The death of [25 Summoner] Reiz (Halfling)

in The Reception Room of the Oak Tree Inn

from the perspective of [53 Decay Priest] Jov La Resistance (Orc)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [88%]             
<worn on eyes>       the bloody battle goggles [poor]
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        a black pearl earring [poor]
<worn on face>       a mask of earth and stone (magic) [84%]             
<worn around neck>   a static dragonscale gorget
<worn around neck>   a necklace of ice [superior] (magic)
<worn on body>       some lizardhide robes [69%]             
<worn about body>    a cloak of swirling mist
<worn on back>       a large leather backpack
<worn as quiver>     a spiked flesh quiver [80%]             
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>lucky alchemist sack [81%]             
<worn on arms>       the sleeves of the swamp troll
<worn around wrist>  a carved diorite bracer (magic)
<worn around wrist>  a bracelet of astrology [81%]             
<worn on hands>      a pair of woven golden gloves (magic)
<worn on finger>     a sun ring [superior] (magic) (glowing)
<worn on finger>     a bright platinum wedding band [poor]
<primary weapon>     the oaken staff of the woodlands[102h 34m 55s]
<held>               Utgard-Loki's crystal ball (magic)[102h 34m 55s]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       a pair of winded boots

Nazz enters from the south.

< 856h/856H 140v/167V Pos: standing >
 
  MMMMMS^     
 MMMM^....MM  
 MM..^M.^^MM  
 ..^..@.^MMM  
 .^...P**MMM  
 ..^..*^*MM^  
  .^.****M^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Nazz enters from the south.

< 856h/856H 139v/167V Pos: standing >
 
              
  MMMMMS^  M  
 MMMM^....MM  
 MM..^@.^^MM  
 ..^..P.^MMM  
 .^...^**MMM  
  .^..*^*MM   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.
Nazz enters from the south.

< 856h/856H 139v/167V Pos: standing >
 
              
 MMMMMS^  MM  
 MMM^....MMM  
 M..^P@^^MMM  
 .^....^MMM^  
 ^...^**MMM^  
  ^..*^*MM^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Nazz enters from the west.

< 856h/856H 140v/167V Pos: standing >
 
              
 MMMMS^  MMM  
 MM^....MMM^  
 ..^MP@^MMM^  
 ^....^MMM^.  
 ...^**MMM^^  
  ..*^*MM^^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Nazz enters from the west.

< 856h/856H 140v/167V Pos: standing >
 
              
           M  
 MMMMS^  MMM  
 MM^..@.MMM^  
 ..^M.P^MMM^  
 ^....^MMM^.  
  ..^**MMM^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Nazz enters from the south.

< 856h/856H 139v/167V Pos: standing >
You quickly scan the area.
A veteran pikeman who is not far off to your north.
An elite guard who is not far off to your north.
Simon who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A half-orc commoner who is in the distance to your north.
A visiting grey elf who is in the distance to your north.
A celestial white dragon who is almost out of sight to your north.
A pigeon who is almost out of sight to your north.

< 856h/856H 143v/167V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
Nazz enters from the south.

< 856h/856H 142v/167V Pos: standing >
 
              
              
              
 MMMMM@^  MM  
 MMM^....MMM  
 M..^M.^^MMM  
  ^....^MMM   
A Sandy Myrabolan Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper -* Sith Korr =* floats here.
The Sloop razorwind floats here.
The Sloop The Infernal Rage floats here.
Nazz enters from the east.

< 856h/856H 142v/167V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
Nazz enters from the west.

< 856h/856H 148v/167V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
Nazz enters from the south.

< 856h/856H 147v/167V Pos: standing >
You quickly scan the area.
Simon who is close by to your north.
A myrabolan commoner who is close by to your north.
A visiting grey elf who is not far off to your north.
A half-orc commoner who is rather far off to your north.
A celestial white dragon who is in the distance to your north.

< 856h/856H 149v/167V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
Random's assistant, Simon, hustles around during errands.
A common resident of the city wanders the streets.
Nazz enters from the south.

