The death of [24 Shaman] Bmo (Halfling)

in In the Dark Troglodyte Caves

from the perspective of [50 Desecrator] Ghuleh La Resistance (Orc)

<worn as a badge>    a daemonic serpent insignia [poor]
<worn on head>       the crown of unholy saints
<worn on eyes>       the eyes of a basilisk
<worn in ear>        a bloody onyx ear stud [poor] (magic)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn on face>       a githyanki-skin mask (magic)
<worn around neck>   a string of gnome feet (magic)
<worn around neck>   a thick woolen scarf
<worn on body>       the cloak of styx (magic) (glowing)
<worn about body>    an ornate red cloak (magic)
<worn on back>       a double-buckled Alatorin backpack
<worn about waist>   a belt of fresh blood
<worn on belt buckle>a mysterious tome
<worn on arms>       the bracers of giantkind
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      the gloves of the mind (magic)
<worn on finger>     an ablazed gold ring of fire
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               the severed head of Vathor the Slayer [poor] (magic)
<worn on legs>       the leggings of Arkan'non (magic)
<worn on feet>       the boots of a MaDMaN (glowing)

In the Dark Troglodyte Caves
Obvious exits: -S -W

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your south.
A troglodyte male who is close by to your south.
A Halfling who is close by to your west.
A Halfling who is close by to your west.
A Thri-Kreen who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte berserker charges through the tunnels here.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U

< 936h/936H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W
A troglodyte female prowls through the caves here.(Red Aura)

< 936h/936H 226v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 936h/936H 225v/232V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
The corpse of a troglodyte sentinel is lying here.
A troglodyte assassin sneaks through the tunnels here.(Red Aura)

< 936h/936H 229v/232V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)

< 936h/936H 230v/232V Pos: standing >

< 936h/936H 230v/232V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S

< 936h/936H 228v/232V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U

< 936h/936H 226v/232V Pos: standing >

1st CIRCLE:
ice missile                
spirit armor               
transfer wellness          
wolfspeed                  

2nd CIRCLE:
cause light                
detect magic               
flameburst                 
fortitude                  
lesser mending             
reveal spirit essence      
thornskin                  

3rd CIRCLE:
burning hands              
cause serious              
chill touch                
cold ward                  
fire ward                  
molevision                 
purify spirit              
pythonsting                
scalding blast             
snailspeed                 
unholy wind                

4th CIRCLE:
acid blast                 
cause critical             
darkness                   
faerie fire                
faerie fog                 
hawkvision                 
mending                    
mousestrength              
pantherspeed               
scorching touch            
soul disturbance           
summon beast               

5th CIRCLE:
bearstrength               
create pond                
flame sphere               
malison                    
molten spray               
poison                     
ray of enfeeblement        
sense spirit               
shrewtameness              
vampiric touch             
wither                     

6th CIRCLE:
animate dead               
blight                     
drain nature               
earthen grasp              
earthquake                 
greater mending            
harm                       
life leech                 
lionrage                   
spirit anguish             
spirit sight               
wellness                   

7th CIRCLE:
elephantstrength           
firelance                  
flame strike               
greater soul disturbance   
ravenflight                
sap nature                 
spirit ward                
waves of fatigue           

8th CIRCLE:
corrosive blast            
dispel magic               
faluzures vitality         
forbiddance                
greater pythonsting        
reveal true form           
scathing wind              
spirit jump                
toxic fog                  
wall of flames             

9th CIRCLE:
acid stream                
arieks shattering iceball  
greater ravenflight        
greater spirit ward        
shadow vision              

10th CIRCLE:
desecrate land             
earthen rain               
etherportal                
firestorm                  
gaseous cloud              
horrid wilting             

11th CIRCLE:
acid rain                  
greater earthen grasp      
greater spirit sight       
shadow gate                
transmute rock to mud      

12th CIRCLE:
elemental aura             
greater spirit anguish     
shambler                   


< 936h/936H 232v/232V Pos: standing >
You purge 'corrosive blast' from your thoughts.

