The death of [26 Summoner] Tupork (Halfling)

in Main Entry

from the perspective of [26 Summoner] Tupork (Halfling)

<worn on head>       a decent bronze helm
<worn on eyes>       a superior copper visor
<worn in ear>        a strangly glowing ivy leaf (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn around neck>   a ghastly brass pendant from Bandit Camp
<worn around neck>   a choker with red, white and a blue gems
<worn about body>    a deerskin cloak
<worn on back>       a large leather backpack
<worn about waist>   a beautiful iron girth
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt>   a charred and burnt spellcase with golden edges
<held as shield>     a small round wooden shield
<worn around wrist>  a pin cushion [poor]
<worn on finger>     a gold ring with diamonds (illuminating)
<worn on finger>     a gold ring with diamonds (illuminating)
<primary weapon>     a stout oaken cudgel

 ***@***  
 *****..  
  *M...   
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 162h/162H 72v/109V Pos: standing >
 
  *****   
 *******  
 ***@***  
 ****...  
  M....   
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 162h/162H 70v/109V Pos: standing >
 
  *****   
 *******  
 ***@**.  
 ***....  
  .....   
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 162h/162H 69v/109V Pos: standing >
 
  *****   
 ******.  
 ***@*..  
 **.....  
  ....M   
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 162h/162H 68v/109V Pos: standing >
 
  ****.   
 *****..  
 ***@...  
 *......  
  ...M^   
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 162h/162H 66v/109V Pos: standing >
 
   ******.^^    
  *******...^   
 *******...^^.  
 *******...^..  
 ******@..^^^.  
 ***........^M  
 *.....M^^..MM  
  ..^..M^.^MM   
   ^^.^.^.MM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 65v/109V Pos: standing >
 
   *****.^^.    
  ******...^^   
 ******...^^.^  
 ******...^..^  
 *****.@.^^^.M  
 **........^MM  
 .....M^^..MMM  
  .^..M^.^MMM   
   ^.^.^.MMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 63v/109V Pos: standing >
 
   *****.^..    
  ******.^^.^   
 *******...^^^  
 ******...^^.^  
 ******@..^..^  
 *****...^^^.M  
 **........^MM  
  ....M^^..MM   
   ^..M^.^MM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 62v/109V Pos: standing >
 
   *****.^.^    
  ******.^..^   
 *******.^^.^^  
 *******...^^^  
 ******@..^^.^  
 ******...^..^  
 *****...^^^.M  
  *........^M   
   ...M^^..M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 61v/109V Pos: standing >
 
  ***.^   
 ****.^^  
 ***@...  
 ***...^  
  **...   
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 162h/162H 59v/109V Pos: standing >
 
   ***..^.^M    
  *****.^.^^.   
 ******.^..^^M  
 ******.^^.^^M  
 ******@..^^^M  
 *****...^^.^M  
 *****...^..^M  
  ***...^^^.M   
   .......^M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 59v/109V Pos: standing >
 
   **....M^^    
  ****..^.^M^   
 ******.^.^^.M  
 ******.^..^^M  
 ******@^^.^^M  
 ******...^^^M  
 *****...^^.^M  
  ****...^..^   
   **...^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 59v/109V Pos: standing >
 
   *.^^.^^^^    
  ***....M^^^   
 *****..^.^M^M  
 ******.^.^^.M  
 ******@^..^^M  
 ******.^^.^^M  
 ******...^^^M  
  ****...^^.^   
   ***...^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 57v/109V Pos: standing >
 
   M.^.^.^.^    
  **.^^.^^^^M   
 ****....M^^^M  
 *****..^.^M^M  
 ******@^.^^.M  
 ******.^..^^M  
 ******.^^.^^M  
  *****...^^^   
   ***...^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 56v/109V Pos: standing >
 
   ^..^^.^^M    
  .M.^.^.^.^M   
 ***.^^.^^^^MM  
 ****....M^^^M  
 *****.@^.^M^M  
 ******.^.^^.M  
 ******.^..^^M  
  *****.^^.^^   
   ****...^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 54v/109V Pos: standing >
 
   ^.^.^.^^M    
  .^..^^.^^MM   
 ..M.^.^.^.^MM  
 ***.^^.^^^^MM  
 ****..@.M^^^M  
 *****..^.^M^M  
 ******.^.^^.M  
  *****.^..^^   
   ****.^^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 53v/109V Pos: standing >
 
   ^^^.^.^MM    
  ^^.^.^.^^MM   
 ..^..^^.^^MMM  
 ..M.^.^.^.^MM  
 ***.^^@^^^^MM  
 ****....M^^^M  
 *****..^.^M^M  
  *****.^.^^.   
   ****.^..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 52v/109V Pos: standing >
 
   ..^.^^MMM    
  .^^^.^.^MMM   
 .^^.^.^.^^MMM  
 ..^..^^.^^MMM  
 ..M.^.@.^.^MM  
 ***.^^.^^^^MM  
 ****....M^^^M  
  ****..^.^M^   
   ****.^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 51v/109V Pos: standing >
 
