The death of [37 Minstrel] Fili (Drow Elf)

in In the Commerce District

from the perspective of [37 Minstrel] Fili (Drow Elf)

<worn as a badge>    a glowing blue crystal [superior]
<worn on head>       a static softwood coif from The Town of Moregeeth
<worn on eyes>       some eyes of charming [superior]
<worn in ear>        an orb of metorite (glowing)
<worn in ear>        an orb of metorite (glowing)
<worn on face>       a diabolical dragonscale mask [84%]             
<worn around neck>   a tight golden chain
<worn around neck>   a masterly-crafted dragonscale torque
<worn on body>       a crude glass tunic from The Town of Moregeeth
<worn about body>    a diabolical emerald cloak
<worn as quiver>     a gleaming softwood quiver from The Town of Moregeeth
<worn on belt buckle>Ihsahn, the drow swashbuckler's legacy braid [superior]
<attached to belt>   an enchanted tome
<worn around wrist>  a beautiful stone bracer from Bloodstone Keep
<worn around wrist>  an ink-covered steel bracer [superior]
<worn on finger>     a tiny diamond ring [poor] (magic)
<worn on finger>     a flaming dragonscale ring from The Church of the Eternal Dusk
<primary weapon>     a well-crafted dragonscale stiletto (magic)
<held>               a lyre of harm
<worn on legs>       a pleated red and blue kilt

some pootata meat
[9] a tiny green plant
an ebonwood mandolin [superior]
a black gem
a small oak water barrel
a bent gold scrap
some fine, nicely-polished leather
a large sapphire
a frozen emerald bracer
an unearthly emerald tail protector from Bloodstone Keep
a ghastly adamantium earring from Bloodstone Keep
a diabolical emerald nose ring
an ashen iron torque
a light stone spider armor from The Church of the Eternal Dusk
a jeweled dragonscale earring
a stylish sapphire shield
a beautiful electrum wristguard
a dark brass robe
a rare piece of glowing platinum (magic) (glowing)
a pile of coins
some pitch-black obsidian (magic) (humming)
a huge blood crystal (magic) (glowing)
a small piece of hide

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >
Naz places an ink-covered steel bracer [superior] around his wrist.

< 341h/341H 135v/135V Pos: standing >
A citizen of Bloodstone leaves south.

< 341h/341H 135v/135V Pos: standing >
Ghelian, the baker leaves east.

< 341h/341H 135v/135V Pos: standing >

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >
You snicker softly.

< 341h/341H 135v/135V Pos: standing >
a magical essence of Strength
a piece of ancient granite
a bent mithril scrap
a small feather
some strong, turgid bamboo
some small, glowing reeds (glowing)
a tightly rolled vellum recipe for a string of gorged eyeballs
a HUGE pearl
[2] a small piece of iron
a small piece of copper
a jeweled demonic amulet (magic)
some enchanted reed-thatch (magic) (glowing)
[24] the dazzling blue potion of lesser battle readiness
a thin leather cord [superior]
a scroll of woven flax
a scroll of pressed leaf
a scroll of dried reed
a flawless emerald
a thick bushel of leafy hemp
an elven priestess sash of endurance (magic)
[2] a glowing blue crystal
[2] a glowing blue crystal [poor]
a glowing blue crystal
a badge of holy patronage [superior]
a strange yellow stone
[2] a large, thick reptile scale
a piece of legendary everbloom bamboo (magic) (glowing)
[3] an ethereal soul shard (humming) (illuminating)
a strip of enchanted black leather (magic) (glowing)
an ancient plank of blessed hard wood (magic)
some wool
[6] a piece of chothe meat
a bugger carrying pouch
[4] some pootata meat
[9] a tiny green plant
an ebonwood mandolin [superior]
a black gem
a small oak water barrel
a bent gold scrap
some fine, nicely-polished leather
a large sapphire
a frozen emerald bracer
an unearthly emerald tail protector from Bloodstone Keep
a ghastly adamantium earring from Bloodstone Keep
a diabolical emerald nose ring
an ashen iron torque
a light stone spider armor from The Church of the Eternal Dusk
a jeweled dragonscale earring
a stylish sapphire shield
a beautiful electrum wristguard
a dark brass robe
a rare piece of glowing platinum (magic) (glowing)
a pile of coins
some pitch-black obsidian (magic) (humming)
a huge blood crystal (magic) (glowing)
a small piece of hide

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >
On Commerce Way
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of the keep's majestrate is lying here.
Naz (Duergar)(medium) stands in mid-air here.

< 341h/341H 135v/135V Pos: standing >
Naz recites a chant and a green glow radiates from his finger tips.
You are surrounded by a green glow.

