The death of [52 Scoundrel] Zijr La Resistance (Goblin)

in On the Bridge of the Sloop *--[DYNAMITE]

from the perspective of [52 Scoundrel] Zijr La Resistance (Goblin)

<worn on eyes>       a pair of metallic glasses of intelligence (magic)
<worn in ear>        a brightly flaming earring [76%]             
<worn in ear>        a black pearl earring [superior]
<worn on face>       a beautiful mask made of bird feathers
<worn around neck>   an ashen dragonscale choker
<worn around neck>   a charm made of dwarf bone
<worn on body>       a robe of tattered souls [poor] (magic)
<worn about body>    the living oceanic cloak (magic) (glowing)
<worn about waist>   a sash of Tentro of greater dexterity
<worn on belt buckle>a sunbeam flute [superior] (magic) (humming) [76%]             
<attached to belt>   the lost book of Magic (magic)
<worn on arms>       some exquisite dragonscale arm plates [88%]             
<worn around wrist>  an etched mithral bracer [superior] (magic) (humming)
<worn around wrist>  a bracelet of woven leafs [poor] (magic)
<worn on hands>      the claws of the dead (glowing) [79%]             
<worn on finger>     a carved jade ring [superior] (magic) (glowing)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<primary weapon>     an astral forged kris [superior] (magic) (glowing) (humming) [88%]             
<held>               a rough wooden lyre [46%]             
<worn on legs>       a pair of chainmail leggings [superior] (magic)
<worn on feet>       the sabatons of the Ebriham

The Shallow Coastal Waters of Khomani-Khan
Obvious exits: -N -E -S -W
The Sloop *--[DYNAMITE] floats here.

< 690h/690H 140v/140V Pos: standing >
 
      M               
      M               
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Shallow Coastal Waters of Khomani-Khan
Obvious exits: -N -E -S -W
The Sloop *--[DYNAMITE] floats here.

< 690h/690H 140v/140V Pos: standing >
 
       M              
       M              
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Shallow Coastal Waters of Khomani-Khan
Obvious exits: -N -E -S -W
The Sloop *--[DYNAMITE] floats here.

< 690h/690H 140v/140V Pos: standing >
[FJ]:tinydancer fires Large Ballistae at your ship!
[FJ]:tinydancer fires Large Ballistae at your ship!
[FJ]:tinydancer fires Large Ballistae at your ship!

< 690h/690H 140v/140V Pos: standing >
 
        M             
        M             
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Shallow Coastal Waters of Khomani-Khan
Obvious exits: -N -E -S -W
The Sloop *--[DYNAMITE] floats here.

< 690h/690H 140v/140V Pos: standing >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: standing >
 
         M            
         M            
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Shallow Coastal Waters of Khomani-Khan
Obvious exits: -N -E -S -W
The Sloop *--[DYNAMITE] floats here.

< 690h/690H 140v/140V Pos: standing >
Your crew scrambles to their battlestions!

Your ship has been hit for 8 points of damage on the forward side!
YOUR SHIP IS TOO DAMAGED TO MOVE!
[FJ]:tinydancer misses your ship.
[FJ]:tinydancer misses your ship.

< 690h/690H 140v/140V Pos: standing >
[VG]:Ken! fires Medium Ballistae at your ship!
[VG]:Ken! fires Medium Ballistae at your ship!
[VG]:Ken! fires Medium Ballistae at your ship!

< 690h/690H 140v/140V Pos: standing >
[VG]:Ken! misses your ship.
[VG]:Ken! misses your ship.

< 690h/690H 140v/140V Pos: standing >
[VG]:Ken! misses your ship.

< 690h/690H 140v/140V Pos: standing >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: standing >
Contact listing                                               H:270 S:0  
=========================================================================|
[VG] Ken!                           X:40  Y:51  R:9.5   B:279 H:180 S:24 |FP
[FJ] tinydancer                     X:41  Y:50  R:8.8   B:269 H:146 S:20 |FP

< 690h/690H 140v/140V Pos: standing >
Heading set to 90.

< 690h/690H 140v/140V Pos: standing >
[FJ]:tinydancer fires Medium Catapult at your ship!

