The death of [23 Necromancer] Jeriz (Drow Elf)

in a Well Traveled Path

from the perspective of [23 Necromancer] Jeriz (Drow Elf)

<worn as a badge>    badge of the Darvanu
<worn on head>       an evil looking helm
<worn around neck>   a shimmering granite collar
<worn on body>       a dark black robe
<worn about body>    a soft skin cloak
<worn about waist>   a bugger carrying pouch
<worn around wrist>  a bronze-colored bracer
<worn around wrist>  a bronze-colored bracer
<wielding twohanded> an exquisite softwood great sword from The Town of Moregeeth
<worn on feet>       a pair of dark black boots

You start meditating...

< 111h/111H 120v/120V Pos: sitting >
A village commoner leaves east.

< 111h/111H 120v/120V Pos: sitting >
A muscular villager enters from the east.

< 111h/111H 120v/120V Pos: sitting >
You are memorizing levitate, which will take about 15 seconds.

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >
A village commoner leaves east.

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >

< 111h/111H 120v/120V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing heal undead.

< 111h/111H 120v/120V Pos: sitting >
A traveling adventurer enters from the west.

< 111h/111H 120v/120V Pos: sitting >
A young villager enters from the east.

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.

< 111h/111H 120v/120V Pos: sitting >
You clamber to your feet.

< 111h/111H 120v/120V Pos: standing >
Ok.
The zombie of a small villager suddenly attacks a muscular villager!
The spectre of a pudgy commoner suddenly attacks a muscular villager!
The skeleton of a deadly looking wolf suddenly attacks a muscular villager!
The zombie of a pudgy commoner suddenly attacks a muscular villager!

< 111h/111H 120v/120V Pos: standing >
A traveling merchant enters from the west.

< 111h/111H 120v/120V Pos: standing >

< 111h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a muscular villager. [1 hits]

< 111h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf attacks a muscular villager. [0 hits]
A muscular villager kicks the zombie of a small villager causing parts of the zombie of a small villager to cave in!
A muscular villager attacks the zombie of a small villager. [2 hits]

< 111h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner attacks a muscular villager. [0 hits]
The zombie of a small villager attacks a muscular villager. [0 hits]

< 111h/111H 120v/120V Pos: standing >
You start chanting...

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a muscular villager!
[Damage: 10 ] [Damage: 10 ] The shadowy hand slashes a muscular villager viciously.

< 111h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a muscular villager. [0 hits]

< 111h/111H 120v/120V Pos: standing >
You start chanting...

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a muscular villager!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes a muscular villager viciously.

< 111h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf attacks a muscular villager. [1 hits]
A muscular villager attacks the zombie of a small villager. [1 hits]

< 111h/111H 120v/120V Pos: standing >
A young villager leaves east.
The zombie of a pudgy commoner attacks a muscular villager. [0 hits]
The zombie of a small villager attacks a muscular villager. [0 hits]
You start chanting...

< 111h/111H 120v/120V Pos: standing >
A traveling merchant enters from the west.
The spectre of a pudgy commoner attacks a muscular villager. [1 hits]

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a muscular villager!
[Damage: 43 ] [Damage: 43 ] The shadowy hand slashes a muscular villager viciously.

< 111h/111H 120v/120V Pos: standing >
You start chanting...

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a muscular villager!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes a muscular villager viciously.
A muscular villager is stunned!

< 111h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a muscular villager. [0 hits]

< 111h/111H 120v/120V Pos: standing >
A muscular villager attacks you. [0 hits]
A muscular villager is incapacitated and will slowly die, if not aided.
The skeleton of a deadly looking wolf attacks a muscular villager. [1 hits]

< 111h/111H 120v/120V Pos: standing >
You start chanting...

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a muscular villager!
[Damage: 11 ] A muscular villager is incapacitated and will slowly die, if not aided.
[Damage: 11 ] The shadowy hand tears away the remaining life of a muscular villager.
A muscular villager is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a muscular villager.

< 111h/111H 120v/120V Pos: standing >
You get a small pile of coins from the corpse of a muscular villager.
There were: 5 gold coins, 11 silver coins, 17 copper coins. 

