The death of [26 Conjurer] Sev (Halfling)

in A Small Warehouse

from the perspective of [26 Conjurer] Sev (Halfling)

<worn as a badge>    a blood red tear insignia
<worn on eyes>       a pitted marble visor
<worn around neck>   a light blue scarf
<worn on back>       a large leather backpack
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some moss-covered sleeves [poor] (glowing)
<held as shield>     a small round wooden shield
<worn around wrist>  an alligatorskin bracelet [poor]
<worn on finger>     a crude gem band
<worn on legs>       some moss-covered leggings (glowing)
<worn on feet>       a pair of high-soft leather boots

A water elemental misses a captain.

< 139h/139H 102v/102V Pos: standing >
A captain dodges a water elemental's attack.

< 139h/139H 102v/102V Pos: standing >
A captain's decent punch strikes a water elemental.
A captain's fine punch strikes a water elemental very hard.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 10 ] You chill a captain.

< 139h/139H 102v/102V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 10 ] You chill a captain.

< 139h/139H 102v/102V Pos: standing >
A water elemental's impressive crush grazes a captain.

< 139h/139H 102v/102V Pos: standing >
A captain's punch strikes a water elemental.
A captain's decent punch strikes a water elemental.
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 100 ] You get a good hold of the shocked a captain.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 57 ] You get a good hold of the shocked a captain.
A captain dodges a water elemental's attack.

< 139h/139H 102v/102V Pos: standing >
A captain's fine punch strikes a water elemental very hard.
A captain's crude punch strikes a water elemental.

< 139h/139H 102v/102V Pos: standing >
You don't see that here.

< 139h/139H 102v/102V Pos: standing >
A water elemental appears to be Water Elemental and has quite a few wounds.
It's medium in size.
It is in the front rank.
It has little gills in its neck!


< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A captain dodges a water elemental's attack.

< 139h/139H 102v/102V Pos: standing >
Casting: stone skin *

< 139h/139H 102v/102V Pos: standing >
A captain's impressive punch enshrouds a water elemental in a mist of blood.
A captain's punch strikes a water elemental very hard.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
a water elemental's flesh melds with conjured rocks, turning it to stone.

< 139h/139H 102v/102V Pos: standing >
You failed.

< 139h/139H 102v/102V Pos: standing >
You failed.

< 139h/139H 102v/102V Pos: standing >
You failed.

< 139h/139H 102v/102V Pos: standing >
A captain dodges a water elemental's attack.

< 139h/139H 102v/102V Pos: standing >
A captain's feeble punch wounds a water elemental.
A captain's punch wounds a water elemental.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 54 ] You get a good hold of the shocked a captain.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A water elemental misses a captain.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 104 ] You get a good hold of the shocked a captain.

< 139h/139H 102v/102V Pos: standing >
A captain's feeble punch wounds a water elemental.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
Casting: shocking grasp 

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 144 ] You get a good hold of the shocked a captain.

< 139h/139H 102v/102V Pos: standing >
A water elemental misses a captain.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 129 ] You get a good hold of the shocked a captain.

< 139h/139H 102v/102V Pos: standing >
A captain's punch strikes a water elemental.
A water elemental dodges a captain's attack.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 57 ] You get a good hold of the shocked a captain.

< 139h/139H 102v/102V Pos: standing >
A water elemental's decent crush grazes a captain.
A water elemental misses a captain.

< 139h/139H 102v/102V Pos: standing >
You failed.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A captain's punch causes a water elemental to grimace in pain.
A water elemental dodges a captain's attack.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 85 ] The lightning bolt hits a captain with full impact.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A captain dodges a water elemental's attack.
A water elemental misses a captain.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 95 ] The lightning bolt hits a captain with full impact.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A captain's feeble punch strikes a water elemental.
A captain's feeble punch strikes a water elemental.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 81 ] The lightning bolt hits a captain with full impact.

