The death of [54 Assassin] Cerif La Resistance (Goblin)

in A Recently Rebuilt Stone Highway

from the perspective of [52 Crusader] Squin The Empire (Dwarf)

<worn as a badge>    a soulstone scabbard (magic) [49%]             
<worn on head>       Khildarak's battle helmet (magic) [82%]             
<worn on eyes>       eyes of the tanar'ri [superior] (magic)
<worn in ear>        a lightning earring
<worn in ear>        a snake fang earring [superior]
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[177h 22m 20s]
<worn around neck>   an amulet of creation (magic) (humming)
<worn around neck>   a necklace of dancing shadows (magic)
<worn on body>       Illyn's Armor (magic) (glowing) (humming)
<worn about body>    the cloak of shadow dragons [superior]
<worn as quiver>     a tarnished dematite quiver [poor] [68%]             
<worn about waist>   the belt of the blood warriors (magic) [62%]             
<worn on belt buckle>Illyn's Holy Sword (magic) (glowing)
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] (magic)
<worn around wrist>  a spiked mithril wristguard (magic)
<worn around wrist>  a thick adamantium bracelet [superior] (magic)
<worn on hands>      some gauntlets of rending (magic) [67%]             
<worn on finger>     a band of eldrich fire [poor] (magic) (glowing)
<worn on finger>     a lustrous blood-red ring (illuminating)
<wielding twohanded> Avernus the life stealer (magic) (glowing)[153h 16m 21s]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       the boots of inertia (magic) (glowing)[177h 22m 20s]


< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 A rakshasa guard attempts to flee.
A rakshasa guard leaves east.

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 You feel the hatred in your heart subside.
A rakshasa guard enters from the east.

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 A rakshasa guard snaps into visibility.
A rakshasa guard places the dagger of Wind in the back of Plonus, resulting in some strange noises and some blood.
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into Plonus's spine!
A rakshasa guard places the dagger of Wind in the back of Plonus, resulting in some strange noises and some blood.
A rakshasa guard places Tiamat's poison tail stinger in the back of Plonus, resulting in some strange noises and some blood.

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 A rakshasa guard attempts to flee.
A rakshasa guard leaves east.

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 A rakshasa guard enters from the east.
Plonus attempts to flee.
Plonus leaves north.

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 A shambling mound rises to its feet.

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling sta EP:  small wounds >
 Duac's skin seems to turn to stone.
A shambling mound turns to focus its attack on Squin!
A shambling mound attacks Drok. [1 hits]
A Town Guardian attacks a shambling mound. [4 hits]
Your Avernus life stealer moves with a blinding speed and successfully repels a shambling mound's attack!
You dodge a bash from a shambling mound, who loses its balance and falls.
A shambling mound attacks you. [0 hits]

< 760h/761H 114v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: shambling ass EP:  small wounds >
 You attempt to flee...
 
   MMM^**^.^MM    
  MMMM^***..^M^   
    M^**^*.^^.M^  
     *******....  
      *M@**^**.^  
       ^L+++++++  
      *M+*^*.***  
     M^******..   
   MMMM^***^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
Plonus Junfu -AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.(Gold Aura)
You flee northward!
Plonus leaves south.

< 760h/761H 92v/114V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *MM**^**.^  
       ^@+++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*M*..^    
A Recently Rebuilt Stone Highway
A bright light fills this area.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Thri-Kreen is lying here.
Drok DemonLord - AnGEr Of The Honoured (Centaur)(large) is lying in mid-air here, fighting a shambling mound.(Gold Aura)
Duac TongJun - AnGEr Of The Honoured (Dwarf)(medium) is lying in mid-air here.(Gold Aura)
A shambling mound stands here. (minion) (Red Aura)
A shambling mound is lying in mid-air here. (minion) (Red Aura)
A Town Guardian stands in mid-air here, fighting a shambling mound.
A Decorated Town Guardian stands watch over the city gates.

< 760h/761H 92v/114V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A tough looking warrior is scanning the landscape beyond the walls.

< 760h/761H 91v/114V Pos: standing >
The blue glow surrounding you fades away.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood covers everything in the area.

< 758h/759H 90v/114V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
Fresh blood covers everything in the area.
*a rakshasa guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.
A tough looking warrior is scanning the landscape beyond the walls.

< 756h/757H 91v/114V Pos: standing >
[Damage:  1 ] Your bash knocks an elite guard to the ground!