< 111h/111H 120v/120V Pos: standing >
Ok.
You put 0 platinum, 5 gold, 11 silver, and 17 copper coins into a large leather backpack.

< 111h/111H 120v/120V Pos: standing >
the corpse of a muscular villager does not contain the salvaged.

< 111h/111H 120v/120V Pos: standing >
the corpse of a muscular villager appears to be empty.

< 111h/111H 120v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a young villager is lying here.
The corpse of a traveling merchant is lying here.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
The zombie of a small villager stands here. (minion) 
The spectre of a pudgy commoner stands here. (minion) 
The skeleton of a deadly looking wolf stands here. (minion) 
Beanz (Kobold)(small) sits resting.
The zombie of a pudgy commoner stands here. (minion) 

< 111h/111H 120v/120V Pos: standing >

< 111h/111H 120v/120V Pos: standing >
You sit down and relax.

< 111h/111H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - levitate
               3 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               1 - embalm
               1 - sense follower
( 2nd circle)  5 - chill touch
               1 - sleep
               1 - protection from living
( 1st circle)  1 - minor creation
               2 - slashing darkness

And you are currently memorizing the following spells:
    7 seconds:  ( 1st) slashing darkness
   14 seconds:  ( 1st) slashing darkness
   21 seconds:  ( 1st) slashing darkness
   28 seconds:  ( 1st) slashing darkness
   35 seconds:  ( 1st) slashing darkness

You can memorize no more spells.
You continue your study.

< 111h/111H 120v/120V Pos: sitting >
The gods ignore you.

< 111h/111H 120v/120V Pos: sitting >
You start meditating...

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >
A young villager enters from the east.

< 111h/111H 120v/120V Pos: sitting >
Beanz closes her book and grins malevolently.

< 111h/111H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                 
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold               
enervation                 
minor globe of invulnerability  
rejuvenate major           
vitalize undead            

7th CIRCLE:
knock                      
protect undead             
raise wraith               
reveal true name           

8th CIRCLE:
detect invisibility        
dispel invisible           
haste                      
improved invisibility      
negative concussion blast  

9th CIRCLE:
age                        
dimension door             
energy drain               
globe of darkness          
raise vampire              
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >
Beanz clambers to her feet.

< 111h/111H 120v/120V Pos: sitting >
You stop meditating.
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a young villager is lying here.
The corpse of a traveling merchant is lying here.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
The zombie of a small villager stands here. (minion) 
The spectre of a pudgy commoner stands here. (minion) 
The skeleton of a deadly looking wolf stands here. (minion) 
Beanz (Kobold)(small) stands, floating here (Newbie).
The zombie of a pudgy commoner stands here. (minion) 

< 111h/111H 120v/120V Pos: sitting >
Ok.
The zombie of a small villager suddenly attacks a traveling merchant!
The spectre of a pudgy commoner suddenly attacks a traveling merchant!
The skeleton of a deadly looking wolf suddenly attacks a traveling merchant!
The zombie of a pudgy commoner suddenly attacks a traveling merchant!

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.

< 111h/111H 120v/120V Pos: sitting >
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: sitting >
The skeleton of a deadly looking wolf attacks a traveling merchant. [0 hits]
A traveling merchant kicks the zombie of a small villager causing parts of the zombie of a small villager to cave in!
A traveling merchant attacks the zombie of a small villager. [2 hits]

< 111h/111H 120v/120V Pos: sitting >
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
The zombie of a small villager attacks a traveling merchant. [1 hits]

< 111h/111H 120v/120V Pos: sitting >
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: sitting >
A small villager enters from the east.

< 111h/111H 120v/120V Pos: sitting >
Two eerie points of red light flare in the skeleton of a deadly looking wolf's hollow eye sockets.
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]
A traveling merchant attacks the zombie of a small villager. [2 hits]
You have memorized the following spells:
( 5th circle)  1 - levitate
               3 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               1 - embalm
               1 - sense follower
( 2nd circle)  5 - chill touch
               1 - sleep
               1 - protection from living
( 1st circle)  1 - minor creation
               5 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 1st) slashing darkness
    7 seconds:  ( 1st) slashing darkness

You can memorize no more spells.

