The death of [49 Storm Druid] Teis The Empire (Human)

in Rugged Hills of the Hearth Valley

from the perspective of [50 Air Magus] Imeth La Resistance (Kobold)

<floating about head>a dark purple ioun stone[225h 1m 52s]
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       a golden eye
<worn in ear>        an anti-matter earring
<worn on face>       a white hot mask of living flame (glowing) [78%]             
<worn around neck>   a cloak of dragons (magic) (glowing) [80%]             
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       some robes of the arch-magi (magic) (glowing)
<worn about body>    the robes of the maelstrom
<worn on tail>       a knight's ruby tail protector
<worn about waist>   a utility belt of poisoning agents
<worn on belt buckle>a midnight blue tome with silver bindings of charisma (glowing)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some cracked bone arm bracers [89%]             
<worn around wrist>  a bracelet of finger bones [superior] [81%]             
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing) [84%]             
<worn on hands>      the cubes of protection (humming)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     a diorite ring set with an opal (magic) (glowing)
<held>               Utgard-Loki's crystal ball (magic)[225h 1m 52s]
<held>               a beholder stalk [superior] (magic)
<worn on legs>       a black and red kilt of charisma [85%]             
<worn on feet>       boots of brain golem skin (magic)


< 773h/772H 170v/170V Pos: standing >
 
    ^^^.......*     
   ^MM^^^^^.....    
  MMMM^MM^.^^^^.*   
 MMMMMMMMM^M^M^..*  
 MMMMMMMMM^MMMM^..  
 MMMMM^DM@MMMMMMM^  
 +^MMMMMMM^MMMMMM^  
 ^^MMM^DMM^MMMMMMM  
  .^^MMMMM^^MMMMM   
   ^^.^MM^^^MMMM    
    .^^^M^^^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 773h/772H 168v/170V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
    ^^^.......*     
   ^MM^^^^^.....    
  MMMM^MM^.^^^^.*   
 MMMMMMMMM^M^M^..*  
 MMMMMMMMM^MMMM^..  
 MMMMM^D^@MMMMMMM^  
 +^MMMMMMM^MMMMMM^  
 ^^MMM^DMM^MMMMMMM  
  .^^MMMMM^^MMMMM   
   ^^.^MM^^^MMMM    
    .^^^M^^^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)

< 773h/772H 168v/170V Pos: standing >

< 773h/772H 168v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMM^MMMM^.  
 MMMMMM^D@MMMMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  M.^^MMMMM^^MMMM   
   .^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 773h/772H 166v/170V Pos: standing >
You quickly scan the area.
Valyn who is a brief walk away to your north.
A mountaineer who is not far off to your east.
A water elemental who is in the distance to your south.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 773h/772H 166v/170V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMM^MMMM^.  
 MMMMMM^D@^MMMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  M.^^MMMMM^^MMMM   
   .^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Grey Elf is lying here.
A greyish stone wall is here to the east. (magic)
You sense a lifeform nearby.

< 773h/772H 169v/170V Pos: standing >
You quickly scan the area.
A mountaineer who is not far off to your east.
A water elemental who is in the distance to your south.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 773h/772H 170v/170V Pos: standing >
You quickly scan the area.
A mountaineer who is not far off to your east.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 773h/772H 170v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMM^MMMM^.  
 MMMMMM^D@^MMMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  M.^^MMMMM^^MMMM   
   .^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >
You quickly scan the area.
A water elemental who is in the distance to your south.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 773h/772H 170v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMMMMMMM^.  
 MMMMMM^D@^^MMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  ^.^^MMMMM^^MMMM   
   .^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMMMMMMM^.  
 MMMMMM^D@^^MMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  ^.^^MMMMM^^MMMM   
   .^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >
Your group consists of ( 5/30):
( Head)                                Laz
(Front)                                Cerif
(Front)   773/772   hit,  170/170  move Imeth
(Front)   214/348   hit,  146/146  move an air elemental
(Front)   341/341   hit,  157/157  move an air elemental

< 773h/772H 170v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMMMMMMM^.  
 MMMMMM^D@^^MMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  ^.^^MMMMM^^MMMM   
   M^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >

< 773h/772H 170v/170V Pos: standing >
Ok.
An air elemental leaves east.

