The death of [23 Warrior] Kebin (Grey Elf)

in Outside Vella's Bordello

from the perspective of [23 Warrior] Kebin (Grey Elf)

<worn on head>       a diabolical leather hood
<worn in ear>        a shiny gold earring
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a boreal bone choker
<worn on body>       a suit of onyx platemail
<worn about body>    a ragged stained cloak
<worn about waist>   a frost-rimed limestone belt
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some static bronze claws
<worn on finger>     a silverish ring
<primary weapon>     a flaming ivory falchion from Vella's Bordello
<secondary weapon>   a flail
<worn on legs>       some ghastly marble pants

Obvious exits: -North -East -South -West

< 189h/189H 123v/128V Pos: standing >
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.

< 189h/189H 122v/128V Pos: standing >
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.

< 189h/189H 122v/128V Pos: standing >
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West

< 189h/189H 121v/128V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking mercenary stands here, eyeing you with open contempt.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 189h/189H 120v/128V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
[6] The corpse of a Thri-Kreen is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 189h/189H 120v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
The corpse of a Thri-Kreen is lying here.
A young man in leather armor seems to be patrolling outside the gates.

< 189h/189H 118v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
The corpse of a Thri-Kreen is lying here.
A young man in leather armor seems to be patrolling outside the gates.

< 189h/189H 116v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
The corpse of a Thri-Kreen is lying here.

< 189h/189H 114v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 189h/189H 115v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A young man in leather armor seems to be patrolling outside the gates.

< 189h/189H 113v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 189h/189H 111v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up

< 189h/189H 110v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down

< 189h/189H 107v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 189h/189H 106v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 189h/189H 104v/128V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
Obvious exits: -East -West
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A tough looking warrior is scanning the landscape beyond the walls.

< 189h/189H 103v/128V Pos: standing >
 
  *******.  
   *M+**^*  
    ^@++M+  
   *M+*^*.  
  M^******  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Thri-Kreen is lying here.

< 189h/189H 103v/128V Pos: standing >
 
 *******..  
  *M+**^**  
   ^+@+M++  
  *M+*^*.*  
 M^******.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 102v/128V Pos: standing >
 
 ******...  
 *M+**^**.  
  ^++@M+++  
 *M+*^*.**  
 ^******..  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 102v/128V Pos: standing >
 
 *****....  
 M+**^**.^  
 ^+++@++++  
 M+*^*.***  
 ******...  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)

< 189h/189H 101v/128V Pos: standing >
A highwayman leaves east.
 
 ****....M  
 +**^**.^.  
 ++++@++++  
 +*^*.****  
 *****....  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)

< 189h/189H 100v/128V Pos: standing >
 
 ***....MM  
 **^**.^.^  
 +++M@++++  
 *^*.****.  
 ****....^  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 99v/128V Pos: standing >
 
 **....MM+  
 *^**.^.^+  
 ++M+@++++  
 ^*.****.+  
 ***....^+  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 99v/128V Pos: standing >
 
 *....MM+.  
 ^**.^.^+.  
 +M++@+++.  
 *.****.+.  
 **....^+.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 98v/128V Pos: standing >
 
 ....MM+..  
 **.^.^+..  
 M+++@++.M  
 .****.+..  
 *....^+..  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 97v/128V Pos: standing >
 
 ...MM+..^  
 *.^.^+..^  
 M+++@+.M.  
 ****.+...  
 ....^+...  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 97v/128V Pos: standing >
 
 ..MM+..^.  
 .^.^+..^.  
 ++++@.M..  
 ***.+....  
 ...^+....  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 96v/128V Pos: standing >
 
 M^.M+....  
 ..MM+..^.  
 .^.^@..^.  
 +++++.M..  
 ***.+....  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 95v/128V Pos: standing >
 
 ^..M+...   
 M^.M+....  
 ..MM@..^.  
 .^.^+..^.  
 +++++.M..  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 95v/128V Pos: standing >
 
 ....+...   
 ^..M+...   
 M^.M@....  
 ..MM+..^.  
 .^.^+..^.  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 94v/128V Pos: standing >
 