< 690h/690H 140v/140V Pos: standing >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: standing >
Your ship has been hit for 3 points of damage on the forward side!
Your ship has been hit for 2 points of damage on the forward side!
 The blast knocks you off your feet!
Your ship has been hit for 4 points of damage on the forward side!
Your ship has been hit for 2 points of damage on the starboard side!
Your ship has been hit for 2 points of damage on the forward side!
 The blast knocks you off your feet!

< 690h/690H 140v/140V Pos: sitting >

< 690h/690H 140v/140V Pos: sitting >

< 690h/690H 140v/140V Pos: sitting >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: sitting >
You clamber to your feet.

< 690h/690H 140v/140V Pos: standing >
You are already standing.

< 690h/690H 140v/140V Pos: standing >

< 690h/690H 140v/140V Pos: standing >

< 690h/690H 140v/140V Pos: standing >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: standing >

< 690h/690H 140v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S

< 690h/690H 140v/140V Pos: standing >

< 690h/690H 140v/140V Pos: standing >

< 690h/690H 140v/140V Pos: standing >
Argh!!! It's too bright!

< 690h/690H 140v/140V Pos: standing >
You are already standing.

< 690h/690H 140v/140V Pos: standing >
Heading set to 45.

< 690h/690H 140v/140V Pos: standing >
The ship is immobile, it cannot move!

< 690h/690H 140v/140V Pos: standing >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: standing >
Your horn blares and radiates a most disharmonist noise.

< 690h/690H 140v/140V Pos: standing >

< 690h/690H 140v/140V Pos: standing >
You stop your song.

< 690h/690H 140v/140V Pos: standing >
You stop using an ugly green horn [superior].

< 682h/682H 140v/140V Pos: standing >
You hold an ugly green horn [superior].

< 682h/682H 140v/140V Pos: standing >
You start playing your ugly green horn [superior] and singing aloud.

< 690h/690H 140v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S

< 690h/690H 140v/140V Pos: standing >

		Score information for Zijr

Level: 52   Race: Goblin   Class: Bard / Scoundrel Sex: Male
Hit points: 690(690)  Moves: 140(140)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  900 platinum     0 gold     0 silver     0 copper
Playing time: 4 days / 16 hours/ 19 minutes
Received data: 0.3458 MB this session.
Send data:     0.0012 MB this session.
Compression ratio: none
Title: La Resistance
Status:  Standing.
         Singing
Epic points(total): 1683(9833) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (27.34%)
Frags:   +3.55   Deaths:   12
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Haste Invisibility Waterbreathing Listen Sneaking
Songs:    Song of Revelation Song of Flight
Stat Pool timeout: 37:02:12
Bartender Quests Remaining: 6
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points: 1015 

Active Spells:
--------------
Auctions Disabled (2 minutes)
haste (10 minutes)
globe of invulnerability (6 minutes)
minor globe of invulnerability (2 minutes)
improved invisibility (21 minutes)
protection from gas (4 minutes)
protection from lightning (4 minutes)
protection from acid (4 minutes)
protection from cold (4 minutes)
protection from fire (4 minutes)
lionrage (less than a minute remaining)
elephantstrength (20 minutes)
dexterity (3 minutes)
strength (3 minutes)


< 690h/690H 140v/140V Pos: standing >
You feel less like a lion and more like your normal self.
You feel less like a lion and more like your normal self.

< 680h/680H 140v/140V Pos: standing >
You are already standing.

< 680h/680H 140v/140V Pos: standing >
You sing a song to protect you from the world.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.

< 680h/680H 140v/140V Pos: standing >
You get a green potion with black chunks from a glowing red backpack [superior].

< 680h/680H 140v/140V Pos: standing >
A Halfling sneaks in from the south.

< 680h/680H 140v/140V Pos: standing >
As you quaff a green potion with black chunks, the vial disappears in a bright flash of light!
Nothing new seems to happen.
You point at yourself. Suddenly, your vision becomes sharper!
You feel strength and power courses through your veins!

< 680h/680H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 680h/680H 140v/140V Pos: standing >
A Halfling snaps into visibility.

< 680h/680H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You snap into visibility.
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 564h/680H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 564h/680H 140v/140V Pos: standing >
You sing a song to protect you from the world.

