The death of [31 Controller] Hakkad The Empire (Halfling)

in The Halfling Market

from the perspective of [43 Thief] Cerif La Resistance (Goblin)

<worn as a badge>    a royal badge of Arcium of strength [68%]             
<worn on head>       a light dragonscale cap
<worn on eyes>       a tarnished silver visor from The Royal Mausoleum of Castle IceCrag [86%]             
<worn in ear>        an enchanted earring of luck
<worn in ear>        a blood-colored crystal tear [superior]
<worn on face>       a gleaming dragonscale mask
<worn around neck>   a sparkling diamond collar [poor]
<worn around neck>   a medallion of champions [85%]             
<worn on body>       Purge, the blood thirsty platemail
<worn about body>    a tight green cloak [61%]             
<worn as quiver>     a glowing bard sack [superior] (glowing)
<worn about waist>   an exquisite dragonscale girth
<worn on belt buckle>a magical dragonscale belt buckle
<worn on arms>       the pauldrons of the tide [superior] (glowing) [86%]             
<worn around wrist>  a lightbringer bracelet of Pelor
<worn around wrist>  a steel wire (glowing)
<worn on hands>      some sparkling dragonscale gauntlets
<worn on finger>     a black skull-shaped ring [superior]
<worn on finger>     the green ring of perfection
<primary weapon>     'Disemboweler', the dagger of sin [superior] (glowing)
<secondary weapon>   'Disemboweler', the dagger of sin (glowing)
<worn on legs>       a pair of drider skin leggings
<worn on feet>       the boots of a MaDMaN (glowing)

A swarm of insects utters the words 'gpaeax wzfouio'
A swarm of insects fades in to the shadow of Cerif.

< 402h/402H 142v/142V Pos: standing >
A fuzzy duckling enters from the west.
In a Large Park
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A fuzzy white duckling wanders here searching for food.
A young halfling child plays here.
A small bright red salamander does his best to hide in the flowers.

< 402h/402H 142v/142V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -S -W

< 402h/402H 141v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 402h/402H 140v/142V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
A halfling child who is not far off to your north.
A salamander who is not far off to your north.
A halfling guard who is close by to your east.
The halfling warrior who is not far off to your east.
A salamander who is a brief walk away to your east.
A playful kitten who is a brief walk away to your east.
The small woman who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
A halfling guard who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A fuzzy duckling who is close by to your west.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
Syune who is rather far off to your west.
A young duck who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 402h/402H 140v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 402h/402H 140v/142V Pos: standing >
Clora's Clothing and Armor
Obvious exits: -N
A small halfling woman wanders here, humming to herself.(Gold Aura)
Clora awaits visitors to her humble store.

< 402h/402H 139v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 402h/402H 139v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 402h/402H 139v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 402h/402H 139v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A fuzzy white duckling wanders here searching for food.

< 402h/402H 138v/142V Pos: standing >
The door seems to be closed.

< 402h/402H 138v/142V Pos: standing >
Ok.

< 402h/402H 139v/142V Pos: standing >
An Entryway in a Large Jodani Tree
Obvious exits: -N -S -U -D
A halfling adventurer wanders here humming to himself.(Gold Aura)

< 402h/402H 138v/142V Pos: standing >
Ok.

< 402h/402H 139v/142V Pos: standing >
You quickly scan the area.
The human adventurer who is close by to your south.
A drunk guard who is close by to your south.
The barbarian who is close by to your south.
The off-duty guard who is close by to your south.
The bartender who is close by to your south.
Leelon the armorer who is close by above you.
Graeme who is close by below you.
The halfling adventurer who is not far off below you.
The halfling warrior who is not far off below you.
The halfling warrior who is not far off below you.
The halfling warrior who is not far off below you.
The halfling warrior who is not far off below you.
The halfling warrior who is not far off below you.

< 402h/402H 139v/142V Pos: standing >
Ok.

< 402h/402H 141v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 402h/402H 141v/142V Pos: standing >
Ok.

