The death of [33 Controller] Terru The Empire (Grey Elf)

in a Well Traveled Path

from the perspective of [56 Wildmage] Obeen La Resistance (Kobold)

<worn as a badge>    a spherical chunk of the swamp fane runestone
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an enchanted earring of constitution
<worn in ear>        a tiny endurium earring
<worn on face>       mask of the flayed mind
<worn around neck>   a cloak of dragons (glowing)
<worn around neck>   the necklace of the icecrag royalty of intelligence
<worn on body>       the Living Necroplasm[235h 5m 46s]
<worn about body>    a translucent cloak of the ancients of endurance (glowing)
<worn on back>       a flayed illithid-hide backpack
<worn on tail>       a Karthian tail spike [superior]
<worn as quiver>     Ihsahn, the drow swashbuckler's legacy braid [superior] [73%]             
<worn about waist>   the woven entrails of an unfortunate soul [superior] [82%]             
<worn on belt buckle>the tome of Strahd (glowing)
<attached to belt>   the wand of the The Ethereal Plane (glowing)
<worn on arms>       sleeves of gold dragonskin of regeneration
<worn around wrist>  the ancestral bracelet of Sevenoaks of wisdom
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a ring of twisted gray mist of power
<worn on finger>     an enchanted ring of balor bone [superior]
<primary weapon>     the shadowy staff of damnation (glowing)
<held>               a skull-headed staff (humming) [73%]             
<worn on legs>       a pair of flayed illithid hide leggings of power (glowing)
<worn on feet>       the cubes of protection (humming)

 ^**   *******  
  ^^*  ******   
   ^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 1093h/1083H 165v/170V Pos: standing >
 
   M.^^M^***    
  ..^^^M^****   
 .^^^*********  
 ^^*******....  
 ^*^...@...***  
 ^*M *********  
 **   ********  
  ^*  *******   
   .********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 1093h/1083H 165v/170V Pos: standing >
 
   MM.^^M^**    
  M..^^^M^***   
 ^.^^^********  
 ^^^*******...  
 .^*^..@....**  
 ^^*M ********  
 ^**   *******  
  ^^*  ******   
   ^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 1093h/1083H 167v/170V Pos: standing >
 
   MMM.^^M^*    
  MM..^^^M^**   
 .^.^^^*******  
 ^^^^*******..  
 ..^*^.@.....*  
 ^^^*M *******  
 ^^**   ******  
  ^^^*  *****   
   ^^.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 1093h/1083H 167v/170V Pos: standing >
 
    MMM.^^M^    
  MMM..^^^M^*   
 M.^.^^^******  
 .^^^^*******.  
 ^..^*^@......  
 ^^^^*M ******  
 ^^^**   *****  
  ^^^^*  ****   
   ^^^.*****    
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 1093h/1083H 166v/170V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A cute and fuzzy squirrel moves around the forest here.
A swift walks around here looking for food.

< 1093h/1083H 166v/170V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[248] A tiny green plant is on the ground here.
A swift walks around here looking for food.
A humming bird is here flying from flower to flower.
A hostile woodchuck roams the forest here.
A doe moves about here looking for her mother.

< 1093h/1083H 165v/170V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A doe moves about here looking for her mother.
A doe moves about here looking for her mother.

< 1093h/1083H 165v/170V Pos: standing >
A hostile woodchuck enters from the east.
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[248] A tiny green plant is on the ground here.
An evil looking crow circles here looking for a victim.
A cute and fuzzy squirrel moves around the forest here.
A swallow flys here looking for food.
A weevil walks on the ground here looking for food.
A robin circles here looking for her lost child.
A dangerous looking warthog roams about here.

< 1093h/1083H 164v/170V Pos: standing >
A hostile woodchuck enters from the east.
Within Smokeveil Forest
Obvious exits: -E -S -W
A small sparrow flaps his wings frantically.
A majestic bluejay circles here looking for food.
A small sparrow flaps his wings frantically.
A humming bird is here flying from flower to flower.
A robin circles here looking for her lost child.

< 1093h/1083H 163v/170V Pos: standing >
A hostile woodchuck enters from the east.
Within Smokeveil Forest
Obvious exits: -E -S
A cute and fuzzy squirrel moves around the forest here.
A rather buff looking deer moves about here.
A mistgrave hare hops around here looking for food.
A swift walks around here looking for food.
A small sparrow flaps his wings frantically.

< 1093h/1083H 163v/170V Pos: standing >
A hostile woodchuck enters from the east.
Alas, you cannot go that way. . . .

< 1093h/1083H 164v/170V Pos: standing >
A hostile woodchuck suddenly attacks YOU!

< 1093h/1083H 166v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: hostile sta EP: excellent >
 
< 1093h/1083H 166v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: hostile sta EP: excellent >
 A humming bird enters from the east.
Sorry, you aren't allowed to do that in combat.

