The death of [39 Disharmonist] Neli (Human)

in A Well Worn Path

from the perspective of [47 Gladiator] Rexx La Resistance (Orc)

<worn as a badge>    an emblem of Shanatar royalty [superior] (magic)
<worn on head>       the adamantium crown of Krethik Keep [superior] (magic)
<worn on eyes>       a beautiful stone eyepatch from Mazzolin
<worn in ear>        a legendary glass stud from Mazzolin [88%]             
<worn on face>       a skull-faced warmask lined with feathers
<worn around neck>   a collar of razor-sharp mithril blades [superior] (magic) (glowing)
<worn around neck>   a humming gem charm from Mazzolin
<worn on body>       the barbed mail of the battlerager king [poor] (magic) (humming)
<worn about body>    the cloak of shadow dragons [poor]
<worn as quiver>     a snakeskin quiver made by Om (glowing) [88%]             
<worn about waist>   a strip of studded black pudding [88%]             
<worn on arms>       the armplates of armageddon [87%]             
<worn around wrist>  an angelic diamond bracelet from Mazzolin
<worn around wrist>  a light silver bracelet from Mazzolin
<worn on hands>      some massive studded mithril fists [superior] (magic)
<worn on finger>     a glowing iron signet from The Citadel
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<primary weapon>     the Soulsword (magic) (humming)
<secondary weapon>   a dragon tooth trident [superior] (magic)
<worn on legs>       some fanged steel leggings [poor]
<worn on feet>       some magical stone moccasins from Mazzolin

 ^........^MMM^.  
 ...^...@**MMM^^  
 M...^..*^*MM^^*  
 .^..^.****M^*^*  
  ^^^^^^^*MM^**   
   MMMMMMMMMM.    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 110v/267V Pos: standing >
 
 ...^M  
 ..@.M  
 ..^.M  
A Dark Jungle
Obvious exits: -North -East -West

< 1022h/1022H 109v/267V Pos: standing >
 
 ..^MM  
 .*@MM  
 .^.MM  
A Dark Jungle
Obvious exits: -North -East -South -West
A pink salmon swims here, fighting the current up stream.(Red Aura)
There are some tracks heading east.
There are some tracks heading south.
There are some tracks heading south.

< 1022h/1022H 108v/267V Pos: standing >
 
             M    
  MMMMMS^  MMMM   
 MMMM^....MMM^^^  
 MM..^M.^^MMM^^.  
 ..^....@MMM^...  
 .^....**MMM^^..  
 ..^..*^*MM^^***  
  .^.****M^*^**   
   ^^^^*MM^***    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 107v/267V Pos: standing >
 
                  
             MM   
  MMMMMS^  MMMM^  
 MMMM^....MMM^^^  
 MM..^M.@^MMM^^.  
 ..^....^MMM^...  
 .^....**MMM^^..  
  .^..*^*MM^^**   
   ^.****M^*^*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 106v/267V Pos: standing >
 
                  
             MM   
  MMMMMS^  MMMM^  
 MMMM^....MMM^^^  
 MM..^M.@^MMM^^.  
 ..^....^MMM^...  
 .^....**MMM^^..  
  .^..*^*MM^^**   
   ^.****M^*^*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 109v/267V Pos: standing >
 
                  
             MM   
  MMMMMS^  MMMM^  
 MMMM^....MMM^^^  
 MM..^M.@^MMM^^.  
 ..^....^MMM^...  
 .^....**MMM^^..  
  .^..*^*MM^^**   
   ^.****M^*^*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 109v/267V Pos: standing >
 
                  
             MM   
  MMMMMS^  MMMM^  
 MMMM^....MMM^^^  
 MM..^M.@^MMM^^.  
 ..^....^MMM^...  
 .^....**MMM^^..  
  .^..*^*MM^^**   
   ^.****M^*^*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 110v/267V Pos: standing >
 
                  
              M   
             MMM  
  MMMMMS^  MMMM^  
 MMMM^..@.MMM^^^  
 MM..^M..^MMM^^.  
 ..^....^MMM^...  
  ^....**MMM^^.   
   ^..*^*MM^^*    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 110v/267V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West

< 1022h/1022H 109v/267V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan commoner who is not far off to your north.
A halfling trickster who is a brief walk away to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A visiting grey elf who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A playful squirrel who is not far off to your east.
A playful squirrel who is not far off to your east.
A small doe who is a brief walk away to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
A bruised salmon who is rather far off to your south.

< 1022h/1022H 114v/267V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan commoner who is not far off to your north.
A high elf citizen who is not far off to your north.
A halfling trickster who is a brief walk away to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A visiting grey elf who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A small doe who is a brief walk away to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
A bruised salmon who is rather far off to your south.

< 1022h/1022H 114v/267V Pos: standing >
A Newly Built Road
   This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years.  As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West

< 1022h/1022H 116v/267V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East -South# -West
A playful squirrel hops down the road here.
A playful squirrel hops down the road here.
There are some tracks heading east.

