The death of [51 Gladiator] Deathli The Empire (Human)

in The Harbour Master's Station

from the perspective of [55 Necrolyte] Kesk La Resistance (Kobold)

<floating about head>a LARGE green ioun stone[239h 58m 56s]
<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 58m 56s]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an enchanted earring of constitution
<worn in ear>        an enchanted earring of power
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a charm made of dwarf bone [superior]
<worn around neck>   a bloody flesh torque from The BrimStone Forge [83%]             
<worn on body>       a mysterious hooded white robe emitting black smoke [poor] (magic) [55%]             
<worn about body>    a threadbare gold-trimmed black robe [poor] (magic) [74%]             
<worn on back>       a large leather backpack
<worn as quiver>     a glowing stone [superior] (glowing)
<worn about waist>   a tattered belt of dwarven scalps
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt>   a midnight blue tome with silver bindings (glowing) [88%]             
<attached to belt>   a dark bound tome (magic) [57%]             
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[239h 58m 56s]
<worn on hands>      the gloves of the adept (magic) [80%]             
<worn on finger>     a bone band [poor] (magic) (humming)
<worn on finger>     a yellow ring of chrysoberyl (magic)
<primary weapon>     the staff of blue flames (magic) (glowing) (illuminating)[239h 58m 56s]
<held>               the globe of shadows (invis) (magic)[239h 58m 56s]
<worn on legs>       some ruby studded greaves (magic) (glowing) [87%]             
<worn on feet>       the cubes of protection [superior] (humming) [80%]             

The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
*Obeen La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) sits in mid-air here.(Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
*Zij La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
Fren La Resistance (Troll)(large) stands in mid-air here, fighting a Halfling.(Red Aura)
Znar La Resistance (Drow Elf)(small) sits in mid-air here, fighting a Halfling.(Red Aura)
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Rolsek's head.
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
A Halfling (small) Pontifex Maximus of The Empire sits in mid-air here, fighting Fren.
A Thri-Kreen (medium) Legionary of The Empire is lying in mid-air here, fighting Nib.(Gold Aura)
The dock master crouches in mid-air here, fighting Zij.
A red dracolich enters from the south.
A green dracolich enters from the south.
Zij starts casting an offensive spell.
Zij snaps into visibility.

< 707h/707H 158v/160V Pos: standing >
Tiu's slash strikes a Thri-Kreen hard.
Tiu misses a Thri-Kreen.
A Thri-Kreen blocks Tiu's lunge at him.
Tiu's impressive slash strikes a Thri-Kreen very hard.
As Tiu strikes a Thri-Kreen, the power of Tiu's ancestors fill them with RAGE!
A Thri-Kreen blocks Tiu's lunge at him.
A Thri-Kreen easily blocks Tiu's lunge at him.
Rolsek snaps into visibility.
Rolsek's powerful crush seriously wounds a Thri-Kreen.
Rolsek's powerful crush seriously wounds a Thri-Kreen.
A Thri-Kreen blocks Rolsek's lunge at him.
A Thri-Kreen easily blocks Rolsek's lunge at him.

< 707h/707H 159v/160V Pos: standing >
Fren's fine bludgeon wounds a Halfling.
A Halfling blocks Fren's lunge at him.
Fren's fine bludgeon wounds a Halfling.
A Halfling blocks Fren's lunge at him.
Fren's weak bludgeon grazes a Halfling.

< 707h/707H 160v/160V Pos: standing >
Nib parries a Thri-Kreen's lunge at him.
Nib parries a Thri-Kreen's lunge at him.
A Thri-Kreen's impressive slash grazes Nib.
Nib parries a Thri-Kreen's lunge at him.
Nib parries a Thri-Kreen's lunge at him.

< 707h/707H 160v/160V Pos: standing >
Zij completes his spell...
Zij utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on a Thri-Kreen by Zij!
Rolsek stops using the shield of the skeleton hoarde [poor].

< 707h/707H 160v/160V Pos: standing >
Nib's skin seems to turn to stone.
You are surrounded by a blue glow.
Rolsek wields a huge flaming greatsword [superior].