< 756h/757H 92v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP: few scratches >
 An elite guard attacks you. [1 hits]

< 747h/757H 92v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP: few scratches >
 [Damage: 23 ] [Damage: 15 ] You score a CRITICAL HIT!!!!!
[Damage: 67 ] You attack an elite guard. [3 hits]

< 747h/757H 92v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 Duac enters from the east.

< 745h/755H 92v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 You are surrounded by a yellow glow.

< 745h/755H 92v/114V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 Duac leaves east.

< 743h/753H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 An elite guard attacks you. [1 hits]

< 736h/753H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 [Damage: 27 ] [Damage: 29 ] [Damage:  9 ] You attack an elite guard. [3 hits]

< 734h/751H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 An elite guard attacks you. [0 hits]

< 730h/747H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  small wounds >
 [Damage: 19 ] [Damage: 26 ] You score a CRITICAL HIT!!!!!
[Damage: 62 ] You attack an elite guard. [3 hits]

< 730h/747H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  few wounds >
 You are already standing.

< 730h/747H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  few wounds >
 Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
A bright light fills this area.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Thri-Kreen is lying here.
Duac TongJun - AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Drok DemonLord - AnGEr Of The Honoured (Centaur)(large) stands in mid-air here, fighting a Town Guardian.(Gold Aura)
A shambling mound stands here. (minion) (Red Aura)
A Town Guardian sits in mid-air here, fighting Drok.
A Decorated Town Guardian stands watch over the city gates.

< 730h/747H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  few wounds >
 Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
A bright light fills this area.
Obvious exits: -East -West
Fresh blood covers everything in the area.

< 730h/747H 141v/163V Pos: standing >
< T: Squin TP: sta TC:few scratches E: elite sit EP:  few wounds >
 A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
A rakshasa guard's Tiamat's poison tail stinger strikes at you with a blur of speed!
A rakshasa guard's Tiamat's poison tail stinger strikes out in a blur of speed at Squin.

< 536h/745H 141v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 An elite guard clambers to his feet.
A rakshasa guard attempts to flee.
A rakshasa guard tries to flee, but can't make it out of here!

< 610h/819H 141v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 A faint hum can be heard from Tiamat's poison tail stinger carried by a rakshasa guard.
You attempt to flee...
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@++++++M  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
A bright light fills this area.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Thri-Kreen is lying here.
Duac TongJun - AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Drok DemonLord - AnGEr Of The Honoured (Centaur)(large) stands in mid-air here, fighting a Town Guardian.(Gold Aura)
A shambling mound stands here. (minion) (Red Aura)
A Town Guardian sits in mid-air here, fighting Drok.
A Town Guardian stands in mid-air here, fighting Drok.
You flee eastward!
A rakshasa guard enters from the west.
A rakshasa guard snaps into visibility.
A rakshasa guard is knocked to the ground by Duac's mighty bash!
Duac dives at a rakshasa guard skewering him with his longsword of Sevenoaks.
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!

< 617h/819H 116v/163V Pos: standing >
Duac's longsword of Sevenoaks moves with a blinding speed and successfully repels a rakshasa guard's attack!
A rakshasa guard snaps into visibility.
A rakshasa guard attacks Duac. [1 hits]
A rakshasa guard snaps into visibility.
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!
Duac attacks a rakshasa guard. [2 hits]
Drok attempts to flee.
Drok trots north.

< 617h/819H 116v/163V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A tough looking warrior is scanning the landscape beyond the walls.

< 617h/819H 115v/163V Pos: standing >
An elite guard suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 603h/819H 116v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 601h/817H 116v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 601h/817H 116v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 601h/817H 116v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You attempt to flee...
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@P+++M++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
A bright light fills this area.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Thri-Kreen is lying here.
A rakshasa guard sits in mid-air here, fighting Duac.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.
Duac TongJun - AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here, fighting a rakshasa guard.(Gold Aura)
A shambling mound stands here. (minion) (Red Aura)
A Decorated Town Guardian stands watch over the city gates. (casting) 
A Decorated Town Guardian stands watch over the city gates.
You flee eastward!

< 601h/817H 89v/163V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A tough looking warrior is scanning the landscape beyond the walls.

< 599h/815H 88v/163V Pos: standing >
An elite guard recognizes you, and charges to attack!
You dodge a bash from an elite guard, who loses his balance and falls.
Sorry, you aren't allowed to do that in combat.