< 856h/856H 150v/167V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A half-orc commoner who is a brief walk away to your north.
A celestial white dragon who is rather far off to your north.
A pigeon who is in the distance to your north.
A huge, furry mountain ram who is close by to your east.
A soldier of fortune who is close by to your east.
A pretty woman who is close by to your east.
A pretty woman who is close by to your east.
A high elf citizen who is not far off to your east.
A pigeon who is a brief walk away to your east.
A myrabolan hunter guard who is in the distance to your east.
A veteran pikeman who is close by to your south.
An elite guard who is close by to your south.
A pigeon who is in the distance to your west.

< 856h/856H 152v/167V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A Grey Elf from Charing, wanders the city.
Nazz enters from the south.

< 856h/856H 152v/167V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your north.
A celestial white dragon who is a brief walk away to your north.
A pigeon who is rather far off to your north.
Simon who is close by to your south.
A myrabolan commoner who is close by to your south.
A veteran pikeman who is not far off to your south.
An elite guard who is not far off to your south.

< 856h/856H 154v/167V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
Nazz enters from the south.

< 856h/856H 155v/167V Pos: standing >
As the oaken staff of the woodlands's aura dims considerably, it imparts you with a longing to be back outdoors.
You suddenly feel weaker as the oaken staff of the woodlands drains your life force.
[Damage: 35 ] You quickly scan the area.
A half-orc commoner who is close by to your north.
A celestial white dragon who is not far off to your north.
A pigeon who is a brief walk away to your north.
A black panther who is close by to your east.
A myrabolan hunter guard who is close by to your east.
A pretty woman who is close by to your east.
A high elf citizen who is not far off to your east.
A half-orc commoner who is not far off to your east.
A kitty who is in the distance to your east.
A visiting grey elf who is close by to your south.
Simon who is not far off to your south.
A myrabolan commoner who is not far off to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A myrabolan hunter guard who is not far off to your west.
A young warlock who is not far off to your west.
A whitetiger who is a brief walk away to your west.
A myrabolan hunter guard who is a brief walk away to your west.
A minotaur townsperson who is a brief walk away to your west.

< 821h/856H 156v/167V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A small round shield has been dropped here.
Nazz enters from the east.

< 821h/856H 158v/167V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A pretty woman who is not far off to your east.
A high elf citizen who is a brief walk away to your east.
A half-orc commoner who is a brief walk away to your east.
A myrabolan hunter guard who is close by to your west.
A young warlock who is close by to your west.
A whitetiger who is not far off to your west.
A myrabolan hunter guard who is not far off to your west.
A minotaur townsperson who is not far off to your west.

< 821h/856H 160v/167V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A young warlock wanders the city.
Nazz enters from the east.

< 823h/856H 165v/167V Pos: standing >
You quickly scan the area.
A black panther who is a brief walk away to your east.
A myrabolan hunter guard who is a brief walk away to your east.
A pretty woman who is a brief walk away to your east.
A high elf citizen who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
Dutch who is close by to your south.
A whitetiger who is close by to your west.
A myrabolan hunter guard who is close by to your west.
A minotaur townsperson who is close by to your west.

< 823h/856H 167v/167V Pos: standing >
You quickly scan the area.
A black panther who is a brief walk away to your east.
A myrabolan hunter guard who is a brief walk away to your east.
A pretty woman who is a brief walk away to your east.
A high elf citizen who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
Dutch who is close by to your south.
A whitetiger who is close by to your west.
A myrabolan hunter guard who is close by to your west.
A minotaur townsperson who is close by to your west.

< 824h/856H 167v/167V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A small round shield has been dropped here.
Nazz enters from the west.

< 825h/856H 166v/167V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
Nazz enters from the west.

< 825h/856H 165v/167V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A Grey Elf from Charing, wanders the city.
Nazz enters from the north.

< 825h/856H 164v/167V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A woman shopper travels the city.
Random's assistant, Simon, hustles around during errands.
A common resident of the city wanders the streets.
Nazz enters from the north.

< 826h/856H 164v/167V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
Nazz enters from the north.

< 826h/856H 165v/167V Pos: standing >
Alas, you cannot go that way. . . .

< 827h/856H 167v/167V Pos: standing >
Alas, you cannot go that way. . . .

< 827h/856H 167v/167V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
Nazz enters from the north.

< 827h/856H 165v/167V Pos: standing >
A Newly Built Road
Obvious exits: -E -W
Nazz enters from the west.

< 827h/856H 163v/167V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S# -W
Nazz enters from the west.

