The death of [50 Spiritmaster] Nicram The Empire (Human)

in An Ancient Bridge

from the perspective of [50 Spiritmaster] Nicram The Empire (Human)

<worn as a badge>    a masterly crafted obsidian badge (illuminating) [88%]             
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a greenstone earring
<worn in ear>        a tiny sapphire earring [superior] (glowing)
<worn on face>       a beautiful brass mask [75%]             
<worn around neck>   a small green amulet made by Om [89%]             
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of life [poor] (magic)
<worn about body>    the cloak of the overseer (magic) (glowing) [81%]             
<worn as quiver>     a snakeskin quiver of the Angels [poor] made by Om (glowing)
<worn about waist>   an icy mithril belt from The Surface Realm of Duris
<worn on belt buckle>a wand of black obsidian
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a centaurian bracelet of honor (magic) (illuminating) [83%]             
<worn around wrist>  a crystal wrist band [88%]             
<worn on hands>      a pair of ghostly gloves (magic)
<worn on finger>     a charred ring [superior] (magic)
<primary weapon>     a scepter of earthly power (magic)
<worn on feet>       a pair of dusty boots (glowing)

Shagrath becomes alert and ready to fight.
Om becomes alert and ready to fight.
Trevok becomes alert and ready to fight.
You feel like you could fight forever.
Soldon becomes alert and ready to fight.
a powerful djinni becomes alert and ready to fight.
a powerful djinni becomes alert and ready to fight.
Vren becomes alert and ready to fight.
Zlo becomes alert and ready to fight.
The lich of a prison guardian becomes alert and ready to fight.
Sxt becomes alert and ready to fight.

< 821h/841H 163v/163V Pos: standing >
Experience till level: -13611233
Zlo opens a spellbook and begins studying it intently.

< 871h/891H 163v/163V Pos: standing >
Vren completes his spell...
Vren utters the word 'xzrrizgg'
Vren brings forth a sphere of pure healing energy.
You feel slightly better.

< 891h/891H 163v/163V Pos: standing >
 
    M           
            M   
   MM  +    M   
   M   M    M   
   M M^@   MM   
     MM  MMMM   
          MM    
     MM  MM     
                
An Ancient Bridge
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of Rringlor Noroth is lying here.
A scale from a dragon lies here.
Shattered bits of ice are scattered about the area.
Vren Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trevok Pontifex Maximus of The Empire (Halfling)(small) sits resting.(Gold Aura)
Sxt Legionary of The Empire (Minotaur)(huge) stands here.
Zlo Magister Equitum of The Empire (Gnome)(small) sits resting.(Red Aura)
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
Shagrath Pontifex Maximus of The Empire (Dwarf)(medium) stands in mid-air here.
The lich of a prison guardian stands here. (minion) (Red Aura)

< 891h/891H 163v/163V Pos: standing >
You start chanting...

< 891h/891H 163v/163V Pos: standing >
Casting: continual light *

< 891h/891H 163v/163V Pos: standing >
Casting: continual light 

< 891h/891H 163v/163V Pos: standing >
Trevok gets some stuff from the corpse of Rringlor Noroth.

< 891h/891H 163v/163V Pos: standing >
You complete your spell...
The room lights up!

< 891h/891H 163v/163V Pos: standing >
Zlo gives an order to his followers.

< 891h/891H 163v/163V Pos: standing >
 
    M           
            M   
   MM  +    M   
   M   M    M   
   M M^@   MM   
     MM  MMMM   
          MM    
     MM  MM     
                
An Ancient Bridge
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of Rringlor Noroth is lying here.
A scale from a dragon lies here.
Shattered bits of ice are scattered about the area.
Vren Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trevok Pontifex Maximus of The Empire (Halfling)(small) sits resting.(Gold Aura)
Sxt Legionary of The Empire (Minotaur)(huge) stands here.
Zlo Magister Equitum of The Empire (Gnome)(small) sits resting.(Red Aura)
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
Shagrath Pontifex Maximus of The Empire (Dwarf)(medium) stands in mid-air here.
The lich of a prison guardian stands here. (minion) (Red Aura)
There is a slight disturbance in the spirit realm here.

< 891h/891H 163v/163V Pos: standing >
But you aren't fighting anything!

< 891h/891H 163v/163V Pos: standing >
You sit down and relax.