< 564h/680H 140v/140V Pos: standing >
A Halfling snaps into visibility.

< 564h/680H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 458h/680H 140v/140V Pos: standing >
Aboard the Sloop *--[DYNAMITE]
Obvious exits: -N

< 458h/680H 139v/140V Pos: standing >
You suddenly break out a quick verse from your repitiore of songs...
You sing a song to heal all wounds.
You do a ritual dance of joy!
Your body feels restored by the power of your soothing song!

< 534h/680H 139v/140V Pos: standing >
A Halfling sneaks in from the north.

< 535h/680H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 535h/680H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 417h/680H 140v/140V Pos: standing >
You sing a song to protect you from the world.

< 417h/680H 140v/140V Pos: standing >
You stop your song.

< 417h/680H 140v/140V Pos: standing >
You stop using an ugly green horn [superior].
A Halfling starts casting a spell.
A Halfling snaps into visibility.

< 409h/672H 140v/140V Pos: standing >
You hold a rough wooden lyre.

< 409h/672H 140v/140V Pos: standing >
You start playing your rough wooden lyre and singing aloud.
Uh oh.. how did the song go, anyway?
Your cheeks are burning.

< 409h/672H 140v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S

< 410h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 410h/672H 139v/140V Pos: standing >
You attempt to hide yourself.

< 410h/672H 139v/140V Pos: standing >
A Halfling sneaks in from the south.

< 410h/672H 139v/140V Pos: standing >

< 410h/672H 139v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 410h/672H 139v/140V Pos: standing >

< 411h/672H 139v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 411h/672H 139v/140V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm you!

< 375h/672H 139v/140V Pos: standing >
A Halfling starts casting an offensive spell.

< 375h/672H 139v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 280h/672H 140v/140V Pos: standing >

< 280h/672H 140v/140V Pos: standing >
A wave of insects and arachnids crawls about the area...
A Halfling snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
A Halfling starts casting an offensive spell.

< 253h/672H 140v/140V Pos: standing >

< 253h/672H 140v/140V Pos: standing >

< 253h/672H 140v/140V Pos: standing >
A Halfling snaps into visibility.

< 253h/672H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 167h/672H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 167h/672H 140v/140V Pos: standing >

< 168h/672H 140v/140V Pos: standing >
A Halfling snaps into visibility.
Zijr appears to be Goblin and looks pretty hurt.
He's small in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He has little gills in his neck!


< 168h/672H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You start playing your rough wooden lyre and singing aloud.

< 81h/672H 140v/140V Pos: standing >
Aboard the Sloop *--[DYNAMITE]
Obvious exits: -N

< 81h/672H 139v/140V Pos: standing >
Alas, you cannot go that way. . . .

< 81h/672H 139v/140V Pos: standing >
Alas, you cannot go that way. . . .

< 81h/672H 139v/140V Pos: standing >
A Halfling sneaks in from the north.

< 81h/672H 139v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 81h/672H 139v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S
Fresh blood splatters cover the area.

< 81h/672H 138v/140V Pos: standing >

< 81h/672H 138v/140V Pos: standing >
You stop your song.

< 82h/672H 139v/140V Pos: standing >
You stop using a rough wooden lyre.

< 82h/672H 139v/140V Pos: standing >
You hold a rough wooden lyre.

< 82h/672H 139v/140V Pos: standing >
You start playing your rough wooden lyre and singing aloud.
Uh oh.. how did the song go, anyway?
Your cheeks are burning.

< 82h/672H 140v/140V Pos: standing >
You haven't regained your composure.
A Halfling sneaks in from the south.

< 82h/672H 140v/140V Pos: standing >
A wave of insects and arachnids crawls about the area...
A Halfling snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
You wish that your wounds would stop BLEEDING so much!
Your rough wooden lyre was damaged from the massive blow!
A Halfling starts casting a spell.

< 49h/672H 140v/140V Pos: standing >
You haven't regained your composure.

< 49h/672H 140v/140V Pos: standing >
You haven't regained your composure.

< 49h/672H 140v/140V Pos: standing >
Aboard the Sloop *--[DYNAMITE]
Obvious exits: -N
Puddles of fresh blood cover the ground.

