The death of [ 1 Mercenary] Herp (Halfling)

in A Path Near the Center of a Bandit Camp

from the perspective of [56 Demonic Rider] Noz La Resistance (Drow Elf)

<floating about head>a bright purple ioun stone[225h 36m 53s]
<worn as a badge>    the atlantan badge of strength of dexterity
<worn on head>       the eladrin-bone crown of the obyriths of agility (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [69%]             
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a wad of spawn goo of strength (magic) (humming)
<worn on face>       mask of the flayed mind of agility (invis) (magic)
<worn around neck>   a polished mithril gorget of Hammerhelm (magic) [60%]             
<worn around neck>   the necklace of resilience (magic)
<worn on body>       the platemail of might of regeneration (magic) (glowing) [82%]             
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing) [79%]             
<worn as quiver>     the frost giant's axe (magic) [45%]             
<worn about waist>   the ceinture of giant strength [poor] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<attached to belt>   a glowing azure potion (magic) (glowing) [64%]             
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [82%]             
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic) [61%]             
<worn on finger>     a jagged ring of Shanatar rock [poor] (magic)
<worn on finger>     a death ring of Tezcatlipoca (magic)[224h 14m 50s]
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[224h 14m 50s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[224h 14m 50s]
<worn on feet>       boots of thundering might (magic) (humming) [86%]             


< 818h/624H 154v/191V Pos: standing >
You quickly scan the area.
A human bandit who is not far off to your east.
A vicious giant rat who is a brief walk away to your east.
A human bandit who is a brief walk away to your east.
A human bandit who is rather far off to your east.
A human bandit who is rather far off to your east.
A mercenary guard who is close by to your south.
A mercenary guard who is close by to your south.
A mercenary sorcerer who is close by to your south.
A Halfling who is in the distance to your west.

< 818h/624H 155v/191V Pos: standing >

< 817h/624H 157v/191V Pos: standing >

< 817h/624H 159v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 817h/624H 159v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 817h/624H 159v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 817h/624H 160v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 817h/624H 160v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 817h/624H 160v/191V Pos: standing >
Bash who?

< 817h/624H 161v/191V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your north.

< 817h/624H 163v/191V Pos: standing >

< 817h/624H 165v/191V Pos: standing >

< 817h/624H 167v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 817h/624H 167v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 817h/624H 167v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 817h/624H 168v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 817h/624H 168v/191V Pos: standing >
Bash who?

< 816h/624H 169v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 816h/624H 172v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -S -D#

< 816h/624H 175v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S
A two-handed sword, nearly six feet in length, lies here.

< 816h/624H 175v/191V Pos: standing >
Bash who?

< 816h/624H 176v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 816h/624H 180v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 816h/624H 182v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S
A two-handed sword, nearly six feet in length, lies here.

< 816h/624H 184v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 815h/624H 185v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 815h/624H 185v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -S -U

< 815h/624H 185v/191V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your east.
A vicious giant rat who is not far off to your east.
A human bandit who is not far off to your east.
A vicious giant rat who is a brief walk away to your east.
A human bandit who is rather far off to your east.
A vicious giant rat who is rather far off to your east.
A vicious giant rat who is rather far off to your east.

< 815h/624H 187v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.

< 815h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.
A bandit walks around here waiting for action to happen.(Red Aura)

< 815h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.

< 815h/624H 189v/191V Pos: standing >
You quickly scan the area.
A human bandit who is close by to your east.
A vicious giant rat who is close by to your east.
A vicious giant rat who is close by to your east.
A vicious giant rat who is rather far off to your east.
A vicious giant rat who is in the distance to your east.
A human bandit who is in the distance to your east.
A vicious giant rat who is close by to your west.
A human bandit who is close by to your west.
A vicious giant rat who is not far off to your west.

< 815h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A bandit walks around here waiting for action to happen.(Red Aura)
A vicious giant rat is here sniffing the air and looking around for food.
A vicious giant rat is here sniffing the air and looking around for food.

< 815h/624H 190v/191V Pos: standing >
You quickly scan the area.
A vicious giant rat who is a brief walk away to your east.
A vicious giant rat who is rather far off to your east.
A human bandit who is rather far off to your east.
A vicious giant rat who is close by to your west.
A vicious giant rat who is not far off to your west.
A human bandit who is not far off to your west.
A vicious giant rat who is a brief walk away to your west.

< 815h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.

< 815h/624H 189v/191V Pos: standing >
As the evil exits your body, you suddenly feel less compelled to strike down your enemies.
Your globe shimmers and fades into thin air.
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.
A bandit walks around here waiting for action to happen.(Red Aura)

< 814h/624H 188v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.