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.
The zombie of a pudgy commoner attacks a traveling merchant. [1 hits]
The zombie of a small villager groans loudly.
The zombie of a small villager attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: sitting >
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: sitting >
The zombie of a small villager appears to be Zombie and has some big nasty wounds and scratches.
It's medium in size.
It is in the front rank.


< 111h/111H 120v/120V Pos: sitting >
The spectre of a pudgy commoner appears to be Spectre and has quite a few wounds.
It's medium in size.


< 111h/111H 120v/120V Pos: sitting >
The skeleton of a deadly looking wolf appears to be Skeleton and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..


< 111h/111H 120v/120V Pos: sitting >
The zombie of a pudgy commoner appears to be Zombie and is in excellent condition.
It's medium in size.
It is in the front rank.


< 111h/111H 120v/120V Pos: sitting >
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: sitting >
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]
A traveling merchant attacks the zombie of a small villager. [1 hits]

< 111h/111H 120v/120V Pos: sitting >
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
The zombie of a small villager attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: sitting >
The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 111h/111H 120v/120V Pos: sitting >
You have finished memorizing slashing darkness.
Your studies are complete.

< 111h/111H 120v/120V Pos: sitting >
You clamber to your feet.

< 111h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf groans loudly.
The skeleton of a deadly looking wolf attacks a traveling merchant. [0 hits]
The zombie of a small villager avoids being bashed by a traveling merchant, who loses her balance and falls.
A traveling merchant attacks the zombie of a small villager. [1 hits]

< 111h/111H 120v/120V Pos: standing >

< 111h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner groans loudly.
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
The zombie of a small villager throws back its head and cackles with insane glee!
The zombie of a small villager attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 111h/111H 120v/120V Pos: standing >
You start chanting...

< 111h/111H 120v/120V Pos: standing >
A young villager leaves east.

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a traveling merchant!
[Damage: 25 ] [Damage: 25 ] The shadowy hand slashes a traveling merchant viciously.

< 111h/111H 120v/120V Pos: standing >
A wandering merchant enters from the west.

< 111h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf groans loudly.
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]
A traveling merchant attacks the zombie of a small villager. [0 hits]

< 111h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [2 hits]
You start chanting...

< 111h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
The zombie of a small villager groans loudly.
The zombie of a small villager attacks a traveling merchant. [0 hits]

< 111h/111H 120v/120V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a wandering merchant!
[Damage: 15 ] [Damage: 15 ] The shadowy hand slashes a wandering merchant viciously.
A wandering merchant turns to focus his attack on the zombie of a small villager!
A wandering merchant attacks you. [1 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: few scratches >
 You start chanting...

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: few scratches >
 The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: few scratches >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a wandering merchant!
[Damage: 27 ] [Damage: 27 ] The shadowy hand slashes a wandering merchant viciously.
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]
A traveling merchant attacks the zombie of a small villager. [0 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP:  few wounds >
 A traveling merchant rises to her feet.
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
The zombie of a small villager twitches slightly as a chunk of flesh falls off its arm.
The zombie of a small villager attacks a traveling merchant. [0 hits]
You start chanting...

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP:  few wounds >
 The zombie of a small villager sneers at a wandering merchant while sidestepping his kick.
A wandering merchant attacks the zombie of a small villager. [2 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  few wounds >
 The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  few wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a wandering merchant!
[Damage: 35 ] [Damage: 35 ] The shadowy hand slashes a wandering merchant viciously.

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  few wounds >
 You attack a wandering merchant. [0 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  few wounds >
 You start chanting...

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  few wounds >
 You hear the skeleton of a deadly looking wolf's bones rattle slightly, before it presses the attack.
The skeleton of a deadly looking wolf attacks a traveling merchant. [0 hits]
The zombie of a small villager avoids being bashed by a traveling merchant, who loses her balance and falls.
A traveling merchant attacks the zombie of a small villager. [0 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  few wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a wandering merchant!
[Damage: 33 ] [Damage: 33 ] The shadowy hand slashes a wandering merchant viciously.