< 402h/402H 141v/142V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The halfling boy who is close by to your north.
The small woman who is close by to your north.
A Halfling who is close by to your north.
The halfling banker who is close by to your north.
A halfling guard who is a brief walk away to your east.
The halfling warrior who is rather far off to your east.
A salamander who is in the distance to your east.
The halfling warrior who is close by to your west.
The young adventurer who is close by to your west.
Syune who is not far off to your west.
A young duck who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.

< 402h/402H 141v/142V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The halfling boy who is close by to your north.
The small woman who is close by to your north.
A Halfling who is close by to your north.
The halfling banker who is close by to your north.
A halfling guard who is a brief walk away to your east.
The halfling warrior who is rather far off to your east.
A salamander who is in the distance to your east.
The halfling warrior who is close by to your west.
The young adventurer who is close by to your west.
Syune who is not far off to your west.
A young duck who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.

< 402h/402H 141v/142V Pos: standing >

< 402h/402H 141v/142V Pos: standing >
The Woodseer Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A fuzzy white duckling wanders here searching for food.
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
A small halfling woman wanders here, humming to herself.(Gold Aura)
A Halfling (small) Legionary of The Empire stands here.(Gold Aura)
A smiling halfling banker stands here ready to take deposits.(Gold Aura)

< 402h/402H 141v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 141v/142V Pos: standing >

< 402h/402H 141v/142V Pos: standing >
[Damage: 44 ] A Halfling makes a strange sound as you place 'Disemboweler', the dagger of sin [superior] in his back.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a Halfling.
A Halfling dodges your futile attack.
[Damage:  6 ] -=[Your fine pierce strikes a Halfling.]=-
You miss a Halfling.
[Damage:  4 ] -=[Your fine pierce wounds a Halfling.]=-

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You do a fancy maneuver, tripping a Halfling.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 The small woman leaves south.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  6 ] -=[Your fine pierce strikes a Halfling.]=-
[Damage:  9 ] -=[Your pierce strikes a Halfling.]=-
[Damage: 16 ] -=[Your powerful pierce strikes a Halfling hard.]=-
You miss a Halfling.
[Damage:  9 ] -=[Your impressive pierce strikes a Halfling.]=-

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 You parry a Halfling's lunge at you.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your mighty pierce enshrouds a Halfling in a mist of blood.]=-
[Damage:  8 ] -=[Your impressive pierce strikes a Halfling hard.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Halfling very hard.]=-
[Damage: 16 ] -=[Your pierce seriously wounds a Halfling.]=-

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 You dodge a Halfling's vicious attack.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 Looking panicked, a Halfling scrambles madly to his feet!

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 You miss a Halfling.
You miss a Halfling.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling leaves south.

< 402h/402H 141v/142V Pos: standing >
Trip who?

< 402h/402H 142v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
A small halfling woman wanders here, humming to herself.(Gold Aura)

< 402h/402H 141v/142V Pos: standing >
Backstab who?

< 402h/402H 141v/142V Pos: standing >
[Damage: 46 ] The small woman makes a strange sound but is suddenly very silent as you place 'Disemboweler', the dagger of sin [superior] in her back.
The small woman is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are the small woman's last actions in this world.

< 402h/402H 141v/142V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The halfling boy who is close by to your north.
The halfling banker who is close by to your north.
The small woman who is close by to your east.
The halfling warrior who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A salamander who is in the distance to your east.
The young adventurer who is close by to your west.
Syune who is not far off to your west.
A Halfling who is a brief walk away to your west.
A young duck who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.

< 402h/402H 141v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small halfling woman wanders here, humming to herself.(Gold Aura)

< 402h/402H 140v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
The corpse of the small woman is lying here.

< 402h/402H 140v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
Puddles of fresh blood cover the ground.
A young halfling woman is here seeking adventure.(Gold Aura)

< 402h/402H 139v/142V Pos: standing >
You quickly scan the area.
The small woman who is not far off to your east.
The halfling warrior who is rather far off to your east.
A halfling guard who is rather far off to your east.
The halfling warrior who is close by to your south.
The halfling thief who is close by to your south.
The wealthy merchant who is close by to your south.
A blind woodcarver who is close by to your south.
Syune who is close by to your west.
A young duck who is not far off to your west.
The Woodseer Quartermaster who is not far off to your west.
The halfling thief who is in the distance to your west.
The fisherman who is in the distance to your west.

