The death of [51 Swordsman] Bimli La Resistance (Thri-Kreen)

in The Tropical Jungles of Khomani-Khan

from the perspective of [56 Wildmage] Obeen La Resistance (Kobold)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the spiked crown of mental resistance
<worn on eyes>       the eyes of the High Forest (glowing) [84%]             
<worn in ear>        an enchanted earring of constitution [69%]             
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn on face>       mask of the flayed mind (magic)
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn on body>       the Living Necroplasm (magic)[229h 37m 18s]
<worn about body>    a threadbare gold-trimmed black robe [superior] (magic) [74%]             
<worn on back>       a flayed illithid-hide backpack
<worn on tail>       a tiny seashell (magic)
<worn as quiver>     Ihsahn, the drow swashbuckler's legacy braid [superior] [80%]             
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [56%]             
<attached to belt>   a tiny elixir of potent drugs
<attached to belt>   a potion of bubbling goo (magic) (glowing) [85%]             
<worn on arms>       the armplates of the Cosmos (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of wisdom (magic)
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the cubes of protection (humming) [55%]             
<worn on finger>     a bone band [superior] (magic) (humming)
<worn on finger>     a bone band of infinite power (magic) (humming)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<held>               the tome of Strahd (magic) (glowing)
<worn on legs>       a pair of flayed illithid hide leggings [superior] (glowing)
<worn on feet>       the cubes of protection (humming) [79%]             


Obvious exits: -N -S

< 728h/741H 172v/174V Pos: standing >
A Small Pathway
Obvious exits: -N -S

< 729h/741H 171v/174V Pos: standing >
 
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^...M..^***  
 ......+...***  
  .M^..+....*   
   ^*..+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 729h/741H 170v/174V Pos: standing >
 
   M^^*^MMMM    
  *******MMMS   
 ****^^^*^MMMM  
 **^*^^^^**MMM  
 *^.^^+@.***MM  
 .^...M..^****  
 .....+...****  
  M^..+....**   
   *..+....M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 731h/741H 173v/174V Pos: standing >
 
   ^^*^MMMM     
  ******MMMS    
 ***^^^*^MMMM   
 *^*^^^^**MMMM  
 ^.^^+.@***MMM  
 ^...M..^****M  
 ....+...*****  
  ^..+....***   
   ..+....MM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 732h/741H 171v/174V Pos: standing >
 
   ^*^MMMM      
  *****MMMS     
 **^^^*^MMMM    
 ^*^^^^*MMMMM   
 .^^+..@**MMMM  
 ...M..^****MM  
 ...+...******  
  ..+....****   
   .+....MM*    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 732h/741H 169v/174V Pos: standing >
 
   *^MMMM       
  ****MMMS      
 *^^^*^MMMM     
 *^^^^*MMMMM    
 ^^+..*@*MMMMM  
 ..M..^****MMM  
 ..+...******M  
  .+....*****   
   +....MM**    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 733h/741H 168v/174V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 736h/741H 174v/174V Pos: standing >
You sit down and relax.

< 741h/741H 174v/174V Pos: sitting >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
You currently have the following spell slots available:
  1st circle: 11 of 12   (   0 seconds)
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  6 of  7   (   1 seconds)
  7th circle:  5 of  6   (   1 seconds)
  8th circle:  5 of  6   (   1 seconds)
  9th circle:  0 of  5   (   5 seconds)
 10th circle:  5 of  5
 11th circle:  3 of  4   (   1 seconds)
 12th circle:  0 of  1   (   1 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 721h/741H 174v/174V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 721h/741H 174v/174V Pos: sitting >
You feel infused by 12th circle DARK powers!

< 721h/741H 174v/174V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 722h/741H 174v/174V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 723h/741H 174v/174V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 724h/741H 174v/174V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 726h/741H 174v/174V Pos: sitting >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 727h/741H 174v/174V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 728h/741H 174v/174V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 729h/741H 174v/174V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 730h/741H 174v/174V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 731h/741H 174v/174V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 732h/741H 174v/174V Pos: sitting >
You feel infused by 1st circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 732h/741H 174v/174V Pos: sitting >
You clamber to your feet.