< 139h/139H 102v/102V Pos: standing >
A water elemental's decent crush grazes a captain.
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 105 ] The lightning bolt hits a captain with full impact.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A captain's crude punch enshrouds a water elemental in a mist of blood.
A captain misses a water elemental.

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 75 ] The lightning bolt hits a captain with full impact.

< 139h/139H 102v/102V Pos: standing >
You don't have that spell memorized.

< 139h/139H 102v/102V Pos: standing >
You don't have that spell memorized.

< 139h/139H 102v/102V Pos: standing >
A water elemental's decent crush wounds a captain.
A captain appears to be Barbarian and looks pretty hurt.
He's medium in size.


< 139h/139H 102v/102V Pos: standing >
A captain misses a water elemental.
A captain's decent punch grievously wounds a water elemental.
A water elemental is incapacitated and will slowly die, if not aided.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
a captain is simply fearless!

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 23 ] You chill a captain.
The chilling cold causes a captain to stammer, apparently weakened.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
You complete your spell...
[Damage: 21 ] You chill a captain.

< 139h/139H 102v/102V Pos: standing >
You start chanting...

< 139h/139H 102v/102V Pos: standing >
A captain's fine punch seriously wounds you.
OUCH!  That really did HURT!
A captain's crude punch strikes you.

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 Casting: chill touch 

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 You complete your spell...
[Damage: 22 ] You chill a captain.

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 A captain dodges your futile attack.

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 You start chanting...

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 You complete your spell...
[Damage: 11 ] You chill a captain.

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 You start chanting...

< 102h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain sta EP: pretty hurt >
 You complete your spell...
[Damage: 22 ] You chill a captain.
A captain's punch seriously wounds you.
OUCH!  That really did HURT!
You dodge a captain's vicious attack.
You dodge a bash from a captain, who loses his balance and falls.

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP: pretty hurt >
 You miss a captain.

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP: pretty hurt >
 You start chanting...

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP: pretty hurt >
 You complete your spell...
[Damage: 14 ] You watch with self-pride as the magic missile hits a captain.
[Damage: 14 ] You watch with self-pride as the magic missile hits a captain.
[Damage: 14 ] You watch with self-pride as the magic missile hits a captain.
[Damage: 14 ] You watch with self-pride as the magic missile hits a captain.
[Damage: 14 ] You watch with self-pride as the magic missile hits a captain.

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP:  awful >
 You start chanting...

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP:  awful >
 A captain misses you.

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP:  awful >
 You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a captain.
[Damage:  4 ] You watch with self-pride as the magic missile hits a captain.
[Damage:  4 ] You watch with self-pride as the magic missile hits a captain.
[Damage:  4 ] You watch with self-pride as the magic missile hits a captain.
[Damage:  4 ] You watch with self-pride as the magic missile hits a captain.

< 84h/139H 102v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP:  awful >
 You attempt to flee...
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.
You flee westward!

< 84h/139H 77v/102V Pos: standing >
You don't have that spell memorized.

< 84h/139H 78v/102V Pos: standing >
You don't have that spell memorized.

< 84h/139H 82v/102V Pos: standing >
You don't have that spell memorized.

< 85h/139H 83v/102V Pos: standing >
You sit down and relax.

< 85h/139H 83v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - wall of force
( 2nd circle)  1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
   10 seconds:  ( 2nd) chill touch
   21 seconds:  ( 2nd) chill touch
   33 seconds:  ( 3rd) shocking grasp
   46 seconds:  ( 3rd) shocking grasp
   64 seconds:  ( 6th) stone skin
   77 seconds:  ( 3rd) shocking grasp
   90 seconds:  ( 3rd) shocking grasp
  103 seconds:  ( 3rd) shocking grasp
  115 seconds:  ( 3rd) shocking grasp
  128 seconds:  ( 3rd) shocking grasp
  143 seconds:  ( 4th) lightning bolt
  158 seconds:  ( 4th) lightning bolt
  172 seconds:  ( 4th) lightning bolt
  187 seconds:  ( 4th) lightning bolt
  202 seconds:  ( 4th) lightning bolt
  212 seconds:  ( 2nd) chill touch
  223 seconds:  ( 2nd) chill touch
  233 seconds:  ( 2nd) chill touch
  244 seconds:  ( 2nd) chill touch
  254 seconds:  ( 2nd) chill touch
  262 seconds:  ( 1st) magic missile
  269 seconds:  ( 1st) magic missile

You can memorize 1 1st circle spell(s).
You continue your study.