   ..^^^MMMM    
  ^..^.^^MMMM   
 ^.^^^.^.^MMMM  
 .^^.^.^.^^MMM  
 ..^..^@.^^MMM  
 ..M.^.^.^.^MM  
 ***.^^.^^^^MM  
  ***....M^^^   
   ***..^.^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 48v/109V Pos: standing >
 
   ^.^^MMMMM    
  ^..^^^MMMMM   
 M^..^.^^MMMMM  
 ^.^^^.^.^MMMM  
 .^^.^.@.^^MMM  
 ..^..^^.^^MMM  
 ..M.^.^.^.^MM  
  **.^^.^^^^M   
   **....M^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 46v/109V Pos: standing >
 
   ^^MMMMMMM    
  ^^.^^MMMMMM   
 ^^..^^^MMMMMM  
 M^..^.^^MMMMM  
 ^.^^^.@.^MMMM  
 .^^.^.^.^^MMM  
 ..^..^^.^^MMM  
  .M.^.^.^.^M   
   *.^^.^^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 44v/109V Pos: standing >
 
   MMMMMMMMM    
  ^^^MMMMMMMM   
 .^^.^^MMMMMMM  
 ^^..^^^MMMMMM  
 M^..^.@^MMMMM  
 ^.^^^.^.^MMMM  
 .^^.^.^.^^MMM  
  .^..^^.^^MM   
   M.^.^.^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 162h/162H 42v/109V Pos: standing >
Approaching the Artist Colony of Harrow
  The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign. 
Obvious exits: -North -South -West

< 162h/162H 40v/109V Pos: standing >
Pathway in the Artist Colony of Harrow
  Colorful stones line the path through the gates as you enter into
the Harrow Artist Colony. Around you is more evidence of the
lovely gardens and the serine atmosphere. Artisans and visitors peruse
the grounds appreciating the fine arts crafted here. The fountain square to
the north has stalls displaying and selling items and is usually bustling
with activity. Lining the pathway here are several sculptures of art.
Obvious exits: -North -South
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 162h/162H 37v/109V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.

< 162h/162H 38v/109V Pos: standing >
Ok.

< 162h/162H 43v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
An art student, hanging out with friends here. 
Henna stands here selling flowers and handblown glass vases.

< 162h/162H 43v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East
A merchandise stall is set up here.
Gipie is a charming baker with red hair.

< 162h/162H 43v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An art student, hanging out with friends here. 
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 162h/162H 43v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South
A merchandise stall is set up here.
Klemo sells his handmade toys with an honest smile.

< 162h/162H 42v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An art student, hanging out with friends here. 
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 162h/162H 45v/109V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -West
A wandering visitor looks at all the booths.

< 162h/162H 45v/109V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -South
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 162h/162H 43v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/162H 45v/109V Pos: standing >
Before An Artist Home
  The sloped, rocky path stops before a good size artist home. Near the
entrance is a small table and an aisle with the beginnings of a landscape
oil painting. The home is painted with a series of vibrant colors, definately
the work of an artist. Near the door is a sign.
Obvious exits: -North -South#
A beautiful singing bird is here.

< 162h/162H 44v/109V Pos: standing >
The door seems to be closed.

< 162h/162H 45v/109V Pos: standing >
Ok.

< 162h/162H 49v/109V Pos: standing >
Inside An Artist Home
  The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North -South
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 162h/162H 48v/109V Pos: standing >
Ok.

< 162h/162H 51v/109V Pos: standing >
Sleeping Area In An Artist Home
  The ceiling slopes a bit lower, and the stone floors are spotted with
bearskin rugs. In the south corner a set of bunkbeds houses the younger
children in their sleep, while two larger beds against the east wall is where
 the elder residents get a bit of shut-eye. Over the children's beds a
colorful mobile twirls in the stream of sunlight, shining a sparkling prism
of color across the walls.
Obvious exits: -North
A paint set lies here.
[2] A painting near completion.
A near finished painting resting on an aisle.
An artist who is working very quietly on a near finished painting.
A sleeping artist is stretched out, sound asleep.
A sleeping artist is stretched out, sound asleep.

< 162h/162H 50v/109V Pos: standing >
Inside An Artist Home
  The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North# -South
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 162h/162H 56v/109V Pos: standing >
The door seems to be closed.

< 162h/162H 56v/109V Pos: standing >
The kitten goes 'meow meow :3'


< 162h/162H 59v/109V Pos: standing >

< 162h/162H 60v/109V Pos: standing >
Ok.

< 162h/162H 62v/109V Pos: standing >
Before An Artist Home
  The sloped, rocky path stops before a good size artist home. Near the
entrance is a small table and an aisle with the beginnings of a landscape
oil painting. The home is painted with a series of vibrant colors, definately
the work of an artist. Near the door is a sign.
Obvious exits: -North -South
A beautiful singing bird is here.

< 162h/162H 62v/109V Pos: standing >
Ok.

< 162h/162H 68v/109V Pos: standing >

< 162h/162H 86v/109V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -South
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 162h/162H 98v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/162H 98v/109V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East -West
A wandering visitor looks at all the booths.

