The death of [51 Crusader] Duac AnGEr Of The Honoured (Dwarf)

in The Site of a Watering Hole

from the perspective of [50 Ruiner] Goli La Resistance (Drow Elf)

<worn on head>       the mighty crown of the gith (magic)
<worn on eyes>       a transparent horse visor
<worn in ear>        the earring of chaos (magic)
<worn in ear>        a snake fang earring of endurance
<worn on face>       a stylized teakwood mask (magic)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a knight's sapphire collar
<worn on body>       some ashen brass cuirass
<worn about body>    a forest cloak
<worn on back>       a large leather backpack
<worn as quiver>     a well-crafted bronze quiver
<worn about waist>   the frayed ends of sanity (magic)
<worn on arms>       some spiked ivory sleeves
<held as shield>     a boreal iron heater shield
<worn around wrist>  a glowing gypsy bracelet (magic)
<worn around wrist>  a soldier's obsidian bracelet
<worn on hands>      some frost-rimed steel talons [86%]             
<worn on finger>     a polished oak ring (magic) (glowing)
<worn on finger>     a ring of the hierophant (magic)
<held>               a gem of reflection (magic)
<worn on legs>       some legendary leather pants from The Astral Plane
<worn on feet>       a pair of flaming boots (magic) (glowing) (humming)


< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Noz shouts out loudly.. MOVING!!!!

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You are already standing.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Noz sneaks down riding on a winged hellhound.
Jov floats down.
Bimli leaves down.
You follow Noz.

Inside the Dark Passageway
   The cold watery passage ends here abruptly.  The well crafted walls end
here underneath a medium sized opening above.  It is difficult to tell what is
located above, it could just be a continuation of this tunnel.  The water is
very dirty here as if someone had deficated here in the water.  It seems that
this area is not naturally formed.  There is deffinetly signs that the masonry
was done by skilled craftsman, but it seems unlikely that this area underneath
the Black Dog Mountains is inhabited by any 'civilized' group or race.  The
feeling of dread grows and grows.  There are small rocks and pebbles lying all
over on the ground, as if part of some large object.  A thin layer of slime has
formed on the northern wall.  One may return to the south or travel up into the
further darkness.
Obvious exits: -South -Up
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
A HUGE stone golem stands here protecting the passageway.(Red Aura)
Daq swims in from above.
Iruzl swims in from above.
Obeen swims in from above.

< 720h/720H 140v/142V Pos: standing >
Jov stops following Noz.
Jov now follows Noz.

< 720h/720H 140v/142V Pos: standing >
You failed.

< 720h/720H 140v/142V Pos: standing >
You failed.

< 720h/720H 140v/142V Pos: standing >
Noz swims south riding on a winged hellhound.
Jov swims south.
Bimli swims south.
You follow Noz.

In an Underwater Passage
   The water here turns very cold.  There appears to be a stone passage here
heading to the north.  The water is very dark as no light reaches this region.
There appears to be a large doorway to the north, more than likely to some kind
of subterranean city.  The watery cave has an odd and out of place feeling.
The stone walls have been magically sealed together and no mortar has been used
in the construction of this hallway.  There is a thick layer of silt formed on
the floor of this passageway.  One may travel back to the south to leave this
passageway or north through the gate and into the darkness.
Obvious exits: -North -South
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
A troglodyte assassin sneaks through the tunnels here.(Red Aura)
Rexx swims in from the north.
Iruzl swims in from the north.

< 720h/720H 135v/142V Pos: standing >
You failed.
Noz swims south riding on a winged hellhound.
Jov swims south.
Bimli swims south.
You follow Noz.

Underwater in the Clean Pool
   The cool waters could knock the breath out of the strongest creature.
The muddy banks of the pool are slick and covered with a thick layer of slime.
The nature of the water causes any light that enters the pool to twirl and
shimmer like some kind of ethereal pulse of energy.  The water is rather clear
and clean, unlike many of the rivers near the larger cities of the realms.  A
pool this large without any fish or other aquatic life is odd, but that's the
truth of this place.  One may travel to the north or up from this point.
An unnatural darkness fills this area.
Obvious exits: -North -Up
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
Daq swims in from the north.
Iruzl swims in from the north.
Obeen swims in from the north.