< 85h/139H 84v/102V Pos: sitting >
You start meditating...

< 85h/139H 86v/102V Pos: sitting >
You are well on your way towards your next level.

< 87h/139H 102v/102V Pos: sitting >
Saving Sev.

< 87h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 88h/139H 102v/102V Pos: sitting >
You are already meditating.

< 88h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 91h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 92h/139H 102v/102V Pos: sitting >
An old seaman enters from the north.

< 93h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 94h/139H 102v/102V Pos: sitting >
You have finished memorizing stone skin.

< 96h/139H 102v/102V Pos: sitting >
You are well on your way towards your next level.

< 97h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - stone skin
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - wall of force
( 3rd circle)  2 - shocking grasp
( 2nd circle)  2 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 3rd) shocking grasp
   20 seconds:  ( 3rd) shocking grasp
   33 seconds:  ( 3rd) shocking grasp
   46 seconds:  ( 3rd) shocking grasp
   58 seconds:  ( 3rd) shocking grasp
   73 seconds:  ( 4th) lightning bolt
   88 seconds:  ( 4th) lightning bolt
  103 seconds:  ( 4th) lightning bolt
  117 seconds:  ( 4th) lightning bolt
  132 seconds:  ( 4th) lightning bolt
  143 seconds:  ( 2nd) chill touch
  153 seconds:  ( 2nd) chill touch
  164 seconds:  ( 2nd) chill touch
  174 seconds:  ( 2nd) chill touch
  185 seconds:  ( 2nd) chill touch
  192 seconds:  ( 1st) magic missile
  199 seconds:  ( 1st) magic missile

You can memorize 1 1st circle spell(s).

< 97h/139H 102v/102V Pos: sitting >
You are well on your way towards your next level.

< 98h/139H 102v/102V Pos: sitting >
Saving Sev.

< 98h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 100h/139H 102v/102V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 100h/139H 102v/102V Pos: standing >
You start chanting...

< 100h/139H 102v/102V Pos: standing >
You complete your spell...
Your flesh melds with conjured rocks, turning it to stone.

< 101h/139H 102v/102V Pos: standing >
You are well on your way towards your next level.

< 101h/139H 102v/102V Pos: standing >
Saving Sev.

< 101h/139H 102v/102V Pos: standing >
You are already standing.

< 101h/139H 102v/102V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.
A burly seaman walks by here, enjoying some time off.

< 101h/139H 102v/102V Pos: standing >
You are already standing.

< 101h/139H 102v/102V Pos: standing >
An old seaman leaves east.
A Small Warehouse
Obvious exits: -W
A burly seaman walks by here, enjoying some time off.
A water elemental is here, flowing like a living current. (minion) 
A captain stands here, talking with his seamen.

< 101h/139H 101v/102V Pos: standing >
In his haste to slam you around, a captain slips and falls!

< 101h/139H 101v/102V Pos: standing >
You don't have that spell memorized.

< 101h/139H 101v/102V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.
A water elemental enters from the east.

< 102h/139H 100v/102V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 102h/139H 102v/102V Pos: standing >
You leave the group.

< 102h/139H 102v/102V Pos: standing >
Cast which what where?

< 103h/139H 102v/102V Pos: standing >
You sit down and relax.