< 773h/772H 170v/170V Pos: standing >
Your group consists of ( 5/30):
( Head)                                Laz
(Front)                                Cerif
(Front)   773/772   hit,  170/170  move Imeth
(Front)   221/348   hit,  146/146  move an air elemental
(Front)                                an air elemental

< 773h/772H 170v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMMMMMMM^.  
 MMMMMM^D@M^MMMMMM  
 M+^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  ^.^^MMMMM^^MMMM   
   M^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 773h/772H 170v/170V Pos: standing >
 
    ^^^.......*     
   PMM^^^^^.....    
  MMMM^MM^.^^^^.*   
 MMMMMMMMM^M^M^..*  
 MMMMMMMMMMMMMM^..  
 MMMMM^DM@^MMMMMM^  
 M^MMMMMMM^MMMMMM^  
 ^^MMM^DMM^MMMMMMM  
  .^^MMMMM^^MMMMM   
   ^^.^MM^^^MMMM    
    .^^^M^^^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
An air elemental enters from the west.
An air elemental enters from the west.

< 773h/772H 168v/170V Pos: standing >

< 772h/772H 168v/170V Pos: standing >
Ok.
An air elemental leaves west.

< 772h/772H 168v/170V Pos: standing >
 
    ^^^...P...*     
   ^MM^^^^^.....    
  MMMM^MM^.^^^^.*   
 MMMMMMMMM^M^M^..*  
 MMMMMMMMMMMMMM^..  
 MMMMM^DM@^MMMMMM^  
 +^MMMMMMM^MMMMMM^  
 ^^MMM^DMM^MMMMMMM  
  .^^MMMMM^^MMMMM   
   ^^.^MM^^^MMMM    
    .^^^M^^^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 772h/772H 168v/170V Pos: standing >
 
    ^^^.......*     
   ^MM^^^^^.....    
  MMMM^MM^.^^^^.*   
 MMMMMMMMM^M^M^..*  
 MMMMMMMMMMMMMM^..  
 MMMMM^DM@PMMMMMM^  
 +^MMMMMMM^MMMMMM^  
 ^^MMM^DMM^MMMMMMM  
  .^^MMMMM^^MMMMM   
   ^^.^MM^^^MMMM    
    .^^^M^^^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 772h/772H 168v/170V Pos: standing >
A Human enters from the east.

< 772h/772H 168v/170V Pos: standing >
 
    ^^^.......*     
   ^MM^^^^^.....    
  MMMM^MM^.^^^^.*   
 MMMMMMMMM^M^M^..*  
 MMMMMMMMM^MMMM^..  
 MMMMM^DM@MMMMMMM^  
 +^MMMMMMM^MMMMMM^  
 ^^MMM^DMM^MMMMMMM  
  .^^MMMMM^^MMMMM   
   ^^.^MM^^^MMMM    
    .^^^M^^^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Human (medium) Legionary of The Empire stands, floating here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 772h/772H 168v/170V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 772h/772H 168v/170V Pos: standing >
A Human leaves west.

< 772h/772H 168v/170V Pos: standing >
 
    ^^^^.......     
   M^MM^^^^^....    
  MMMMM^MM^.^^^^.   
 MMMMMMMMMM^M^M^..  
 MMMMMMMMMM^MMMM^.  
 MMMMMM^D@MMMMMMMM  
 ++^MMMMMMM^MMMMMM  
 ^^^MMM^DMM^MMMMMM  
  ^.^^MMMMM^^MMMM   
   .^^.^MM^^^MMM    
    M.^^^M^^^MM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west. (magic)
A Human (medium) Legionary of The Empire stands, floating here.
*An air elemental is here looking like a small living tornado. (minion) 
An air elemental enters from the east.
An air elemental enters from the east.

< 772h/772H 166v/170V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Human avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Human, knocking him to the ground!
An air elemental snaps into visibility.
A Human avoids being bashed by an air elemental, who loses its balance and falls.

< 772h/772H 166v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]
A Human attacks an air elemental. [0 hits]

< 772h/772H 167v/170V Pos: standing >
An air elemental attacks a Human. [0 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
A Human attacks an air elemental. [0 hits]

< 772h/772H 170v/170V Pos: standing >
You see nothing special about him.
This Human has a few scratches.
He's medium in size.
His skin has a barklike texture..

<worn on head>       a patched adamantium skull
<worn on eyes>       an unique diamond visor from Rift Valley Jungle
<worn in ear>        a light ivory earring
<worn in ear>        a small couatl scale [poor]
<worn on face>       an unearthly ruby mask from Du'Maathe Castle
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn around neck>   a ghastly diamond charm from The Great Realm of Duris
<worn on body>       a humming ruby ringmail
<worn about body>    an angelic gold bodycloak
<worn about waist>   a humming gold belt
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a circlet of red pine [superior] (magic)
<worn around wrist>  a bloody gem bracelet from Rift Valley Jungle
<worn on hands>      some fanged brass gauntlets [87%]             
<held>               the heart of an ancient red pine [71%]             
<worn on legs>       some twisted cured leather leg plates
<worn on feet>       some soldier's dragonscale moccasins from The Savannah of Broken Trusts

< 772h/772H 170v/170V Pos: standing >
You start chanting...

