The death of [ 1 Warrior] Pille (Human)

in A Recently Rebuilt Stone Highway

from the perspective of [56 Decay Priest] Laz La Resistance (Orc)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone of power (magic)
<worn in ear>        a lightning earring [superior]
<worn on face>       the mask of Avernus [superior] (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   the medallion of kossuth [superior] (magic)
<worn on body>       some bandedmail bearing a cloak and dagger crest
<worn about body>    the paradox cloak
<worn as quiver>     a humming gold quiver [86%]             
<worn about waist>   a belt of body parts (magic)
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a ring called 'Soulcatcher' (illuminating)
<worn on finger>     a spider-shaped diorite ring [superior] (magic) [86%]             
<primary weapon>     the sphere of wind (magic) (glowing)[238h 19m 1s]
<held>               a book of dwarven religion (magic) (glowing) [82%]             
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of boots emitting dust of endurance (magic) (glowing)

(Front)  1209/1209  hit,  140/141  move Laz
(Front)  2096/2096  hit,  125/129  move Rolsek
(Front)   904/904   hit,  105/107  move Zijr
(Front)   669/669   hit,  309/311  move Znar
(Front)                                Noz
(Front)   874/874   hit,  166/170  move Washu
(Front)                                a winged hellhound
(Front)   777/777   hit,  187/191  move Cebz
(Front)   770/770   hit,  196/197  move Kesk
(Front)  3600/3569  hit,  318/324  move a shadow dracolich
(Front)  2189/2145  hit,  320/326  move a red dracolich

< 1209h/1209H 140v/141V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1209h/1209H 140v/141V Pos: standing >
Zijr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Zijr's soothing song!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1209h/1209H 141v/141V Pos: standing >
A Human shouts 'I'm not afraid anymore!'
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
[2] The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
Zijr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
A red dracolich enters from the east.
A shadow dracolich enters from the east.
Raum enters from the east.
Znar enters from the east.
Alarm bells sound, signalling an invasion!
Zukus enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ghi enters from the east.
Alarm bells sound, signalling an invasion!
Goli enters from the east.
Cebz enters from the east.
Alarm bells sound, signalling an invasion!
Aq enters from the east.
Rolsek enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Javok sneaks in from the east.
Alarm bells sound, signalling an invasion!

< 1209h/1209H 139v/141V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 1209h/1209H 139v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
The corpse of a Githzerai is lying here.
Zijr enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
A red dracolich enters from the north.
A shadow dracolich enters from the north.
Raum enters from the north.
Znar enters from the north.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the north.
Ghi enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli enters from the north.
Cebz enters from the north.
Alarm bells sound, signalling an invasion!
Aq enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rolsek enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1209h/1209H 137v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
[2] The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
Zijr enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A red dracolich enters from the south.
A shadow dracolich enters from the south.
Raum enters from the south.
Alarm bells sound, signalling an invasion!
Znar enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the south.
Ghi enters from the south.
Alarm bells sound, signalling an invasion!
Goli enters from the south.
Cebz enters from the south.
Aq enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Rolsek enters from the south.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1209h/1209H 135v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
Zijr enters from the west.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
A red dracolich enters from the west.
A shadow dracolich enters from the west.
Raum enters from the west.
Alarm bells sound, signalling an invasion!
Znar enters from the west.
Alarm bells sound, signalling an invasion!
Zukus enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ghi enters from the west.
Goli enters from the west.
Cebz enters from the west.
Aq enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Rolsek enters from the west.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1209h/1209H 134v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Zijr enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
A red dracolich enters from the west.
A shadow dracolich enters from the west.
Raum enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Znar enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the west.
Alarm bells sound, signalling an invasion!
Ghi enters from the west.
Goli enters from the west.
Cebz enters from the west.
Aq enters from the west.
Alarm bells sound, signalling an invasion!
Rolsek enters from the west.

< 1209h/1209H 133v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Zijr enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
A red dracolich enters from below.
A shadow dracolich enters from below.
Raum enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Znar enters from below.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Zukus enters from below.
Ghi enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli enters from below.
Cebz enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aq enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rolsek enters from below.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1209h/1209H 134v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A Human (medium) stands here.(Gold Aura)
Alarm bells sound, signalling an invasion!
Zijr enters from the west.
Alarm bells sound, signalling an invasion!
A red dracolich enters from the west.
A shadow dracolich enters from the west.
Raum enters from the west.
Znar enters from the west.
Nib sneaks in from the west.
Zukus enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ghi enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli enters from the west.
Alarm bells sound, signalling an invasion!
Cebz enters from the west.
Aq enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Rolsek enters from the west.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Obeen sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1209h/1209H 132v/141V Pos: standing >
A Human shouts 'ya hear me?'

< 1209h/1209H 133v/141V Pos: standing >
Javok snaps into visibility.
Javok places a dragon tooth trident [superior] in the back of a Human, resulting in some strange noises and some blood.