< 707h/707H 160v/160V Pos: standing >
Rolsek says 'eld'
The huge flaming greatsword [superior] carried by Rolsek glows briefly.
Satanic flames engulf Rolsek's blade as it comes alive with the power of Daragor!

< 707h/707H 160v/160V Pos: standing >
Znar's fine slash wounds a Halfling.
Znar's fine slash wounds a Halfling.
Znar's impressive slash wounds a Halfling.
Znar's impressive slash wounds a Halfling.
Znar's slash grazes a Halfling.
Laz enters from the south.
Bryken enters from the south.
Vroth enters from the south.

< 707h/707H 160v/160V Pos: standing >
You are surrounded by a magenta glow.
Zij snaps into visibility.

< 707h/707H 160v/160V Pos: standing >
Laz leaves south.
Bryken leaves south.
Vroth leaves south.
You follow Laz.

The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood covers everything in the area.
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Obeen enters from the north.
A red dracolich enters from the north.
A green dracolich enters from the north.

< 707h/707H 159v/160V Pos: standing >

< 707h/707H 159v/160V Pos: standing >
You failed.

< 707h/707H 159v/160V Pos: standing >
You failed.

< 707h/707H 159v/160V Pos: standing >
Bryken leaves south.
You failed.

< 707h/707H 159v/160V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette  -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Noz La Resistance (Drow Elf)(medium) sits in mid-air here.(Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
Zij La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen. (casting) (Red Aura)
Fren La Resistance (Troll)(large) stands in mid-air here, fighting a Halfling.(Red Aura)
Znar La Resistance (Drow Elf)(small) stands in mid-air here, fighting a Halfling.(Red Aura)
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Rolsek's head.
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
A Halfling (small) Pontifex Maximus of The Empire sits in mid-air here, fighting Fren.
A Thri-Kreen (medium) Legionary of The Empire is lying in mid-air here, fighting Nib.(Gold Aura)
The dock master crouches in mid-air here, fighting Zij.
Obeen enters from the south.
A red dracolich enters from the south.
A green dracolich enters from the south.
Looking panicked, a Halfling scrambles madly to his feet!

< 707h/707H 158v/160V Pos: standing >
Zij sings so badly it makes you hurt all over.
A Thri-Kreen seems to be blinded!
A Thri-Kreen shivers slightly.

< 707h/707H 158v/160V Pos: standing >
Znar sits down.
You start chanting...
You snap into visibility.
A Thri-Kreen clambers to his feet.

< 707h/707H 158v/160V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 707h/707H 159v/160V Pos: standing >
Fren's weak bludgeon grazes a Halfling.
Fren misses a Halfling.
A Halfling dodges Fren's attack.
A Halfling dodges Fren's attack.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 707h/707H 160v/160V Pos: standing >
The first rays of sunlight signal that day is approaching.
Zij stops chanting abruptly!
You complete your spell...
[Damage: 99 ] You drain a Halfling of some of his energy.
A Halfling blocks Znar's lunge at him.
A Halfling blocks Znar's lunge at him.
A Halfling dodges Znar's attack.
A Halfling dodges Znar's attack.
A Halfling dodges Znar's attack.
Znar clambers to his feet.
Fren misses a kick at a Halfling due to his small size.

< 786h/707H 160v/160V Pos: standing >
Znar sits down.

< 786h/707H 160v/160V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves south.

< 786h/707H 160v/160V Pos: standing >
Rolsek leaves south.
The headwinds would prove much too great. Ye best find a dock to start from!

< 786h/707H 160v/160V Pos: standing >
Znar clambers to his feet.
You failed.

< 786h/707H 160v/160V Pos: standing >
Znar sits down.
You failed.

< 786h/707H 160v/160V Pos: standing >
You failed.

< 786h/707H 160v/160V Pos: standing >
Zij leaves south.

< 786h/707H 160v/160V Pos: standing >
Znar clambers to his feet.
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Obeen enters from the north.
Tiu enters from the north.
A red dracolich enters from the north.
A green dracolich enters from the north.