< 936h/936H 232v/232V Pos: standing >
You sit down.

< 936h/936H 232v/232V Pos: sitting >
You wiggle to find the most comfortable position.

< 936h/936H 232v/232V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               3 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               2 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  1 - wither
               7 - molten spray
( 4th circle)  1 - darkness
               1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               3 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

You can memorize 1 8th circle spell(s).

< 936h/936H 232v/232V Pos: sitting >
You start meditating...

< 936h/936H 232v/232V Pos: sitting >
You are memorizing wall of flames, which will take about 5 seconds.

< 936h/936H 232v/232V Pos: sitting >
The sun hangs low on the southern sky.
You are already meditating.

< 936h/936H 232v/232V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               3 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               2 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  1 - wither
               7 - molten spray
( 4th circle)  1 - darkness
               1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               3 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) wall of flames

You can memorize no more spells.

< 936h/936H 232v/232V Pos: sitting >
You have finished memorizing wall of flames.
You snap out of your meditative trance, memorization complete.

< 936h/936H 232v/232V Pos: sitting >
You clamber to your feet.

< 936h/936H 232v/232V Pos: standing >
Autosaving...

< 936h/936H 232v/232V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U

< 936h/936H 232v/232V Pos: standing >
You start chanting...

< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames ***

< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames **

< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames *

< 936h/936H 232v/232V Pos: standing >
Casting: wall of flames 

< 936h/936H 232v/232V Pos: standing >
You complete your spell...
Fire has a problem staying lit underwater...
< 936h/936H 232v/232V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
A troglodyte assassin sneaks through the tunnels here.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
The snow is coming down faster now.

< 936h/936H 230v/232V Pos: standing >
You sit down.

< 936h/936H 230v/232V Pos: sitting >
You wiggle to find the most comfortable position.

< 936h/936H 230v/232V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               3 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               2 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  1 - wither
               7 - molten spray
( 4th circle)  1 - darkness
               1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               3 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) wall of flames

You can memorize no more spells.
You continue your study.

< 936h/936H 230v/232V Pos: sitting >
You start meditating...

< 936h/936H 232v/232V Pos: sitting >
You have finished memorizing wall of flames.
You snap out of your meditative trance, memorization complete.

< 936h/936H 232v/232V Pos: sitting >
You clamber to your feet.

< 936h/936H 232v/232V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S

< 936h/936H 232v/232V Pos: standing >
You quickly scan the area.
You see nothing.

< 936h/936H 232v/232V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 936h/936H 230v/232V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
The corpse of a troglodyte sentinel is lying here.
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte female who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte female wanders around snarling.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
You start chanting...

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames ***

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames **

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames *

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames 

< 936h/936H 230v/232V Pos: standing >
You complete your spell...

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is a brief walk away to your north.
A troglodyte berserker who is rather far off to your north.
A troglodyte sentinel who is close by to your west.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is not far off to your north.
A troglodyte berserker who is a brief walk away to your north.
A troglodyte female who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte female who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 936h/936H 228v/232V Pos: standing >
A Small Sleeping Area in the Troglodyte Caves
Obvious exits: -E
The corpse of a troglodyte female is lying here.
The corpse of a troglodyte mother is lying here.
A troglodyte female prowls through the caves here.(Red Aura)
A troglodyte mother watches over her nest here.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
You sit down.

< 936h/936H 230v/232V Pos: sitting >
You wiggle to find the most comfortable position.

< 936h/936H 230v/232V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               3 - horrid wilting
( 9th circle)  4 - arieks shattering iceball
               1 - shadow vision
( 8th circle)  1 - dispel magic
               2 - spirit jump
               1 - faluzures vitality
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - waves of fatigue
               1 - sap nature
( 6th circle)  7 - greater mending
( 5th circle)  1 - wither
               7 - molten spray
( 4th circle)  1 - darkness
               1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               3 - scorching touch
( 3rd circle)  3 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - thornskin
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) wall of flames

You can memorize no more spells.
You continue your study.

