The death of [34 Thief] Vorr (Halfling)

in Deck of a Large Treehouse

from the perspective of [34 Thief] Vorr (Halfling)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior]
<worn on eyes>       a skin-wrapped emerald eyepatch [85%]             
<worn in ear>        a twined marble earring [79%]             
<worn in ear>        a long beast-shaped earring
<worn on face>       a frogskin mask [superior]
<worn around neck>   the service tags of the squad (glowing)
<worn around neck>   a frozen ruby amulet from Cloud Giant Kingdom
<worn on body>       some unearthly dragonscale cuirass
<worn about body>    the robe of the Red Dragons
<worn around wrist>  a dwarven-made electrum wristguard
<worn around wrist>  a burnished couatl-hide bracer
<worn on hands>      some light bronze mitts [85%]             
<worn on finger>     a small diamond encrusted ring [86%]             
<primary weapon>     a stylish steel switchblade from The Shadow Forest
<secondary weapon>   'Disemboweler', the dagger of sin (glowing)
<worn on legs>       some magical diamond greaves from Myrabolus
<worn on feet>       a pair of duergar-hide boots


< 267h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 You parry a treant's lunge at you.
A treant's decent crush strikes you.

< 252h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 You miss a treant.
You miss a treant.
[Damage:  3 ] Your pierce grazes a treant.

< 252h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your powerful pierce wounds a treant.
Your stylish steel switchblade from the Shadow Forest pulsates with energy for a moment...
You point at a treant.
The globe around a treant's body flares as it bears the brunt of your assault!
You miss a treant.
You miss a treant.

< 252h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 A treant's crude crush strikes you.
You dodge a treant's vicious attack.

< 243h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your impressive pierce grazes a treant.
[Damage: 11 ] Your pierce grazes a treant.

< 243h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 You parry a treant's lunge at you.
A treant misses you.

< 243h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your fine pierce grazes a treant.
You miss a treant.
You miss a treant.
You miss a treant.
[Damage:  8 ] Your impressive pierce grazes a treant.

< 243h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce grazes a treant.
[Damage: 11 ] Your impressive pierce wounds a treant.
You miss a treant.
You miss a treant.

< 243h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  few wounds >
 A treant's decent crush strikes you.

< 230h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your mighty pierce wounds a treant.
You miss a treant.
[Damage:  9 ] Your impressive pierce grazes a treant.
[Damage:  5 ] Your fine pierce grazes a treant.

< 230h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 A treant's decent crush strikes you.
A treant's decent crush strikes you.

< 206h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your mighty pierce wounds a treant.
You miss a treant.
You miss a treant.

< 206h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 26 ] Your mighty pierce wounds a treant.
You miss a treant.
[Damage:  5 ] Your pierce grazes a treant.
You miss a treant.

< 206h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 A treant's crush strikes you.
A treant's crush strikes you hard.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
You miss a treant.
You miss a treant.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 You parry a treant's lunge at you.
You parry a treant's lunge at you.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
[Damage: 11 ] Your impressive pierce wounds a treant.
[Damage:  3 ] Your pierce grazes a treant.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your impressive pierce grazes a treant.
You miss a treant.
You miss a treant.
[Damage:  5 ] Your fine pierce grazes a treant.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 You parry a treant's lunge at you.
You parry a treant's lunge at you.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your pierce grazes a treant.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your mighty pierce wounds a treant.
[Damage:  7 ] Your impressive pierce grazes a treant.
You miss a treant.

< 177h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 A treant's decent crush strikes you.
A treant's crush strikes you.

< 158h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 A hunter enters from the east.
Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce grazes a treant.
[Damage:  3 ] Your pierce grazes a treant.
[Damage: 12 ] Your powerful pierce wounds a treant.
You miss a treant.

< 158h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage:  7 ] Your pierce grazes a treant.
[Damage: 15 ] Your powerful pierce wounds a treant.
[Damage: 10 ] Your impressive pierce wounds a treant.
[Damage: 15 ] Your powerful pierce wounds a treant.

< 158h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  few wounds >
 A treant's decent crush strikes you.
A treant's fine crush strikes you very hard.

< 127h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  few wounds >
 You miss a treant.
You miss a treant.
You miss a treant.

< 127h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  few wounds >
 A treant's weak crush strikes you.
You dodge a treant's vicious attack.

< 122h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage:  8 ] Your impressive pierce grazes a treant.
[Damage: 10 ] Your impressive pierce wounds a treant.
[Damage:  6 ] Your impressive pierce grazes a treant.

< 122h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your fine pierce grazes a treant.
You miss a treant.
[Damage:  6 ] Your impressive pierce grazes a treant.
You miss a treant.
A treant's fine crush strikes you very hard.
You parry a treant's lunge at you.

< 105h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage: 10 ] Your pierce wounds a treant.
You miss a treant.
You miss a treant.

< 105h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.

