on finger>     a polished oak ring (glowing)
<held>               a quill
<worn on feet>       some ashen steel moccasins

< 640h/640H 119v/119V Pos: standing >
You stop using a quill.

< 640h/640H 119v/119V Pos: standing >
You hold a wind dragon egg [superior].

< 640h/640H 119v/119V Pos: standing >
The Storage Locker for Corae
Obvious exits: -N#
[2] A rather large leather backpack lies here.
A net made for fishing sits on the ground here.
An ornate chest bearing items that are unsorted.
An ornate chest bearing items that affect hitpoints.

< 650h/650H 119v/119V Pos: standing >
some rusty iron leg plates
some soldier's electrum arm plates from The Shadow Forest
some ashen obsidian cuirass from Krethik Keep
a crude dragonscale pendant
an icy granite tunic
a frozen mithril crown
a dark dragonscale amulet from The Jade Empire
some light ruby claws
a burnt emerald cloak
an unearthly obsidian platemail
a beautiful gem skullcap
a well-used iron nose ring
an icy platinum girth
a drow-made bone bodycloak
a cracked dragonscale bodycloak [81%]             
a drow-made dragonscale tiara from The Royal Mausoleum of Castle IceCrag
a decent brass tower shield from The Savannah of Broken Trusts
a sparkling emerald crown
a masterly-crafted gem band
some masterly-crafted dragonscale gauntlets [69%]             
a cracked emerald cap
some magical cured leather vambraces
a staff of woodland vigor
[3] a cloth-bound tome of magical study
a tribal necklace of royal authority (glowing)
a thin golden chain with a bluestone pendant
an unholy amulet of Drull [superior]
a goblin holy symbol (glowing)
some dragonscale gloves [poor]
a shark engraved bone ring
an amulet of chaos
a priest's holy collar
an illithid-skin spellbook of wyld magick
a leather-bound book covered in shifting shadows
the skull of the Magi [superior]
a cloak of Erebus [poor]
a thick tome of legendary lores
a glistening bracelet
a pendant of a ruby-encrusted spider (glowing)
the boots of the dreamer
a purple belt of sages
a tekan amulet of dragon's blood [superior]
some flowing spidersilk robes covered in shadows [poor]
a long flowing sash of woven spidersilk [superior] (illuminating)
a pair of moss-covered gloves [superior] (glowing)
a small spellbook with a fingerbone spine
a small diamond encrusted ring
[4] a mystical tome covered in demon-skin
a rugged adventurers satchel (illuminating)
a rugged adventurers satchel [84%]             

< 650h/650H 119v/119V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    
<worn on head>       a twisted dragonscale skullcap
<worn on eyes>       
<worn in ear>        
<worn in ear>        
<worn on face>       a frozen dragonscale veil
<worn around neck>   a psionicist locket of power [poor] (glowing)
<worn around neck>   a fanged sapphire necklace
<worn on body>       a robe of ether
<worn about body>    
<worn on back>       a large leather backpack
<worn as quiver>     
<worn about waist>   a silver belt with an embossed sextant
<worn on belt buckle>a mystical tome covered in demon-skin
<attached to belt>   
<attached to belt>   
<worn on arms>       some skin-wrapped sapphire sleeves [84%]             
<held as shield>     a sparkling emerald tower shield
<worn around wrist>  
<worn around wrist>  a bracer of pit worm scales [poor]
<worn on hands>      some brutal adamantium gloves
<worn on finger>     a glittering steel ring
<worn on finger>     a polished oak ring (glowing)
<held>               a wind dragon egg [superior]
<worn on legs>       
<worn on feet>       some ashen steel moccasins

< 650h/650H 119v/119V Pos: standing >
You get a burnt emerald cloak from a large wooden chest.

< 650h/650H 119v/119V Pos: standing >
You wear a burnt emerald cloak about your body.

< 650h/650H 119v/119V Pos: standing >
The Storage Locker for Corae
Obvious exits: -N#
[2] A rather large leather backpack lies here.
A net made for fishing sits on the ground here.
An ornate chest bearing items that are unsorted.
An ornate chest bearing items that affect hitpoints.

< 650h/650H 119v/119V Pos: standing >
Ok.

< 650h/650H 119v/119V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
A dwarven commoner is here, shopping around the square.
Ratroper is here, ready to take your money.

