The death of [ 1 Warrior] Pille (Human)

in An Antechamber buzzing with Energy

from the perspective of [ 1 Warrior] Pille (Human)


Gorgamella nogs.

< 26h/26H 112v/112V Pos: standing >
Gorgamella dons @>--'---,---.

< 26h/26H 112v/112V Pos: standing >
Dubl looks at a half-elf guard.
Gorgamella screams 'BANZAI!!!!' and charges into the fray!

< 26h/26H 112v/112V Pos: standing >
Gorgamella screams 'BANZAI!!!!' and charges into the fray!

< 26h/26H 112v/112V Pos: standing >
You try to destroy a greyish stone wall...

< 25h/26H 112v/112V Pos: standing >
Dubl says in common 'if we all kick him'

< 25h/26H 112v/112V Pos: standing >
Gorgamella says in common 'lets all kick'

< 25h/26H 112v/112V Pos: standing >
Dubl says in common 'we can win!'

< 25h/26H 112v/112V Pos: standing >
Gorgamella nods.

< 25h/26H 112v/112V Pos: standing >
Gorgamella nods.

< 25h/26H 112v/112V Pos: standing >
A half-elf guard agrees wholeheartedly.

< 26h/26H 112v/112V Pos: standing >
Dubl kicks a half-elf guard in the stomach, rendering him breathless.
Gorgamella misses a kick at a half-elf guard due to his small size.
A halo of white light settles over Gorgamella as he charges into battle.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard parries Dubl's lunge at him.

< 26h/26H 112v/112V Pos: standing >
Gorgamella misses a half-elf guard.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard's impressive pierce strikes Dubl.
A half-elf guard's powerful pierce strikes Dubl very hard.
A half-elf guard's pierce strikes Dubl.
A half-elf guard's impressive pierce strikes Dubl very hard.
A half-elf guard's impressive pierce strikes Dubl very hard.

< 26h/26H 112v/112V Pos: standing >
Dubl misses a half-elf guard.
A half-elf guard parries Dubl's lunge at him.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard panics, screams and runs in circles, waving his hands in the air.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard parries Gorgamella's lunge at him.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard's impressive pierce strikes Dubl hard.
A half-elf guard's powerful pierce seriously wounds Dubl.
A half-elf guard's impressive pierce strikes Dubl hard.
A half-elf guard's impressive pierce strikes Dubl very hard.
Dubl dodges a half-elf guard's attack.
A half-elf guard's powerful pierce enshrouds Dubl in a mist of blood.
A half-elf guard's powerful pierce causes Dubl to grimace in pain.

< 26h/26H 112v/112V Pos: standing >
Dubl misses a half-elf guard.
A half-elf guard parries Dubl's lunge at him.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard's pierce hits Dubl.
Dubl is mortally wounded, and will die soon, if not aided.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard parries Gorgamella's lunge at him.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella misses a kick at a half-elf guard due to his small size.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard's pierce strikes Gorgamella hard.
A half-elf guard's fine pierce strikes Gorgamella.
A half-elf guard's impressive pierce hits Gorgamella across the leg, resulting in a limp stride.
A half-elf guard's pierce strikes Gorgamella very hard.
A half-elf guard's powerful pierce seriously wounds Gorgamella.
A half-elf guard's pierce seriously wounds Gorgamella.

< 26h/26H 112v/112V Pos: standing >
You try to destroy a greyish stone wall...

< 25h/26H 112v/112V Pos: standing >
A half-elf guard parries Gorgamella's lunge at him.

< 25h/26H 112v/112V Pos: standing >
A half-elf guard's powerful pierce enshrouds Gorgamella in a mist of blood.
A half-elf guard's fine pierce seriously wounds Gorgamella.
A half-elf guard's pierce grievously wounds Gorgamella.
Gorgamella is stunned!
A half-elf guard stabs viciously at Gorgamella, whose lifeless body falls to the ground.
Gorgamella is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of Gorgamella.

< 25h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
A half-elf guard waves happily.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 26h/26H 112v/112V Pos: standing >
You try to destroy a greyish stone wall...

< 25h/26H 112v/112V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 25h/26H 112v/112V Pos: standing >

< 25h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
You try to destroy a greyish stone wall...