< 599h/815H 88v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite ass EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 599h/815H 88v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite ass EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 599h/815H 88v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite ass EP:  few wounds >
 An elite guard attacks you. [0 hits]

< 597h/813H 88v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite ass EP:  few wounds >
 [Damage: 22 ] This being a hometown, you receive fewer exps...
[Damage: 21 ] [Damage: 20 ] You attack an elite guard. [3 hits]

< 597h/813H 88v/163V Pos: standing >
< T: Squin TP: sta TC: few wounds E: elite ass EP:  few wounds >
 You attempt to flee...
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@P++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
A bright light fills this area.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Thri-Kreen is lying here.
*a rakshasa guard sits in mid-air here, fighting Duac.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.
Duac TongJun - AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here, fighting a rakshasa guard.(Gold Aura)
A shambling mound stands here. (minion) (Red Aura)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
You flee eastward!

< 595h/811H 57v/163V Pos: standing >

< 595h/811H 57v/163V Pos: standing >
Small tendrils of smoke flick out of your mouth.
A highwayman enters from the east.
Duac deflects a rakshasa guard's blow and strikes back at him!
A rakshasa guard snaps into visibility.
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!
A rakshasa guard attacks Duac. [1 hits]

< 596h/811H 58v/163V Pos: standing >
A Town Guardian starts casting a spell called 'cure critic'.
A highwayman suddenly attacks a rakshasa guard!
A rakshasa guard snaps into visibility.
A highwayman ignites into black flames as he hits a rakshasa guard!
As a highwayman strikes a rakshasa guard, he smiles as a highwayman tears his flesh!

< 594h/809H 59v/163V Pos: standing >
A highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'
A rakshasa guard snaps into visibility.
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!
Duac ignites into black flames as he hits a rakshasa guard!
As Duac strikes a rakshasa guard, he smiles as Duac tears his flesh!
Duac attacks a rakshasa guard. [3 hits]

< 596h/809H 59v/163V Pos: standing >
Looking panicked, a rakshasa guard scrambles madly to his feet!

< 596h/809H 60v/163V Pos: standing >
A rakshasa guard attempts to flee.
A rakshasa guard tries to flee, but can't make it out of here!

< 596h/809H 60v/163V Pos: standing >
A rakshasa guard snaps into visibility.
[Damage:  1 ] As you strike a rakshasa guard, you are scratched by his thorny skin!
Your bash knocks a rakshasa guard to the ground!

< 595h/809H 60v/163V Pos: standing >
< T: Duac TP: sta TC: small wounds E: a rakshasa guard sit EP:  few wounds >
 A rakshasa guard snaps into visibility.
A rakshasa guard attacks Duac. [1 hits]

< 605h/819H 61v/163V Pos: standing >
< T: Duac TP: sta TC: small wounds E: a rakshasa guard sit EP:  few wounds >
 A Town Guardian completes its spell...
A Town Guardian utters the words 'judicandus qfuhuq'

< 605h/819H 61v/163V Pos: standing >
< T: Duac TP: sta TC: small wounds E: a rakshasa guard sit EP:  few wounds >
 A highwayman suddenly appears a bit confused!
A rakshasa guard snaps into visibility.
A highwayman ignites into black flames as he hits a rakshasa guard!
As a highwayman strikes a rakshasa guard, he smiles as a highwayman tears his flesh!
A highwayman ignites into black flames as he hits a rakshasa guard!
As a highwayman strikes a rakshasa guard, he smiles as a highwayman tears his flesh!
A Goblin's disguise falls apart!
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman kicks a Goblin in the stomach, rendering him breathless.
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman attacks a Goblin. [4 hits]

< 605h/819H 61v/163V Pos: standing >
< T: Duac TP: sta TC: small wounds E: A Goblin sit EP:  few wounds >
 A Goblin snaps into visibility.
Duac deflects a Goblin's blow and strikes back at him!
A Goblin attacks Duac. [2 hits]
A Goblin avoids being bashed by Duac, who loses his balance and falls.

< 605h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC: small wounds E: A Goblin sit EP:  few wounds >
 A Town Guardian suddenly attacks a Goblin!
A Goblin snaps into visibility.
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Goblin snaps into visibility.
[Damage: 21 ] As you strike a Goblin, you are scratched by his thorny skin!
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A warm feeling fills your body!
[Damage: 18 ] As you strike a Goblin, you are scratched by his thorny skin!
You attack a Goblin. [2 hits]
A Goblin snaps into visibility.
Duac ignites into black flames as he hits a Goblin!
As Duac strikes a Goblin, he smiles as Duac tears his flesh!
Duac ignites into black flames as he hits a Goblin!
As Duac strikes a Goblin, he smiles as Duac tears his flesh!
Duac's a longsword of Sevenoaks eminates a soft glow and Duac looks refreshed!
Duac attacks a Goblin. [2 hits]

< 717h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC:few scratches E: A Goblin sit EP:  few wounds >
 A Goblin snaps into visibility.
A Goblin attacks Duac. [2 hits]

< 724h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC: small wounds E: A Goblin sit EP:  few wounds >
 
< 724h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC: small wounds E: A Goblin sit EP:  few wounds >
 A Town Guardian leaves east.