< 49h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 49h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 49h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 49h/672H 139v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S
Fresh blood splatters cover the area.
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.

< 49h/672H 138v/140V Pos: standing >
You haven't regained your composure.
A Halfling starts casting an offensive spell.

< 49h/672H 138v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 138v/140V Pos: standing >
Aboard the Sloop *--[DYNAMITE]
Obvious exits: -N
Fresh blood splatters cover the area.

< 50h/672H 138v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 138v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 138v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
You haven't regained your composure.
A Halfling sneaks in from the north.

< 50h/672H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.

< 50h/672H 140v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 140v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S
Fresh blood covers everything in the area.

< 50h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >

< 50h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 51h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 51h/672H 139v/140V Pos: standing >
You haven't regained your composure.

< 51h/672H 139v/140V Pos: standing >
A Halfling suddenly attacks YOU!
A Halfling's crush wounds you.
You wish that your wounds would stop BLEEDING so much!

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] Your weak pierce grazes a Halfling.
A Halfling blocks your futile lunge at him.
[Damage:  1 ] Your weak pierce grazes a Halfling.
A Halfling blocks your futile lunge at him.
A Halfling blocks your futile lunge at him.
[Damage:  1 ] Your weak pierce grazes a Halfling.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: few scratches >
 You haven't regained your composure.

< 50h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: few scratches >
 You attempt to flee...
Aboard the Sloop *--[DYNAMITE]
Obvious exits: -N
Fresh blood splatters cover the area.
You flee southward!

< 50h/672H 138v/140V Pos: standing >
You haven't regained your composure.

< 50h/672H 138v/140V Pos: standing >

< 50h/672H 138v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 50h/672H 139v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
The globe around your body flares as it bears the brunt of a Halfling's assault!

< 50h/672H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 50h/672H 140v/140V Pos: standing >
You start playing your rough wooden lyre and singing aloud.

< 50h/672H 140v/140V Pos: standing >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
The globe around your body flares as it bears the brunt of a Halfling's assault!

< 50h/672H 140v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S
Fresh blood covers everything in the area.

< 51h/672H 139v/140V Pos: standing >
A Halfling suddenly attacks YOU!
A Halfling snaps into visibility.
A Halfling misses you.

< 51h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 51h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 51h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 51h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: excellent >
 Your improved dexterity grants you an additional attack!
A Halfling snaps into visibility.
[Damage:  1 ] Your pierce grazes a Halfling.
[Damage:  1 ] Your weak pierce grazes a Halfling.
[Damage:  1 ] Your pierce grazes a Halfling.
[Damage:  1 ] Your pierce grazes a Halfling.

< 51h/672H 139v/140V Pos: standing >
< T: Zijr TP: sta TC: awful E: A Halfling sta EP: few scratches >
 You attempt to flee...
Aboard the Sloop *--[DYNAMITE]
Obvious exits: -N
Fresh blood splatters cover the area.
You flee southward!

< 51h/672H 138v/140V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 127h/672H 138v/140V Pos: standing >
A Halfling sneaks in from the north.

< 127h/672H 139v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 127h/672H 139v/140V Pos: standing >
On the Bridge of the Sloop *--[DYNAMITE]
Obvious exits: -S
A few drops of fresh blood are scattered around the area.

< 127h/672H 139v/140V Pos: standing >
You attempt to hide yourself.

< 127h/672H 139v/140V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 204h/672H 139v/140V Pos: standing >
A Halfling starts casting an offensive spell.

< 204h/672H 139v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 204h/672H 140v/140V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm you!

< 169h/672H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.

< 170h/672H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 76h/672H 140v/140V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 152h/672H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 152h/672H 140v/140V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm you!

< 119h/672H 140v/140V Pos: standing >
A Halfling snaps into visibility.

< 120h/672H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 28h/672H 140v/140V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 28h/672H 140v/140V Pos: standing >
A Halfling snaps into visibility.

< 28h/672H 140v/140V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You see a fatally blinding light!
Your flaming dragonscale helmet melted from the intense heat!
Your quiver smeared with blood melted from the intense heat!
Your a royal badge of Arcium of strength melted from the intense heat!