< 341h/341H 135v/135V Pos: standing >
A citizen of Bloodstone enters from the south.

< 341h/341H 135v/135V Pos: standing >
You quickly scan the area.
An elite bodyguard who is close by to your north.
An elite bodyguard who is close by to your north.
A hooded strongman who is close by to your north.
Ghelian, the baker who is close by to your east.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
A wino who is not far off to your south.
A noble lady who is not far off to your south.
A hooded strongman who is a brief walk away to your south.
A citizen of Bloodstone who is close by to your west.
A citizen of Bloodstone who is close by to your west.

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >
On Commerce Way
Obvious exits: -N -S
Naz enters from the north.

< 341h/341H 134v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S
A wino stands here, swaying and mumbling some nonsense.
Naz enters from the north.

< 341h/341H 133v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -W
The fountain's waters are very inviting.
A noble lady is standing here.
A town merchant is standing here thinking very intently about something.
The daughter of the baron is standing here, fanning herself.
A hooded strongman is standing here, keeping the public at bay.
Naz enters from the north.

< 341h/341H 132v/135V Pos: standing >
a hooded strongman shoves you aside.
a hooded strongman glares icily at you.
a hooded strongman tells you in common, 'Off with you, worm!'
A hooded strongman appears to be Human and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!


< 341h/341H 135v/135V Pos: standing >
Consider killing who?

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >
You could do it with a needle!

< 341h/341H 135v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -W
The fountain's waters are very inviting.
Naz (Duergar)(medium) stands in mid-air here.
A noble lady is standing here.
A town merchant is standing here thinking very intently about something.
The daughter of the baron is standing here, fanning herself.
A hooded strongman is standing here, keeping the public at bay.

< 341h/341H 135v/135V Pos: standing >
You quickly scan the area.
A wino who is close by to your north.
A citizen of Bloodstone who is a brief walk away to your north.
A citizen of Bloodstone who is a brief walk away to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
A regal man who is not far off to your east.
Stephan who is not far off to your east.
A Bloodstone merchant who is close by to your west.
A common woman who is close by to your west.
Anele who is close by to your west.

< 341h/341H 135v/135V Pos: standing >
The baron's daughter leaves west.

< 341h/341H 135v/135V Pos: standing >
[Damage:  8 ] -=[Your pierce strikes a hooded strongman.]=-

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP: few scratches >
 You parry a hooded strongman's lunge at you.
You parry a hooded strongman's lunge at you.
You block a hooded strongman's feeble kick with your arm.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP: few scratches >
 [Damage: 12 ] -=[Your impressive pierce strikes a hooded strongman.]=-
[Damage:  5 ] -=[Your fine pierce wounds a hooded strongman.]=-

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 You don't have that spell memorized.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 You don't have that spell memorized.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 Naz suddenly attacks a hooded strongman!
A dark shroud encases Naz as he charges into battle.
Naz's weak slash grazes a hooded strongman.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 In the Commerce District
Obvious exits: -N -E -W
The fountain's waters are very inviting.
Naz (Duergar)(medium) stands in mid-air here, fighting a hooded strongman.
A noble lady is standing here.
A town merchant is standing here thinking very intently about something.
A hooded strongman stands in mid-air here, fighting YOU!

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You start chanting...

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 Casting: fireball **
You parry a hooded strongman's lunge at you.
You parry a hooded strongman's lunge at you.
You parry a hooded strongman's lunge at you.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 Casting: fireball *

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  small wounds >
 You complete your spell...
[Damage: 132 ] You throw a fireball at a hooded strongman and have the satisfaction of seeing him enveloped in flames.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP: pretty hurt >
 Naz's crude slash strikes a hooded strongman.
Naz's slash strikes a hooded strongman hard.
[Damage: 10 ] -=[Your impressive pierce strikes a hooded strongman very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 24 ] -=[Your powerful pierce causes a hooded strongman to grimace in pain.]=-

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  awful >
 You don't have that spell memorized.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  awful >
 You parry a hooded strongman's lunge at you.
You dodge a hooded strongman's vicious attack.
You parry a hooded strongman's lunge at you.

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  awful >
 You start chanting...

< 341h/341H 135v/135V Pos: standing >
< T: Fili TP: sta TC:excellent E: hooded sta EP:  awful >
 You complete your spell...
[Damage: 90 ] Your lightning bolt shatters a hooded strongman to pieces.
A hooded strongman is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a hooded strongman's last actions in this world.

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: standing >
Naz gets a small pile of coins from the corpse of a hooded strongman.