< 1209h/1209H 133v/141V Pos: standing >
Your group consists of (21/30):
( Head)   965/965   hit,  136/145  move Jov
(Front)   967/967   hit,  173/175  move Rexx
(Front)   588/588   hit,  135/145  move Raum
(Front)  1149/1149  hit,  193/204  move Zukus
(Front)   963/963   hit,  173/174  move Obeen
(Front)   725/725   hit,  156/160  move Aq
(Front)   823/823   hit,  126/137  move Ghi
(Front)  1496/1266  hit,  177/178  move Nib
(Front)  1216/1216  hit,  282/286  move Javok
(Front)   646/646   hit,  114/125  move Goli
(Front)  1209/1209  hit,  134/141  move Laz
(Front)  2096/2096  hit,  118/129  move Rolsek
(Front)   904/904   hit,   99/107  move Zijr
(Front)   669/669   hit,  309/311  move Znar
(Front)                                Noz
(Front)   874/874   hit,  159/170  move Washu
(Front)                                a winged hellhound
(Front)   777/777   hit,  180/191  move Cebz
(Front)   770/770   hit,  195/197  move Kesk
(Front)  3600/3569  hit,  316/324  move a shadow dracolich
(Front)  2188/2145  hit,  318/326  move a red dracolich

< 1209h/1209H 134v/141V Pos: standing >
Zijr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Zijr's soothing song!

< 1209h/1209H 135v/141V Pos: standing >
A shadow dracolich stands to the side, evaluating the fray.

< 1209h/1209H 136v/141V Pos: standing >
Goli has reconnected.

< 1209h/1209H 136v/141V Pos: standing >
Javok snaps into visibility.
Javok attacks a Human. [5 hits]
The Road Leading From Tharnadia
Obvious exits: -E -W
Zijr enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
A red dracolich enters from the west.
A shadow dracolich enters from the west.
Raum enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Znar enters from the west.
Alarm bells sound, signalling an invasion!
Zukus enters from the west.
Alarm bells sound, signalling an invasion!
Ghi enters from the west.
Goli enters from the west.
Alarm bells sound, signalling an invasion!
Cebz enters from the west.
Aq enters from the west.
Rolsek enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1209h/1209H 135v/141V Pos: standing >
A Human shouts 'im not afraid!'

< 1209h/1209H 136v/141V Pos: standing >

< 1209h/1209H 137v/141V Pos: standing >
A Human shouts in common 'im not afraid!'

< 1209h/1209H 137v/141V Pos: standing >
Powerful sparks of magic seem to flow out from Jov's mask.
A Human shouts 'im not afraid!'

< 1209h/1209H 138v/141V Pos: standing >
A Human shouts 'im not afraid!'

< 1209h/1209H 138v/141V Pos: standing >
A Human shouts 'im not afraid!'

< 1209h/1209H 139v/141V Pos: standing >
A Human shouts 'im not afraid!'

< 1209h/1209H 139v/141V Pos: standing >
A Human shouts 'im not afraid!'

< 1209h/1209H 139v/141V Pos: standing >
A Human shouts in common 'im not afraid!'

< 1209h/1209H 140v/141V Pos: standing >
A Human shouts in common 'im not afraid!'

< 1209h/1209H 140v/141V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 1209h/1209H 141v/141V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
*Obeen La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rexx On parole, La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Cebz La Resistance (Drow Elf)(large) stands in mid-air here.(Red Aura)
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ghi La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ghi's head.
Zukus La Resistance (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Znar La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
Raum La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Zijr La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)

< 1209h/1209H 141v/141V Pos: standing >
Zijr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Zijr's soothing song!

< 1209h/1209H 141v/141V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound, fighting an elite guard.(holy)(Red Aura)
An elite guard stands here, fighting Noz.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zijr enters from the west.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
A red dracolich enters from the west.
A shadow dracolich enters from the west.
Raum enters from the west.
Alarm bells sound, signalling an invasion!
Znar enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ghi enters from the west.
Alarm bells sound, signalling an invasion!
Goli enters from the west.
Alarm bells sound, signalling an invasion!
Cebz enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aq enters from the west.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Rolsek enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1209h/1209H 139v/141V Pos: standing >
Noz snaps into visibility.
Noz attacks an elite guard. [4 hits]

< 1209h/1209H 139v/141V Pos: standing >
You are surrounded by a purple glow.

< 1209h/1209H 140v/141V Pos: standing >
Noz deflects an elite guard's blow and strikes back at him!
Noz snaps into visibility.
Noz's eyes roll as an elite guard plants a foot in his face.
An elite guard attacks Noz. [0 hits]

< 1265h/1265H 141v/141V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1265h/1265H 141v/141V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1265h/1265H 141v/141V Pos: standing >
Rolsek looks at an elite guard.
Zijr places an astral forged kris [superior] in the back of an elite guard, resulting in some strange noises and some blood.
The green cloud encasing Noz suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of an elite guard who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.

