The death of [ 1 Warrior] Pontiak (Dwarf)

in Rugged Hills of the Hearth Valley

from the perspective of [ 1 Warrior] Pontiak (Dwarf)



< 1h/25H 40v/106V Pos: standing >

< 1h/25H 40v/106V Pos: standing >
The Mother Lode
Obvious exits: -East -South -Up
The corpse of a Goblin is lying here.
[14] A gnoby piece of wood, perhaps a small mace, lies here.
[14] A steel long sword has been left here.
[14] A steel short sword lies discarded here.
[24] A steel dagger has been tossed aside here.
[14] A two-handed sword, nearly six feet in length, lies here.
[14] A warhammer with a sturdy-looking steel head lies here.
[14] A stout cudgel carved from oak wood lies here.
[28] A large wooden torch has been discarded here.
[13] A long steel sword is here in the dirt.
[64] A small bandage rests upon the ground here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.

< 1h/25H 44v/106V Pos: standing >
You quickly scan the area.
A dwarven postal clerk who is close by to your east.
A dwarven commoner who is not far off to your south.
A gully dwarf who is not far off to your south.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 2h/25H 45v/106V Pos: standing >
The Mother Lode
Obvious exits: -East -South -Up
The corpse of a Goblin is lying here.
[14] A gnoby piece of wood, perhaps a small mace, lies here.
[14] A steel long sword has been left here.
[14] A steel short sword lies discarded here.
[24] A steel dagger has been tossed aside here.
[14] A two-handed sword, nearly six feet in length, lies here.
[14] A warhammer with a sturdy-looking steel head lies here.
[14] A stout cudgel carved from oak wood lies here.
[28] A large wooden torch has been discarded here.
[13] A long steel sword is here in the dirt.
[64] A small bandage rests upon the ground here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.

< 2h/25H 46v/106V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.

< 2h/25H 46v/106V Pos: standing >
Kalrin's Kegs
   Kegs, mugs and all sorts of containers for liquids fills this room. A
large counter sticks out of the north wall, and almost reaches the south
wall. This shop does good business, being next door to The Mother Lode, as
it keeps up their supply of mugs and kegs. They also supply the Brewers
Guild above with the needed materials to hold their ale, mead and other
drinks.
Obvious exits: -West -Up
Fresh blood splatters cover the area.
A young male dwarf is here, following his mother around the square.
A young female dwarf is here, watching her mother closely.
A dwarf is here, shopping around the square with her children.
Kalrin is here, waiting to sell a container to you.

< 2h/25H 46v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/25H 46v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/25H 46v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/25H 47v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/25H 47v/106V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.

< 3h/25H 47v/106V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A dwarven commoner is here, shopping around the square.

< 3h/25H 46v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 3h/25H 46v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Fresh blood splatters cover the area.
An elite dwarven guard of Kimordril is here.

< 3h/25H 45v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 3h/25H 44v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -West -Down

< 3h/25H 44v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 3h/25H 44v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -East -South -Up

< 3h/25H 43v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 3h/25H 43v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 3h/25H 42v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 3h/25H 41v/106V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a Grey Elf is lying here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 3h/25H 40v/106V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 3h/25H 40v/106V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^MM  
 MMMMMMMMCMM  
 MMMM^@D^PMM  
 ^MMMMMMM^MM  
 MMMM^DMMMMM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 3h/25H 39v/106V Pos: standing >
 
  MM^M^^.^^   
 MMMMMMM^MMM  
 MMMMMMMCMMM  
 MMM^^@^PMMM  
 MMMMMMM^MMM  
 MMM^DMMMMMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 3h/25H 36v/106V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^MMM^  
 MMMMMMCMMMM  
 MM^^D@PMMMM  
 MMMMMM^MMMM  
 MM^DMMMMMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 3h/25H 33v/106V Pos: standing >
 
  ^M^^.^^^^   
 MMMMM^MMM^.  
 MMMMMCMMMM^  
 M^^D^@MMMMM  
 MMMMM^MMMMM  
 M^DMMMMMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A tiny spring bubbles here from the ground.
An Orc (medium) La Resistance stands in mid-air here.
A Goblin (small) La Resistance stands in mid-air here.
A Kobold (small) La Resistance stands in mid-air here.

< 3h/25H 31v/106V Pos: standing >
Someone shouts 'jutt hivi uq tje dloek end we wiml xall axay!'

< 3h/25H 31v/106V Pos: standing >
 
  ^^^M^....   
 M^M^^.^^^^.  
 MMMMM^MMM^.  
 MMMMM@MMMM^  
 M^^D^PMMMMM  
 MMMMM^MMMMM  
  ^DMMMMMMM   
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the north.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
A large steel mining pick lies here on the ground.
A small round shield has been dropped here.

< 4h/25H 29v/106V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Crispen is made of flesh and appears to be of average quality.
The corpse of Crispen has an item value of 1.
It appears to be the corpse of Crispen.
a mining pick [51%]             
a large leather backpack

< 4h/25H 33v/106V Pos: standing >
 
  ^^^M^....   
 M^M^^.^^^^.  
 MMMMM^MMM^.  
 MMMMM@MMMM^  
 M^^D^PMMMMM  
 MMMMM^MMMMM  
  ^DMMMMMMM   
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the north.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
A large steel mining pick lies here on the ground.
A small round shield has been dropped here.