< 828h/856H 161v/167V Pos: standing >
A Small Rest Area
Obvious exits: -W
A smoldering fire pit has been dug here. (illuminating)
A young Half-Elf wanders the road here.
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.
Nazz enters from the west.

< 828h/856H 160v/167V Pos: standing >
You raise the oaken staff of the woodlands overhead and it covers you with its healing magic.
A warm feeling fills your body.
Alas, you cannot go that way. . . .

< 856h/856H 162v/167V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S# -W
Nazz enters from the east.

< 856h/856H 163v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
Nazz enters from the south.

< 856h/856H 163v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
Nazz enters from the south.

< 856h/856H 162v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -S
A common resident of the city travels down the road.
Nazz enters from the south.

< 856h/856H 162v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
Nazz enters from the west.

< 856h/856H 161v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E -W
A playful squirrel hops down the road here.
Nazz enters from the west.

< 856h/856H 161v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -S -W
A woman shopper travels the city.
Nazz enters from the west.

< 856h/856H 161v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E
An elite hunter guard looks to the south intently.(Gold Aura)
Nazz enters from the north.

< 856h/856H 160v/167V Pos: standing >
The first rays of sunlight signal that day is approaching.
Alas, you cannot go that way. . . .

< 856h/856H 162v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Nazz enters from the west.

< 856h/856H 161v/167V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
Nazz enters from the west.

< 856h/856H 161v/167V Pos: standing >
Before the Myrabolan Docks
Obvious exits: -N -E -W
Nazz enters from the west.

< 856h/856H 161v/167V Pos: standing >
That's impossible, I'm afraid.

< 856h/856H 165v/167V Pos: standing >
The Gates of the Myrabolan Docks
Obvious exits: -N# -S
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
Nazz enters from the south.

< 856h/856H 165v/167V Pos: standing >
The gates seems to be closed.

< 856h/856H 165v/167V Pos: standing >
Ok.

< 856h/856H 165v/167V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S
[3] A small round shield has been dropped here.
A seagull caws and flies about the beach here.
A young Half-Elf wanders the road here.
Nazz enters from the south.

< 856h/856H 165v/167V Pos: standing >
Ok.

< 856h/856H 167v/167V Pos: standing >
You quickly scan the area.
Balance who is close by to your north.
The dock master who is not far off to your north.

< 856h/856H 167v/167V Pos: standing >
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
Nazz enters from the south.

< 856h/856H 166v/167V Pos: standing >
Looks like an exit.

< 856h/856H 166v/167V Pos: standing >

< 856h/856H 166v/167V Pos: standing >
The Pier
Obvious exits: -N -S
The Corvette Enjoy! floats here.
The Corvette  -83- floats here.
The Sloop Rubber Ducky floats here.
The Sloop Swedemachine floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.
Nazz enters from the south.

< 856h/856H 165v/167V Pos: standing >
Looks like an exit.

< 856h/856H 165v/167V Pos: standing >

< 856h/856H 167v/167V Pos: standing >

< 856h/856H 167v/167V Pos: standing >
The Pier
Obvious exits: -N -S
The Corvette Enjoy! floats here.
The Corvette  -83- floats here.
The Sloop Rubber Ducky floats here.
The Sloop Swedemachine floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The dock master of Myrabolus stands here gazing out at sea.

< 856h/856H 167v/167V Pos: standing >
The Pier
Obvious exits: -N -S
The Corvette Enjoy! floats here.
The Corvette  -83- floats here.
The Sloop Rubber Ducky floats here.
The Sloop Swedemachine floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The dock master of Myrabolus stands here gazing out at sea.

< 856h/856H 167v/167V Pos: standing >
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
Nazz enters from the north.

< 856h/856H 166v/167V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S#
[3] A small round shield has been dropped here.
A seagull caws and flies about the beach here.
A young Half-Elf wanders the road here.
Nazz enters from the north.

< 856h/856H 165v/167V Pos: standing >
The gates seems to be closed.

< 856h/856H 167v/167V Pos: standing >

< 856h/856H 167v/167V Pos: standing >
You start chanting...

< 856h/856H 167v/167V Pos: standing >
Casting: shadow gate *****

< 856h/856H 167v/167V Pos: standing >
Casting: shadow gate ****

< 856h/856H 167v/167V Pos: standing >
Casting: shadow gate ***

< 856h/856H 167v/167V Pos: standing >
Casting: shadow gate **

< 856h/856H 167v/167V Pos: standing >
Nazz says in duergar 'I have 1358 (1358) hits, and 21 (111) movement points.'