< 1265h/1265H 141v/141V Pos: standing >
Zijr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Zijr's soothing song!
Alarm bells sound, signalling an invasion!

< 1265h/1265H 141v/141V Pos: standing >
Zijr attacks an elite guard. [6 hits]

< 1265h/1265H 141v/141V Pos: standing >
Casting: horrid wilting 

< 1265h/1265H 141v/141V Pos: standing >
You complete your spell...
An elite guard seems to be blinded!
[Damage: 152 ] An elite guard begins to dry and wilt.
Noz snaps into visibility.
Noz attacks an elite guard. [4 hits]

< 1265h/1265H 141v/141V Pos: standing >
Nib assists Noz heroically.
Nib snaps into visibility.

< 1265h/1265H 141v/141V Pos: standing >
An elite guard attacks Noz. [0 hits]
A Human enters from the west.

< 1265h/1265H 141v/141V Pos: standing >
A Human leaves east.
Javok snaps into visibility.

< 1265h/1265H 141v/141V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1265h/1265H 141v/141V Pos: standing >
Zijr attacks an elite guard. [4 hits]

< 1265h/1265H 141v/141V Pos: standing >
Powerful sparks of magic seem to flow out from Jov's mask.
Nib snaps into visibility.
Nib attacks an elite guard. [5 hits]

< 1265h/1265H 141v/141V Pos: standing >
Javok attacks an elite guard. [5 hits]

< 1265h/1265H 141v/141V Pos: standing >
Casting: horrid wilting 

< 1265h/1265H 141v/141V Pos: standing >
You complete your spell...
[Damage: 144 ] You suck all the water from an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 1265h/1265H 141v/141V Pos: standing >
You draw a 9th circle of energy from your surroundings.
A Human enters from the east.

< 1265h/1265H 141v/141V Pos: standing >
Rolsek looks at a Human.

< 1265h/1265H 141v/141V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'

< 1265h/1265H 141v/141V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1265h/1265H 141v/141V Pos: standing >
Zijr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Zijr's soothing song!

< 1265h/1265H 141v/141V Pos: standing >
Cebz sits down in a comfortable spot.

< 1265h/1265H 141v/141V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *MM**^**  
     ^@+++M+  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Zijr enters from the west.
A red dracolich enters from the west.
A shadow dracolich enters from the west.
Raum enters from the west.
Znar enters from the west.
Zukus enters from the west.
Ghi enters from the west.
Goli enters from the west.
Aq enters from the west.
Rolsek enters from the west.
Noz rides in on a winged hellhound from the west.
Rexx puts some stuff into a large net.

< 1265h/1265H 140v/141V Pos: standing >
Noz says in drow 'stone'

< 1265h/1265H 140v/141V Pos: standing >
Shadows start to swirl around and cover Obeen's skin.
Your group consists of (21/30):
( Head)  1021/1021  hit,  144/145  move Jov
(Front)  1023/1023  hit,  175/175  move Rexx
(Front)   644/644   hit,  144/145  move Raum
(Front)  1205/1205  hit,  203/204  move Zukus
(Front)  1032/1032  hit,  174/174  move Obeen
(Front)   781/781   hit,  159/160  move Aq
(Front)   879/879   hit,  136/137  move Ghi
(Front)  1556/1322  hit,  178/178  move Nib
(Front)  1272/1272  hit,  285/286  move Javok
(Front)   702/702   hit,  124/125  move Goli
(Front)  1265/1265  hit,  140/141  move Laz
(Front)  2152/2152  hit,  128/129  move Rolsek
(Front)   960/960   hit,  106/107  move Zijr
(Front)   725/725   hit,  311/311  move Znar
(Front)  1175/957   hit,  191/191  move Noz
(Front)   930/930   hit,  169/170  move Washu
(Front)  2480/2256  hit,  423/474  move a winged hellhound
(Front)                                Cebz
(Front)   826/826   hit,  196/197  move Kesk
(Front)  3655/3625  hit,  321/324  move a shadow dracolich
(Front)  2243/2201  hit,  323/326  move a red dracolich

< 1265h/1265H 140v/141V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1265h/1265H 140v/141V Pos: standing >
A Human enters from the west.

< 1265h/1265H 140v/141V Pos: standing >
A highwayman enters from the north.
Cebz enters from the west.

< 1265h/1265H 140v/141V Pos: standing >
Noz's skin seems to turn to stone.
A highwayman suddenly attacks Goli!
Looks like an exit.
You extend your sights westward.
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@++M++  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
The Great Crossroad
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
Javok snaps into visibility.
Javok places a dragon tooth trident [superior] in the back of a Human, resulting in some strange noises, a lot of blood and a corpse.
A Human is dead! R.I.P.
You receive your share of experience.