< 341h/341H 135v/135V Pos: standing >
the corpse of a hooded strongman does not contain the coins.

< 341h/341H 135v/135V Pos: standing >
the corpse of a hooded strongman does not contain the piece.

< 341h/341H 135v/135V Pos: standing >
Into what?

< 341h/341H 135v/135V Pos: standing >
Into what?

< 341h/341H 135v/135V Pos: standing >
You sit down and relax.

< 341h/341H 135v/135V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - dimension door
( 6th circle)  4 - lightning bolt
               1 - dispel magic
( 5th circle)  7 - concealment
( 4th circle)  6 - burning hands
               1 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  9 - mirror image

And you are currently memorizing the following spells:
   10 seconds:  ( 8th) bigbys clenched fist
   21 seconds:  ( 8th) bigbys clenched fist
   31 seconds:  ( 7th) fireball
   41 seconds:  ( 7th) fireball
   51 seconds:  ( 7th) fireball
   60 seconds:  ( 6th) lightning bolt

You can memorize 10 1st circle spell(s).
You continue your study.

< 341h/341H 135v/135V Pos: sitting >
You start meditating...

< 341h/341H 135v/135V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 341h/341H 135v/135V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: sitting >
You stop meditating.
In the Commerce District
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of a hooded strongman is lying here.
The fountain's waters are very inviting.
Naz (Duergar)(medium) stands in mid-air here.
A noble lady is standing here.
A town merchant is standing here thinking very intently about something.

< 341h/341H 135v/135V Pos: sitting >
Maybe you should get on your feet first?

< 341h/341H 135v/135V Pos: sitting >
You start meditating...

< 341h/341H 135v/135V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing bigbys clenched fist.

< 341h/341H 135v/135V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You have finished memorizing fireball.

< 341h/341H 135v/135V Pos: sitting >
A noble lady leaves north.

< 341h/341H 135v/135V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: sitting >
You have finished memorizing fireball.

< 341h/341H 135v/135V Pos: sitting >
You have finished memorizing fireball.

< 341h/341H 135v/135V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 135v/135V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 341h/341H 135v/135V Pos: sitting >
You clamber to your feet.

< 341h/341H 135v/135V Pos: standing >
Your minor globe shimmers and fades into thin air.

< 341h/341H 135v/135V Pos: standing >
Pardon?

< 341h/341H 135v/135V Pos: standing >
You quickly scan the area.
A noble lady who is close by to your north.
A citizen of Bloodstone who is not far off to your north.
A wino who is not far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
A hooded strongman who is rather far off to your north.
A regal man who is not far off to your east.
Stephan who is not far off to your east.
The baron's daughter who is close by to your west.
A Bloodstone merchant who is close by to your west.
A common woman who is close by to your west.
Anele who is close by to your west.

< 341h/341H 135v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You finish your song.

< 341h/341H 135v/135V Pos: standing >
You start playing your lyre of harm and singing aloud.

< 341h/341H 135v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of a hooded strongman is lying here.
The fountain's waters are very inviting.
Naz (Duergar)(medium) stands in mid-air here.
A town merchant is standing here thinking very intently about something.

< 341h/341H 135v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S
A noble lady is standing here.
Naz enters from the south.

< 341h/341H 134v/135V Pos: standing >
On Commerce Way
Obvious exits: -N -S
A citizen stands here minding his own business.
A wino stands here, swaying and mumbling some nonsense.
Naz enters from the south.

< 341h/341H 133v/135V Pos: standing >
On Commerce Way
Obvious exits: -N -E -S -W
The corpse of the keep's majestrate is lying here.
Ghelian, the baker, looks at you with anticipation.
Naz enters from the south.

< 341h/341H 132v/135V Pos: standing >
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
A citizen stands here minding his own business.
An elite bodyguard stands here, protecting his escort.
An elite bodyguard stands here, protecting his escort.
A hooded strongman is standing here, keeping the public at bay.
Naz enters from the south.

< 341h/341H 132v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 341h/341H 134v/135V Pos: standing >
On Mina Street
Obvious exits: -E -W
You sense a lifeform nearby.
Somebody's revolting little child is standing here.
A servant of the keep's baron is here tending official business.
A hooded strongman is standing here, keeping the public at bay.
Naz enters from the east.

< 341h/341H 134v/135V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 334h/341H 134v/135V Pos: sitting >
< T: Fili TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 A salesman enters from the west.

< 334h/341H 134v/135V Pos: sitting >
< T: Fili TP: sit TC:few scratches E: someone sta EP: excellent >
 Someone parries your futile lunge at him.