< 936h/936H 230v/232V Pos: sitting >
You start meditating...

< 936h/936H 232v/232V Pos: sitting >
You have finished memorizing wall of flames.
You snap out of your meditative trance, memorization complete.

< 936h/936H 232v/232V Pos: sitting >
You clamber to your feet.

< 936h/936H 232v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is not far off to your north.
A troglodyte berserker who is a brief walk away to your north.
A troglodyte female who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte female who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 936h/936H 230v/232V Pos: standing >
You start chanting...

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames ***

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames **

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames *

< 936h/936H 230v/232V Pos: standing >
Casting: wall of flames 

< 936h/936H 230v/232V Pos: standing >
You complete your spell...

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your north.
A troglodyte berserker who is not far off to your north.
A troglodyte female who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your north.
A troglodyte female who is close by to your east.
A troglodyte female who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
A troglodyte female wanders around snarling.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your west.

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your east.
A troglodyte male who is close by to your east.
A troglodyte female who is close by above you.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte berserker charges through the tunnels here.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
You see nothing.

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -W

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your south.
A troglodyte male who is close by to your south.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 936h/936H 230v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Secluded and Small Troglodyte Cave
Obvious exits: -E
[2] The corpse of a troglodyte mother is lying here.
The corpse of a troglodyte female is lying here.
A steel short sword lies discarded here.
[2] A small round shield has been dropped here.
A long steel sword is here in the dirt.
A troglodyte mother watches over her nest here.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte berserker charges through the tunnels here.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
The energy ceases to flow.

< 936h/936H 232v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your east.
A troglodyte male who is close by to your east.
A troglodyte female who is close by above you.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
A troglodyte female wanders around snarling.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your west.

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 936h/936H 226v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your north.
A troglodyte female who is close by to your east.
A troglodyte female who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.

< 936h/936H 227v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -S
A troglodyte berserker charges through the tunnels here.(Red Aura)

< 936h/936H 229v/232V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your south.
A troglodyte female who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.
A troglodyte sentinel who is rather far off to your south.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a troglodyte female is lying here.

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your west.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D

< 936h/936H 228v/232V Pos: standing >
You quickly scan the area.
A troglodyte male who is close by below you.
A troglodyte male who is close by below you.

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A Halfling who is close by to your east.
A Thri-Kreen who is close by to your east.
A troglodyte female who is close by to your east.

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D

< 936h/936H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 936h/936H 231v/232V Pos: standing >
You see nothing special...

< 936h/936H 232v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In the Dark Troglodyte Caves
Obvious exits: -E -W
A Halfling (small) sits resting.
A Halfling (small) sits resting.(Gold Aura)
A Thri-Kreen (medium) stands, floating here, fighting a troglodyte female.
A troglodyte female stands here, fighting a Thri-Kreen.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D

< 936h/936H 228v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)
A troglodyte male runs his fingers along the wall.(Red Aura)

< 936h/936H 230v/232V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -W
A Halfling (small) stands here.
A Halfling (small) sits resting.(Gold Aura)
A Thri-Kreen (medium) stands, floating here, fighting a troglodyte female.
A troglodyte female stands here, fighting a Thri-Kreen.(Red Aura)

< 936h/936H 228v/232V Pos: standing >
You start chanting...

< 936h/936H 228v/232V Pos: standing >
Casting: greater soul disturbance 

< 936h/936H 232v/232V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 78 ] A Thri-Kreen's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 936h/936H 232v/232V Pos: standing >
A troglodyte female's punch strikes a Thri-Kreen.
A Thri-Kreen parries a troglodyte female's lunge at him.
A Thri-Kreen misses a troglodyte female.
A Thri-Kreen's crush wounds a troglodyte female.
A troglodyte female dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash strikes a troglodyte female.
A Thri-Kreen misses a troglodyte female.
A troglodyte female dodges a Thri-Kreen's attack.