< 720h/720H 130v/142V Pos: standing >
You failed.

< 720h/720H 140v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Jov stops using the ice mace of Sevenoaks.

< 720h/720H 142v/142V Pos: standing >
Jov wields the oaken staff of the woodlands.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Jov's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Iruzl lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Iruzl starts casting a spell.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Iruzl completes his spell...
Iruzl utters the words 'efzae braez'

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Obeen lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Bimli looks at Rexx.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Obeen.

< 720h/720H 142v/142V Pos: standing >
Jov starts casting a spell.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Jov completes his spell...
Jov utters the words 'xahzf bfzahpuio'
Rexx suddenly grows gills!

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Sparkling magic surrounds Obeen as he begins his chant.
Obeen starts casting a spell.

< 720h/720H 142v/142V Pos: standing >
Jov apologizes to Rexx.

< 720h/720H 142v/142V Pos: standing >
Obeen completes his spell...
Obeen utters the word 'paghz'
Iruzl starts to move with uncanny speed!

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Obeen sits down in a comfortable spot.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
Obeen clambers to his feet.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
You failed.

< 720h/720H 142v/142V Pos: standing >
The snow is coming down faster now.

< 720h/720H 142v/142V Pos: standing >
Jov is suddenly surrounded by a red eldritch aura, which quickly dissipates.

< 720h/720H 142v/142V Pos: standing >
Daq stops using a large leather backpack.

< 720h/720H 142v/142V Pos: standing >
Daq gets a slab of beef from his large leather backpack.

< 720h/720H 142v/142V Pos: standing >
Daq eats a slab of beef.

< 720h/720H 142v/142V Pos: standing >
Daq straps a large leather backpack to his back.

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Jov.

< 720h/720H 142v/142V Pos: standing >
You must get rid of your existing mage flame or globe of darkness before you can create a globe of darkness.

< 720h/720H 142v/142V Pos: standing >
Jov stops using a mysterious hooded white robe emitting black smoke [superior].

< 720h/720H 142v/142V Pos: standing >
Jov gets a static dragonscale breastplate from his bottomless bag of the illithids.

< 720h/720H 142v/142V Pos: standing >
Jov shrugs into a static dragonscale breastplate.

< 720h/720H 142v/142V Pos: standing >
Jov puts a mysterious hooded white robe emitting black smoke [superior] into a bottomless bag of the illithids.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Shadows start to swirl around and cover Obeen's skin.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Obeen.

< 720h/720H 142v/142V Pos: standing >
Jov's mask sparkles for a moment, and reality seems to twist and bend.
A faint hum can be heard from the shadowy staff of damnation carried by Obeen.

< 720h/720H 142v/142V Pos: standing >
A Halfling slowly fades into existence.

< 720h/720H 142v/142V Pos: standing >
Autosaving...

< 720h/720H 142v/142V Pos: standing >
A Halfling swims north.

< 720h/720H 142v/142V Pos: standing >
Noz swims north riding on a winged hellhound.
Jov swims north.
Bimli swims north.
You follow Noz.

In an Underwater Passage
   The water here turns very cold.  There appears to be a stone passage here
heading to the north.  The water is very dark as no light reaches this region.
There appears to be a large doorway to the north, more than likely to some kind
of subterranean city.  The watery cave has an odd and out of place feeling.
The stone walls have been magically sealed together and no mortar has been used
in the construction of this hallway.  There is a thick layer of silt formed on
the floor of this passageway.  One may travel back to the south to leave this
passageway or north through the gate and into the darkness.
Obvious exits: -North -South
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
A troglodyte assassin sneaks through the tunnels here.(Red Aura)
Daq swims in from the south.
Iruzl swims in from the south.

< 720h/720H 137v/142V Pos: standing >
A troglodyte female swims in from the north.

< 720h/720H 137v/142V Pos: standing >
Noz swims north riding on a winged hellhound.
Jov swims north.
Bimli swims north.
You follow Noz.