< 103h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - wall of force
( 3rd circle)  3 - shocking grasp
( 2nd circle)  2 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 3rd) shocking grasp
   25 seconds:  ( 3rd) shocking grasp
   38 seconds:  ( 3rd) shocking grasp
   51 seconds:  ( 3rd) shocking grasp
   65 seconds:  ( 4th) lightning bolt
   80 seconds:  ( 4th) lightning bolt
   95 seconds:  ( 4th) lightning bolt
  110 seconds:  ( 4th) lightning bolt
  124 seconds:  ( 4th) lightning bolt
  135 seconds:  ( 2nd) chill touch
  145 seconds:  ( 2nd) chill touch
  156 seconds:  ( 2nd) chill touch
  166 seconds:  ( 2nd) chill touch
  177 seconds:  ( 2nd) chill touch
  184 seconds:  ( 1st) magic missile
  191 seconds:  ( 1st) magic missile
  210 seconds:  ( 6th) stone skin

You can memorize 1 1st circle spell(s).
You continue your study.

< 103h/139H 102v/102V Pos: sitting >
You start meditating...

< 103h/139H 102v/102V Pos: sitting >

< 104h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 105h/139H 102v/102V Pos: sitting >

		Score information for Sev

Level: 26   Race: Halfling   Class: Conjurer Sex: Female
Hit points: 105(139)  Moves: 102(102)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    5 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 18 minutes
Received data: 0.2581 MB this session.
Send data:     0.0044 MB this session.
Compression ratio: none
Send data:     0.0044 MB this session.
Followers:
   a water elemental
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points(total): 1(1)
Epic Bonus: Epic Points Bonus (0.01%)
Frags:   +0.00   Deaths:   1
Detecting:       Life
Enchantments:    Aware
Bartender Quests Remaining: 4
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points:  261 

Active Spells:
--------------
stone skin (4 minutes)


< 105h/139H 102v/102V Pos: sitting >

< 106h/139H 102v/102V Pos: sitting >
You are already meditating.

< 106h/139H 102v/102V Pos: sitting >
You are well on your way towards your next level.

< 107h/139H 102v/102V Pos: sitting >

< 108h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 108h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 111h/139H 102v/102V Pos: sitting >
You have finished memorizing shocking grasp.

< 115h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 118h/139H 102v/102V Pos: sitting >
You are well on your way towards your next level.

< 119h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  2 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 4th) lightning bolt
   27 seconds:  ( 4th) lightning bolt
   42 seconds:  ( 4th) lightning bolt
   56 seconds:  ( 4th) lightning bolt
   67 seconds:  ( 2nd) chill touch
   77 seconds:  ( 2nd) chill touch
   88 seconds:  ( 2nd) chill touch
   98 seconds:  ( 2nd) chill touch
  109 seconds:  ( 2nd) chill touch
  116 seconds:  ( 1st) magic missile
  123 seconds:  ( 1st) magic missile
  142 seconds:  ( 6th) stone skin

You can memorize 1 1st circle spell(s).

< 119h/139H 102v/102V Pos: sitting >

< 119h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 122h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  2 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  2 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 4th) lightning bolt
   23 seconds:  ( 4th) lightning bolt
   37 seconds:  ( 4th) lightning bolt
   48 seconds:  ( 2nd) chill touch
   58 seconds:  ( 2nd) chill touch
   69 seconds:  ( 2nd) chill touch
   79 seconds:  ( 2nd) chill touch
   90 seconds:  ( 2nd) chill touch
   97 seconds:  ( 1st) magic missile
  104 seconds:  ( 1st) magic missile
  123 seconds:  ( 6th) stone skin

You can memorize 1 1st circle spell(s).

< 124h/139H 102v/102V Pos: sitting >
You are well on your way towards your next level.

< 124h/139H 102v/102V Pos: sitting >
Autosaving...

< 124h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 126h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 128h/139H 102v/102V Pos: sitting >
An old seaman enters from the east.

< 128h/139H 102v/102V Pos: sitting >
The sun rises over the northern horizon.

< 129h/139H 102v/102V Pos: sitting >
An old seaman leaves south.