< 25h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A greyish stone wall is here to the west.
Puddles of fresh blood cover the ground.
A small leather bag lies here.
A rather large leather backpack lies here.
A rather odd smelling belt is on the ground here. [85%]             
A roughly carved lyre has been dropped here.
An iris is here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
[4] The corpse of a Human is lying here.
[74] The corpse of a Thri-Kreen is lying here.
The corpse of a Gnome is lying here.
Remdusenough (Human)(medium) stands here.
Dubl (Human)(medium) is lying here, mortally wounded.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
You quickly scan the area.
Gorgamella who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.

< 26h/26H 112v/112V Pos: standing >
Gorgamella enters from the south.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Dubl is dead! R.I.P.
Dubl's death cry reverberates in your head as he falls to the ground.

< 26h/26H 112v/112V Pos: standing >
Saving Pille.

< 26h/26H 112v/112V Pos: standing >
Gorgamella groans loudly.

< 26h/26H 112v/112V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west.
A small leather bag lies here.
A rather large leather backpack lies here.
A rather odd smelling belt is on the ground here. [85%]             
A roughly carved lyre has been dropped here.
An iris is here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
[5] The corpse of a Human is lying here.
[74] The corpse of a Thri-Kreen is lying here.
The corpse of a Gnome is lying here.
Gorgamella (Human)(medium) stands here.
Remdusenough (Human)(medium) stands here.

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'you killed him'

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella gets @>--'---,--- from the corpse of Gorgamella.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella dons @>--'---,---.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Autosaving...

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Oof! a half-elf guard bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
A half-elf guard sniffs sadly.

< 26h/26H 112v/112V Pos: standing >
Bonk! Gorgamella bonks a half-elf guard on the head.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Oof! a half-elf guard bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! a half-elf guard bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! a half-elf guard bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! a half-elf guard bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
A half-elf guard panics, screams and runs in circles, waving his hands in the air.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard attempts to flee.
Oof! a half-elf guard bumps into a greyish stone wall...
A half-elf guard tries to flee, but can't make it out of here!

< 26h/26H 112v/112V Pos: standing >
Gorgamella agrees wholeheartedly.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'hit wall w!'

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'cerif hit it'

< 26h/26H 112v/112V Pos: standing >
A half-elf guard says 'whu it yuus?'

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'please'

< 26h/26H 112v/112V Pos: standing >
A half-elf guard looks at Gorgamella.

< 26h/26H 112v/112V Pos: standing >
Gorgamella nods.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'choron'

< 26h/26H 112v/112V Pos: standing >
Gorgamella smiles happily.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
A half-elf guard smiles happily.

< 26h/26H 112v/112V Pos: standing >
Oof! Gorgamella bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Oof! Gorgamella bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'go go!'

< 26h/26H 112v/112V Pos: standing >
A half-elf guard gets a slab of beef from his sack of species holding [superior].

< 26h/26H 112v/112V Pos: standing >
Gorgamella licks his mouth and smiles.

< 26h/26H 112v/112V Pos: standing >
Hint: Is a dragon about?  Kneel before they enter the room to keep from fleeing from their ROAR!