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
Casting: wall of stone **

< 772h/772H 170v/170V Pos: standing >

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [3 hits]

< 772h/772H 170v/170V Pos: standing >
Casting: wall of stone *

< 772h/772H 170v/170V Pos: standing >
Casting: wall of stone 

< 772h/772H 170v/170V Pos: standing >
You complete your spell...

< 772h/772H 170v/170V Pos: standing >
A Human attacks an air elemental. [0 hits]

< 772h/772H 170v/170V Pos: standing >
Looking panicked, a Human scrambles madly to his feet!

< 772h/772H 170v/170V Pos: standing >
An air elemental rises to its feet.
An air elemental attacks a Human. [0 hits]

< 772h/772H 170v/170V Pos: standing >

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [2 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.

< 772h/772H 170v/170V Pos: standing >

< 772h/772H 170v/170V Pos: standing >
Ok.
An air elemental's mass slams into a Human, knocking him to the ground!
A Human avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Human avoids being bashed by an air elemental, who loses its balance and falls.

< 772h/772H 170v/170V Pos: standing >

< 772h/772H 170v/170V Pos: standing >
The sun hangs low on the southern sky.
A Human attacks an air elemental. [0 hits]
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
You start chanting...
You snap into visibility.

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [4 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage: 84 ] You smile happily as your disintegration ray hits a Human!
A Human attacks an air elemental. [0 hits]

< 772h/772H 170v/170V Pos: standing >
You start chanting...

< 772h/772H 170v/170V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage: 95 ] You smile happily as your disintegration ray hits a Human!

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
Fairly easy.

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [0 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
A Human clambers to his feet.

< 772h/772H 170v/170V Pos: standing >
A Human starts casting an offensive spell.

< 772h/772H 170v/170V Pos: standing >
Ok.
An air elemental's mass slams into a Human, knocking him to the ground!
An air elemental snaps into visibility.
A Human avoids being bashed by an air elemental, who loses its balance and falls.

< 772h/772H 170v/170V Pos: standing >
A Human stops chanting abruptly!

< 772h/772H 170v/170V Pos: standing >
An air elemental clambers to its feet.

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
A Human attacks an air elemental. [0 hits]

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [2 hits]
You start chanting...

< 772h/772H 170v/170V Pos: standing >
An air elemental attacks a Human. [2 hits]

< 772h/772H 170v/170V Pos: standing >
You complete your spell...
[Damage: 53 ] A huge shower of arcing electricity engulfs a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  few wounds >
 You start chanting...

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  few wounds >
 You complete your spell...
[Damage: 46 ] A huge shower of arcing electricity engulfs a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 [Damage: 27 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 An air elemental attacks a Human. [2 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 A Human attacks an air elemental. [0 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 You attack a Human. [0 hits]
An air elemental attacks a Human. [2 hits]
You start chanting...

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 A Human clambers to his feet.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 A Human sits down.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 You complete your spell...
[Damage: 47 ] A huge shower of arcing electricity engulfs a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 [Damage: 27 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP: pretty hurt >
 An air elemental suddenly attacks a Human!
An air elemental snaps into visibility.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sta TC: few wounds E: A Human sit EP: pretty hurt >
 Ok.
A Human avoids being bashed by an air elemental, who loses its balance and falls.
A Human avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental seems a bit busy at the moment, try later.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sit EP: pretty hurt >
 A Human clambers to his feet.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 An air elemental attacks a Human. [0 hits]
A Human starts casting an offensive spell.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 [Damage: 27 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 [Damage: 14 ] Electrical arcs continue to blacken and pincushion a Human.
You attack a Human. [0 hits]
An air elemental attacks a Human. [0 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 [Damage: 14 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 A Human completes his spell...
A Human utters the words 'dispel magic'

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 An air elemental attacks a Human. [1 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 You don't have that spell memorized.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP: pretty hurt >
 You attack a Human. [0 hits]
An air elemental attacks a Human. [1 hits]
You start chanting...

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 A Human starts casting an offensive spell.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Human.
You complete your spell...
[Damage: 51 ] A huge shower of arcing electricity engulfs a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Human.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a Human.
An air elemental attacks a Human. [3 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 A Human completes his spell...
A Human utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 An air elemental attacks a Human. [0 hits]

< 772h/772H 170v/170V Pos: standing >
< T: air TP: sit TC: few wounds E: A Human sta EP:  awful >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Human.
[Damage: 28 ] A Human's body smokes and him lifeless body turns black.
A Human's angelic gold bodycloak exploded spreading charges of electrical energy!
A Human is dead! R.I.P.
You receive your share of experience.