Inside the Dark Passageway
   The cold watery passage ends here abruptly.  The well crafted walls end
here underneath a medium sized opening above.  It is difficult to tell what is
located above, it could just be a continuation of this tunnel.  The water is
very dirty here as if someone had deficated here in the water.  It seems that
this area is not naturally formed.  There is deffinetly signs that the masonry
was done by skilled craftsman, but it seems unlikely that this area underneath
the Black Dog Mountains is inhabited by any 'civilized' group or race.  The
feeling of dread grows and grows.  There are small rocks and pebbles lying all
over on the ground, as if part of some large object.  A thin layer of slime has
formed on the northern wall.  One may return to the south or travel up into the
further darkness.
Obvious exits: -South -Up
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
A HUGE stone golem stands here protecting the passageway.(Red Aura)
Daq swims in from the south.
Iruzl swims in from the south.

< 720h/720H 132v/142V Pos: standing >
Noz swims up riding on a winged hellhound.
Jov swims up.
Bimli swims up.
You follow Noz.

The Entrance to the Troglodyte Caves
   This small and highly defendable room is the entrance to the troglodyte
cave system.  This clan of lizard-like humanoids was thought to be some kind of
old myth that parents told their children to scare them.  It is, in fact, very
real and very dangerous to anyone foolish enough to intrude.  The cave is dark
and filled with many of the vile troglodyte warriors.  The troglodytes are a
savage people who crave human flesh and often will raid the surrounding areas
for food and other valuables.  This cave is well hidden beneath the Black Dog
Mountains.  The entire clan of creatures lives off of the success of their
raiding abillity.  The cave smells very bad as the creatures themselves give
off a repelant odor.  The gloom that hangs over this place is hard to see very
far into.  This is the entrance to the troglodyte caves.  One may travel east
or down back into the water.
An unnatural darkness fills this area.
Obvious exits: -East -Down
The corpse of a troglodyte sentinel is lying here.
The corpse of a troglodyte female is lying here.
The corpse of a troglodyte sentinel is lying here.
The corpse of a troglodyte berserker is lying here.
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
Iruzl enters from below.

< 720h/720H 131v/142V Pos: standing >

< 720h/720H 135v/142V Pos: standing >

< 720h/720H 136v/142V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Obeen.

< 720h/720H 139v/142V Pos: standing >
Noz sneaks down riding on a winged hellhound.
Bimli leaves down.
You follow Noz.

Inside the Dark Passageway
   The cold watery passage ends here abruptly.  The well crafted walls end
here underneath a medium sized opening above.  It is difficult to tell what is
located above, it could just be a continuation of this tunnel.  The water is
very dirty here as if someone had deficated here in the water.  It seems that
this area is not naturally formed.  There is deffinetly signs that the masonry
was done by skilled craftsman, but it seems unlikely that this area underneath
the Black Dog Mountains is inhabited by any 'civilized' group or race.  The
feeling of dread grows and grows.  There are small rocks and pebbles lying all
over on the ground, as if part of some large object.  A thin layer of slime has
formed on the northern wall.  One may return to the south or travel up into the
further darkness.
Obvious exits: -South -Up
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
A HUGE stone golem stands here protecting the passageway.(Red Aura)
Iruzl swims in from above.

< 720h/720H 140v/142V Pos: standing >
Noz swims south riding on a winged hellhound.
Bimli swims south.
You follow Noz.

In an Underwater Passage
   The water here turns very cold.  There appears to be a stone passage here
heading to the north.  The water is very dark as no light reaches this region.
There appears to be a large doorway to the north, more than likely to some kind
of subterranean city.  The watery cave has an odd and out of place feeling.
The stone walls have been magically sealed together and no mortar has been used
in the construction of this hallway.  There is a thick layer of silt formed on
the floor of this passageway.  One may travel back to the south to leave this
passageway or north through the gate and into the darkness.
Obvious exits: -North -South
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
A troglodyte female prowls through the caves here.(Red Aura)
A troglodyte assassin sneaks through the tunnels here.(Red Aura)
Iruzl swims in from the north.

< 720h/720H 135v/142V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.
Noz swims south riding on a winged hellhound.
Jov swims south.
Bimli swims south.
You follow Noz.