< 786h/707H 159v/160V Pos: standing >
Tiu leaves south.

< 786h/707H 159v/160V Pos: standing >
You failed.
Nib sneaks in from the north.

< 786h/707H 159v/160V Pos: standing >
The magenta glow surrounding you fades away.
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rolsek's head.
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Zij enters from the north.
Obeen enters from the north.
A red dracolich enters from the north.
A green dracolich enters from the north.

< 786h/707H 158v/160V Pos: standing >
Bryken returns to normal as his rage abates.
Obeen leaves south.

< 786h/707H 158v/160V Pos: standing >
You failed.
Nib sneaks in from the north.

< 786h/707H 158v/160V Pos: standing >
Laz closes the gates.
The gates seems to be closed.
Zij leaves north.

< 786h/707H 159v/160V Pos: standing >
The gates seems to be closed.

< 786h/707H 160v/160V Pos: standing >
The gates seems to be closed.

< 786h/707H 160v/160V Pos: standing >
Znar enters from the north.

< 786h/707H 160v/160V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
The door seems to be closed.
Vroth stops using a well crafted backpack.

< 786h/707H 160v/160V Pos: standing >
Rolsek leaves north.

< 786h/707H 160v/160V Pos: standing >
You failed.

< 786h/707H 160v/160V Pos: standing >
Nib sneaks north.
Vroth gets a polished golden bracelet from the corpse of Rasenth.
Vroth gets a heavily spiked bracer from the corpse of Rasenth.
Vroth gets a pair of bronze spiked arm plates [poor] from the corpse of Rasenth.
Vroth gets a large leather backpack from the corpse of Rasenth.
Vroth gets an emblem of Shanatar royalty of strength from the corpse of Rasenth.
Vroth gets the monocle of damnation from the corpse of Rasenth.
Vroth gets the great spear of the Tukluks from the corpse of Rasenth.
Vroth gets the lost sword of Cymrych Hugh [poor] from the corpse of Rasenth.
Vroth gets the lost sword of Cymrych Hugh from the corpse of Rasenth.
Vroth gets a thick, pulsing quartz bracelet from the corpse of Rasenth.
Vroth gets an ancient mithril bracer of Clan Bloodyfist of precision from the corpse of Rasenth.
Vroth gets a bunch of stuff from the corpse of Rasenth.

< 786h/707H 160v/160V Pos: standing >
The blue glow surrounding you fades away.
Noz enters from the north.

< 786h/707H 160v/160V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A red dracolich enters from the south.
A green dracolich enters from the south.

< 786h/707H 159v/160V Pos: standing >
Bryken enters from the south.

< 786h/707H 159v/160V Pos: standing >
You failed.

< 786h/707H 159v/160V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette  -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here, fighting the dock master.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
Fren La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
The dock master is lying in mid-air here, fighting Zij.
A red dracolich enters from the south.
A green dracolich enters from the south.

< 786h/707H 158v/160V Pos: standing >
Bryken enters from the south.
Zij attempts to flee.
Zij leaves south.

< 786h/707H 158v/160V Pos: standing >
Rolsek disembarks from the Corvette Enjoy!.
You failed.

< 786h/707H 158v/160V Pos: standing >
Nib boards the Corvette Enjoy!.

< 786h/707H 159v/160V Pos: standing >
Tiu enters from the south.

< 786h/707H 160v/160V Pos: standing >
Rolsek boards the Corvette  -83-.

< 786h/707H 160v/160V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
Tiu enters from the north.
A red dracolich enters from the north.
A green dracolich enters from the north.

< 785h/707H 159v/160V Pos: standing >
Znar enters from the south.
Fren enters from the north.

< 785h/707H 159v/160V Pos: standing >
Znar leaves north.
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South#
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
*Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Tiu enters from the north.
A red dracolich enters from the north.
A green dracolich enters from the north.
Vroth puts a bunch of stuff into a large leather backpack.