< 130h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  2 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 4th) lightning bolt
   11 seconds:  ( 2nd) chill touch
   22 seconds:  ( 2nd) chill touch
   32 seconds:  ( 2nd) chill touch
   43 seconds:  ( 2nd) chill touch
   53 seconds:  ( 2nd) chill touch
   61 seconds:  ( 1st) magic missile
   68 seconds:  ( 1st) magic missile
   86 seconds:  ( 6th) stone skin

You can memorize 1 1st circle spell(s).

< 132h/139H 102v/102V Pos: sitting >
The snow is coming down faster now.
You have finished memorizing lightning bolt.

< 132h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  2 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 2nd) chill touch
   12 seconds:  ( 2nd) chill touch
   23 seconds:  ( 2nd) chill touch
   33 seconds:  ( 2nd) chill touch
   44 seconds:  ( 2nd) chill touch
   51 seconds:  ( 1st) magic missile
   58 seconds:  ( 1st) magic missile
   76 seconds:  ( 6th) stone skin

You can memorize 1 1st circle spell(s).

< 134h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 135h/139H 102v/102V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 135h/139H 102v/102V Pos: standing >
The exit leads into a small warehouse.

< 136h/139H 102v/102V Pos: standing >
A Small Warehouse
Obvious exits: -W
A captain stands here, talking with his seamen.
A water elemental enters from the west.

< 136h/139H 101v/102V Pos: standing >
You dodge a bash from a captain, who loses his balance and falls.

< 136h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 You start chanting...

< 136h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 Casting: lightning bolt 

< 136h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 A water elemental says in halfling 'I must assist my master!'
A water elemental suddenly attacks a captain!
A water elemental's fine crush strikes a captain.

< 136h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 You complete your spell...
[Damage: 63 ] The lightning bolt hits a captain with full impact.

< 136h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 A captain's crude punch strikes you.

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 You start chanting...

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 Casting: lightning bolt 

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 You complete your spell...
[Damage: 59 ] The lightning bolt hits a captain with full impact.

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 You miss a captain.

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 A water elemental misses a captain.
You start chanting...

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 You complete your spell...
[Damage: 72 ] The lightning bolt hits a captain with full impact.

< 129h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC:few scratches E: captain ass EP:  awful >
 A captain's impressive punch seriously wounds you.
OUCH!  That really did HURT!

< 96h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP:  awful >
 You start chanting...

< 96h/139H 101v/102V Pos: standing >
< T: Sev TP: sta TC: few wounds E: captain ass EP:  awful >
 You complete your spell...
[Damage: 66 ] Your lightning bolt shatters a captain to pieces.
A captain is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a captain cause a sickening chill to run up your spine.

< 96h/139H 101v/102V Pos: standing >
Sorry, typo, try again!

< 96h/139H 101v/102V Pos: standing >
Um . . . you made a typo!

< 96h/139H 102v/102V Pos: standing >
Sorry, typo, try again!

< 96h/139H 102v/102V Pos: standing >
You are well on your way towards your next level.

< 96h/139H 102v/102V Pos: standing >
But you are a member of no group?!

< 96h/139H 102v/102V Pos: standing >
You do not see or have the c.

< 96h/139H 102v/102V Pos: standing >
A Small Warehouse
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of a captain is lying here.
A water elemental is here, flowing like a living current. (minion) 

< 96h/139H 102v/102V Pos: standing >
You get a small pile of coins from the corpse of a captain.
There were: 2 platinum coins, 15 gold coins, 32 silver coins. 

< 97h/139H 102v/102V Pos: standing >
But you are a member of no group?!

< 97h/139H 102v/102V Pos: standing >
A water elemental is now a member of your group.

< 97h/139H 102v/102V Pos: standing >
Your group consists of ( 2/30):
( Head)    98/139   hit,  102/102  move Sev
(Front)    99/219   hit,  155/156  move a water elemental

< 98h/139H 102v/102V Pos: standing >
You are well on your way towards your next level.