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  nasty wounds >
 The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 106h/111H 120v/120V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: merchant sta EP:  nasty wounds >
 The zombie of a small villager is incapacitated and will slowly die, if not aided.
The zombie of a small villager slumps to the ground.
A wandering merchant attacks the zombie of a small villager. [1 hits]
The zombie of a pudgy commoner attacks a traveling merchant. [1 hits]

< 106h/111H 120v/120V Pos: standing >
<You start chanting...

< 106h/111H 120v/120V Pos: standing >
<You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a wandering merchant!
[Damage: 26 ] [Damage: 26 ] The shadowy hand slashes a wandering merchant viciously.

< 106h/111H 120v/120V Pos: standing >
< T: Jeriz TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 You attack a wandering merchant. [0 hits]

< 106h/111H 120v/120V Pos: standing >
< T: Jeriz TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 106h/111H 120v/120V Pos: standing >
< T: Jeriz TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 The skeleton of a deadly looking wolf starts moaning.
A traveling merchant's critical hit dislodged one of the skeleton of a deadly looking wolf's bones, sending it tearing into a traveling merchant's flesh.
The skeleton of a deadly looking wolf attacks a traveling merchant. [2 hits]

< 106h/111H 120v/120V Pos: standing >
< T: Jeriz TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 A young villager enters from the east.
A traveling merchant attacks the zombie of a pudgy commoner. [0 hits]

< 106h/111H 120v/120V Pos: standing >
< T: Jeriz TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 You start chanting...

< 106h/111H 120v/120V Pos: standing >
< T: Jeriz TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a wandering merchant!
[Damage: 41 ] [Damage: 41 ] The shadowy hand tears away the remaining life of a wandering merchant.
A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a wandering merchant dies in agony.
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]

< 106h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]
You get a few coins from the corpse of a wandering merchant.
There were: 1 platinum coin, 10 gold coins. 

< 106h/111H 120v/120V Pos: standing >
Ok.
You put 1 platinum, 10 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 106h/111H 120v/120V Pos: standing >
the corpse of a wandering merchant does not contain the salvaged.

< 106h/111H 120v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a wandering merchant is lying here.
[2] The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a young villager is lying here.
The corpse of a traveling merchant is lying here.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A traveling merchant crouches here, fighting the zombie of a pudgy commoner.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
The zombie of a small villager is lying here, incapacitated. (minion) 
The spectre of a pudgy commoner stands in mid-air here, fighting a traveling merchant. (minion) 
The skeleton of a deadly looking wolf stands here, fighting a traveling merchant. (minion) 
Beanz (Kobold)(small) stands, floating here (Newbie).
The zombie of a pudgy commoner stands here, fighting a traveling merchant. (minion) 

< 106h/111H 120v/120V Pos: standing >
Two eerie points of red light flare in the skeleton of a deadly looking wolf's hollow eye sockets.
The skeleton of a deadly looking wolf attacks a traveling merchant. [2 hits]

< 106h/111H 120v/120V Pos: standing >
A traveling merchant attacks the zombie of a pudgy commoner. [0 hits]

< 106h/111H 120v/120V Pos: standing >
the corpse of a wandering merchant appears to be empty.

< 106h/111H 120v/120V Pos: standing >
A traveling merchant rises to her feet.

< 106h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 106h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]

< 106h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]

< 107h/111H 120v/120V Pos: standing >
A traveling merchant kicks the zombie of a pudgy commoner causing parts of the zombie of a pudgy commoner to cave in!
A traveling merchant attacks the zombie of a pudgy commoner. [1 hits]

< 107h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 107h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner groans loudly.
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
Pardon?

< 107h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 107h/111H 120v/120V Pos: standing >
A traveling merchant leaves east.

< 108h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf attacks a traveling merchant. [0 hits]

< 108h/111H 120v/120V Pos: standing >
A traveling merchant attacks the zombie of a pudgy commoner. [1 hits]

< 108h/111H 120v/120V Pos: standing >
Ok.