< 785h/707H 158v/160V Pos: standing >
Fren enters from the north.
Vroth gets a black leather belt fastened by golden buckles [superior] from the corpse of Rasenth.
Vroth gets some disease covered spiked talons [poor] from the corpse of Rasenth.
Vroth gets some disease covered spiked talons [superior] from the corpse of Rasenth.
Vroth gets some poisonous leggings from the corpse of Rasenth.
Vroth gets a collar made of solid gold [superior] from the corpse of Rasenth.
Vroth gets a magma collar [superior] from the corpse of Rasenth.
Vroth gets a rugged adventurers satchel from the corpse of Rasenth.
Vroth gets a soldier's electrum buckler from the corpse of Rasenth.
Vroth gets some sinister stone sleeves from the corpse of Rasenth.
Vroth gets a glowing dragonscale cloak from the corpse of Rasenth.
Vroth gets a bunch of stuff from the corpse of Rasenth.

< 785h/707H 158v/160V Pos: standing >
Bryken enters from the north.
Nib sneaks in from the north.

< 785h/707H 160v/160V Pos: standing >
Znar enters from the north.

< 785h/707H 160v/160V Pos: standing >
Zij opens the door.

< 785h/707H 160v/160V Pos: standing >
Zij leaves east.

< 785h/707H 160v/160V Pos: standing >
Bryken opens the gates.

< 785h/707H 160v/160V Pos: standing >

< 785h/707H 160v/160V Pos: standing >

< 785h/707H 160v/160V Pos: standing >
You are surrounded by a blue glow.

< 785h/707H 160v/160V Pos: standing >
Laz closes the gates.

< 785h/707H 160v/160V Pos: standing >
You are surrounded by a blood-red glow.

< 785h/707H 160v/160V Pos: standing >

< 785h/707H 160v/160V Pos: standing >
Noz leaves east.
A winged hellhound leaves east.

< 785h/707H 160v/160V Pos: standing >
The Harbour Master's Station
    This is a simple wooden shack used by the harbour master of
the Myrabolan docks.  Though the docks aren't extremely busy most
of the time, the harbour master still keeps quite busy in checking
the incoming and outgoing ships.  The door to the west leads back
to the docks.
Obvious exits: -West
Fresh blood covers everything in the area.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zij La Resistance (Orc)(medium) stands in mid-air here, fighting a Revenant.(Red Aura)
(Q)Balance stands here, fighting a Revenant.(Gold Aura)
A Revenant (medium) Magister Militum of The Empire stands in mid-air here, fighting Balance.(Gold Aura)
Tiu enters from the west.
A red dracolich enters from the west.
A green dracolich enters from the west.
Nib sneaks in from the west.

< 785h/707H 159v/160V Pos: standing >
Fren enters from the west.
A dark shroud encases Nib as he charges into battle.
A Revenant is knocked to the ground by Nib's mighty bash!

< 785h/707H 159v/160V Pos: standing >
Zij sings so badly it makes you hurt all over.
Zij snaps into visibility.

< 785h/707H 159v/160V Pos: standing >
Rolsek enters from the west.
Znar enters from the west.

< 785h/707H 159v/160V Pos: standing >
Znar sits down.

< 785h/707H 159v/160V Pos: standing >
A Revenant avoids being bashed by Tiu, who loses his balance and falls.

< 785h/707H 159v/160V Pos: standing >
A faint hum can be heard from the mighty warhammer of the ogre chiefs carried by Rolsek.
Rolsek suddenly attacks a Revenant!
Rolsek snaps into visibility.
Rolsek's crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Znar clambers to his feet.
Fren fills with BLooDLuST and makes a ferocious leap at a Revenant!
A Revenant avoids Fren's ferocious maul, and down he goes!

< 785h/707H 159v/160V Pos: standing >
Balance's punch grazes a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch grazes a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!

< 785h/707H 159v/160V Pos: standing >
A Revenant avoids being bashed by Noz, who loses his balance and falls.

< 785h/707H 159v/160V Pos: standing >
A Revenant's powerful slash enshrouds Balance in a mist of blood.
A Revenant's impressive pierce seriously wounds Balance.
A Revenant's impressive slash seriously wounds Balance.