< 98h/139H 102v/102V Pos: standing >
Saving Sev.

< 98h/139H 102v/102V Pos: standing >
You are already standing.

< 98h/139H 102v/102V Pos: standing >
You sit down and relax.

< 98h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  3 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
   10 seconds:  ( 2nd) chill touch
   21 seconds:  ( 2nd) chill touch
   31 seconds:  ( 2nd) chill touch
   42 seconds:  ( 2nd) chill touch
   49 seconds:  ( 1st) magic missile
   56 seconds:  ( 1st) magic missile
   74 seconds:  ( 6th) stone skin
   89 seconds:  ( 4th) lightning bolt
  104 seconds:  ( 4th) lightning bolt
  119 seconds:  ( 4th) lightning bolt
  133 seconds:  ( 4th) lightning bolt

You can memorize 1 1st circle spell(s).
You continue your study.

< 98h/139H 102v/102V Pos: sitting >
You start meditating...

< 98h/139H 102v/102V Pos: sitting >
You stop meditating.
Your group consists of ( 2/30):
( Head)   100/139   hit,  102/102  move Sev
(Front)   103/219   hit,  155/156  move a water elemental

< 100h/139H 102v/102V Pos: sitting >
Your group consists of ( 2/30):
( Head)   100/139   hit,  102/102  move Sev
(Front)   104/219   hit,  155/156  move a water elemental

< 100h/139H 102v/102V Pos: sitting >
Your group consists of ( 2/30):
( Head)   100/139   hit,  102/102  move Sev
(Front)   105/219   hit,  155/156  move a water elemental

< 100h/139H 102v/102V Pos: sitting >
Your group consists of ( 2/30):
( Head)   101/139   hit,  102/102  move Sev
(Front)   105/219   hit,  155/156  move a water elemental

< 101h/139H 102v/102V Pos: sitting >
You start meditating...

< 101h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 101h/139H 102v/102V Pos: sitting >

< 102h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 104h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 105h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  6 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 2nd) chill touch
   14 seconds:  ( 1st) magic missile
   21 seconds:  ( 1st) magic missile
   39 seconds:  ( 6th) stone skin
   54 seconds:  ( 4th) lightning bolt
   69 seconds:  ( 4th) lightning bolt
   83 seconds:  ( 4th) lightning bolt
   98 seconds:  ( 4th) lightning bolt

You can memorize 1 1st circle spell(s).

< 106h/139H 102v/102V Pos: sitting >

< 107h/139H 102v/102V Pos: sitting >
You have finished memorizing chill touch.

< 108h/139H 102v/102V Pos: sitting >
You have finished memorizing magic missile.

< 109h/139H 102v/102V Pos: sitting >
You have finished memorizing magic missile.

< 110h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  7 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   17 seconds:  ( 6th) stone skin
   32 seconds:  ( 4th) lightning bolt
   46 seconds:  ( 4th) lightning bolt
   61 seconds:  ( 4th) lightning bolt
   76 seconds:  ( 4th) lightning bolt

You can memorize 1 1st circle spell(s).

< 110h/139H 102v/102V Pos: sitting >

< 110h/139H 102v/102V Pos: sitting >
You have finished memorizing stone skin.

< 112h/139H 102v/102V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - stone skin
( 5th circle)  3 - conjure elemental
               1 - fireshield
               1 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - wall of force
( 3rd circle)  7 - shocking grasp
( 2nd circle)  7 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 4th) lightning bolt
   22 seconds:  ( 4th) lightning bolt
   37 seconds:  ( 4th) lightning bolt
   52 seconds:  ( 4th) lightning bolt

You can memorize 1 1st circle spell(s).

< 114h/139H 102v/102V Pos: sitting >

< 114h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 116h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 118h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.

< 122h/139H 102v/102V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 126h/139H 102v/102V Pos: sitting >
An Orc looks at you.

< 139h/139H 102v/102V Pos: sitting >