 ....+...   
 ....+...   
 ^..M@...   
 M^.M+....  
 ..MM+..^.  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 93v/128V Pos: standing >
 
 ...*+....  
 ....+...   
 ....@...   
 ^..M+...   
 M^.M+....  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 93v/128V Pos: standing >
 
 ^..*+.*..  
 ...*+....  
 ....@...   
 ....+...   
 ^..M+...   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 92v/128V Pos: standing >
 
 ..**+****  
 ^..*+.*..  
 ...*@....  
 ....+...   
 ....+...   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 91v/128V Pos: standing >
 
 .M.*+****  
 ..**+****  
 ^..*@.*..  
 ...*+....  
 ....+...   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 91v/128V Pos: standing >
 
 ^M.*+****  
 .M.*+****  
 ..**@****  
 ^..*+.*..  
 ...*+....  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 90v/128V Pos: standing >
 
 ..M*+****  
 ^M.*+****  
 .M.*@****  
 ..**+****  
 ^..*+.*..  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 89v/128V Pos: standing >
 
 ..^.M****  
 ..M*+****  
 ^M.*@****  
 .M.*+****  
 ..**+****  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 88v/128V Pos: standing >
 
 ....+.***  
 ..^.M****  
 ..M*@****  
 ^M.*+****  
 .M.*+****  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 88v/128V Pos: standing >
 
 .^..+.***  
 ....+.***  
 ..^.@****  
 ..M*+****  
 ^M.*+****  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A Tharnadian highway marshall protects the roads.(Gold Aura)

< 189h/189H 87v/128V Pos: standing >
 
 ....+..**  
 .^..+.***  
 ....@.***  
 ..^.M****  
 ..M*+****  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 87v/128V Pos: standing >
 
 ^...+++++  
 ....+..**  
 .^..@.***  
 ....+.***  
 ..^.M****  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 86v/128V Pos: standing >
 
 .^..^...*  
 ^...+++++  
 ....@..**  
 .^..+.***  
 ....+.***  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 85v/128V Pos: standing >
 
 ^^^......  
 .^..^...*  
 ^...@++++  
 ....+..**  
 .^..+.***  
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 189h/189H 84v/128V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 189h/189H 84v/128V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 189h/189H 82v/128V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A topless prostitute is here, showing you her stuff.
A red headed slut, struts her stuff before you.

< 189h/189H 82v/128V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East -South -West -Up
A tired traveler staggers about looking for some relaxation.

< 189h/189H 81v/128V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A topless prostitute is here, showing you her stuff.
A red headed slut, struts her stuff before you.

< 189h/189H 81v/128V Pos: standing >
A topless prostitute dodges, and you miss your kick at her legs.

< 189h/189H 84v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP: excellent >
 You parry a topless prostitute's lunge at you.
A topless prostitute misses you with her clumsy kick at your chest.
[Damage:  2 ] Your slash strikes a topless prostitute.
A topless prostitute dodges your futile attack.
[Damage:  3 ] Your decent slash strikes a topless prostitute.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your slash seriously wounds a topless prostitute.
You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your impressive slash seriously wounds a topless prostitute.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  nasty wounds >
 Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)".  You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  nasty wounds >
 You deflect a topless prostitute's blow and strike back at her!
[Damage:  2 ] Your crude crush strikes a topless prostitute.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  nasty wounds >
 [Damage:  1 ] Your slash strikes a topless prostitute.
You score a CRITICAL HIT!!!!!
[Damage:  7 ] Your fine slash enshrouds a topless prostitute in a mist of blood.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP: pretty hurt >
 A topless prostitute misses you.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP: pretty hurt >
 [Damage:  1 ] Your weak slash strikes a topless prostitute.
[Damage:  1 ] Your slash strikes a topless prostitute.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  awful >
 You parry a topless prostitute's lunge at you.
You dodge a topless prostitute's vicious attack.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  awful >
 [Damage:  1 ] Your weak slash strikes a topless prostitute.
[Damage:  1 ] Your weak slash strikes a topless prostitute.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute sta EP:  awful >
 You deflect a topless prostitute's blow and strike back at her!
[Damage:  1 ] Your weak slash strikes a topless prostitute.
You dodge a bash from a topless prostitute, who loses her balance and falls.