< 856h/856H 167v/167V Pos: standing >
Casting: shadow gate *

< 856h/856H 167v/167V Pos: standing >
Casting: shadow gate 

< 856h/856H 167v/167V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!


< 856h/856H 167v/167V Pos: standing >
a pitch-black gate suddenly glows brightly!
Nazz enters a pitch-black gate and disappears among the mist.

< 856h/856H 167v/167V Pos: standing >
You failed.

< 856h/856H 167v/167V Pos: standing >
None here are loyal subjects of yours!

< 856h/856H 167v/167V Pos: standing >
It hasn't solidified again yet...

< 856h/856H 167v/167V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 856h/856H 167v/167V Pos: standing >
Nazz stops following you.

< 856h/856H 167v/167V Pos: standing >

< 856h/856H 167v/167V Pos: standing >
None here are loyal subjects of yours!

< 856h/856H 167v/167V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
Before A Large Oak Tree
Obvious exits: -E -W#
A pitch-black gate stands like a pillar here. (magic)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 856h/856H 167v/167V Pos: standing >

< 856h/856H 167v/167V Pos: standing >
You are surrounded by a blood-red glow.

< 856h/856H 167v/167V Pos: standing >
Before A Large Oak Tree
Obvious exits: -E -W#
A pitch-black gate stands like a pillar here. (magic)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 856h/856H 167v/167V Pos: standing >
You start chanting...

< 856h/856H 167v/167V Pos: standing >
Casting: invigorate 

< 856h/856H 167v/167V Pos: standing >
You complete your spell...
You invigorate Nazz with renewed energy.

< 856h/856H 167v/167V Pos: standing >
You now follow Noz.

< 856h/856H 167v/167V Pos: standing >
You quickly scan the area.
An elven guard who is not far off to your east.

< 856h/856H 167v/167V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 856h/856H 167v/167V Pos: standing >
Your group consists of ( 4/30):
( Head)   856/856   hit,  167/167  move Jov
(Front)  1358/1358  hit,  111/111  move Nazz
(Front)   756/737   hit,  121/121  move Noz
(Front)  1836/1800  hit,  311/506  move a winged hellhound

< 856h/856H 167v/167V Pos: standing >
You nod.

< 856h/856H 167v/167V Pos: standing >
Noz opens the doors.

< 856h/856H 167v/167V Pos: standing >
Noz leaves west.
You follow Noz.

The Foyer of the Oak Tree Inn
Obvious exits: -N -E -S -U
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nazz enters from the east.
A winged hellhound trots in from the east.

< 856h/856H 165v/167V Pos: standing >
Noz closes the doors.

< 856h/856H 165v/167V Pos: standing >
Noz leaves up.
You follow Noz.

The Reception Room of the Oak Tree Inn
Obvious exits: -D
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Halfling (small) stands here.(Gold Aura)
A mare is prancing about here.
The receptionist sits at her desk waiting to show people to their room.(Gold Aura)
Nazz floats in from below.
A winged hellhound trots in from below.

< 856h/856H 164v/167V Pos: standing >
A dark shroud encases Noz as he charges into battle.
A Halfling is knocked to the ground by Noz's mighty bash!
You quickly scan the area.
You see nothing.

< 856h/856H 164v/167V Pos: standing >
A Halfling attacks Noz. [0 hits]
Nazz suddenly attacks a Halfling!
You quickly scan the area.
You see nothing.

< 856h/856H 165v/167V Pos: standing >
You start chanting...

< 856h/856H 167v/167V Pos: standing >
Noz attacks a Halfling. [3 hits]

< 856h/856H 167v/167V Pos: standing >
As the oaken staff of the woodlands's aura dims considerably, it imparts you with a longing to be back outdoors.
You suddenly feel weaker as the oaken staff of the woodlands drains your life force.
[Damage: 35 ] 
< 821h/856H 167v/167V Pos: standing >
Casting: horrid wilting 

< 821h/856H 167v/167V Pos: standing >
You complete your spell...
A Halfling seems to be blinded!
[Damage: 165 ] You suck all the water from a Halfling.
A Halfling's deerskin belt melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.