< 1093h/1083H 166v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: hostile sta EP: excellent >
 You start chanting...

< 1093h/1083H 166v/170V Pos: standing >
< T: Obeen TP: sta TC:excellent E: hostile sta EP: excellent >
 You complete your spell...
[Damage:  9 ] You watch with self-pride as the magic missile hits a hostile woodchuck.
[Damage:  9 ] You watch with self-pride as the magic missile hits a hostile woodchuck.
A hostile woodchuck is mortally wounded, and will die soon, if not aided.
[Damage:  9 ] The magic missile tears away the remaining life of a hostile woodchuck.
A hostile woodchuck is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a hostile woodchuck's gurgling and choking signals his demise.

< 1100h/1083H 166v/170V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A huge block of solid ice is here to the south.
A swift walks around here looking for food.
A humming bird is here flying from flower to flower.

< 1100h/1083H 164v/170V Pos: standing >
You quickly scan the area.
A small sparrow who is close by to your north.
A humming bird who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A swift who is close by to your north.
A small sparrow who is close by to your north.
A swift who is close by to your east.
A weevil who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A doe who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A weevil who is rather far off to your east.
A mother deer who is rather far off to your east.
A deadly looking wolf who is rather far off to your east.
A mistgrave hare who is in the distance to your east.
A muscular villager who is not far off to your south.
A village commoner who is not far off to your south.
A small villager who is not far off to your south.
A peasant commoner who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A traveling merchant who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A wandering merchant who is rather far off to your south.

< 1100h/1083H 164v/170V Pos: standing >
A rather buff looking deer enters from the north.

< 1100h/1083H 166v/170V Pos: standing >
You start chanting...

< 1100h/1083H 170v/170V Pos: standing >
A cute fuzzy squirrel enters from the north.

< 1100h/1083H 170v/170V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.

< 1100h/1083H 170v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 1100h/1083H 168v/170V Pos: standing >
You quickly scan the area.
A cute fuzzy squirrel who is close by to your north.
A rather buff looking deer who is close by to your north.
A humming bird who is close by to your north.
A small sparrow who is not far off to your north.
A mistgrave hare who is not far off to your north.
A swift who is not far off to your north.
A small sparrow who is not far off to your north.
A village commoner who is close by to your south.
A small villager who is close by to your south.
A wandering adventurer who is not far off to your south.
A wandering merchant who is not far off to your south.
A young villager who is not far off to your south.
A wandering adventurer who is not far off to your south.
A traveling adventurer who is not far off to your south.
A small villager who is not far off to your south.
A wandering merchant who is not far off to your south.
A young villager who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A traveling merchant who is close by to your west.
A muscular villager who is close by to your west.
A traveling adventurer who is not far off to your west.
A pudgy commoner who is not far off to your west.
A traveling adventurer who is not far off to your west.
A village champion who is not far off to your west.
A traveling adventurer who is not far off to your west.
A peasant commoner who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A young villager who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.

< 1100h/1083H 168v/170V Pos: standing >

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.

< 1100h/1083H 166v/170V Pos: standing >
You quickly scan the area.
A small sparrow who is not far off to your north.
A humming bird who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A mistgrave hare who is a brief walk away to your north.
A small sparrow who is a brief walk away to your north.
A wandering adventurer who is close by to your south.
A traveling adventurer who is close by to your south.
A small villager who is close by to your south.
A wandering merchant who is close by to your south.
A traveling merchant who is not far off to your south.
A traveling merchant who is not far off to your south.
A wandering merchant who is not far off to your south.

< 1100h/1083H 167v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.

< 1100h/1083H 168v/170V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your north.
A village commoner who is close by to your north.
A small villager who is close by to your north.
A small sparrow who is a brief walk away to your north.
A humming bird who is a brief walk away to your north.
A rather buff looking deer who is a brief walk away to your north.
A humming bird who is a brief walk away to your north.
A mistgrave hare who is rather far off to your north.
A traveling merchant who is close by to your south.
A pudgy commoner who is close by to your south.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] The corpse of a traveling merchant is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a peasant commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a young villager is lying here.
Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.

< 1100h/1083H 166v/170V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.
A wandering merchant who is close by to your north.
A small villager who is close by to your north.
A wandering merchant who is close by to your north.
A muscular villager who is not far off to your north.
A village commoner who is not far off to your north.
A small villager who is not far off to your north.
A humming bird who is rather far off to your north.
A cute fuzzy squirrel who is rather far off to your north.
A rather buff looking deer who is rather far off to your north.
A mistgrave hare who is in the distance to your north.
A swift who is in the distance to your north.
A traveling merchant who is close by to your west.
A peasant commoner who is close by to your west.
A wandering merchant who is not far off to your west.