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
  *The Battlefield                               (pure evil)
  *The Swamp Laboratory of Khul'Lor              (slightly good)
  *Clan Stoutdorf Settlement                     (very evil)
  *Kobold Settlement                             (evil)
   The High Moor Forest                          (slightly evil)
  *The Stone Tomb of Kelek                       (extremely evil)
  *Orrak                                         (pure evil)
   Pits of Cerberus                              (slightly evil)
   Myrloch Vale                                  (pure good)
   Pharr Valley Swamp                            (slightly good)
  *Village of Werrun                             (good)
   Nizari                                        (good)
  *The Dark Stone Tower of the Northern Realms   (slightly good)
  *Tower of High Sorcery                         (very good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (slightly good)
   The Elemental Groves                          (extremely good)
   Temple of Flames                              (slightly good)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (slightly evil)
   The Ruins of Undermountain                    (slightly good)
   The Mountain of the Banished                  (good)
   Nakral's Crypt                                (very evil)
  *The Outcasts Tower                            (good)
   Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (slightly evil)
   The Prisons of Carthapia                      (slightly good)
   Faerie Realm                                  (good)
   The Ruins of Tharnadia's Old Quarter          (slightly good)
   The Fields Between                            (slightly good)
  *The Githyanki Fortress                        (good)
  *Labyrinth of No Return                        (good)
  *The Desert City of Venan'Trut                 (good)
   Rogue Plains                                  (pure good)
  *City of Torrhan                               (good)
  *The Lair of the Swamp Troll King              (slightly evil)
   Zalkapfaan, City of the Headless Horde        (good)
   New Cave city                                 (slightly good)
   Ice Tower                                     (slightly good)
   Desolate Under Fire                           (slightly evil)
   The Citadel                                   (slightly good)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
   IceCrag Castle                                (slightly good)
   Prison of Fort Boyard                         (good)
   The Ancient Halls of Ironstar                 (slightly good)
  *The Jade Empire                               (slightly good)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (very good)
  *Quintaragon Castle                            (evil)
  *The Sky City of Ultarium                      (slightly evil)
   Lair of the Gibberling King                   (slightly evil)
   Plane of Air                                  (very good)
   The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly evil)
   Shadamehr Keep                                (slightly good)
  *The Temple to Skrentherlog                    (slightly evil)
   Alatorin - the Forge City                     (evil)
   The Trakkia Mountains                         (good)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (good)
  *The Forest City of Aravne                     (slightly evil)
  *Plane of Fire                                 (slightly evil)
  *Ruined Temple of Tezcatlipoca                 (good)
  *The Astral Plane                              (evil)
  *Jotunheim                                     (slightly good)
   The Transparent Tower                         (slightly good)
  *Krethik Keep                                  (good)
   Temple of the Earth                           (evil)
  *Sea Kingdom                                   (slightly evil)
   Plane of Earth                                (slightly good)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (slightly good)
  *The Forgotten Mansion                         (good)
   Domain of Lost Souls                          (evil)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly good)
   Arachdrathos Guilds                           (slightly evil)
   Valley of the Snow Ogres                      (evil)
  *The Great Shaboath                            (slightly good)
   The Tempest Court                             (slightly evil)
  *Pit of Dragons                                (very good)
   Ny'Neth                                       (evil)
   Lost Temple of Tikitzopl                      (good)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly good)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)
   Plane of Fire, Brass                          (very evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly evil)
   Tiamat                                        (very evil)
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (slightly good)
   Dragonnia                                     (good)
   The Charcoal Palace                           (slightly evil)
   Vecna's Tomb                                  (slightly evil)
  *Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly good)
   The Hall of the Ancients                      (good)
   The Bronze Citadel                            (evil)
   Ny'Neth's Stronghold Continued                (evil)
   Negative Material Plane                       (slightly evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (evil)
   Castle Ravenloft                              (evil)

* = already completed this boot.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
A half-elf guard says 'hi!'

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'haha'

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A greyish stone wall is here to the west.
A small leather bag lies here.
A rather large leather backpack lies here.
A rather odd smelling belt is on the ground here. [85%]             
A roughly carved lyre has been dropped here.
An iris is here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
[5] The corpse of a Human is lying here.
[74] The corpse of a Thri-Kreen is lying here.
The corpse of a Gnome is lying here.
A half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
Gorgamella (Human)(medium) stands here.
Remdusenough (Human)(medium) stands here.

< 26h/26H 112v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
A half-elf guard gets a green potion with black chunks from his sack of species holding [superior].

< 26h/26H 112v/112V Pos: standing >
Gorgamella is going away from keyboard for a few moments.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard attempts to salvage their a half burnt note, but clumsily destroys it.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard eats a slab of beef.

< 26h/26H 112v/112V Pos: standing >
You see nothing special about him.
A half-elf guard appears to be Half-Elf and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
He's surrounded by a diffuse globe of light!
He has little gills in his neck!

<worn as a badge>    the emblem of charming of darkness [superior] made by Rolsek
<worn on head>       the crown of might [poor] [87%]             
<worn on eyes>       a worn pair of sandstorm goggles of power
<worn in ear>        a lightning earring [poor]
<worn in ear>        a tiny lightning enshrouded black earring [superior]
<worn on face>       a mask of purest crystal [84%]             
<worn around neck>   a magical dragonscale charm from The Great Shaboath
<worn around neck>   a decent dragonscale charm from Ugta
<worn on body>       a ghastly dragonscale ringmail
<worn about body>    a despair cloak of Vadatorn [poor] [68%]             
<worn as quiver>     a quiver smeared with blood [73%]             
<worn about waist>   the woven entrails of an unfortunate soul [superior] [76%]             
<worn on belt buckle>a four-leaf clover [poor] [82%]             
<attached to belt>   the skull of Bardo
<worn on arms>       a pair of blued steel vambraces
<worn around wrist>  a steel wire (glowing)
<worn around wrist>  the bangle of the Dreamer
<worn on hands>      some shimmering ruby gloves
<worn on finger>     an obsidian circle [poor]
<worn on finger>     a well-crafted dragonscale ring [74%]             
<primary weapon>     'Disemboweler', the dagger of sin [superior] (glowing)
<secondary weapon>   a stiletto of the dread siren [superior]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       Krindor's Boots of the Night

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
You flip a half-elf guard off.