< 891h/891H 163v/163V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - arieks shattering iceball
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - spirit jump
( 8th circle)  3 - dispel magic
               2 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  6 - molten spray
( 5th circle)  6 - vitality
               1 - pantherspeed
               1 - hawkvision
( 4th circle)  1 - remove curse
               8 - invigorate
( 3rd circle)  3 - cure blind
               1 - sense life
               5 - flameburst
( 2nd circle)  1 - protection from cold
               7 - ice missile
               2 - spirit armor
( 1st circle)  2 - armor
               2 - bless
               7 - turn undead

And you are currently praying for the following spells:
    3 seconds:  ( 6th) continual light

You can pray no more spells.
You continue your study.

< 891h/891H 163v/163V Pos: sitting >
You start meditating...

< 891h/891H 163v/163V Pos: sitting >
Sxt gets a slab of beef from his rugged adventurers satchel.

< 891h/891H 163v/163V Pos: sitting >
You have finished praying for continual light.
You snap out of your meditative trance, memorization complete.

< 891h/891H 163v/163V Pos: sitting >
Om stops following Vren.
Om now follows Vren.

< 891h/891H 163v/163V Pos: sitting >
Vren sits down in a comfortable spot.

< 891h/891H 163v/163V Pos: sitting >
Vren stares off into space, entering a meditative trance.

< 891h/891H 163v/163V Pos: sitting >
You clamber to your feet.

< 891h/891H 163v/163V Pos: standing >
You stop following Vren.
You now follow Vren.

< 891h/891H 163v/163V Pos: standing >
Experience till level: -13611233

< 891h/891H 163v/163V Pos: standing >
 
    M           
            M   
   MM  +    M   
   M   M    M   
   M M^@   MM   
     MM  MMMM   
          MM    
     MM  MM     
                
An Ancient Bridge
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of Rringlor Noroth is lying here.
A scale from a dragon lies here.
Shattered bits of ice are scattered about the area.
Vren Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) sits resting.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trevok Pontifex Maximus of The Empire (Halfling)(small) sits resting.(Gold Aura)
Sxt Legionary of The Empire (Minotaur)(huge) stands here.
Zlo Magister Equitum of The Empire (Gnome)(small) sits resting.(Red Aura)
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
Shagrath Pontifex Maximus of The Empire (Dwarf)(medium) stands in mid-air here.
The lich of a prison guardian stands here. (minion) (Red Aura)

< 891h/891H 163v/163V Pos: standing >
Your group consists of (12/30):
( Head)   821/821   hit,  188/200  move Shagrath
(Front)   422/422   hit,  208/208  move Om
(Front)   570/570   hit,  110/110  move Trevok
(Front)   891/891   hit,  163/163  move Nicram
(Front)   521/521   hit,   78/120  move Soldon
(Front)  1102/1871  hit,  132/158  move a powerful djinni
(Front)  1594/1843  hit,  117/148  move a powerful djinni
(Front)   753/753   hit,  135/135  move Vren
(Front)   643/643   hit,  124/124  move Zlo
(Front)                                the lich of a dark dwarven minion
(Front)   766/688   hit,  126/154  move the lich of a prison guardian
(Front)  1431/1431  hit,   82/180  move Sxt

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >
Vren snaps out of his meditative trance, smiling placidly.

		Score information for Nicram

Level: 50   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 891(891)  Moves: 163(163)
Coins carried:    9 platinum    24 gold     0 silver     0 copper
Coins in bank: 4630 platinum  1728 gold   157 silver     5 copper
Playing time: 2 days / 20 hours/ 35 minutes
Received data: 0.5544 MB this session.
Send data:     0.0127 MB this session.
Compression ratio: 86%
Title: Magister Equitum of The Empire
Group Leader: Shagrath
Status:  Standing.
Epic points(total): 824(820)
Epic Bonus: Epic Points Bonus (0.80%)
Frags:   +0.00   Deaths:   2
Detecting:       Invisible Evil Good Magic
Protected from:  Fire Cold All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  553 

Active Spells:
--------------
war cry (5 minutes)
vitality (9 minutes)
armor (13 minutes)
globe of invulnerability (5 minutes)
protection from cold (36 minutes)
spirit armor (43 minutes)
bless (18 minutes)


< 891h/891H 163v/163V Pos: standing >
Vren now follows Trevok.

< 891h/891H 163v/163V Pos: standing >
Experience till level: -13611233

< 891h/891H 163v/163V Pos: standing >
Vren clambers to his feet.

< 891h/891H 163v/163V Pos: standing >
Zlo stops following Vren.
Zlo now follows Vren.