< 105h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
You miss a treant.

< 105h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.
A treant's crush enshrouds you in a mist of blood.
OUCH!  That really did HURT!

< 67h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage:  5 ] Your pierce grazes a treant.
[Damage:  5 ] Your fine pierce grazes a treant.
[Damage: 11 ] Your impressive pierce wounds a treant.

< 67h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your mighty pierce strikes a treant.
[Damage: 11 ] Your pierce wounds a treant.
You miss a treant.
You miss a treant.
You miss a treant.

< 67h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 A treant's crush strikes you very hard.
You parry a treant's lunge at you.

< 56h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your pierce wounds a treant.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your mighty pierce strikes a treant.
You miss a treant.
You miss a treant.

< 56h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 56h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 56h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC:pretty hurt E: treant sta EP:  nasty wounds >
 A treant's decent crush strikes you very hard.

< 46h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: awful E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage: 12 ] Your pierce wounds a treant.
You miss a treant.

< 46h/308H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: awful E: treant sta EP:  nasty wounds >
 Hint: You take more damage if you're sitting or reclining, so be sure to "stand" if someone knocks you down in battle.

< 43h/305H 102v/102V Pos: standing >
< T: Vorr TP: sta TC: awful E: treant sta EP:  nasty wounds >
 You attempt to flee...
A Large Storeroom
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
[3] The corpse of a bandit swashbuckler is lying here.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
You flee northward!

< 43h/305H 89v/102V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 43h/305H 89v/102V Pos: standing >
You attempt to flee...
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
Fresh blood covers everything in the area.
The corpse of an elite swashbuckler is lying here.
A human hunter wanders the forest here looking for game.
A living tree walks along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
You flee southward!

< 45h/305H 94v/102V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 45h/305H 95v/102V Pos: standing >
Made from the hides of various animals, this satchel is rugged and could probably
hold a decent amount of equipment or items.
 (illuminating)
A rugged adventurers satchel is made of iron and appears to be of average quality.
A rugged adventurers satchel has an item value of 5.
a rugged adventurers satchel can hold around 339 pounds, and is as good as empty.
a rugged adventurers satchel currently contains:
[5] some tempered steel
a flawless pearl
a slender fishing pole
a masterly-crafted obsidian band from The Forest City of Aravne
[2] a large bass
a disguise kit
[7] some thin lockpicks
a small pile of coins
[5] a rare piece of coldsteel
a golden lyre
some jeweled diamond drusus
a strange dark bloodstone
a magical essence of Hitroll

< 47h/305H 102v/102V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 47h/305H 102v/102V Pos: standing >
A treant leaves east.

< 50h/305H 102v/102V Pos: standing >
You get a large bass from a rugged adventurers satchel.

< 51h/305H 102v/102V Pos: standing >
You eat the large bass.

< 51h/305H 102v/102V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 54h/308H 102v/102V Pos: standing >
A treant enters from the east.

< 60h/308H 102v/102V Pos: standing >
Autosaving...

< 101h/308H 102v/102V Pos: standing >
The taste of blood slowly fades from your body.

< 115h/308H 102v/102V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 115h/308H 102v/102V Pos: standing >
A hunter leaves north.

< 124h/308H 102v/102V Pos: standing >
A treant leaves north.

< 138h/308H 102v/102V Pos: standing >
A hunter enters from the north.

< 167h/308H 102v/102V Pos: standing >
A hunter leaves north.

< 184h/308H 102v/102V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 265h/308H 102v/102V Pos: standing >
A hunter enters from the north.

< 273h/308H 102v/102V Pos: standing >
A treant enters from the north.

< 287h/308H 102v/102V Pos: standing >
A hunter leaves north.

< 308h/308H 102v/102V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
The corpse of an elite swashbuckler is lying here.
A living tree walks along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.

< 308h/308H 102v/102V Pos: standing >
A treant leaves east.

< 308h/308H 102v/102V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
The corpse of an elite swashbuckler is lying here.
A living tree walks along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.

< 308h/308H 101v/102V Pos: standing >
You stealthily position yourself behind a treant, circling it.

< 308h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC:excellent E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
[Damage:  3 ] A treant screams in pain as your pierce tears into its flesh
You miss a treant.
You miss a treant.

< 308h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC:excellent E: treant sta EP:  nasty wounds >
 A treant's fine crush strikes you.
You parry a treant's lunge at you.

< 288h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC:few scratches E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  3 ] A treant screams in pain as your pierce tears into its flesh
[Damage: 15 ] A treant screams in pain as your pierce tears into its flesh
You miss a treant.
[Damage:  3 ] A treant screams in pain as your pierce tears into its flesh
You miss a treant.

< 288h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC:few scratches E: treant sta EP:  nasty wounds >
 A treant's decent crush strikes you.
You parry a treant's lunge at you.