< 402h/402H 139v/142V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
Syune stands here working on a new piece of jewelry.(Gold Aura)

< 402h/402H 139v/142V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small, pink marble fountain gurgles quietly.
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young duck searches for food here.
The Woodseer Quartermaster stands here.(Gold Aura)

< 402h/402H 138v/142V Pos: standing >
River Circle
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 402h/402H 137v/142V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
A giant dragonfly zips around here.

< 402h/402H 137v/142V Pos: standing >
Backstab who?

< 402h/402H 137v/142V Pos: standing >
River Circle
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 402h/402H 137v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 137v/142V Pos: standing >
Backstab who?

< 402h/402H 138v/142V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small, pink marble fountain gurgles quietly.
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A young duck searches for food here.
The Woodseer Quartermaster stands here.(Gold Aura)

< 402h/402H 137v/142V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 40 ] You successfully stab the halfling warrior in the heart, killing him instantly.
The halfling warrior is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are the halfling warrior's last actions in this world.

< 402h/402H 137v/142V Pos: standing >
You quickly scan the area.
Syune who is close by to your east.
The young adventurer who is not far off to your east.
The halfling boy who is a brief walk away to your east.
The small woman who is rather far off to your east.
A giant dragonfly who is close by to your south.
A rabbit who is not far off to your south.
An ugly frog who is not far off to your south.
A halfling guard who is a brief walk away to your south.
A giant dragonfly who is not far off to your west.
The halfling thief who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.

< 402h/402H 138v/142V Pos: standing >
River Circle
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 402h/402H 138v/142V Pos: standing >
You quickly scan the area.
A young duck who is close by to your east.
The Woodseer Quartermaster who is close by to your east.
Syune who is not far off to your east.
The young adventurer who is a brief walk away to your east.
The halfling boy who is rather far off to your east.
The small woman who is in the distance to your east.
A giant dragonfly who is close by to your west.
The halfling thief who is not far off to your west.
The fisherman who is not far off to your west.

< 402h/402H 139v/142V Pos: standing >

< 402h/402H 140v/142V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
A giant dragonfly zips around here.

< 402h/402H 139v/142V Pos: standing >
You quickly scan the area.
A young duck who is not far off to your east.
The Woodseer Quartermaster who is not far off to your east.
Syune who is a brief walk away to your east.
The young adventurer who is rather far off to your east.
The halfling boy who is in the distance to your east.
The small woman who is close by to your south.
A halfling child who is close by to your south.
A halfling guard who is close by to your south.
A box turtle who is not far off to your south.
A brown duck who is not far off to your south.
A young duck who is not far off to your south.
A salamander who is a brief walk away to your south.
The halfling thief who is close by to your west.
The fisherman who is close by to your west.

< 402h/402H 139v/142V Pos: standing >
A Fisherman's Cottage
Obvious exits: -E
A shady-looking halfling stands here, keeping to the shadows.
A tired fisherman rests here so he is ready to wake up early.(Gold Aura)

< 402h/402H 139v/142V Pos: standing >
You quickly scan the area.
A giant dragonfly who is close by to your east.
A young duck who is a brief walk away to your east.
The Woodseer Quartermaster who is a brief walk away to your east.
Syune who is rather far off to your east.
The young adventurer who is in the distance to your east.

< 402h/402H 140v/142V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
A giant dragonfly zips around here.

< 402h/402H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 141v/142V Pos: standing >
River Circle
Obvious exits: -N -E -S -D
A small halfling woman wanders here, humming to herself.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 402h/402H 140v/142V Pos: standing >
You quickly scan the area.
A giant dragonfly who is close by to your north.
A halfling child who is close by to your east.
A halfling woman who is close by to your east.
The halfling councilor who is close by to your east.
A box turtle who is close by to your south.
A brown duck who is close by to your south.
A young duck who is close by to your south.
A salamander who is not far off to your south.