< 814h/624H 188v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -S -U

< 814h/624H 188v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 814h/624H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 814h/624H 191v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 814h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 814h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S
A two-handed sword, nearly six feet in length, lies here.

< 814h/624H 188v/191V Pos: standing >

< 814h/624H 191v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -S -D#

< 814h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 814h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 813h/624H 188v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 813h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 813h/624H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 813h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 813h/624H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 813h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 813h/624H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 813h/624H 191v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 813h/624H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 813h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 813h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 812h/624H 188v/191V Pos: standing >
You quickly scan the area.
A human bandit who is rather far off to your east.
A human bandit who is in the distance to your east.

< 812h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 812h/624H 190v/191V Pos: standing >
You quickly scan the area.
A human bandit who is a brief walk away to your east.
A human bandit who is rather far off to your east.
A vicious giant rat who is in the distance to your east.
A human bandit who is in the distance to your east.

< 812h/624H 190v/191V Pos: standing >
Inside the Entrance to a Bandit Camp
Obvious exits: -E -SB -W

< 812h/624H 189v/191V Pos: standing >
You quickly scan the area.
A human bandit who is not far off to your east.
A vicious giant rat who is rather far off to your east.
A human bandit who is rather far off to your east.
A mercenary guard who is close by to your south.
A mercenary guard who is close by to your south.
A mercenary sorcerer who is close by to your south.

< 812h/624H 189v/191V Pos: standing >

< 812h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -W

< 812h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A bandit walks around here waiting for action to happen.(Red Aura)

< 811h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A bandit walks around here waiting for action to happen.(Red Aura)

< 811h/624H 188v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -W -U
A vicious giant rat is here sniffing the air and looking around for food.
A bandit walks around here waiting for action to happen.(Red Aura)

< 811h/624H 190v/191V Pos: standing >
You quickly scan the area.
A human bandit who is close by to your north.
A vicious giant rat who is close by to your north.
A human bandit who is not far off to your north.
A stray dog who is not far off to your north.
A vicious giant rat who is in the distance to your north.
A human bandit who is close by to your west.
A human bandit who is not far off to your west.

< 811h/624H 190v/191V Pos: standing >

< 811h/624H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 811h/624H 190v/191V Pos: standing >

< 810h/624H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 810h/624H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 810h/624H 190v/191V Pos: standing >
On a Catwalk
Obvious exits: -W -D

< 810h/624H 189v/191V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your west.
A vicious giant rat who is close by below you.
A human bandit who is close by below you.

< 810h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -W -U
A bandit walks around here waiting for action to happen.(Red Aura)
A vicious giant rat is here sniffing the air and looking around for food.
A bandit walks around here waiting for action to happen.(Red Aura)

< 810h/624H 190v/191V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your north.
A human bandit who is not far off to your north.
A stray dog who is not far off to your north.
A human bandit who is not far off to your west.
A human bandit who is not far off to your west.

< 809h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 809h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A bandit walks around here waiting for action to happen.(Red Aura)
A bandit walks around here waiting for action to happen.(Red Aura)

< 809h/624H 188v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -W

< 809h/624H 188v/191V Pos: standing >
Inside the Entrance to a Bandit Camp
Obvious exits: -E -SB -W

< 809h/624H 188v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 809h/624H 188v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 809h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 809h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 809h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 809h/624H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 809h/624H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 809h/624H 190v/191V Pos: standing >

< 808h/624H 190v/191V Pos: standing >
On a Narrow Catwalk
Obvious exits: -E -D

< 808h/624H 189v/191V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.

< 808h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 808h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 807h/624H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 807h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 807h/624H 190v/191V Pos: standing >
You quickly scan the area.
A human bandit who is in the distance to your east.
A human bandit who is in the distance to your east.

< 807h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 807h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 807h/624H 188v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 807h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 807h/624H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 807h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 807h/624H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 807h/624H 189v/191V Pos: standing >
The snow is coming down faster now.
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 806h/624H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 806h/624H 190v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 806h/624H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 806h/624H 189v/191V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -S -D#

< 806h/624H 190v/191V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
A merchant who is a brief walk away to your east.
A merchant who is rather far off to your east.
A rich merchant who is rather far off to your east.
An auction guard who is rather far off to your east.
An auction guard who is in the distance to your east.
An auction guard who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
An ogre slave who is in the distance to your east.
An auction guard who is in the distance to your east.
The auctioneer who is in the distance to your east.