< 735h/741H 174v/174V Pos: standing >
You start chanting...

< 735h/741H 174v/174V Pos: standing >
Casting: relocate *

< 738h/741H 174v/174V Pos: standing >
Casting: relocate 

< 740h/741H 174v/174V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
You materialize elsewhere!

< 741h/741H 174v/174V Pos: standing >
Bimli leaves west.

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >
Bimli enters from the west.

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >
You feel the swirling shadows around your body dissipate.

< 741h/741H 174v/174V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >
I see no person by that name here!

< 741h/741H 174v/174V Pos: standing >
You now follow Noz.

< 741h/741H 174v/174V Pos: standing >
You attempt to give consent...

< 741h/741H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ..PP       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
You are now a member of Noz's group.

< 741h/741H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ..PP       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 741h/741H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ..PP       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 741h/741H 174v/174V Pos: standing >
You feel a strange shadowy mist cover your body.

< 741h/741H 174v/174V Pos: standing >
You are surrounded by a blood-red glow.

< 741h/741H 174v/174V Pos: standing >
Pardon?

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >

< 741h/741H 174v/174V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 721h/741H 174v/174V Pos: standing >

< 721h/741H 174v/174V Pos: standing >
Bands of magic armor wrap around you!
You suddenly feel blessed!

< 721h/741H 174v/174V Pos: standing >
You get a fiery red potion from a portable hole.

< 723h/741H 174v/174V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.

< 725h/741H 174v/174V Pos: standing >

< 948h/961H 174v/174V Pos: standing >

< 949h/961H 174v/174V Pos: standing >

< 949h/961H 174v/174V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 951h/961H 174v/174V Pos: standing >

< 952h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 957h/961H 174v/174V Pos: standing >
You quickly scan the area.
You see nothing.

< 960h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 961h/961H 174v/174V Pos: standing >

< 961h/961H 174v/174V Pos: standing >

< 961h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You quickly scan the area.
You see nothing.
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You quickly scan the area.
You see nothing.
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) stands in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.
Bimli settles to his knees.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ....P.....^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) crouches in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 .....P....^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) crouches in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
You hear the sounds of movement in the distance.

< 961h/961H 174v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 .....P@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli (Thri-Kreen)(medium) crouches in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
A Human enters from the west.
A Centaur trots in from the west.
A Dwarf enters from the west.
A Human sneaks in from the west.
A Grey Elf sneaks in from the west.
A Centaur trots in from the west.

< 961h/961H 174v/174V Pos: standing >
Bimli avoids being bashed by a Dwarf, who loses his balance and falls.

< 961h/961H 174v/174V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by a Centaur.
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
*A Centaur (large) DemonLord - AnGEr Of The Honoured stands in mid-air here.
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands in mid-air here.
*A Human (medium) Magister Equitum of The Empire stands in mid-air here.
A Dwarf (medium) TongJun - AnGEr Of The Honoured sits in mid-air here.
A Centaur (large) Legionary of The Empire stands in mid-air here.
A Human (medium) Protectores Augusti of The Empire stands in mid-air here.
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.
Bimli (Thri-Kreen)(medium) crouches in mid-air here.
*Goli (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 961h/961H 174v/174V Pos: standing >
Goli snaps into visibility.
Goli is knocked to the ground by a Centaur's skillful bash!
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
*A Centaur (large) DemonLord - AnGEr Of The Honoured stands in mid-air here.
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands in mid-air here.
*A Human (medium) Magister Equitum of The Empire stands in mid-air here.
A Dwarf (medium) TongJun - AnGEr Of The Honoured sits in mid-air here.
A Centaur (large) Legionary of The Empire stands in mid-air here, fighting Goli.
A Human (medium) Protectores Augusti of The Empire stands in mid-air here.
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.
Bimli (Thri-Kreen)(medium) crouches in mid-air here.
Goli (Drow Elf)(medium) sits in mid-air here, fighting a Centaur.
An impenetrable globe of darkness floats near Goli's head.
*Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.