< 26h/26H 112v/112V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A greyish stone wall is here to the west.
A small leather bag lies here.
A rather large leather backpack lies here.
A rather odd smelling belt is on the ground here. [85%]             
A roughly carved lyre has been dropped here.
An iris is here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
[5] The corpse of a Human is lying here.
[74] The corpse of a Thri-Kreen is lying here.
The corpse of a Gnome is lying here.
A half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
Gorgamella (Human)(medium) stands here.
Remdusenough (Human)(medium) stands here.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Saving Pille.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
A half-elf guard sniffs sadly.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard says 'whet fid I fo vo you?'

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
A half-elf guard sulks off to one side, looking for a corner to hide in.

< 26h/26H 112v/112V Pos: standing >
Oof! Remdusenough bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
Gorgamella stops using @>--'---,---.

< 26h/26H 112v/112V Pos: standing >
Gorgamella gives @>--'---,--- to a half-elf guard.

< 26h/26H 112v/112V Pos: standing >
Gorgamella smiles happily.

< 26h/26H 112v/112V Pos: standing >
You say in common 'thank's for killing the game'

< 26h/26H 112v/112V Pos: standing >
A half-elf guard twirls around gracefully.

< 26h/26H 112v/112V Pos: standing >

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'hahaha'

< 26h/26H 112v/112V Pos: standing >
Gorgamella looks at you.

< 26h/26H 112v/112V Pos: standing >
A half-elf guard attempts to salvage their @>--'---,---, but clumsily destroys it.

< 26h/26H 112v/112V Pos: standing >
Dubl enters from the south.

< 26h/26H 112v/112V Pos: standing >
Gorgamella says in common 'sonofa'

< 26h/26H 112v/112V Pos: standing >
Oof! Dubl bumps into a greyish stone wall...

< 26h/26H 112v/112V Pos: standing >
A half-elf guard bursts into tears.

< 26h/26H 112v/112V Pos: standing >
You dodge a bash from Gorgamella, who loses his balance and falls.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP: excellent >
 Your crude punch wounds Gorgamella.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP: few scratches >
 Hint: Experiment with different social commands. Some are useful in actual game play. Example: "beckon" asks someone to follow and consent to you, or "moving" announces that you are moving ahead.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP: few scratches >
 You dodge Gorgamella's vicious attack.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP: few scratches >
 You say in common 'i know atleast 4 people who'll quit this game when they die the second they log into the game'

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP: few scratches >
 Your fine punch strikes Gorgamella hard.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 Gorgamella misses you.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 A half-elf guard says 'nexbii apd pewcie viulepce!'

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 Your crude punch strikes Gorgamella.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 A half-elf guard says 'ers op niwboe'

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 Gorgamella misses you.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 Your crude punch strikes Gorgamella.

< 26h/26H 112v/112V Pos: standing >
< T: Pille TP: sta TC:excellent E: Gorgamella ass EP:  small wounds >
 Bashing without a shield is tough, but you try anyway...
You are fighting something else! Nevertheless, you attempt the bash...
As a half-elf guard avoids your bash, you topple over and fall to the ground.

< 26h/26H 112v/112V Pos: on your ass >
< T: Pille TP: ass TC:excellent E: Gorgamella ass EP:  small wounds >
 Gorgamella clambers to his feet.

< 26h/26H 112v/112V Pos: on your ass >
< T: Pille TP: ass TC:excellent E: Gorgamella sta EP:  small wounds >
 Gorgamella says in common 'I have 19 (25) hits, and 112 (112) movement points.'

< 26h/26H 112v/112V Pos: on your ass >
< T: Pille TP: ass TC:excellent E: Gorgamella sta EP:  small wounds >
 Gorgamella nods.

< 26h/26H 112v/112V Pos: on your ass >
< T: Pille TP: ass TC:excellent E: Gorgamella sta EP:  small wounds >
 Gorgamella nods.

< 26h/26H 112v/112V Pos: on your ass >
< T: Pille TP: ass TC:excellent E: Gorgamella sta EP:  small wounds >
 Gorgamella's crude punch wounds you.

< 25h/26H 112v/112V Pos: on your ass >
< T: Pille TP: ass TC:few scratches E: Gorgamella sta EP:  small wounds >
 A half-elf guard's stab causes massive blood-loss and you fall to the ground, lifeless.