Underwater in the Clean Pool
   The cool waters could knock the breath out of the strongest creature.
The muddy banks of the pool are slick and covered with a thick layer of slime.
The nature of the water causes any light that enters the pool to twirl and
shimmer like some kind of ethereal pulse of energy.  The water is rather clear
and clean, unlike many of the rivers near the larger cities of the realms.  A
pool this large without any fish or other aquatic life is odd, but that's the
truth of this place.  One may travel to the north or up from this point.
An unnatural darkness fills this area.
Obvious exits: -North -Up
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
Daq swims in from the north.
Iruzl swims in from the north.

< 720h/720H 130v/142V Pos: standing >
Noz looks at a winged hellhound.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Obeen starts casting a spell.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Obeen completes his spell...
Obeen utters the words 'mass invisibility'
Jov slowly fades out of existence.

< 720h/720H 142v/142V Pos: standing >
Obeen sits down in a comfortable spot.

< 720h/720H 142v/142V Pos: standing >
Obeen clambers to his feet.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
The energy ceases to flow.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.

< 720h/720H 142v/142V Pos: standing >
Rexx slowly fades into existence.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.

< 720h/720H 142v/142V Pos: standing >
Rexx gets a slab of beef from his large net.

< 720h/720H 142v/142V Pos: standing >
Rexx eats a slab of beef.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Obeen.

< 720h/720H 142v/142V Pos: standing >
Jov's mask sparkles for a moment, and reality seems to twist and bend.

< 720h/720H 142v/142V Pos: standing >
Obeen looks at Jov.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -North -Up
*Rexx On parole, La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Obeen La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Daq La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Daq's body appears to recover from the affects of the potion.

< 720h/720H 142v/142V Pos: standing >
Noz's mouth moves, but all that comes forth is bubbles...

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Noz's skin seems to turn to stone.

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >

< 720h/720H 142v/142V Pos: standing >
Rexx swims up.

< 720h/720H 142v/142V Pos: standing >
You quickly scan the area.
Rexx who is close by above you.
A field mouse who is close by above you.
A magnificent heavy warhorse who is close by above you.
A Dwarf who is close by above you.

< 720h/720H 142v/142V Pos: standing >
Noz swims up riding on a winged hellhound.
Jov swims up.
Bimli swims up.
You follow Noz.

The Site of a Watering Hole
   The grassy plains are very flat but a naturally formed depression has
formed this clear pool of water.  The pool is only a few feet deep but over
twenty feet wide.  All of the various animals that live on the Field of Endolin
must frequent this place as it is the main source of water on the prairie.  The
trails all seem to lead here and travel in many random directions.  The pools
surface is calm and undisturbed.  The Black Dog Mountains loom in the distance
to the north and east.  One may travel to the west or south.
Obvious exits: -South -West
The watering hole is filled with cool water.
*Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(large) in mid-air sits atop a winged hellhound.(Red Aura)
*Rexx On parole, La Resistance (Orc)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
A field mouse scurries through the grass here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Dwarf (medium) TongJun - AnGEr Of The Honoured stands in mid-air here, fighting Rexx.(Gold Aura)
Daq sneaks in from elsewhere.
Iruzl enters from elsewhere.
Iruzl snaps into visibility.
A dark shroud encases Iruzl as he charges into battle.
A Dwarf is knocked to the ground by Iruzl's mighty bash!

< 720h/720H 140v/142V Pos: standing >
Bimli snaps into visibility.
A Dwarf avoids being bashed by Bimli, who loses his balance and falls.
Noz snaps into visibility.
A winged hellhound snaps into visibility.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.
A winged hellhound ignites into black flames as he hits a Dwarf!