< 961h/961H 174v/174V Pos: standing >
A Centaur attacks Goli. [4 hits]

< 961h/961H 174v/174V Pos: standing >
A Centaur snaps into visibility.
A halo of white light settles over a Centaur as he charges into battle.
Noz snaps into visibility.
A dark shroud encases Noz as he charges into battle.
Noz is knocked to the ground by a Centaur's mighty bash!

< 961h/961H 174v/174V Pos: standing >
A Halfling starts casting an offensive spell.

< 961h/961H 174v/174V Pos: standing >
 
   ....***..^^    
   ....**....^M   
 M .....*....^MM  
 . ..........^MM  
 . .....@*   ^MM  
 . ....S.     MM  
 L ...S       MM  
   .MS        M   
                  
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 961h/961H 172v/174V Pos: standing >
 
   ..***..^^    
  ...**....^M   
 .....*....^MM  
 ..........^MM  
 ......@   ^MM  
 ....S.     MM  
 ...S       MM  
  MS        M   
                
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)
A Centaur (large) DemonLord - AnGEr Of The Honoured stands in mid-air here, fighting Noz.
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured sits in mid-air here, fighting Bimli.
*A Human (medium) Magister Equitum of The Empire stands in mid-air here.
A Dwarf (medium) TongJun - AnGEr Of The Honoured sits in mid-air here.
A Centaur (large) Legionary of The Empire stands in mid-air here, fighting Goli.
A Human (medium) Protectores Augusti of The Empire stands in mid-air here.
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here. (casting) 
Bimli (Thri-Kreen)(medium) stands in mid-air here, fighting a Grey Elf.
Goli (Drow Elf)(medium) sits in mid-air here, fighting a Centaur.
An impenetrable globe of darkness floats near Goli's head.
Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound, fighting a Centaur.
An impenetrable globe of darkness floats near Noz's head.

< 961h/961H 170v/174V Pos: standing >
A Centaur's holy avenger of Ambran moves with a blinding speed and successfully repels Noz's attack!
Noz attacks a Centaur. [1 hits]
You start chanting...
You snap into visibility.

< 961h/961H 170v/174V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at Bimli!
Noz snaps into visibility.
A Centaur's the holy avenger of Ambran eminates a soft glow and a Centaur looks refreshed!
The room lights up!
Healing energy flows from a Centaur into a Centaur's body!
A Centaur attacks Noz. [3 hits]

< 961h/961H 171v/174V Pos: standing >
Goli snaps into visibility.
A Centaur attacks Goli. [3 hits]

< 961h/961H 173v/174V Pos: standing >
You complete your spell...
[Damage: 157 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Grey Elf.
Darkness flows from the rift encasing a Grey Elf in an impenetrable shell.
A Grey Elf seems to be blinded!
A tentacle of solified mist coils itself around a Grey Elf
tossing him to the ground.
[Damage: 55 ] Twin bolts of writhing power slam into a Grey Elf's chest.
A Human starts casting a spell.
A Halfling starts casting an offensive spell.

< 1046h/961H 174v/174V Pos: standing >

< 1046h/961H 174v/174V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
Bimli is struck by a blinding light from a Halfling, and is utterly destroyed!
Bimli's scimitar named 'Woundhealer' melted from the intense heat!
Bimli's barbed whip dubbed 'Cometstrike' melted from the intense heat!
Bimli's silvery bracer covered in glowing runes of damage melted from the intense heat!
Bimli's destruction holo-gogs of chilling [poor] made by Rukkus melted from the intense heat!
Bimli's spiked circles of bloodletting melted from the intense heat!
Bimli is dead! R.I.P.