< 936h/936H 232v/232V Pos: standing >
Pardon?
A Halfling starts casting an offensive spell.

< 936h/936H 232v/232V Pos: standing >
You start chanting...

< 936h/936H 232v/232V Pos: standing >
A Halfling clambers to her feet.
A Halfling, looking very frustrated, packs up her holy symbol.

< 936h/936H 232v/232V Pos: standing >
Casting: arieks shattering iceball 
A Halfling completes his spell...
A Halfling utters the words 'warhunso gsfal'
A Halfling points at you.
The globe around your body flares as it bears the brunt of a Halfling's assault!

< 936h/936H 232v/232V Pos: standing >
<You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage: 195 ] Your iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.
A Thri-Kreen is incapacitated and will slowly die, if not aided.

< 936h/936H 232v/232V Pos: standing >
<A Halfling starts casting a spell.

< 936h/936H 232v/232V Pos: standing >
<A Halfling completes his spell...
A Halfling utters the words 'warhunso gsfal'
A Halfling points at you.
The globe around your body flares as it bears the brunt of a Halfling's assault!

< 936h/936H 232v/232V Pos: standing >
<You start chanting...

< 936h/936H 232v/232V Pos: standing >
<Casting: arieks shattering iceball 

< 936h/936H 232v/232V Pos: standing >
<A Halfling leaves west.

< 936h/936H 232v/232V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
[Damage: 224 ] Your iceball shatters any hopes a Thri-Kreen had of living a long and happy life.
A Thri-Kreen's beautiful marble greaves freezes and shatters into million pieces from the intense cold!
A Thri-Kreen's hallowed Cimmerian sash [poor] freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The last gasps of a Thri-Kreen cause a sickening chill to run up your spine.
A Halfling stops following a Thri-Kreen.

< 936h/936H 232v/232V Pos: standing >
A Halfling gets a set of opal prayer beads from the corpse of Aka.
A Halfling gets a jagged titanium boomerang from the corpse of Aka.
A Halfling gets a hallowed Cimmerian mask of Winduin [poor] from the corpse of Aka.
A Halfling gets a forked-bladed warsword [poor] from the corpse of Aka.
A Halfling gets a tarnished platinum bracelet [superior] from the corpse of Aka.
A Halfling gets a tarnished platinum bracelet from the corpse of Aka.
A Halfling gets a green Cimmerian bracelet from the corpse of Aka.
A Halfling gets a tigerskin shield [superior] from the corpse of Aka.
A Halfling gets some disease covered spiked talons from the corpse of Aka.
A Halfling gets a piece of ancient granite from the corpse of Aka.
A Halfling gets a tigerskin belt from the corpse of Aka.
A Halfling gets a bunch of stuff from the corpse of Aka.

< 936h/936H 232v/232V Pos: standing >
A Halfling enters from the west.

< 936h/936H 232v/232V Pos: standing >
<You start chanting...

< 936h/936H 232v/232V Pos: standing >
<A troglodyte female recognizes a Halfling, and charges to attack!
A Halfling avoids being bashed by a troglodyte female, who loses her balance and falls.

< 936h/936H 232v/232V Pos: standing >
< T: troglodyte TP: ass TC: nasty wounds E: A Halfling sta EP: excellent >
 Casting: arieks shattering iceball 

< 936h/936H 232v/232V Pos: standing >
< T: troglodyte TP: ass TC: nasty wounds E: A Halfling sta EP: excellent >
 A troglodyte female's fine punch strikes a Halfling very hard.

< 936h/936H 232v/232V Pos: standing >
< T: troglodyte TP: ass TC: nasty wounds E: A Halfling sta EP:  small wounds >
 You complete your spell...
You point at a Halfling.
[Damage: 170 ] Your iceball shatters any hopes a Halfling had of living a long and happy life.
A Halfling is dead! R.I.P.
You receive your share of experience.