< 891h/891H 163v/163V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Achievements for Nicram =-=-=-=-=-=-=-=-=-=-=-

                                     (PvP)
  Achievement            Requirement                               Affect/Reward
  -----------            -------------                             -------------
  Soul Reaper            Obtain 20 Frags                           Access to the soulbind ability
  Serial Killer          Obtain 10.00 Frags                        Gain 2 points in every attribute
  Let's Get Dirty!       Obtain 1.00 Frags                         Gain 2 CON points

                                     (PvE)
  The Journey Begins     Gain level 5                              a rugged adventurers satchel
  The Sailor's Tattoo    Gain level 30                             a small Sailor's Tattoo
  Dragon Slayer          Kill 1000 Dragons                         10% damage increase vs Dragons 0%
  Trader                 Sell 10000 crates of cargo                Ship construction halved 0%
  You Strahd Me At Hello see help achievements                     an unknown reward
  May I Heals You?       Heal 1,000,000 points of player damage    Access to the salvation command 9%
  Master of Deception    Successfully use 500 disguise kits        Disguise without disguise kits  0%

=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


< 891h/891H 163v/163V Pos: standing >
Trevok clambers to his feet.

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >
Zlo clambers to his feet.
Zlo, looking very frustrated, packs up his book.

< 891h/891H 163v/163V Pos: standing >
Soldon says in elven 'stone'

< 891h/891H 163v/163V Pos: standing >
Autosaving...

< 891h/891H 163v/163V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 891h/891H 163v/163V Pos: standing >
Experience till level: -13611233

< 891h/891H 163v/163V Pos: standing >
Zlo is ready to go!

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >
Zlo starts casting a spell.

< 891h/891H 163v/163V Pos: standing >
You let everyone know you're ready to go!

< 891h/891H 163v/163V Pos: standing >

		Score information for Nicram

Level: 50   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 891(891)  Moves: 163(163)
Coins carried:    9 platinum    24 gold     0 silver     0 copper
Coins in bank: 4630 platinum  1728 gold   157 silver     5 copper
Playing time: 2 days / 20 hours/ 35 minutes
Received data: 0.5573 MB this session.
Send data:     0.0127 MB this session.
Compression ratio: 86%
Title: Magister Equitum of The Empire
Group Leader: Shagrath
Status:  Standing.
Epic points(total): 824(820)
Epic Bonus: Epic Points Bonus (0.80%)
Frags:   +0.00   Deaths:   2
Detecting:       Invisible Evil Good Magic
Protected from:  Fire Cold All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  553 

Active Spells:
--------------
war cry (4 minutes)
vitality (8 minutes)
armor (12 minutes)
globe of invulnerability (4 minutes)
protection from cold (35 minutes)
spirit armor (42 minutes)
bless (17 minutes)


< 891h/891H 163v/163V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'zwbarw'
The corpse of Rringlor Noroth glows blood red briefly.
Shagrath starts casting a spell called 'animal vision'.

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (slightly evil)
   The Swamp Laboratory of Khul'Lor              (pure evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (slightly evil)
   The High Moor Forest                          (good)
   The Stone Tomb of Kelek                       (evil)
   Orrak                                         (slightly good)
   Pits of Cerberus                              (evil)
   Myrloch Vale                                  (slightly good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (very good)
   Nizari                                        (slightly good)
   The Dark Stone Tower of the Northern Realms   (slightly evil)
   Tower of High Sorcery                         (very good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (good)
   The Elemental Groves                          (pure good)
   Temple of Flames                              (slightly good)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (slightly evil)
   The Ruins of Undermountain                    (very evil)
   The Mountain of the Banished                  (very good)
   Nakral's Crypt                                (evil)
   The Outcasts Tower                            (very good)
   Fort Boyard                                   (slightly evil)
  *Crystalspyre Mountains                        (slightly evil)
   The Prisons of Carthapia                      (slightly evil)
   Faerie Realm                                  (very good)
   The Ruins of Tharnadia's Old Quarter          (good)
   The Fields Between                            (evil)
   The Githyanki Fortress                        (very good)
   Labyrinth of No Return                        (evil)
   The Desert City of Venan'Trut                 (good)
   Rogue Plains                                  (very good)
  *City of Torrhan                               (good)
   The Lair of the Swamp Troll King              (slightly good)
   Zalkapfaan, City of the Headless Horde        (good)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (evil)
   Desolate Under Fire                           (slightly good)
   The Citadel                                   (slightly good)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
   IceCrag Castle                                (slightly good)
   Prison of Fort Boyard                         (good)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (good)
   Mazzolin                                      (slightly evil)
   Forest of Mir                                 (slightly evil)
   Quintaragon Castle                            (slightly evil)
   The Sky City of Ultarium                      (slightly evil)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (very evil)
   The Kingdom of Torg                           (good)
   Tribal Oasis                                  (good)
   The Para-Elemental Plane of Smoke             (slightly evil)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (good)
   Alatorin - the Forge City                     (evil)
   The Trakkia Mountains                         (very good)
   The Ethereal Plane                            (evil)
  *The Caverns of Armageddon                     (evil)
   The Forest City of Aravne                     (slightly good)
   Plane of Fire                                 (slightly good)
   Ruined Temple of Tezcatlipoca                 (slightly good)
   The Astral Plane                              (slightly evil)
   Jotunheim                                     (slightly evil)
   The Transparent Tower                         (slightly good)
   Krethik Keep                                  (good)
   Temple of the Earth                           (good)
   Sea Kingdom                                   (slightly evil)
   Plane of Earth                                (slightly good)
   Sevenoaks                                     (good)
   The Keep of Evil                              (slightly good)
   The Forgotten Mansion                         (slightly good)
   Domain of Lost Souls                          (good)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (evil)
   Valley of the Snow Ogres                      (slightly evil)
   The Great Shaboath                            (good)
   The Tempest Court                             
   Pit of Dragons                                (evil)
   Ny'Neth                                       (slightly evil)
   Lost Temple of Tikitzopl                      (evil)
   The Scorched Valley                           (slightly good)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)
   Plane of Fire, Brass                          (evil)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (evil)
   Dragonnia                                     (good)
   The Charcoal Palace                           (slightly evil)
   Vecna's Tomb                                  (slightly good)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly good)
   The Realm of Barovia Continued                (slightly evil)
   The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (very evil)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly good)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly evil)
   Castle Ravenloft                              