< 5h/25H 35v/106V Pos: standing >
You get a large leather backpack from the corpse of Crispen.

< 5h/25H 38v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 6h/25H 40v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 6h/25H 43v/106V Pos: standing >

A large leather backpack is made of leather and appears to be of slightly above average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 89 pounds, and is as good as empty.
a large leather backpack currently contains:
a small pile of coins

< 6h/25H 44v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 7h/25H 45v/106V Pos: standing >

A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 156 pounds, and is as good as empty.
a large leather backpack currently contains:
a small pile of coins

< 7h/25H 46v/106V Pos: standing >
 
  ^M^^.^M^^   
 MMMMM^M^M^.  
 MMMMMCMMMM^  
 M^^D^@MMMMM  
 MMMMM^MMMMM  
 M^DMMMMMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A tiny spring bubbles here from the ground.

< 7h/25H 43v/106V Pos: standing >
 
  M^M^^.^M^   
 MMMMMM^M^M^  
 MMMMMMCMMMM  
 MM^^D@^MMMM  
 MMMMMM^MMMM  
 MM^DMMMMMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.

< 7h/25H 40v/106V Pos: standing >
 
  MM^M^^.^M   
 MMMMMMM^M^M  
 MMMMMMMCMMM  
 MMM^^@^^MMM  
 MMMMMMM^MMM  
 MMM^DMMMMMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 7h/25H 37v/106V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMMCMM  
 MMMM^@D^^MM  
 ^MMMMMMM^MM  
 MMMM^DMMMMM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.

< 7h/25H 35v/106V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 7h/25H 34v/106V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 7h/25H 33v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 7h/25H 33v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 7h/25H 33v/106V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 28 platinum coins, 11 gold coins, 12 silver coins, 5 copper coins. 

< 8h/25H 36v/106V Pos: standing >
Ok.
You put 28 platinum, 11 gold, 12 silver, and 5 copper coins into a large leather backpack.

< 9h/25H 42v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 9h/25H 42v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 9h/25H 41v/106V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 9h/25H 40v/106V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 9h/25H 40v/106V Pos: standing >
 
  MMM^M^M.^   
 MMMMMMMM^M^  
 MMMMMMMMCMM  
 MMMM^@D^^MM  
 ^MMMMMMM^MM  
 MMMM^DMMMMM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.

< 9h/25H 39v/106V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< 11h/25H 47v/106V Pos: standing >
You quickly scan the area.
A saddled white drake who is not far off to your south.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 14h/25H 65v/106V Pos: standing >
 
  MMM^MM^.^   
 MMMMMMMM^M^  
 MMMMMMMMCMM  
 MMMM^@D^^MM  
 ^MMMMMMM^MM  
 MMMM^DMMMMM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.

< 14h/25H 66v/106V Pos: standing >

< 15h/25H 70v/106V Pos: standing >

< 15h/25H 71v/106V Pos: standing >
Saving Pontiak.

< 15h/25H 72v/106V Pos: standing >

< 16h/25H 74v/106V Pos: standing >

< 16h/25H 77v/106V Pos: standing >

< 19h/25H 89v/106V Pos: standing >

< 19h/25H 93v/106V Pos: standing >

< 20h/25H 96v/106V Pos: standing >

< 22h/25H 106v/106V Pos: standing >

< 22h/25H 106v/106V Pos: standing >

< 24h/25H 106v/106V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMMCMM  
 MMMM^@D^^MM  
 ^MMMMMMM^MM  
 MMMM^DMMMMM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/25H 106v/106V Pos: standing >
You quickly scan the area.
A gnoll who is almost out of sight to your north.
A saddled white drake who is not far off to your south.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 25h/25H 106v/106V Pos: standing >
Saving Pontiak.

< 25h/25H 106v/106V Pos: standing >

< 25h/25H 106v/106V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMMCMM  
 MMMM^@D^^MM  
 ^MMMMMMM^MM  
 ^MMM^DMMMMM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 25h/25H 106v/106V Pos: standing >
You quickly scan the area.
A gnoll who is almost out of sight to your north.
A saddled white drake who is not far off to your south.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 25h/25H 106v/106V Pos: standing >
Saving Pontiak.

< 25h/25H 106v/106V Pos: standing >

< 25h/25H 106v/106V Pos: standing >

		Score information for Pontiak

Level: 1   Race: Dwarf   Class: Warrior Sex: Male
Hit points: 25(25)  Moves: 106(106)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 7 minutes
Received data: 0.2674 MB this session.
Send data:     0.0025 MB this session.
Compression ratio: none
Send data:     0.0025 MB this session.
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   2
Detecting:       Heat
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:    9 


< 25h/25H 106v/106V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 25h/25H 106v/106V Pos: standing >
You survey the climb ahead...

< 25h/25H 106v/106V Pos: standing >

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >

< 25h/25H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 25h/25H 106v/106V Pos: standing >
An Orc enters from the east.

< 25h/25H 106v/106V Pos: standing >
Out of nowhere, a Goblin stabs you in the back, RIP...