< 162h/162H 99v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
An art student, hanging out with friends here. 
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 162h/162H 98v/109V Pos: standing >
Fountain
  The center of the The Fountain Square had an elegant flowing fountain gently
spraying those around it. The fountain resembles items from all facets of
the artist community. A Gnome figure in the center of the water is
balancing a paint brush, sewing needle, and a hammer. Circling the figure's
head is a fresh garland of flowers from the Gardens.
Obvious exits: -North -East -South -West
A sparkling fountain is here.
A wandering visitor looks at all the booths.

< 162h/162H 98v/109V Pos: standing >

< 162h/162H 100v/109V Pos: standing >

< 162h/162H 109v/109V Pos: standing >
Fountain
Obvious exits: -North -East -South -West
A sparkling fountain is here.
A wandering visitor looks at all the booths.

< 162h/162H 109v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -East -South -West
A merchandise stall is set up here.
Fiona stands here selling her ceramic masks.

< 162h/162H 108v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/162H 108v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/162H 108v/109V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Klemo sells his handmade toys with an honest smile.

< 162h/162H 107v/109V Pos: standing >
A Stone Path
  This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West -Northeast

< 162h/162H 108v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/162H 108v/109V Pos: standing >
Before The Art Center
  The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North# -Southwest -Southeast
An artisan, wandering and looking at exhibits.

< 162h/162H 107v/109V Pos: standing >
The door seems to be closed.

< 162h/162H 108v/109V Pos: standing >
Ok.

< 162h/162H 109v/109V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 162h/162H 108v/109V Pos: standing >
Ok.

< 162h/162H 108v/109V Pos: standing >
Fairly easy.

< 162h/162H 108v/109V Pos: standing >

		Score information for Tupork

Level: 26   Race: Halfling   Class: Summoner Sex: Male
Hit points: 162(162)  Moves: 108(109)
Coins carried:   11 platinum     5 gold     0 silver     5 copper
Coins in bank:  138 platinum   472 gold     7 silver     2 copper
Playing time: 0 days / 4 hours/ 52 minutes
Received data: 0.0289 MB this session.
Send data:     0.0006 MB this session.
Compression ratio: 84%
84%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Evil
Enchantments:    Farsee Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points:  260 

Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
barkskin (22 minutes)
armor (13 minutes)
levitate (2 minutes)
rested bonus (102 minutes)
accelerated healing (35 minutes)
bless (23 minutes)


< 162h/162H 108v/109V Pos: standing >
Main Entry
Obvious exits: -North -East -South# -West
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 162h/162H 108v/109V Pos: standing >
Fairly easy.

< 162h/162H 108v/109V Pos: standing >

		Score information for Tupork

Level: 26   Race: Halfling   Class: Summoner Sex: Male
Hit points: 162(162)  Moves: 108(109)
Coins carried:   11 platinum     5 gold     0 silver     5 copper
Coins in bank:  138 platinum   472 gold     7 silver     2 copper
Playing time: 0 days / 4 hours/ 52 minutes
Received data: 0.0297 MB this session.
Send data:     0.0006 MB this session.
Compression ratio: 84%
84%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Evil
Enchantments:    Farsee Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points:  260 

Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
barkskin (22 minutes)
armor (13 minutes)
levitate (2 minutes)
rested bonus (102 minutes)
accelerated healing (35 minutes)
bless (23 minutes)


< 162h/162H 108v/109V Pos: standing >
Main Entry
Obvious exits: -North -East -South# -West
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 162h/162H 108v/109V Pos: standing >
You start chanting...

< 162h/162H 108v/109V Pos: standing >
You complete your spell...

< 162h/162H 108v/109V Pos: standing >
You have memorized the following spells:
( 6th circle)  1 - teleport
( 4th circle)  5 - lightning bolt
( 3rd circle)  5 - shocking grasp
               1 - strength
               1 - agility
( 2nd circle)  8 - chill touch
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) levitate

You can memorize 5 5th circle spell(s).

< 162h/162H 108v/109V Pos: standing >

< 162h/162H 108v/109V Pos: standing >
You sit down and relax.

< 162h/162H 109v/109V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
( 4th circle)  5 - lightning bolt
( 3rd circle)  5 - shocking grasp
               1 - strength
               1 - agility
( 2nd circle)  8 - chill touch
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) levitate

You can memorize 5 5th circle spell(s).
You continue your study.

< 162h/162H 109v/109V Pos: sitting >
You start meditating...

< 162h/162H 109v/109V Pos: sitting >

< 162h/162H 109v/109V Pos: sitting >
A chipmunk enters from the east.

< 162h/162H 109v/109V Pos: sitting >

< 162h/162H 109v/109V Pos: sitting >

< 162h/162H 109v/109V Pos: sitting >
Someone closes the door.

< 162h/162H 109v/109V Pos: sitting >
You abandon your studies.
Out of nowhere, a human merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
With a swift tug a human merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a human merchant stabs you in the back, RIP...
Your suit of hide armor was completely destroyed by the massive blow!