< 1022h/1022H 115v/267V Pos: standing >
A Small Rest Area
   For those too cheap or too poor to spend the money to rest at
the tavern just off to the west, this resting grounds has been set up,
and designed for the tired traveller or camper.  The area has had the
brush cut away, and a large fire pit dug for some comfort, still,
sleeping on the cold hard earth here should be done only as a last
resort of those not wishing for things such as being comfortable.
Obvious exits: -West
A smoldering fire pit has been dug here. (illuminating)
A small doe stands on the road here, wary of travellers.
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.

< 1022h/1022H 114v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 115v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 116v/267V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East -South# -West
A playful squirrel hops down the road here.
A playful squirrel hops down the road here.

< 1022h/1022H 114v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues north here, towards the ocean and through the
forested country side.  The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line.  Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A young Half-Elf wanders the road here.
There are some tracks heading north.

< 1022h/1022H 113v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
A playful squirrel hops down the road here.

< 1022h/1022H 112v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 113v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 114v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 115v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South

< 1022h/1022H 113v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
A small doe stands on the road here, wary of travellers.

< 1022h/1022H 112v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West

< 1022h/1022H 111v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -South -West
A playful squirrel hops down the road here.

< 1022h/1022H 110v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 111v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West

< 1022h/1022H 111v/267V Pos: standing >

< 1022h/1022H 112v/267V Pos: standing >
A Small Trail
   This trail is just off from the main road.  It is most likely
used by the forest animals that wander around this area.  To the north
the ocean can be seen clearly, the main road to the Myrabolan Docks is
just to the south.
Obvious exits: -North -South

< 1022h/1022H 111v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West

< 1022h/1022H 112v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
A small doe stands on the road here, wary of travellers.
There are some tracks heading west.
There are some tracks heading east.

< 1022h/1022H 112v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South

< 1022h/1022H 110v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 111v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 112v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 113v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
A playful squirrel hops down the road here.

< 1022h/1022H 112v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 113v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 113v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 114v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 115v/267V Pos: standing >
The Myrabolan Dock Road
   The road continues north here, towards the ocean and through the
forested country side.  The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line.  Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A young Half-Elf wanders the road here.
There are some tracks heading south.
There are some tracks heading north.

< 1022h/1022H 114v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 115v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 115v/267V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 116v/267V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East -South# -West
A playful squirrel hops down the road here.

< 1022h/1022H 115v/267V Pos: standing >
A Newly Built Road
   This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years.  As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West

< 1022h/1022H 114v/267V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West

< 1022h/1022H 113v/267V Pos: standing >
 
                  
                  
               M  
              MM  
   MMMMM@^  MMMM  
 MMMMM^....MMM^^  
 MMM..^M..^MMM^^  
  ..^....^MMM^.   
   ^....**MMM^    
A Sandy Myrabolan Beach
Obvious exits: -North -East -South -West
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop The General Lee floats here.
The Sloop Leftover Salmon floats here.
The Sloop razorwind floats here.
The Sloop The Infernal Rage floats here.
The Sloop PooPSlooPBoogey floats here.

< 1022h/1022H 112v/267V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1022h/1022H 112v/267V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1022h/1022H 113v/267V Pos: standing >
 
                  
                  
              MM  
   MMMMMS^  MMMM  
 MMMMM^.@..MMM^^  
 MMM..^M..^MMM^^  
 ........^MMM^..  
  .^....**MMM^^   
   .^..*^*MM^^    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 112v/267V Pos: standing >
 
                  
              M   
   MMMMMS^  MMMM  
 MMMMM^....MMM^^  
 MMM..^M@.^MMM^^  
 ........^MMM^..  
 ..^....**MMM^^.  
  ..^..*^*MM^^*   
   .^.****M^*^    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 111v/267V Pos: standing >
 
                  
   MMMMMS^  MMM   
 MMMMM^....MMM^^  
 MMM..^M..^MMM^^  
 .......@^MMM^..  
 ..^....**MMM^^.  
 ...^..*^*MM^^**  
  ..^.****M^*^*   
   ^^^^^*MM^**    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 110v/267V Pos: standing >
 
 ...^M  
 ..@.M  
 ..^.M  
A Dark Jungle
Obvious exits: -North -East -West

< 1022h/1022H 108v/267V Pos: standing >
 
    MMMMMS^  M    
  MMMMM^....MMM   
 MMMM..^M..^MMM^  
 ^........^MMM^.  
 ...^...@**MMM^^  
 M...^..*^*MM^^*  
 .^..^.****M^*^*  
  ^^^^^^^*MM^**   
   MMMMMMMMMM.    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
There are some tracks heading east.

< 1022h/1022H 112v/267V Pos: standing >
 
     MMMMMS^      
  MMMMMM^....MM   
 MMMMM..^M..^MMM  
 ^^........^MMM^  
 ^...^..@.**MMM^  
 ^M...^..*^*MM^^  
 ..^..^.****M^*^  
  ^^^^^^^^*MM^*   
   MMMMMMMMMMM    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 111v/267V Pos: standing >
 
    MMMMMS^  M    
  MMMMM^....MMM   
 MMMM..^M..^MMM^  
 ^........^MMM^.  
 ...^...@**MMM^^  
 M...^..*^*MM^^*  
 .^..^.****M^*^*  
  ^^^^^^^*MM^**   
   MMMMMMMMMM.    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
There are some tracks heading east.