< 724h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC: small wounds E: A Goblin sit EP:  few wounds >
 A Goblin snaps into visibility.
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A highwayman attacks a Goblin. [4 hits]
A Goblin has lost his link.

< 724h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC: small wounds E: A Goblin sit EP:  nasty wounds >
 A Goblin snaps into visibility.
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian kicks a Goblin in the stomach, rendering him breathless.
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian attacks a Goblin. [4 hits]

< 724h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC: small wounds E: A Goblin sit EP:  nasty wounds >
 A Goblin snaps into visibility.
[Damage:  6 ] As you strike a Goblin, you are scratched by his thorny skin!
[Damage:  9 ] As you strike a Goblin, you are scratched by his thorny skin!
[Damage:  6 ] As you strike a Goblin, you are scratched by his thorny skin!
You attack a Goblin. [3 hits]
A Goblin snaps into visibility.
Duac ignites into black flames as he hits a Goblin!
As Duac strikes a Goblin, he smiles as Duac tears his flesh!
Duac's a longsword of Sevenoaks eminates a soft glow and Duac looks refreshed!
Healing energy flows from Duac into Duac's body!
Duac attacks a Goblin. [1 hits]

< 722h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC:few scratches E: A Goblin sit EP:  nasty wounds >
 Duac's longsword of Sevenoaks moves with a blinding speed and successfully repels a Goblin's attack!
A Goblin snaps into visibility.
A Goblin attacks Duac. [1 hits]

< 736h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC:few scratches E: A Goblin sit EP:  nasty wounds >
 A Goblin has reconnected.

< 736h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC:few scratches E: A Goblin sit EP:  nasty wounds >
 Looking panicked, a Goblin scrambles madly to his feet!

< 736h/819H 61v/163V Pos: standing >
< T: Duac TP: sit TC:few scratches E: A Goblin sta EP:  nasty wounds >
 A Goblin attempts to flee.
A Goblin leaves east.

< 736h/819H 61v/163V Pos: standing >
A Goblin enters from the east.
Bash who?

< 736h/819H 61v/163V Pos: standing >
A highwayman suddenly attacks a Goblin!
A Goblin snaps into visibility.
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!

< 736h/819H 61v/163V Pos: standing >
A Town Guardian suddenly attacks a Goblin!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!

< 736h/819H 61v/163V Pos: standing >
A Goblin attempts to flee.
A Goblin leaves west.

< 734h/817H 61v/163V Pos: standing >
A highwayman leaves south.

< 734h/817H 61v/163V Pos: standing >
Bash who?

< 734h/817H 62v/163V Pos: standing >
Your vision became hazed for a few seconds.
Bash who?

< 734h/817H 62v/163V Pos: standing >
Bash who?

< 734h/817H 62v/163V Pos: standing >
Bash who?
Drok trots in from the east.
Duac clambers to his feet.

< 734h/817H 62v/163V Pos: standing >
Bash who?

< 732h/815H 63v/163V Pos: standing >
Bash who?

< 732h/815H 63v/163V Pos: standing >
Bash who?

< 732h/815H 63v/163V Pos: standing >
Bash who?

< 732h/815H 63v/163V Pos: standing >
Bash who?

< 732h/815H 64v/163V Pos: standing >
Bash who?

< 732h/815H 64v/163V Pos: standing >
Bash who?

< 732h/815H 64v/163V Pos: standing >
Ye feel a burning sensation in yer blood.
Bash who?

< 722h/815H 65v/163V Pos: standing >
A highwayman enters from the south.
Bash who?

< 720h/813H 65v/163V Pos: standing >
You are surrounded by a blue glow.
Bash who?

< 720h/813H 65v/163V Pos: standing >
Bash who?

< 720h/813H 65v/163V Pos: standing >
Bash who?

< 720h/813H 66v/163V Pos: standing >
Bash who?

< 721h/813H 66v/163V Pos: standing >
A highwayman leaves north.
Bash who?

< 721h/813H 66v/163V Pos: standing >
Bash who?

< 721h/813H 66v/163V Pos: standing >
Bash who?

< 721h/813H 67v/163V Pos: standing >
Bash who?