< 806h/624H 190v/191V Pos: standing >
A Path Leading to the Center of the Bandit Camp
Obvious exits: -N# -E -W

< 806h/624H 189v/191V Pos: standing >
You quickly scan the area.
A merchant who is close by to your east.
A merchant who is not far off to your east.
A merchant who is a brief walk away to your east.
A rich merchant who is a brief walk away to your east.
An auction guard who is a brief walk away to your east.
An auction guard who is rather far off to your east.
An auction guard who is rather far off to your east.
An auction guard who is rather far off to your east.
A rich merchant who is rather far off to your east.
A rich merchant who is rather far off to your east.
A rich merchant who is rather far off to your east.
An ogre slave who is rather far off to your east.
The auctioneer who is rather far off to your east.

< 806h/624H 189v/191V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W
A merchant stands here struggling to hear the auctioneer.(Red Aura)

< 806h/624H 190v/191V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W
The corpse of a merchant is lying here.
The corpse of a Grey Elf is lying here.
A merchant stands here struggling to hear the auctioneer.(Red Aura)

< 805h/624H 189v/191V Pos: standing >
You quickly scan the area.
A merchant who is close by to your east.
A rich merchant who is close by to your east.
An auction guard who is close by to your east.
An auction guard who is not far off to your east.
An auction guard who is not far off to your east.
An auction guard who is not far off to your east.
A rich merchant who is not far off to your east.
A rich merchant who is not far off to your east.
A rich merchant who is not far off to your east.
A rich merchant who is not far off to your east.
An ogre slave who is not far off to your east.
An auction guard who is not far off to your east.
An auction guard who is not far off to your east.
An auction guard who is rather far off to your east.
A merchant who is close by to your west.

< 805h/624H 189v/191V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W
A merchant stands here struggling to hear the auctioneer.(Red Aura)

< 805h/624H 190v/191V Pos: standing >
You do not see that item here.

< 805h/624H 190v/191V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W
The corpse of a merchant is lying here.
The corpse of a Grey Elf is lying here.
A merchant stands here struggling to hear the auctioneer.(Red Aura)

< 805h/624H 189v/191V Pos: standing >
It appears to be the corpse of Tero.
a quill
an elfskin belt
a soft skin cloak
a small round wooden shield
a pair of worn leather sleeves
a pair of rugged outdoors boots [poor]
a shabby alligator skin jerkin
a wicked looking collar [superior]
a rugged adventurers satchel (magic) (illuminating)
a small green cloth sack
a spellbook
a small bandage

< 805h/624H 189v/191V Pos: standing >
You quickly scan the area.
A rich merchant who is close by to your east.
An auction guard who is close by to your east.
An auction guard who is not far off to your east.
An auction guard who is not far off to your east.
An auction guard who is not far off to your east.
A rich merchant who is not far off to your east.
A rich merchant who is not far off to your east.
A rich merchant who is not far off to your east.
A rich merchant who is not far off to your east.
An ogre slave who is not far off to your east.
An auction guard who is not far off to your east.
The auctioneer who is not far off to your east.
A rich merchant who is a brief walk away to your east.
An auction guard who is rather far off to your east.
A merchant who is close by to your west.

< 804h/624H 191v/191V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W

< 804h/624H 190v/191V Pos: standing >
You quickly scan the area.
A merchant who is close by to your north.
A merchant who is close by to your east.
A rich merchant who is not far off to your east.
An auction guard who is a brief walk away to your east.
A merchant who is close by to your west.
A human bandit who is close by to your west.

< 804h/624H 190v/191V Pos: standing >
It's a bit nippy here.

< 804h/624H 190v/191V Pos: standing >
A Path Near the Center of a Bandit Camp
Obvious exits: -N -E -W

< 804h/624H 189v/191V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your north.
A Halfling who is close by to your east.
An auction guard who is not far off to your east.
A merchant who is rather far off to your east.

< 804h/624H 189v/191V Pos: standing >

< 804h/624H 191v/191V Pos: standing >

< 804h/624H 191v/191V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W

< 804h/624H 190v/191V Pos: standing >
A Path Near the Center of a Bandit Camp
Obvious exits: -N -E -W

< 804h/624H 189v/191V Pos: standing >
A Path Near the Center of a Bandit Camp
Obvious exits: -N -E -W
The corpse of a Mountain Dwarf is lying here.
A Halfling (small) stands here.(Gold Aura)

< 804h/624H 188v/191V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Halfling to the ground!
You dive at a Halfling skewering him with your blood red sword named 'Death Rider'.
[Damage: 73 ] A Halfling's heavy mithril bastard sword [superior] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.