< 334h/341H 134v/135V Pos: sitting >
< T: Fili TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 -=[A Thri-Kreen's slash wounds you.]=-
-=[A Thri-Kreen's impressive pierce wounds you.]=-
-=[A Thri-Kreen's pierce strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's slash strikes you.]=-
-=[A Thri-Kreen's slash hits Fili across the leg, resulting in a limp stride.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-

< 180h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Someone parries your futile lunge at him.

< 247h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 A faint hum can be heard from Sunblade, longsword of Justice carried by someone.

< 247h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC: few wounds E: someone sta EP: excellent >
 Naz leaves west.

< 247h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC: few wounds E: someone sta EP: excellent >
 The green glow surrounding you fades away.

< 247h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC: few wounds E: someone sta EP: excellent >
 -=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful pierce strikes you.]=-
-=[A Thri-Kreen's impressive pierce strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
-=[A Thri-Kreen's fine slash strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you very hard.]=-
-=[A Thri-Kreen's impressive slash strikes you hard.]=-
-=[A Thri-Kreen's impressive slash strikes you hard.]=-

< 91h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC:pretty hurt E: A Thri-Kreen sta EP: excellent >
 -=[A Thri-Kreen's slash seriously wounds you.]=-

< 73h/341H 129v/135V Pos: sitting >
< T: Fili TP: sit TC:pretty hurt E: A Thri-Kreen sta EP: excellent >
 You clamber to your feet.

< 73h/341H 129v/135V Pos: standing >
< T: Fili TP: sta TC:pretty hurt E: someone sta EP: excellent >
 
< 73h/341H 129v/135V Pos: standing >
< T: Fili TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attempt to flee...
On Mina Street
Obvious exits: -E -W
You flee westward!

< 73h/341H 107v/135V Pos: standing >
On Mina Street
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A salesman is standing here, practicing his pitch.
You sense a lifeform nearby.
Somebody's revolting little child is standing here.
A servant of the keep's baron is here tending official business.
A hooded strongman is standing here, keeping the public at bay.

< 73h/341H 106v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A citizen stands here minding his own business.
An elite bodyguard stands here, protecting his escort.
An elite bodyguard stands here, protecting his escort.
A hooded strongman is standing here, keeping the public at bay.

< 73h/341H 107v/135V Pos: standing >
A citizen of Bloodstone leaves east.
In a Citizen's Dwelling
Obvious exits: -W
Fresh blood splatters cover the area.
A citizen stands here minding his own business.
A citizen of Bloodstone is stretched out, sound asleep.
A citizen of Bloodstone is stretched out, sound asleep.

< 73h/341H 106v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 106v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 106v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 73h/341H 107v/135V Pos: standing >
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
An elite bodyguard stands here, protecting his escort.
An elite bodyguard stands here, protecting his escort.
A hooded strongman is standing here, keeping the public at bay.

< 73h/341H 107v/135V Pos: standing >
On Commerce Way
Obvious exits: -N -E -S -W
The corpse of the keep's majestrate is lying here.

< 73h/341H 106v/135V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
On Commerce Way
Obvious exits: -N -S
Ghelian, the baker, looks at you with anticipation.
A citizen stands here minding his own business.

< 140h/341H 105v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S
A wino stands here, swaying and mumbling some nonsense.
A noble lady is standing here.

< 140h/341H 104v/135V Pos: standing >
In the Commerce District
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of a hooded strongman is lying here.
The fountain's waters are very inviting.

< 140h/341H 104v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 141h/341H 104v/135V Pos: standing >

< 141h/341H 105v/135V Pos: standing >
You start chanting...

< 141h/341H 106v/135V Pos: standing >

< 141h/341H 107v/135V Pos: standing >
Casting: dimension door *

< 141h/341H 108v/135V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 135h/341H 109v/135V Pos: sitting >
< T: Fili TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 You can't do this sitting!
You abort your spell before it's done!

< 136h/341H 109v/135V Pos: sitting >
< T: Fili TP: sit TC: nasty wounds E: someone sta EP: excellent >
 Someone dodges your futile attack.
-=[A Thri-Kreen's powerful slash strikes you very hard.]=-
-=[A Thri-Kreen's impressive pierce strikes you hard.]=-
-=[A Thri-Kreen's fine pierce strikes you.]=-
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
You feel the lifeforce being drained from your limbs!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.
Your living matrix was completely destroyed by the massive blow!
Your superior electrum arm plates was completely destroyed by the massive blow!
Your pair of dwarf-hide boots [superior] was completely destroyed by the massive blow!
Your thin length of twisted cord [superior] was completely destroyed by the massive blow!