< 1100h/1083H 170v/170V Pos: standing >
A young girl enters from the west.
A young girl enters from the west.

< 1100h/1083H 170v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a peasant commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
[2] Some padded leather armor is on the ground here gathering dust.
The corpse of a village commoner is lying here.
The corpse of a muscular villager is lying here.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.

< 1100h/1083H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 1100h/1083H 166v/170V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your north.
A traveling adventurer who is close by to your north.
A small villager who is close by to your north.
A peasant commoner who is close by to your east.
A young girl who is not far off to your east.
A young villager who is not far off to your east.
A traveling merchant who is not far off to your east.
A pudgy commoner who is not far off to your east.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a peasant commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] The corpse of a traveling merchant is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a peasant commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a young villager is lying here.
Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.
*(Q)A young girl, looking for something she lost. (minion) 
*(Q)A young girl, looking for something she lost. (minion) 
*A Grey Elf (medium) Magister Equitum of The Empire stands, floating here.
A torch floats near a Grey Elf's head. (illuminating)
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.

< 1100h/1083H 166v/170V Pos: standing >
A traveling merchant leaves west.
Alas, you cannot go that way. . . .

< 1100h/1083H 166v/170V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your north.
A peasant commoner who is close by to your north.
A wandering merchant who is close by to your north.
A wandering adventurer who is close by to your north.
A traveling adventurer who is close by to your north.
A small villager who is close by to your north.
A wandering merchant who is close by to your north.
A muscular villager who is not far off to your north.
A village commoner who is not far off to your north.
A small villager who is not far off to your north.
A rather buff looking deer who is rather far off to your north.
A small sparrow who is in the distance to your north.
A traveling merchant who is close by to your west.
A traveling merchant who is close by to your west.
A peasant commoner who is close by to your west.
A village commoner who is close by to your west.
A small villager who is not far off to your west.
A wandering merchant who is not far off to your west.

< 1100h/1083H 167v/170V Pos: standing >
A Grey Elf gives an order to his followers.

< 1100h/1083H 170v/170V Pos: standing >
A wandering adventurer leaves north.
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.

< 1100h/1083H 166v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] The corpse of a traveling merchant is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a peasant commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a young villager is lying here.
Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.

< 1100h/1083H 166v/170V Pos: standing >
A young girl enters from the west.
A young girl enters from the west.

< 1100h/1083H 170v/170V Pos: standing >
A young girl leaves north.
A young girl leaves north.
a Well Traveled Path
Obvious exits: -E -W
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a peasant commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.

< 1100h/1083H 168v/170V Pos: standing >
You failed.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] The corpse of a traveling merchant is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a peasant commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a young villager is lying here.
Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.

< 1100h/1083H 166v/170V Pos: standing >
You failed.

< 1100h/1083H 166v/170V Pos: standing >
A Grey Elf sneaks in from the north.
A young girl enters from the north.
A young girl enters from the north.

< 1100h/1083H 167v/170V Pos: standing >
A Grey Elf gives an order to his followers.
A young girl starts casting an offensive spell.
A young girl snaps into visibility.
A young girl starts casting an offensive spell.
A young girl snaps into visibility.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.

< 1100h/1083H 168v/170V Pos: standing >
You failed.

< 1100h/1083H 168v/170V Pos: standing >
A peasant commoner leaves north.

< 1100h/1083H 168v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] The corpse of a traveling merchant is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a peasant commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a young villager is lying here.
Some padded leather armor is on the ground here gathering dust.
(Q)A young girl, looking for something she lost. (minion) 
(Q)A young girl, looking for something she lost. (minion) 
*A Grey Elf (medium) Magister Equitum of The Empire stands, floating here.
A torch floats near a Grey Elf's head. (illuminating)
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.

< 1100h/1083H 166v/170V Pos: standing >
You start chanting...

< 1100h/1083H 166v/170V Pos: standing >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 142 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Grey Elf.
Darkness flows from the rift encasing a Grey Elf in an impenetrable shell.
A Grey Elf seems to be blinded!

< 1157h/1083H 170v/170V Pos: standing >
You start chanting...

< 1157h/1083H 170v/170V Pos: standing >
You complete your spell...
[Damage: 201 ] You nod in approval as your chaotic bolt smashes a Grey Elf into oblivion!
A Grey Elf's disease covered spiked talons was completely destroyed by the massive blow!
A Grey Elf's boots of the black winged dragon was completely destroyed by the massive blow!
A Grey Elf's glittering gem visor from Newhaven was completely destroyed by the massive blow!
A Grey Elf makes a magical gesture, sending a young girl back to the nether plane.
A young girl stops following a Grey Elf.
A Grey Elf makes a magical gesture, sending a young girl back to the nether plane.
A young girl stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.