< 720h/720H 140v/142V Pos: standing >
Daq suddenly attacks a Dwarf!
Daq snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Jov starts casting an offensive spell.
Jov snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Obeen starts casting an offensive spell.
Obeen snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Iruzl snaps into visibility.
Iruzl's the sword of tormenting [superior] turns black and spews a torrent of pure foul evil at a Dwarf!
The room goes dark!
A field mouse hears Iruzl's word of power, and nothing more.
A field mouse is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a field mouse's gurgling and choking signals his demise.
Iruzl sends a magnificent heavy warhorse reeling with an unholy word.
Iruzl sends a Dwarf reeling with an unholy word.
Iruzl attacks a Dwarf. [3 hits]
Rexx snaps into visibility.
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx attacks a Dwarf. [5 hits]

< 720h/720H 140v/142V Pos: standing >
Iruzl snaps into visibility.
A magnificent heavy warhorse attacks Iruzl. [0 hits]

< 720h/720H 140v/142V Pos: standing >
Jov snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Obeen snaps into visibility.
Obeen completes his spell...
Obeen utters the words 'qpaahuq fussrz'
Obeen shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Dwarf.
Twin bolts of writhing power slam into a Dwarf's chest.
BOOOOOOOOOM!
a Dwarf explodes in flames as a GIGANTIC fireball engulfs him.
Ice crystals form around a Dwarf as intense cold causes his body to freeze.
BOOOOOOOOOM!
a Dwarf explodes in flames as a GIGANTIC fireball engulfs him.
Jov completes his spell...
Jov utters the words 'paffue xurhuio'
A Dwarf begins to dry and wilt.

< 720h/720H 140v/142V Pos: standing >
A winged hellhound ignites into black flames as he hits a Dwarf!
A winged hellhound attacks a Dwarf. [1 hits]
Pardon?

< 720h/720H 140v/142V Pos: standing >
Rexx snaps into visibility.
As a Dwarf strikes Rexx, he smiles as a Dwarf tears his flesh!
A Dwarf attacks Rexx. [1 hits]

< 720h/720H 140v/142V Pos: standing >
Obeen starts casting an offensive spell.
Obeen snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Jov starts casting an offensive spell.
Jov snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Noz snaps into visibility.
Noz ignites into black flames as he hits a Dwarf!
Noz ignites into black flames as he hits a Dwarf!
A Dwarf's spell flows around Noz, leaving him unharmed!
A Dwarf's spell flows around Noz, leaving him unharmed!
Noz attacks a Dwarf. [4 hits]

< 720h/720H 140v/142V Pos: standing >
Obeen snaps into visibility.
Obeen completes his spell...
Obeen utters the words 'garbzzsg wuggurz babragruoz'
Obeen's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!
A bolt of force sent by Obeen hits a Dwarf soundly.
A bolt of force sent by Obeen hits a Dwarf soundly.
A huge bolt of force sent by Obeen impacts on a Dwarf's chest with a loud thud.
A bolt of force sent by Obeen hits a Dwarf soundly.
Daq attacks a Dwarf. [8 hits]

< 720h/720H 140v/142V Pos: standing >
Jov snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Jov completes his spell...
Jov utters the word 'uwshiguai'
A Dwarf almost hits his knees in agony as Jov crushes his body, causing parts of him to implode!

< 720h/720H 140v/142V Pos: standing >
Iruzl snaps into visibility.
Iruzl ignites into black flames as he hits a Dwarf!
A Dwarf's spell flows around Iruzl, leaving him unharmed!
Iruzl ignites into black flames as he hits a Dwarf!
Iruzl ignites into black flames as he hits a Dwarf!
Iruzl attacks a Dwarf. [4 hits]
Rexx snaps into visibility.
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx ignites into black flames as he hits a Dwarf!
Rexx attacks a Dwarf. [5 hits]
Obeen starts casting an offensive spell.
Obeen snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Rexx snaps into visibility.
Rexx leaps at a Dwarf only to realize he is down already.

< 720h/720H 140v/142V Pos: standing >
Daq clumsily tries to sneak behind a Dwarf, but a Dwarf notices him anyway.

< 720h/720H 140v/142V Pos: standing >
You are already standing.
Jov starts casting an offensive spell.
Jov snaps into visibility.

< 720h/720H 140v/142V Pos: standing >
Obeen snaps into visibility.
Obeen completes his spell...
Obeen utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Obeen hits a Dwarf soundly.
A bolt of force sent by Obeen hits a Dwarf soundly.
A bolt of force sent by Obeen hits a Dwarf soundly.
Obeen grins as their force missile bashes a Dwarf into a pulpy mess.
A Dwarf's service tags of the squad was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!