< 650h/650H 118v/119V Pos: standing >

< 650h/650H 118v/119V Pos: standing >

< 650h/650H 118v/119V Pos: standing >

1st CIRCLE:
detect magic               
minor creation              [in spellbook]
preserve                   
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower             

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor           
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                   
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                 
minor globe of invulnerability  
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name           

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness          
raise vampire               [in spellbook]
taint                      
undeath to death            [in spellbook]

10th CIRCLE:
blackmantle                
cloak of fear               [in spellbook]
fly                         [in spellbook]
mass embalm                 [in spellbook]
raise lich                  [in spellbook]
vampiric trance            

11th CIRCLE:
corpseform                  [in spellbook]
create dracolich            [in spellbook]
power word kill             [in spellbook]
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 650h/650H 118v/119V Pos: standing >

< 650h/650H 118v/119V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
An elite dwarven guard of Kimordril is here.

< 650h/650H 117v/119V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 650h/650H 117v/119V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 650h/650H 116v/119V Pos: standing >

< 650h/650H 117v/119V Pos: standing >

< 650h/650H 117v/119V Pos: standing >

< 650h/650H 119v/119V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 650h/650H 119v/119V Pos: standing >

< 650h/650H 119v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 650h/650H 118v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 650h/650H 117v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 650h/650H 116v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 650h/650H 115v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 650h/650H 115v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 650h/650H 115v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 650h/650H 114v/119V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 650h/650H 114v/119V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 650h/650H 113v/119V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 650h/650H 112v/119V Pos: standing >

< 650h/650H 115v/119V Pos: standing >
 
   M^MM^^^^^..    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^^MMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 114v/119V Pos: standing >
 
   ^MM^^^^^..M    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 112v/119V Pos: standing >
 
   MM^^^^^..M.    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 111v/119V Pos: standing >
 
   M^^^^^..M..    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 110v/119V Pos: standing >
 
   M^M^^.^^^^.    
  MMMMMM^M^M^..   
 MMMMMMM^MMMM^..  
 MMM^^^^^MMMMMM^  
 MMMMMMM@MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
  ^.^MM^^^MMMMM   
   ^^^^^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 108v/119V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMM^MMMM^.   
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM@MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
  .^^^^^^^MMMMM   
   .^.M^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 106v/119V Pos: standing >
 
   MMMMM^MMMM^    
  MM^^^^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^^^MMMMMM  
 ..^^^^^^^MMMMMM  
  ^.^.M^.^^MMMM   
   ^^.^^^.^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 105v/119V Pos: standing >
 
   M^^^^^MMMMM    
  MMMMMM^MMMMMM   
 MMM^DMM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^@^MMMMMM  
 ..^^^^^^^MMMMMM  
 ^^.^.M^.^^MMMMM  
  ^^^.^^^.^^^MM   
   M...^....^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 103v/119V Pos: standing >
 
   MMMMM^MMMMM    
  MM^DMM^MMMMMM   
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
 ..^^^^^@^MMMMMM  
 ^^.^.M^.^^MMMMM  
 .^^^.^^^.^^^MMM  
  ^M...^....^^^   
   ^^^.M...^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 101v/119V Pos: standing >
 
   M^DMM^MMMMM    
  ^MMMMM^^MMMMM   
 ^^.^MM^^^MMMMMM  
 ..^^^^^^^MMMMMM  
 ^^.^.M^@^^MMMMM  
 .^^^.^^^.^^^MMM  
 ^^M...^....^^^M  
  .^^^.M...^^.^   
   P.^..^^.^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 99v/119V Pos: standing >
 
   MMMMM^^MMMM    
  ^.^MM^^^MMMMM   
 ..^^^^^^^MMMMMM  
 ^^.^.M^.^^MMMMM  
 .^^^.^^@.^^^MMM  
 ^^M...^....^^^M  
 ..^^^.M...^^.^^  
  .P.^..^^.^^.^   
   D^...^.^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 98v/119V Pos: standing >
 
   .^MM^^^MMMM    
  .^^^^^^^MMMMM   
 ^^.^.M^.^^MMMMM  
 .^^^.^^^.^^^MMM  
 ^^M...^@...^^^M  
 ..^^^.M...^^.^^  
 ..P.^..^^.^^.^^  
  .D^...^.^^.^^   
   ^..^^.^^^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 96v/119V Pos: standing >