* = already completed this boot.

< 891h/891H 163v/163V Pos: standing >
Shagrath completes his spell...
Shagrath utters the words 'aiuwar zuguai'

< 891h/891H 163v/163V Pos: standing >
Zlo starts casting a spell.

< 891h/891H 163v/163V Pos: standing >
Om gets a dragon scale.

< 891h/891H 163v/163V Pos: standing >
Shagrath starts casting a spell.

< 891h/891H 163v/163V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'gruugz ruqp'
You see the corpse of Rringlor Noroth take a deep breath, and suddenly come to life again.
The lich of Rringlor Noroth now follows Zlo.

< 891h/891H 163v/163V Pos: standing >
Om begins to tear down their a dragon scale into its core components...

< 891h/891H 163v/163V Pos: standing >
Shagrath completes his spell...
Shagrath utters the words 'iahjcandusg fidouio'

< 891h/891H 163v/163V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Soldon.

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >
Trevok puts a large rune-covered stone into a rugged adventurers satchel.

< 891h/891H 163v/163V Pos: standing >
Zlo gives the lich of Rringlor Noroth an order.

< 891h/891H 163v/163V Pos: standing >
The lich of Rringlor Noroth is now a member of Shagrath's group.

< 891h/891H 163v/163V Pos: standing >
Soldon starts casting a spell.

< 891h/891H 163v/163V Pos: standing >
Soldon completes his spell...
Soldon utters the words 'ghaiz gtui'
Soldon's flesh melds with conjured rocks, turning it to stone.

< 891h/891H 163v/163V Pos: standing >
Trevok gets a large rune-covered stone from his rugged adventurers satchel.

< 891h/891H 163v/163V Pos: standing >
Soldon starts casting a spell.

< 891h/891H 163v/163V Pos: standing >
Trevok touches a large rune-covered stone.
A large rune-covered stone begins to vibrate madly, shaking the entire room
almost knocking you off your feet!
Suddenly, a huge storm of blue energy erupts from it!
The mystic blue energy from a large rune-covered stone flows into Trevok!
The mystic blue energy from a large rune-covered stone flows into Shagrath!
The mystic blue energy from a large rune-covered stone flows into Om!
The mystic blue energy from a large rune-covered stone flows into you!
From deep inside, you realize that you have reached one of the key nodes of the
magical energies flowing through the World of Duris!
Your body and mind align smoothly with the energy, embracing its powers, giving
you strength and new knowledge!
Your guild gained prestige!
You have gained 159 epic points.
The mystic blue energy from a large rune-covered stone flows into Soldon!
The mystic blue energy from a large rune-covered stone flows into Vren!
The mystic blue energy from a large rune-covered stone flows into Zlo!
The mystic blue energy from a large rune-covered stone flows into Sxt!
Sxt puts a small pile of coins into a rugged adventurers satchel.

< 891h/891H 163v/163V Pos: standing >
Zlo leaves north.
The lich of Rringlor Noroth leaves north.
The lich of a prison guardian leaves north.