< 719h/811H 67v/163V Pos: standing >
A Goblin enters from the west.
[Damage:  1 ] As you strike a Goblin, you are scratched by his thorny skin!
Your bash knocks a Goblin to the ground!
A Goblin avoids being bashed by Duac, who loses his balance and falls.

< 718h/811H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP: pretty hurt >
 A Goblin snaps into visibility.
A Goblin's Tiamat's poison tail stinger strikes at you with a blur of speed!
A Goblin's Tiamat's poison tail stinger strikes out in a blur of speed at Squin.
A Goblin attacks you. [1 hits]

< 718h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP: pretty hurt >
 A Town Guardian suddenly attacks a Goblin!
A Goblin snaps into visibility.
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
Drok suddenly attacks a Goblin!
Drok ignites into black flames as he hits a Goblin!
As Drok strikes a Goblin, he smiles as Drok tears his flesh!

< 718h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP: pretty hurt >
 A Goblin snaps into visibility.
[Damage: 12 ] As you strike a Goblin, you are scratched by his thorny skin!
[Damage:  9 ] As you strike a Goblin, you are scratched by his thorny skin!
[Damage: 22 ] As you strike a Goblin, you are scratched by his thorny skin!
You attack a Goblin. [3 hits]

< 715h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP: pretty hurt >
 A highwayman enters from the north.

< 715h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP: pretty hurt >
 A highwayman suddenly attacks a Goblin!
A Goblin snaps into visibility.
A highwayman ignites into black flames as he hits a Goblin!
As a highwayman strikes a Goblin, he smiles as a highwayman tears his flesh!
A Goblin snaps into visibility.
A Goblin attacks you. [1 hits]

< 708h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP:  awful >
 
< 708h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP:  awful >
 A highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'

< 708h/819H 67v/163V Pos: standing >
< T: Squin TP: sta TC: small wounds E: A Goblin sit EP:  awful >
 Autosaving...
The holy avenger of Ambran glows as its pommel is slammed into a Goblin, knocking him away from YOU!
A Goblin snaps into visibility.

< 708h/819H 67v/163V Pos: standing >
Drok suddenly appears a bit confused!
A Goblin snaps into visibility.
Drok ignites into black flames as he hits a Goblin!
As Drok strikes a Goblin, he smiles as Drok tears his flesh!
Drok ignites into black flames as he hits a Goblin!
As Drok strikes a Goblin, he smiles as Drok tears his flesh!
Drok ignites into black flames as he hits a Goblin!
As Drok strikes a Goblin, he smiles as Drok tears his flesh!
Drok attacks a Goblin. [3 hits]
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian kicks a Goblin in the stomach, rendering him breathless.
A Goblin is incapacitated and will slowly die, if not aided.
A Town Guardian ignites into black flames as it hits a Goblin!
As a Town Guardian strikes a Goblin, he smiles as a Town Guardian tears its flesh!
A Town Guardian attacks a Goblin. [4 hits]

< 709h/819H 67v/163V Pos: standing >

< 709h/819H 67v/163V Pos: standing >
A stern look appears on Drok's face, and he rushes to extinguish the evil being!
A Goblin snaps into visibility.
A Goblin is incapacitated and will slowly die, if not aided.

< 707h/817H 67v/163V Pos: standing >
A stern look appears on Duac's face, and he rushes to extinguish the evil being!
A Goblin is mortally wounded, and will die soon, if not aided.
A highwayman suddenly attacks a Goblin!
A highwayman suddenly appears a bit confused!

< 707h/817H 68v/163V Pos: standing >
Drok starts casting an offensive spell.

< 707h/817H 69v/163V Pos: standing >
Drok completes his spell...
Drok utters the words 'parl xafe'
A Goblin hears Drok's word of power, and nothing more.
A Goblin's massive studded mithril fists shattered into a million pieces by the divine fury!
A Goblin's mysterious hooded white robe emitting black smoke [poor] shattered into a million pieces by the divine fury!
A Goblin's long, flowing cape of hellfire shattered into a million pieces by the divine fury!
A Goblin's studded dragonscale neckguard of damage shattered into a million pieces by the divine fury!
A Goblin's pauldrons of the tide [superior] shattered into a million pieces by the divine fury!
A Goblin's unearthly dragonscale band from Abandoned Elven Homestead. shattered into a million pieces by the divine fury!
A Goblin's enchanted earring of luck shattered into a million pieces by the divine fury!
A Goblin's golden scabbard encrusted with emeralds and rubies shattered into a million pieces by the divine fury!
A Goblin is dead! R.I.P.
A sense of peace fills the room as Drok eliminates the evil force!
You receive your share of experience.