< 650h/650H 96v/119V Pos: standing >
 
   ^.^MM^^^MMM    
  ..^^^^^^^MMMM   
 ^^^.^.M^.^^MMMM  
 ^.^^^.^^^.^^^MM  
 M^^M...@....^^^  
 ...^^^.M...^^.^  
 ^....^..^^.^^.^  
  ..P^...^.^^.^   
   .^..^^.^^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 95v/119V Pos: standing >
 
   ^^.^MM^^^MM    
  ...^^^^^^^MMM   
 .^^^.^.M^.^^MMM  
 ^^.^^^.^^^.^^^M  
 .M^^M..@^....^^  
 ....^^^.M...^^.  
 .^....^..^^.^^.  
  ...P^...^.^^.   
   M.^..^^.^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 94v/119V Pos: standing >
 
   .^^.^MM^^^M    
  ^...^^^^^^^MM   
 ..^^^.^.M^.^^MM  
 ^^^.^^^.^^^.^^^  
 ..M^^M.@.^....^  
 ^....^^^.M...^^  
 ^.^....^..^^.^^  
  ....P^...^.^^   
   .M.^..^^.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 92v/119V Pos: standing >
 
   ^.^^.^MM^^^    
  ^^...^^^^^^^M   
 +..^^^.^.M^.^^M  
 +^^^.^^^.^^^.^^  
 +..M^^M@..^....  
 +^....^^^.M...^  
 +^.^....^..^^.^  
  ^....P^...^.^   
   ^.M.^..^^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 90v/119V Pos: standing >
 
   ^...^^^^^^^    
  ..^^^.^.M^.^^   
 +^^^.^^^.^^^.^^  
 +..M^^M...^....  
 +^....^@^.M...^  
 +^.^....^..^^.^  
 +^....P^...^.^^  
  ^^.M.^..^^.^^   
   .M.^..^^^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 89v/119V Pos: standing >
 
   .^^^.^.M^.^    
  ^^^.^^^.^^^.^   
 +..M^^M...^....  
 +^....^^^.M...^  
 +^.^...@^..^^.^  
 +^....P^...^.^^  
 +^^.M.^..^^.^^^  
  ..M.^..^^^...   
   MM.^....^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 87v/119V Pos: standing >
 
   ..^^^.^.M^.    
  +^^^.^^^.^^^.   
 M+..M^^M...^...  
 M+^....^^^.M...  
 M+^.^..@.^..^^.  
 *+^....CP...^.^  
 *+^^.M.^..^^.^^  
  +..M.^..^^^..   
   .MM.^....^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 650h/650H 86v/119V Pos: standing >
 
   ^^^.^^^.^^^    
  +..M^^M...^..   
 M+^....^^^.M...  
 M+^.^....^..^^.  
 *+^....@P...^.^  
 *+^^.M.^..^^.^^  
 ^+..M.^..^^^...  
  +.MM.^....^..   
   .M.^...^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a mountaineer is lying here.
The corpse of a gnomish grenadier is lying here.

< 650h/650H 85v/119V Pos: standing >

< 650h/650H 86v/119V Pos: standing >
The snow's coming down pretty fast now.

< 650h/650H 86v/119V Pos: standing >
A Drow Elf enters from the north.

< 650h/650H 87v/119V Pos: standing >
An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 650h/650H 87v/119V Pos: standing >
An Orc snaps into visibility.
You don't know that spell!
A Drow Elf snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!

< 649h/650H 88v/119V Pos: sitting >
< T: Nauraki TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 An Orc completes his spell...
An Orc utters the word 'uwshiguai'
The pain is excruciating as an Orc summons the power of nature's darker side to crush your body!
OUCH!  That really did HURT!
A Drow Elf snaps into visibility.
You attack a Drow Elf. [0 hits]

< 412h/650H 89v/119V Pos: sitting >
< T: Nauraki TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 You feel a brief bit of anger, but it passes.
An Orc starts casting a spell.
An Orc snaps into visibility.

< 412h/650H 89v/119V Pos: sitting >
< T: Nauraki TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 An Orc snaps into visibility.

< 412h/650H 89v/119V Pos: sitting >
< T: Nauraki TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 282h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
 Someone attacks you. [3 hits]

< 264h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You attack someone. [0 hits]

< 264h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
The heat damages your muscles, you feel less agile.

< 192h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
You begin to dry out and wilt.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 23h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 
< 23h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 Someone says 'stune'

< 23h/650H 89v/119V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You feel your pulse begin to slow and you realize you are mortally wounded...

< -6h/650H 89v/119V Pos: sitting >