< 108h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 108h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner attacks a traveling merchant. [1 hits]

< 108h/111H 120v/120V Pos: standing >
The zombie of a small villager appears to be Zombie and is bleeding awfully from big wounds.
It's medium in size.
It is in the front rank.


< 108h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner appears to be Spectre and has quite a few wounds.
It's medium in size.


< 108h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf appears to be Skeleton and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..


< 108h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner appears to be Zombie and has a few scratches.
It's medium in size.
It is in the front rank.


< 108h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf starts moaning.
A traveling merchant's critical hit dislodged one of the skeleton of a deadly looking wolf's bones, sending it tearing into a traveling merchant's flesh.
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]

< 109h/111H 120v/120V Pos: standing >
A traveling merchant attacks the zombie of a pudgy commoner. [1 hits]

< 109h/111H 120v/120V Pos: standing >
A traveling adventurer leaves west.

< 109h/111H 120v/120V Pos: standing >
The spectre of a pudgy commoner attacks a traveling merchant. [1 hits]

< 109h/111H 120v/120V Pos: standing >
You start chanting...

< 109h/111H 120v/120V Pos: standing >
A piece of rotted flesh drops from the zombie of a pudgy commoner's body.
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]

< 109h/111H 120v/120V Pos: standing >
You complete your spell...
You reach out at the zombie of a small villager and touch it.
The zombie of a small villager appears to gain power from the sudden deadly chill around it.

< 109h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf attacks a traveling merchant. [0 hits]
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 109h/111H 120v/120V Pos: standing >
A traveling merchant attacks the zombie of a pudgy commoner. [2 hits]

< 109h/111H 120v/120V Pos: standing >
Pardon?

< 110h/111H 120v/120V Pos: standing >
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]
The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]
You don't have that spell memorized.

< 110h/111H 120v/120V Pos: standing >
A Thri-Kreen enters from the east.

< 110h/111H 120v/120V Pos: standing >
A Thri-Kreen leaves west.

< 110h/111H 120v/120V Pos: standing >
The skeleton of a deadly looking wolf starts moaning.
A traveling merchant's critical hit dislodged one of the skeleton of a deadly looking wolf's bones, sending it tearing into a traveling merchant's flesh.
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]

< 110h/111H 120v/120V Pos: standing >
A traveling merchant attacks the zombie of a pudgy commoner. [2 hits]

< 110h/111H 120v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a wandering merchant is lying here.
[2] The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a young villager is lying here.
The corpse of a traveling merchant is lying here.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A traveling merchant stands here, fighting the zombie of a pudgy commoner.
A small villager wanders here looking for something to do.
The zombie of a small villager stands here. (minion) 
The spectre of a pudgy commoner stands in mid-air here, fighting a traveling merchant. (minion) 
The skeleton of a deadly looking wolf stands here, fighting a traveling merchant. (minion) 
Beanz (Kobold)(small) stands, floating here (Newbie).
The zombie of a pudgy commoner stands here, fighting a traveling merchant. (minion) 

< 110h/111H 120v/120V Pos: standing >
A Thri-Kreen enters from the west.

< 110h/111H 120v/120V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 You attack a Thri-Kreen. [0 hits]

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.
The zombie of a pudgy commoner attacks a traveling merchant. [0 hits]

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The skeleton of a deadly looking wolf groans loudly.
The skeleton of a deadly looking wolf attacks a traveling merchant. [1 hits]

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 A traveling merchant attacks the zombie of a pudgy commoner. [1 hits]

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The spectre of a pudgy commoner attacks a traveling merchant. [0 hits]

< 107h/111H 120v/120V Pos: sitting >
< T: Jeriz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 A small villager leaves west.
OUCH!  That really did HURT!
OUCH!  That really did HURT!
OUCH!  That really did HURT!
OUCH!  That really did HURT!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A stinging whip from a Thri-Kreen spills your entrails onto the ground.
Your pair of leather sleeves was completely destroyed by the massive blow!
Your unique softwood leggings was completely destroyed by the massive blow!