< 1022h/1022H 110v/267V Pos: standing >
 
 ...^M  
 ..@.M  
 ..^.M  
A Dark Jungle
Obvious exits: -North -East -West
There are Orc tracks going west.

< 1022h/1022H 109v/267V Pos: standing >
 
                  
   MMMMMS^  MMM   
 MMMMM^....MMM^^  
 MMM..^M..^MMM^^  
 .......@^MMM^..  
 ..^....**MMM^^.  
 ...^..*^*MM^^**  
  ..^.****M^*^*   
   ^^^^^*MM^**    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 109v/267V Pos: standing >
 
                  
              M   
   MMMMMS^  MMMM  
 MMMMM^....MMM^^  
 MMM..^M@.^MMM^^  
 ........^MMM^..  
 ..^....**MMM^^.  
  ..^..*^*MM^^*   
   .^.****M^*^    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 1022h/1022H 108v/267V Pos: standing >
 
                  
             MM   
  MMMMMS^  MMMM^  
 MMMM^....MMM^^^  
 MM..^M.@^MMM^^.  
 ..^....^MMM^...  
 .^....**MMM^^..  
  .^..*^*MM^^**   
   ^.****M^*^*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 1022h/1022H 107v/267V Pos: standing >
 
                  
              M   
             MMM  
  MMMMMS^  MMMM^  
 MMMM^..@.MMM^^^  
 MM..^M..^MMM^^.  
 ..^....^MMM^...  
  ^....**MMM^^.   
   ^..*^*MM^^*    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.

< 1022h/1022H 107v/267V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West

< 1022h/1022H 106v/267V Pos: standing >
Headbutt whom?

< 1022h/1022H 107v/267V Pos: standing >
Headbutt whom?

< 1022h/1022H 108v/267V Pos: standing >
Headbutt whom?

< 1022h/1022H 108v/267V Pos: standing >
You feel your skin soften and return to normal.
Headbutt whom?

< 1008h/1008H 109v/267V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
Headbutt whom?

< 1008h/1008H 110v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 111v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 111v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 112v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 112v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 113v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 114v/267V Pos: standing >
You feel your skin harden to stone.
The spirits of Mazzolin grant you their protection.
Headbutt whom?

< 1008h/1008H 114v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 115v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 115v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 116v/267V Pos: standing >
Headbutt whom?

< 1008h/1008H 117v/267V Pos: standing >
Headbutt whom?
A Human enters from the south.

< 1008h/1008H 117v/267V Pos: standing >
[Damage: 77 ] You leave a huge, red swollen lump on a Human's temple.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sta EP:  small wounds >
 [Damage:  4 ] Your decent slash grazes a Human.
[Damage:  7 ] Your fine pierce wounds a Human.
A Human parries your futile lunge at him.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sta EP:  small wounds >
 Vroth enters from the south.
Vroth suddenly attacks a Human!
Vroth snaps into visibility.
Vroth misses a Human.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sta EP:  small wounds >
 A Human is knocked to the ground by Bimli's mighty bash!
A Human avoids being bashed by Noz, who loses his balance and falls.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sit EP:  small wounds >
 You parry a Human's lunge at you.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Kroth appears in a radiant flash of light.
Bimli's impressive slash wounds a Human.
Bimli's powerful pierce strikes a Human.
Bimli's decent pierce grazes a Human.
Bimli misses a Human.
Bimli's impressive slash strikes a Human.
Bimli's slash wounds a Human.
Bimli's impressive slash wounds a Human.
Bimli's slash wounds a Human.
Bimli's impressive slash wounds a Human.
Bimli's impressive slash wounds a Human.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Vroth misses a Human.
Vroth misses a Human.
Vroth misses a Human.
[Damage:  4 ] Your decent slash grazes a Human.
[Damage: 17 ] Your impressive pierce strikes a Human.
[Damage: 12 ] Your impressive slash wounds a Human.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A Human plays a song to lift his spirit off the ground.
You parry a Human's lunge at you.
You parry a Human's lunge at you.
Kroth starts casting an offensive spell.

< 1008h/1008H 118v/267V Pos: standing >
< T: Rexx TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Human.
Kroth's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
Bimli's pierce strikes a Human.
Bimli's mighty slash strikes a Human very hard.
Bimli's impressive pierce strikes a Human.
Bimli's impressive pierce strikes a Human.
Bimli's impressive slash strikes a Human.
Bimli's impressive slash strikes a Human.
Bimli's fine pierce strikes a Human.
Bimli's mighty slash seriously wounds a Human.
Bimli's fine slash strikes a Human.
Bimli's impressive slash strikes a Human very hard.
Bimli's Soulsword glows suddenly!
Bimli points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Bimli.
Bimli neatly performs a coup de grace and beheads a Human.
A Human's a rune enscribed adamantium ring was completely destroyed by the massive blow!
A Human's knight's ivory pants from the Forest City of Aravne was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.