< 891h/891H 163v/163V Pos: standing >
Zlo enters from the north.
The lich of Rringlor Noroth enters from the north.
The lich of a prison guardian enters from the north.
The lich of a dark dwarven minion enters from the north.

< 891h/891H 163v/163V Pos: standing >
Soldon completes his spell...
Soldon utters the words 'ofajs ghaiz gtui'
Trevok's flesh melds with conjured rocks, turning it to stone.
Your flesh melds with conjured rocks, turning it to stone.
a powerful djinni's flesh melds with conjured rocks, turning it to stone.
Living stone sprouts up and covers Sxt's flesh.
The lich of Rringlor Noroth's flesh melds with conjured rocks, turning it to stone.

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >

< 891h/891H 163v/163V Pos: standing >
Pardon?

< 891h/891H 163v/163V Pos: standing >
You manage to shake off the negative effects of the enervation spell.

< 891h/891H 163v/163V Pos: standing >
A Kobold enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
A shambling mound enters from the west.
A Drow Elf enters from the west.
A winged hellhound enters from the west.
A Drow Elf enters from the west.
A winged hellhound trots in from the west.
A Drow Elf enters from the west.
An Orc enters from the west.
A deadly nightmare trots in from the west.
A Minotaur enters from the west.
A Troll enters from the west.

< 891h/891H 163v/163V Pos: standing >

		Score information for Nicram

Level: 50   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 891(891)  Moves: 163(163)
Coins carried:    9 platinum    24 gold     0 silver     0 copper
Coins in bank: 4630 platinum  1728 gold   157 silver     5 copper
Playing time: 2 days / 20 hours/ 36 minutes
Received data: 0.5621 MB this session.
Send data:     0.0128 MB this session.
Compression ratio: 86%
Title: Magister Equitum of The Empire
Group Leader: Shagrath
Status:  Standing.
Epic points(total): 983(979)
Epic Bonus: Epic Points Bonus (1.75%)
Frags:   +0.00   Deaths:   2
Detecting:       Invisible Evil Good Magic
Protected from:  Fire Cold All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  553 

Active Spells:
--------------
stone skin (4 minutes)
war cry (4 minutes)
vitality (8 minutes)
armor (12 minutes)
globe of invulnerability (4 minutes)
protection from cold (35 minutes)
spirit armor (42 minutes)
bless (17 minutes)

You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!
An Orc grins as he skewers you with his holy flamberge of the efreeti.

< 871h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Troll grunts as his head simply passes through Soldon!

< 871h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc parries your futile lunge at him.
A Drow Elf starts casting an offensive spell.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
Vren is knocked to the ground by an Orc's mighty bash!

< 871h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc parries Vren's lunge at him.
An Orc misses you.
An Orc's feeble slash grazes you.
An Orc's feeble slash grazes you.
Vren avoids being bashed by a Drow Elf, who loses his balance and falls.

< 869h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH!  That really did HURT!

< 745h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: small wounds E: An Orc sta EP: excellent >
 Zlo leaves north.
The lich of Rringlor Noroth leaves north.
The lich of a prison guardian leaves north.
The lich of a dark dwarven minion leaves north.

< 745h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: small wounds E: An Orc sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'garbzzsg wuggurz babragruoz'
A Kobold's force missile slams into you.
A Kobold's force missile slams into you.
A Kobold's force missile slams into you.
A Drow Elf starts casting an offensive spell.
Soldon leaves west.
A powerful djinni leaves west.
A powerful djinni leaves west.
A winged hellhound starts casting an offensive spell.
Trevok leaves west.

< 600h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 600h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Minotaur assists an Orc heroically.
A Minotaur's feeble slash grazes you.

< 599h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 A winged hellhound completes his spell...
A winged hellhound utters the words 'stunning visions'
A winged hellhound's stunning visions seem to mesmerize Shagrath!
Shagrath is stunned!
Zlo enters from the north.
The lich of Rringlor Noroth enters from the north.
The lich of a prison guardian enters from the north.
The lich of a dark dwarven minion enters from the north.

< 599h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 599h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH!  That really did HURT!

< 472h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 Sxt leaves west.

< 472h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: few wounds E: An Orc sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 328h/891H 163v/163V Pos: sitting >
< T: Nicram TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone suddenly attacks YOU!
Someone's weak slash wounds you.
You wish that your wounds would stop BLEEDING so much!
Searing bolts of black lightning flow forth from someone's something, striking you soundly!
You wish that your wounds would stop BLEEDING so much!

< 67h/891H 163v/163V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'garbzzsg wuggurz babragruoz'
Someone's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!