< 402h/402H 140v/142V Pos: standing >
A halfling guard suddenly attacks YOU!
A halfling guard misses you.

< 402h/402H 141v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: halfling sta EP: excellent >
 You attempt to flee...
A Councilor's Home
Obvious exits: -W
A young halfling child plays here.
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
A plainly dressed member of the Woodseer high council stares out his windows.(Gold Aura)
You flee eastward!

< 402h/402H 126v/142V Pos: standing >
Saving Cerif.

< 402h/402H 126v/142V Pos: standing >
River Circle
Obvious exits: -N -E -S -D
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 402h/402H 126v/142V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
River Circle
Obvious exits: -E -S -W -D
A giant dragonfly zips around here.

< 402h/402H 125v/142V Pos: standing >
River Circle
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 402h/402H 124v/142V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of the halfling warrior is lying here.
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.(Gold Aura)

< 402h/402H 125v/142V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 402h/402H 124v/142V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.

< 402h/402H 124v/142V Pos: standing >
Before a Long Stairway
Obvious exits: -S -U
Fresh blood splatters cover the area.

< 402h/402H 124v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 124v/142V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
Puddles of fresh blood cover the ground.

< 402h/402H 123v/142V Pos: standing >
You quickly scan the area.
A giant dragonfly who is close by above you.
The muscular farmer who is not far off above you.

< 402h/402H 123v/142V Pos: standing >
In Front of Ctenmir's
Obvious exits: -E -U -D
Fresh blood covers everything in the area.
A giant dragonfly zips around here.

< 402h/402H 123v/142V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
A well-muscled farmer walks through the market to deliver goods.(Gold Aura)

< 402h/402H 122v/142V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.

< 402h/402H 121v/142V Pos: standing >
You quickly scan the area.
A salamander who is not far off to your north.
A small dog who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
A halfling guard who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
The muscular farmer who is rather far off to your north.
The muscular farmer who is close by below you.
A giant dragonfly who is not far off below you.

< 402h/402H 122v/142V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E# -S
Puddles of fresh blood cover the ground.

< 402h/402H 121v/142V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small bright red salamander does his best to hide in the flowers.
A small dog lopes along waiting for its master.

< 402h/402H 121v/142V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A tiny hummingbird zips by, sucking nectar from the flowers.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A young halfling child plays here.

< 402h/402H 120v/142V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A well-muscled farmer walks through the market to deliver goods.(Gold Aura)

< 402h/402H 119v/142V Pos: standing >
The Center of Market Square
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An ornate fountain stands here shooting water into the air.
A fuzzy white duckling wanders here searching for food.

< 402h/402H 118v/142V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 402h/402H 118v/142V Pos: standing >
The Halfling Market
Obvious exits: -S -W
A bored leather vendor stands here selling belts.(Gold Aura)

< 402h/402H 117v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 117v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 402h/402H 117v/142V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 402h/402H 117v/142V Pos: standing >
The Halfling Market
Obvious exits: -S -W
A bored leather vendor stands here selling belts.(Gold Aura)

< 402h/402H 117v/142V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A massive troll slaver sits here resting from a long day of pillaging. (minion) 
A Halfling (small) Legionary of The Empire stands here.(Gold Aura)

< 402h/402H 117v/142V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Halfling in the back, but their stone skin quickly absorbs the impact before fading away!
[Damage:  1 ] A Halfling makes a strange sound as you place 'Disemboweler', the dagger of sin [superior] in his back.

< 402h/402H 118v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 Sparkling magic surrounds a swarm of insects as he begins his chant.
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 402h/402H 118v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling misses you.
You parry a Halfling's lunge at you.
A troll slaver is now a member of a Halfling's group.

< 402h/402H 118v/142V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's hammer strikes a Halfling smashing him into the ground!
A Halfling's gleaming flesh cudgel was completely destroyed by the massive blow!
A Halfling makes a magical gesture, sending a troll slaver back to the nether plane.
A troll slaver stops following a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.