< 273h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] A treant screams in pain as your pierce tears into its flesh
[Damage:  3 ] A treant screams in pain as your pierce tears into its flesh
[Damage:  9 ] A treant screams in pain as your pierce tears into its flesh
You miss a treant.
You miss a treant.

< 273h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage:  2 ] Your crude pierce grazes a treant.
[Damage:  5 ] Your fine pierce grazes a treant.
[Damage:  4 ] Your pierce grazes a treant.

< 273h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.
A treant's fine crush strikes you.

< 256h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
You miss a treant.
You miss a treant.

< 256h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: small wounds E: treant sta EP:  nasty wounds >
 A treant's impressive crush strikes you very hard.
OUCH!  That really did HURT!
You parry a treant's lunge at you.

< 218h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
[Damage:  1 ] Your weak pierce grazes a treant.
[Damage:  6 ] Your impressive pierce grazes a treant.
Your stylish steel switchblade from the Shadow Forest pulsates with energy for a moment...
You point at a treant.
The globe around a treant's body flares as it bears the brunt of your assault!

< 218h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
[Damage:  7 ] Your impressive pierce wounds a treant.
You miss a treant.

< 218h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.
You parry a treant's lunge at you.

< 218h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 A forest Tor enters from the east.

< 218h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
[Damage:  2 ] Your crude pierce grazes a treant.

< 218h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 A treant's weak crush wounds you.
You parry a treant's lunge at you.

< 213h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your powerful pierce wounds a treant.
[Damage:  7 ] Your impressive pierce wounds a treant.
[Damage:  3 ] Your pierce grazes a treant.

< 213h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 213h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage:  3 ] Your decent pierce grazes a treant.
[Damage:  6 ] Your impressive pierce grazes a treant.
You miss a treant.

< 213h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 A treant's weak crush wounds you.

< 209h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  7 ] Your pierce wounds a treant.
[Damage:  1 ] Your weak pierce grazes a treant.
You miss a treant.
[Damage:  3 ] Your decent pierce grazes a treant.
[Damage:  2 ] Your crude pierce grazes a treant.

< 209h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 A treant's crush strikes you hard.
You parry a treant's lunge at you.

< 189h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 [Damage:  7 ] Your impressive pierce wounds a treant.
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your powerful pierce wounds a treant.
You miss a treant.

< 189h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 A treant's crude crush strikes you.
Your improved dexterity grants you an additional attack!
[Damage:  5 ] Your fine pierce grazes a treant.
You miss a treant.
You miss a treant.
You miss a treant.

< 180h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] Your pierce grazes a treant.
You miss a treant.
[Damage:  5 ] Your fine pierce grazes a treant.
[Damage:  1 ] Your weak pierce grazes a treant.

< 180h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 A treant's crude crush strikes you.
A treant's weak crush wounds you.

< 168h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 You miss a treant.
You miss a treant.

< 168h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.
You parry a treant's lunge at you.

< 168h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] Your fine pierce grazes a treant.
[Damage:  3 ] Your decent pierce grazes a treant.
You miss a treant.
[Damage:  3 ] Your pierce grazes a treant.

< 168h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
[Damage:  2 ] Your crude pierce grazes a treant.
[Damage:  6 ] Your impressive pierce wounds a treant.
You miss a treant.

< 168h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.
A treant's crush strikes you.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 13 ] Your powerful pierce wounds a treant.
You miss a treant.
You miss a treant.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.
You dodge a treant's vicious attack.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your impressive pierce wounds a treant.
You miss a treant.
You miss a treant.
You miss a treant.
[Damage:  6 ] Your pierce wounds a treant.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a treant.
You miss a treant.
You miss a treant.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 You parry a treant's lunge at you.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a treant.
[Damage:  3 ] Your decent pierce grazes a treant.
You miss a treant.
[Damage:  3 ] Your decent pierce grazes a treant.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 Someone gives an order to his followers.
The lich of a lookout guard snaps into visibility.
The lich of a large bi-pedal insect snaps into visibility.

< 160h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: few wounds E: treant sta EP:  nasty wounds >
 The lich of a large bi-pedal insect completes its spell...
The lich of a large bi-pedal insect utters the words 'buoblg qrunsoqpze yugh'
The lich of a large bi-pedal insect's mighty magic fist slams into you!
OUCH!  That really did HURT!
Your light bronze mitts was damaged from the massive blow!

< 102h/308H 101v/102V Pos: standing >
< T: Vorr TP: sta TC: nasty wounds E: treant sta EP:  nasty wounds >
 The lich of a lookout guard completes its spell...
The lich of a lookout guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a lookout guard's giant fist of force is the last thing you ever see.
Your beautiful bronze tiara from Rift Valley Jungle was completely destroyed by the massive blow!
Your masterly-crafted ruby vambraces was completely destroyed by the massive blow!
Your hallowed Cimmerian ring was completely destroyed by the massive blow!
Your long flowing girth of spidersilk was completely destroyed by the massive blow!