< 785h/707H 159v/160V Pos: standing >
Zij misses a Revenant.
Zij misses a Revenant.
Zij misses a Revenant.
Zij snaps into visibility.

< 785h/707H 159v/160V Pos: standing >
Nib's fine slash wounds a Revenant.
Nib's fine slash wounds a Revenant.
Nib's impressive slash wounds a Revenant.
You start chanting...
You snap into visibility.
Vroth enters from the west.

< 785h/707H 159v/160V Pos: standing >
You complete your spell...
[Damage: 104 ] You drain a Revenant of some of his energy.

< 785h/707H 159v/160V Pos: standing >
Znar closes the door.

< 784h/707H 160v/160V Pos: standing >
You start chanting...
You snap into visibility.

< 784h/707H 160v/160V Pos: standing >
Fren's fine bludgeon grazes a Revenant.
Fren's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Revenant!
A Revenant screams in utter terror as he is judged before Fren's God.
Fren is surrounded by a glowing green aura!

< 784h/707H 160v/160V Pos: standing >
You complete your spell...
[Damage: 103 ] You drain a Revenant of some of his energy.

< 784h/707H 160v/160V Pos: standing >
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's fine punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance is stunned!

< 784h/707H 160v/160V Pos: standing >
Rolsek snaps into visibility.
Rolsek's impressive crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Rolsek's slash strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's huge flaming greatsword [superior] burns a Revenant with a godly fire!
Rolsek's impressive crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Rolsek's fine crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Rolsek's impressive crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Zij starts casting an offensive spell.
Zij snaps into visibility.

< 784h/707H 160v/160V Pos: standing >
Zij sings so badly it makes you hurt all over.
Balance is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as Balance dies in agony.
You start chanting...
You snap into visibility.

< 784h/707H 160v/160V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by a Revenant.

< 784h/707H 160v/160V Pos: standing >

< 784h/707H 160v/160V Pos: standing >
You complete your spell...
[Damage: 105 ] You drain a Revenant of some of his energy.
Nib's slash wounds a Revenant.
Nib's slash wounds a Revenant.
Nib's fine slash strikes a Revenant.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Revenant.
Billowing clouds of incendiary gases pour from Nib's fingertips!
The intense flames cause a Revenant's skin to smolder and burn!
Nib cackles as his incendiary cloud torches a Revenant.
Nib's fine slash strikes a Revenant hard.
Nib's crude slash strikes a Revenant.
Vroth's body appears to recover from the affects of the potion.
Your globe shimmers and fades into thin air.
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.

< 784h/707H 160v/160V Pos: standing >
Zij snaps into visibility.

< 784h/707H 160v/160V Pos: standing >
You are rescued by a green dracolich, you are confused, but grateful!
Zij snaps into visibility.
Zij completes his spell...
Zij utters the words 'yjrr pabraw'
A Revenant wavers in agony, as the positive energies sent by Zij purge his essence!
A beam of pure holy wrath is called down on a Revenant by Zij!

< 784h/707H 160v/160V Pos: standing >
A Revenant's feeble slash grazes a green dracolich.
A Revenant's feeble pierce grazes a green dracolich.
A Revenant's weak slash grazes a green dracolich.
Bryken enters from the west.

< 784h/707H 160v/160V Pos: standing >
You don't have that spell memorized.

< 784h/707H 160v/160V Pos: standing >
You don't have that spell memorized.
Vroth starts casting an offensive spell.

< 784h/707H 160v/160V Pos: standing >
You don't have that spell memorized.

< 784h/707H 160v/160V Pos: standing >
You don't have that spell memorized.

< 784h/707H 160v/160V Pos: standing >
You don't have that spell memorized.

< 784h/707H 160v/160V Pos: standing >
You don't have that spell memorized.
Zij starts casting an offensive spell.
Zij snaps into visibility.

< 784h/707H 160v/160V Pos: standing >
Fren misses a Revenant.
You don't have that spell memorized.

< 784h/707H 160v/160V Pos: standing >
Vroth completes her spell...
Vroth utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human is dead! R.I.P.
You receive your share of experience.