< 189h/189H 85v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: prostitute ass EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your slash critically injures a topless prostitute.
A topless prostitute is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] Your crude slash hits a topless prostitute.
A topless prostitute is mortally wounded, and will die soon, if not aided.

< 189h/189H 85v/128V Pos: standing >
<[Damage:  1 ] Your final slash sends a topless prostitute's head bouncing along the ground.
A topless prostitute is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a topless prostitute's last actions in this world.

< 189h/189H 85v/128V Pos: standing >
You get a few coins from the corpse of a topless prostitute.
There were: 2 gold coins, 5 silver coins, 5 copper coins. 

< 189h/189H 85v/128V Pos: standing >
Outside Vella's Bordello
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a topless prostitute is lying here.
A red headed slut, struts her stuff before you.

< 189h/189H 85v/128V Pos: standing >
[Damage:  9 ] You hit a red headed slut in the face, sending her reeling.

< 189h/189H 86v/128V Pos: standing >
< T: Kebin TP: sta TC:excellent E: red sta EP:  small wounds >
 You parry a red headed slut's lunge at you.
You parry a red headed slut's lunge at you.
A red headed slut's kick hits you in your side.
[Damage:  1 ] A red headed slut shivers from the unnatural cold as she hits you!

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  small wounds >
 A red headed slut dodges your futile attack.
A red headed slut dodges your futile attack.
[Damage:  1 ] Your slash wounds a red headed slut.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  small wounds >
 You parry a red headed slut's lunge at you.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  small wounds >
 A grinning old man enters from the north.
[Damage:  4 ] Your decent slash strikes a red headed slut hard.
[Damage:  1 ] Your weak crush wounds a red headed slut.
[Damage:  1 ] Your slash wounds a red headed slut.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  few wounds >
 You parry a red headed slut's lunge at you.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  few wounds >
 [Damage:  8 ] Your kick hits a red headed slut in the side.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  nasty wounds >
 [Damage:  3 ] Your slash strikes a red headed slut hard.
[Damage:  3 ] Your decent crush strikes a red headed slut hard.
[Damage:  1 ] Your weak slash strikes a red headed slut.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  nasty wounds >
 You parry a red headed slut's lunge at you.
You parry a red headed slut's lunge at you.
You duck under a red headed slut's lame kick.

< 184h/189H 87v/128V Pos: standing >
< T: Kebin TP: sta TC:few scratches E: red sta EP:  nasty wounds >
 [Damage:  1 ] Your slash strikes a red headed slut.
Your flaming ivory falchion from Vella's Bordello pulsates with energy for a moment...
[Damage: 20 ] You get a good hold of the shocked a red headed slut.
A red headed slut is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] You beautifully slash a red headed slut into two parts - both dead.
A red headed slut is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a red headed slut's last actions in this world.

< 184h/189H 87v/128V Pos: standing >
An Orc enters from the south.

< 184h/189H 87v/128V Pos: standing >
An Orc leaves north.

< 184h/189H 87v/128V Pos: standing >
A grinning merchant enters from the north.

< 184h/189H 87v/128V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 184h/189H 87v/128V Pos: standing >
An Orc enters from the north.

< 184h/189H 87v/128V Pos: standing >
An Orc starts casting an offensive spell.

< 184h/189H 87v/128V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 12h/189H 87v/128V Pos: standing >
<Someone dodges your futile attack.
Someone blocks your futile lunge at him.
Someone blocks your futile lunge at him.

< 12h/189H 87v/128V Pos: standing >
<Someone completes his spell...
Someone utters the words 'paffue xurhuio'

< 12h/189H 87v/128V Pos: standing >
<Someone completes his spell...
Someone utters the words 'paffue xurhuio'
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.